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smatz
f74b597c83
(svn r16506) -Fix: count only active clients (not those waiting for map download) when checking min_active_clients limit
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16 years ago |
.. |
core
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(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
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16 years ago |
network.cpp
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(svn r16506) -Fix: count only active clients (not those waiting for map download) when checking min_active_clients limit
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16 years ago |
network.h
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(svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP.
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16 years ago |
network_base.h
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(svn r16380) -Codechange: rename pool.hpp to pool_type.hpp
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16 years ago |
network_chat_gui.cpp
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(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
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16 years ago |
network_client.cpp
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(svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and GetActiveCompanyCount(), use PoolItem::GetNumItems() instead
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16 years ago |
network_client.h
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(svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP.
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16 years ago |
network_command.cpp
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(svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
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16 years ago |
network_content.cpp
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(svn r16361) -Fix: pointer incremented with wrong count
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16 years ago |
network_content.h
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(svn r15221) -Change [FS#2574]: only show missing NewGRFs when opening the content download window from a NewGRF list and there are missing NewGRFs, otherwise show just all NewGRFs the system knows.
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16 years ago |
network_content_gui.cpp
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(svn r16493) -Fix: missing/wrong @file doxygen 'headers'
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16 years ago |
network_func.h
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(svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP.
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16 years ago |
network_gamelist.cpp
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(svn r16064) -Fix: memory leak when querying a server multiple times.
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16 years ago |
network_gamelist.h
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(svn r15916) -Codechange: let the network game list use NetworkAddress
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16 years ago |
network_gui.cpp
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(svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP.
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16 years ago |
network_gui.h
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(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
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16 years ago |
network_internal.h
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(svn r16305) -Codechange: force-enable extra sync checking when random debugging is enable and give the calling location of Chance16(R) instead of the Random call within those functions.
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16 years ago |
network_server.cpp
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(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
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16 years ago |
network_server.h
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(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
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16 years ago |
network_type.h
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(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
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16 years ago |
network_udp.cpp
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(svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and GetActiveCompanyCount(), use PoolItem::GetNumItems() instead
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16 years ago |
network_udp.h
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(svn r16022) -Fix (r15159): sometimes the unregister "query" thread could be delayed so much that the network stuff was already closed and the packet would never reach the master server causing the server to appear online longer than necessary.
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16 years ago |