mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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32 lines
1.2 KiB
C++
32 lines
1.2 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file sdl_s.h Base for playing sound via SDL. */
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#ifndef SOUND_SDL_H
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#define SOUND_SDL_H
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#include "sound_driver.hpp"
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/** Implementation of the SDL sound driver. */
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class SoundDriver_SDL : public SoundDriver {
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public:
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const char *Start(const char * const *param) override;
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void Stop() override;
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const char *GetName() const override { return "sdl"; }
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};
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/** Factory for the SDL sound driver. */
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class FSoundDriver_SDL : public DriverFactoryBase {
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public:
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FSoundDriver_SDL() : DriverFactoryBase(Driver::DT_SOUND, 5, "sdl", "SDL Sound Driver") {}
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Driver *CreateInstance() const override { return new SoundDriver_SDL(); }
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};
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#endif /* SOUND_SDL_H */
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