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https://github.com/JGRennison/OpenTTD-patches.git
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256 lines
8.2 KiB
C++
256 lines
8.2 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file base_station_base.h Base classes/functions for base stations. */
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#ifndef BASE_STATION_BASE_H
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#define BASE_STATION_BASE_H
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#include "core/pool_type.hpp"
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#include "command_type.h"
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#include "viewport_type.h"
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#include "station_map.h"
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typedef Pool<BaseStation, StationID, 32, 64000> StationPool;
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extern StationPool _station_pool;
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struct StationSpecList {
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const StationSpec *spec;
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uint32 grfid; ///< GRF ID of this custom station
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uint8 localidx; ///< Station ID within GRF of station
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};
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/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */
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struct StationRect : public Rect {
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enum StationRectMode
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{
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ADD_TEST = 0,
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ADD_TRY,
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ADD_FORCE
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};
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StationRect();
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void MakeEmpty();
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bool PtInExtendedRect(int x, int y, int distance = 0) const;
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bool IsEmpty() const;
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CommandCost BeforeAddTile(TileIndex tile, StationRectMode mode);
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CommandCost BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode);
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bool AfterRemoveTile(BaseStation *st, TileIndex tile);
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bool AfterRemoveRect(BaseStation *st, TileArea ta);
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static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a);
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StationRect& operator = (const Rect &src);
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};
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/** Base class for all station-ish types */
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struct BaseStation : StationPool::PoolItem<&_station_pool> {
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TileIndex xy; ///< Base tile of the station
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ViewportSign sign; ///< NOSAVE: Dimensions of sign
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byte delete_ctr; ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted.
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char *name; ///< Custom name
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StringID string_id; ///< Default name (town area) of station
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Town *town; ///< The town this station is associated with
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OwnerByte owner; ///< The owner of this station
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StationFacilityByte facilities; ///< The facilities that this station has
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uint8 num_specs; ///< Number of specs in the speclist
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StationSpecList *speclist; ///< List of station specs of this station
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Date build_date; ///< Date of construction
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uint16 random_bits; ///< Random bits assigned to this station
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byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station
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uint8 cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
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uint32 cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask
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TileArea train_station; ///< Tile area the train 'station' part covers
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StationRect rect; ///< NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions
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/**
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* Initialize the base station.
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* @param tile The location of the station sign
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*/
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BaseStation(TileIndex tile) :
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xy(tile),
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train_station(INVALID_TILE, 0, 0)
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{
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}
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virtual ~BaseStation();
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/**
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* Check whether a specific tile belongs to this station.
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* @param tile the tile to check
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* @return true if the tile belongs to this station
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*/
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virtual bool TileBelongsToRailStation(TileIndex tile) const = 0;
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/**
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* Helper function to get a NewGRF variable that isn't implemented by the base class.
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* @param object the resolver object related to this query
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* @param variable that is queried
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* @param parameter parameter for that variable
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* @param available will return false if ever the variable asked for does not exist
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* @return the value stored in the corresponding variable
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*/
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virtual uint32 GetNewGRFVariable(const struct ResolverObject &object, byte variable, byte parameter, bool *available) const = 0;
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/**
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* Update the coordinated of the sign (as shown in the viewport).
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*/
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virtual void UpdateVirtCoord() = 0;
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/**
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* Get the tile area for a given station type.
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* @param ta tile area to fill.
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* @param type the type of the area
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*/
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virtual void GetTileArea(TileArea *ta, StationType type) const = 0;
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/**
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* Obtain the length of a platform
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* @pre tile must be a rail station tile
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* @param tile A tile that contains the platform in question
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* @return The length of the platform
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*/
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virtual uint GetPlatformLength(TileIndex tile) const = 0;
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/**
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* Determines the REMAINING length of a platform, starting at (and including)
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* the given tile.
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* @param tile the tile from which to start searching. Must be a rail station tile
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* @param dir The direction in which to search.
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* @return The platform length
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*/
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virtual uint GetPlatformLength(TileIndex tile, DiagDirection dir) const = 0;
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/**
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* Get the base station belonging to a specific tile.
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* @param tile The tile to get the base station from.
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* @return the station associated with that tile.
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*/
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static inline BaseStation *GetByTile(TileIndex tile)
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{
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return BaseStation::Get(GetStationIndex(tile));
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}
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/**
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* Check whether the base station currently is in use; in use means
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* that it is not scheduled for deletion and that it still has some
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* facilities left.
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* @return true if still in use
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*/
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inline bool IsInUse() const
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{
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return (this->facilities & ~FACIL_WAYPOINT) != 0;
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}
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static void PostDestructor(size_t index);
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};
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#define FOR_ALL_BASE_STATIONS(var) FOR_ALL_ITEMS_FROM(BaseStation, station_index, var, 0)
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/**
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* Class defining several overloaded accessors so we don't
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* have to cast base stations that often
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*/
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template <class T, bool Tis_waypoint>
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struct SpecializedStation : public BaseStation {
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static const StationFacility EXPECTED_FACIL = Tis_waypoint ? FACIL_WAYPOINT : FACIL_NONE; ///< Specialized type
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/**
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* Set station type correctly
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* @param tile The base tile of the station.
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*/
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inline SpecializedStation<T, Tis_waypoint>(TileIndex tile) :
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BaseStation(tile)
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{
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this->facilities = EXPECTED_FACIL;
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}
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/**
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* Helper for checking whether the given station is of this type.
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* @param st the station to check.
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* @return true if the station is the type we expect it to be.
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*/
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static inline bool IsExpected(const BaseStation *st)
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{
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return (st->facilities & FACIL_WAYPOINT) == EXPECTED_FACIL;
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}
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/**
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* Tests whether given index is a valid index for station of this type
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* @param index tested index
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* @return is this index valid index of T?
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*/
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static inline bool IsValidID(size_t index)
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{
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return BaseStation::IsValidID(index) && IsExpected(BaseStation::Get(index));
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}
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/**
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* Gets station with given index
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* @return pointer to station with given index casted to T *
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*/
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static inline T *Get(size_t index)
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{
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return (T *)BaseStation::Get(index);
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}
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/**
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* Returns station if the index is a valid index for this station type
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* @return pointer to station with given index if it's a station of this type
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*/
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static inline T *GetIfValid(size_t index)
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{
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return IsValidID(index) ? Get(index) : NULL;
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}
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/**
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* Get the station belonging to a specific tile.
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* @param tile The tile to get the station from.
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* @return the station associated with that tile.
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*/
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static inline T *GetByTile(TileIndex tile)
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{
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return GetIfValid(GetStationIndex(tile));
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}
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/**
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* Converts a BaseStation to SpecializedStation with type checking.
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* @param st BaseStation pointer
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* @return pointer to SpecializedStation
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*/
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static inline T *From(BaseStation *st)
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{
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assert(IsExpected(st));
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return (T *)st;
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}
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/**
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* Converts a const BaseStation to const SpecializedStation with type checking.
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* @param st BaseStation pointer
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* @return pointer to SpecializedStation
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*/
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static inline const T *From(const BaseStation *st)
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{
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assert(IsExpected(st));
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return (const T *)st;
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}
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};
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#define FOR_ALL_BASE_STATIONS_OF_TYPE(name, var) FOR_ALL_ITEMS_FROM(name, station_index, var, 0) if (name::IsExpected(var))
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#endif /* BASE_STATION_BASE_H */
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