mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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190 lines
8.1 KiB
C++
190 lines
8.1 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file newgrf_roadstop.h NewGRF definitions and structures for road stops.
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*/
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#ifndef NEWGRF_ROADSTATION_H
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#define NEWGRF_ROADSTATION_H
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#include "newgrf_animation_type.h"
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#include "newgrf_spritegroup.h"
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#include "newgrf_class.h"
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#include "newgrf_commons.h"
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#include "newgrf_town.h"
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#include "road.h"
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/** The maximum amount of roadstops a single GRF is allowed to add */
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static const int NUM_ROADSTOPS_PER_GRF = 255;
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enum RoadStopClassID : byte {
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ROADSTOP_CLASS_BEGIN = 0, ///< The lowest valid value
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ROADSTOP_CLASS_DFLT = 0, ///< Default road stop class.
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ROADSTOP_CLASS_WAYP, ///< Waypoint class (unimplemented: this is reserved for future use with road waypoints).
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ROADSTOP_CLASS_MAX = 255, ///< Maximum number of classes.
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};
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DECLARE_POSTFIX_INCREMENT(RoadStopClassID)
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/* Some Triggers etc. */
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enum RoadStopRandomTrigger {
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RSRT_NEW_CARGO, ///< Trigger roadstop on arrival of new cargo.
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RSRT_CARGO_TAKEN, ///< Trigger roadstop when cargo is completely taken.
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RSRT_VEH_ARRIVES, ///< Trigger roadstop when road vehicle arrives.
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RSRT_VEH_DEPARTS, ///< Trigger roadstop when road vehicle leaves.
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RSRT_VEH_LOADS, ///< Trigger roadstop when road vehicle loads.
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};
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/**
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* Various different options for availability, restricting
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* the roadstop to be only for busses or for trucks.
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*/
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enum RoadStopAvailabilityType : byte {
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ROADSTOPTYPE_PASSENGER, ///< This RoadStop is for passenger (bus) stops.
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ROADSTOPTYPE_FREIGHT, ///< This RoadStop is for freight (truck) stops.
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ROADSTOPTYPE_ALL, ///< This RoadStop is for both types of station road stops.
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ROADSTOPTYPE_END,
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};
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/**
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* Different draw modes to disallow rendering of some parts of the stop
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* or road.
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*/
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enum RoadStopDrawMode : byte {
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ROADSTOP_DRAW_MODE_NONE = 0,
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ROADSTOP_DRAW_MODE_ROAD = 1 << 0, ///< Bay stops: Draw the road itself
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ROADSTOP_DRAW_MODE_OVERLAY = 1 << 1, ///< Drive-through stops: Draw the road overlay, e.g. pavement
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};
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DECLARE_ENUM_AS_BIT_SET(RoadStopDrawMode)
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enum RoadStopSpecFlags {
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RSF_CB141_RANDOM_BITS = 0, ///< Callback 141 needs random bits.
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RSF_NO_CATENARY = 2, ///< Do not show catenary.
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RSF_DRIVE_THROUGH_ONLY = 3, ///< Stop is drive-through only.
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RSF_NO_AUTO_ROAD_CONNECTION = 4, ///< No auto road connection.
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RSF_BUILD_MENU_ROAD_ONLY = 5, ///< Only show in the road build menu (not tram).
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RSF_BUILD_MENU_TRAM_ONLY = 6, ///< Only show in the tram build menu (not road).
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};
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/** Scope resolver for road stops. */
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struct RoadStopScopeResolver : public ScopeResolver {
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TileIndex tile; ///< %Tile of the station.
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struct BaseStation *st; ///< Instance of the station.
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const struct RoadStopSpec *roadstopspec; ///< Station (type) specification.
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CargoID cargo_type; ///< Type of cargo of the station.
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StationType type; ///< Station type.
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uint8 view; ///< Station axis.
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RoadType roadtype; ///< Road type (used when no tile)
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RoadStopScopeResolver(ResolverObject& ro, BaseStation* st, const RoadStopSpec *roadstopspec, TileIndex tile, RoadType roadtype, StationType type, uint8 view = 0)
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: ScopeResolver(ro), tile(tile), st(st), roadstopspec(roadstopspec), type(type), view(view), roadtype(roadtype)
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{
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}
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uint32 GetRandomBits() const override;
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uint32 GetTriggers() const override;
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uint32 GetVariable(byte variable, uint32 parameter, bool *available) const override;
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};
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/** Road stop resolver. */
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struct RoadStopResolverObject : public ResolverObject {
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RoadStopScopeResolver roadstop_scope; ///< The stop scope resolver.
