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ai_rail.h
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(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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2005-10-22 06:39:32 +00:00 |
animcursors.h
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(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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2005-07-24 15:56:31 +00:00 |
autorail.h
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(svn r3297) Staticise
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2005-12-14 06:20:23 +00:00 |
bridge_land.h
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(svn r4430) - NewGRF: Use the bridge's sprite layout for drawing high pillars. This fixes newgrf's high-bridge pillars drawing. Also remove the now obsolete _bridge_poles_table which was already integrated into the bridge sprite tables
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2006-04-15 16:07:00 +00:00 |
build_industry.h
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(svn r4345) -Codechange: Similar to airport tiles, rename _industry_map5_ arrays to _industry_sections
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2006-04-10 14:27:26 +00:00 |
clear_land.h
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(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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2005-10-22 06:39:32 +00:00 |
elrail_data.h
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(svn r4283) -Cleanup: More elrail housekeeping, remove code dublication, more meaningful variable names, simplify control flow..
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2006-04-05 09:17:43 +00:00 |
engines.h
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(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
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2006-03-29 16:30:26 +00:00 |
files.h
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(svn r3314) Add 2 times static
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2005-12-18 12:17:53 +00:00 |
genland.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
industry_land.h
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(svn r4345) -Codechange: Similar to airport tiles, rename _industry_map5_ arrays to _industry_sections
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2006-04-10 14:27:26 +00:00 |
landscape_const.h
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(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
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2006-03-29 16:30:26 +00:00 |
landscape_sprite.h
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(svn r3125) Symbolic names for skiping sprites and the end of the sprite list
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2005-11-03 15:25:45 +00:00 |
namegen.h
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(svn r3707) -Fix: made the generated Finnish town names sound more Finnish (ln-)
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2006-03-01 19:20:35 +00:00 |
palettes.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
road_land.h
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(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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2005-07-24 15:56:31 +00:00 |
roadveh.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
sprites.h
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(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
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2006-03-29 16:30:26 +00:00 |
station_land.h
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(svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas)
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2006-01-26 19:06:16 +00:00 |
town_land.h
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(svn r3991) -Fix : Last remaining separation of SpriteID from Palette
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2006-03-20 16:20:37 +00:00 |
track_land.h
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(svn r4384) -Codechange: rail drawing code
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2006-04-12 12:50:40 +00:00 |
train_cmd.h
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
tree_land.h
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(svn r3564) Several smaller changes:
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2006-02-06 09:18:04 +00:00 |
unmovable_land.h
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(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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2005-07-24 15:56:31 +00:00 |
water_land.h
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(svn r2781) Fix some of the issues with variables in .h files.
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2005-08-01 16:31:19 +00:00 |