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TownScopeResolver *town_scope; ///< The town scope resolver (created on the first call).
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RoadStopResolverObject(const RoadStopSpec* roadstopspec, BaseStation* st, TileIndex tile, RoadType roadtype, StationType type, uint8 view, CallbackID callback = CBID_NO_CALLBACK, uint32 param1 = 0, uint32 param2 = 0);
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~RoadStopResolverObject();
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ScopeResolver* GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
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{
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switch (scope) {
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case VSG_SCOPE_SELF: return &this->roadstop_scope;
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case VSG_SCOPE_PARENT: {
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TownScopeResolver *tsr = this->GetTown();
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if (tsr != nullptr) return tsr;
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FALLTHROUGH;
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}
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default: return ResolverObject::GetScope(scope, relative);
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}
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}
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TownScopeResolver *GetTown();
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const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const override;
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};
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/** Road stop specification. */
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struct RoadStopSpec {
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/**
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* Properties related the the grf file.
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* NUM_CARGO real cargo plus three pseudo cargo sprite groups.
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* Used for obtaining the sprite offset of custom sprites, and for
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* evaluating callbacks.
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*/
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GRFFilePropsBase<NUM_CARGO + 3> grf_prop;
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RoadStopClassID cls_id; ///< The class to which this spec belongs.
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int spec_id; ///< The ID of this spec inside the class.
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StringID name; ///< Name of this stop
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RoadStopAvailabilityType stop_type = ROADSTOPTYPE_ALL;
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RoadStopDrawMode draw_mode = ROADSTOP_DRAW_MODE_ROAD | ROADSTOP_DRAW_MODE_OVERLAY;
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uint8 callback_mask = 0;
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uint8 flags = 0;
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CargoTypes cargo_triggers = 0; ///< Bitmask of cargo types which cause trigger re-randomizing
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AnimationInfo animation;
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byte bridge_height[6]; ///< Minimum height for a bridge above, 0 for none
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byte bridge_disallowed_pillars[6]; ///< Disallowed pillar flags for a bridge above
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uint8 build_cost_multiplier = 16; ///< Build cost multiplier per tile.
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uint8 clear_cost_multiplier = 16; ///< Clear cost multiplier per tile.
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/**
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* Get the cost for building a road stop of this type.
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* @return The cost for building.
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*/
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Money GetBuildCost(Price category) const { return GetPrice(category, this->build_cost_multiplier, this->grf_prop.grffile, -4); }
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/**
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* Get the cost for clearing a road stop of this type.
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* @return The cost for clearing.
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*/
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Money GetClearCost(Price category) const { return GetPrice(category, this->clear_cost_multiplier, this->grf_prop.grffile, -4); }
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static const RoadStopSpec *Get(uint16 index);
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};
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template <>
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struct EnumPropsT<RoadStopClassID> : MakeEnumPropsT<RoadStopClassID, byte, ROADSTOP_CLASS_BEGIN, ROADSTOP_CLASS_MAX, ROADSTOP_CLASS_MAX, 8> {};
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typedef NewGRFClass<RoadStopSpec, RoadStopClassID, ROADSTOP_CLASS_MAX> RoadStopClass;
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void DrawRoadStopTile(int x, int y, RoadType roadtype, const RoadStopSpec *spec, StationType type, int view);
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uint16 GetRoadStopCallback(CallbackID callback, uint32 param1, uint32 param2, const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, RoadType roadtype, StationType type, uint8 view);
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void AnimateRoadStopTile(TileIndex tile);
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uint8 GetRoadStopTileAnimationSpeed(TileIndex tile);
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void TriggerRoadStopAnimation(BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type = CT_INVALID);
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void TriggerRoadStopRandomisation(Station *st, TileIndex tile, RoadStopRandomTrigger trigger, CargoID cargo_type = CT_INVALID);
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bool GetIfNewStopsByType(RoadStopType rs, RoadType roadtype);
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bool GetIfClassHasNewStopsByType(RoadStopClass *roadstopclass, RoadStopType rs, RoadType roadtype);
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bool GetIfStopIsForType(const RoadStopSpec *roadstopspec, RoadStopType rs, RoadType roadtype);
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uint GetCountOfCompatibleStopsByType(RoadStopClass *roadstopclass, RoadStopType rs);
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const RoadStopSpec *GetRoadStopSpec(TileIndex t);
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int AllocateSpecToRoadStop(const RoadStopSpec *statspec, BaseStation *st, bool exec);
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void DeallocateSpecFromRoadStop(BaseStation *st, byte specindex);
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void RoadStopUpdateCachedTriggers(BaseStation *st);
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#endif /* NEWGRF_ROADSTATION_H */
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