mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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97e6f3062e
See: eaae0bb5e
353 lines
8.9 KiB
C++
353 lines
8.9 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file tilearea_type.h Type for storing the 'area' of something uses on the map. */
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#ifndef TILEAREA_TYPE_H
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#define TILEAREA_TYPE_H
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#include "stdafx.h"
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#include INCLUDE_FOR_PREFETCH_NTA
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#include "map_func.h"
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#include <tuple>
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class OrthogonalTileIterator;
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/** Represents the covered area of e.g. a rail station */
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struct OrthogonalTileArea {
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TileIndex tile; ///< The base tile of the area
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uint16_t w; ///< The width of the area
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uint16_t h; ///< The height of the area
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/**
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* Construct this tile area with some set values
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* @param tile the base tile
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* @param w the width
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* @param h the height
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*/
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OrthogonalTileArea(TileIndex tile = INVALID_TILE, uint8_t w = 0, uint8_t h = 0) : tile(tile), w(w), h(h)
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{
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}
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OrthogonalTileArea(TileIndex start, TileIndex end);
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void Add(TileIndex to_add);
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/**
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* Clears the 'tile area', i.e. make the tile invalid.
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*/
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void Clear()
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{
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this->tile = INVALID_TILE;
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this->w = 0;
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this->h = 0;
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}
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bool Intersects(const OrthogonalTileArea &ta) const;
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bool Contains(TileIndex tile) const;
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OrthogonalTileArea &Expand(int rad);
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void ClampToMap();
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/**
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* Get the center tile.
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* @return The tile at the center, or just north of it.
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*/
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TileIndex GetCenterTile() const
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{
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return TILE_ADDXY(this->tile, this->w / 2, this->h / 2);
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}
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inline bool operator==(const OrthogonalTileArea &other) const
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{
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return std::tie(tile, w, h) == std::tie(other.tile, other.w, other.h);
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}
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OrthogonalTileIterator begin() const;
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OrthogonalTileIterator end() const;
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};
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/** Represents a diagonal tile area. */
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struct DiagonalTileArea {
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TileIndex tile; ///< Base tile of the area
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int16_t a; ///< Extent in diagonal "x" direction (may be negative to signify the area stretches to the left)
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int16_t b; ///< Extent in diagonal "y" direction (may be negative to signify the area stretches upwards)
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/**
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* Construct this tile area with some set values.
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* @param tile The base tile.
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* @param a The "x" extent.
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* @param b The "y" estent.
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*/
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DiagonalTileArea(TileIndex tile = INVALID_TILE, int8_t a = 0, int8_t b = 0) : tile(tile), a(a), b(b)
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{
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}
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DiagonalTileArea(TileIndex start, TileIndex end);
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/**
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* Clears the TileArea by making the tile invalid and setting a and b to 0.
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*/
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void Clear()
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{
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this->tile = INVALID_TILE;
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this->a = 0;
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this->b = 0;
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}
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bool Contains(TileIndex tile) const;
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};
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/** Shorthand for the much more common orthogonal tile area. */
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typedef OrthogonalTileArea TileArea;
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/** Base class for tile iterators. */
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class TileIterator {
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protected:
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TileIndex tile; ///< The current tile we are at.
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/**
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* Initialise the iterator starting at this tile.
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* @param tile The tile we start iterating from.
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*/
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TileIterator(TileIndex tile = INVALID_TILE) : tile(tile)
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{
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}
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public:
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/** Some compilers really like this. */
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virtual ~TileIterator()
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{
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}
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/**
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* Get the tile we are currently at.
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* @return The tile we are at, or INVALID_TILE when we're done.
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*/
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inline operator TileIndex () const
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{
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return this->tile;
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}
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/**
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* Get the tile we are currently at.
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* @return The tile we are at, or INVALID_TILE when we're done.
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*/
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inline TileIndex operator *() const
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{
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return this->tile;
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}
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/**
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* Move ourselves to the next tile in the rectangle on the map.
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*/
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virtual TileIterator& operator ++() = 0;
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/**
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* Allocate a new iterator that is a copy of this one.
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*/
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virtual std::unique_ptr<TileIterator> Clone() const = 0;
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static std::unique_ptr<TileIterator> Create(TileIndex corner1, TileIndex corner2, bool diagonal);
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};
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/** Iterator to iterate over a tile area (rectangle) of the map. */
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class OrthogonalTileIterator : public TileIterator {
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private:
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int w; ///< The width of the iterated area.
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int x; ///< The current 'x' position in the rectangle.
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int y; ///< The current 'y' position in the rectangle.
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public:
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/**
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* Construct the iterator.
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* @param ta Area, i.e. begin point and width/height of to-be-iterated area.
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*/
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OrthogonalTileIterator(const OrthogonalTileArea &ta) : TileIterator(ta.w == 0 || ta.h == 0 ? INVALID_TILE : ta.tile), w(ta.w), x(ta.w), y(ta.h)
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{
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}
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/**
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* Construct the iterator.
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* @param corner1 Tile from where to begin iterating.
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* @param corner2 Tile where to end the iterating.
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*/
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OrthogonalTileIterator(TileIndex corner1, TileIndex corner2)
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{
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*this = OrthogonalTileIterator(OrthogonalTileArea(corner1, corner2));
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}
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/**
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* Move ourselves to the next tile in the rectangle on the map.
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*/
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inline TileIterator& operator ++() override
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{
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assert(this->tile != INVALID_TILE);
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if (--this->x > 0) {
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this->tile++;
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} else if (--this->y > 0) {
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this->x = this->w;
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this->tile += TileDiffXY(1, 1) - this->w;
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} else {
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this->tile = INVALID_TILE;
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}
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return *this;
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}
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std::unique_ptr<TileIterator> Clone() const override
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{
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return std::make_unique<OrthogonalTileIterator>(*this);
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}
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};
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/** Iterator to iterate over a tile area (rectangle) of the map.
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* It prefetches tiles once per row.
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*/
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class OrthogonalPrefetchTileIterator {
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private:
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TileIndex tile; ///< The current tile we are at.
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int w; ///< The width of the iterated area.
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int x; ///< The current 'x' position in the rectangle.
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int y; ///< The current 'y' position in the rectangle.
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public:
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/**
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* Construct the iterator.
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* @param ta Area, i.e. begin point and width/height of to-be-iterated area.
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*/
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OrthogonalPrefetchTileIterator(const TileArea &ta) : tile(ta.w == 0 || ta.h == 0 ? INVALID_TILE : ta.tile), w(ta.w), x(ta.w), y(ta.h)
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{
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PREFETCH_NTA(&_m[ta.tile]);
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}
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/**
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* Get the tile we are currently at.
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* @return The tile we are at, or INVALID_TILE when we're done.
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*/
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inline operator TileIndex () const
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{
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return this->tile;
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}
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/**
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* Move ourselves to the next tile in the rectangle on the map.
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*/
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inline OrthogonalPrefetchTileIterator& operator ++()
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{
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assert(this->tile != INVALID_TILE);
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if (--this->x > 0) {
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this->tile++;
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} else if (--this->y > 0) {
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this->x = this->w;
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this->tile += TileDiffXY(1, 1) - this->w;
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PREFETCH_NTA(&_m[tile]);
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} else {
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this->tile = INVALID_TILE;
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}
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return *this;
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}
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};
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/** Iterator to iterate over a diagonal area of the map. */
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class DiagonalTileIterator : public TileIterator {
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private:
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uint base_x; ///< The base tile x coordinate from where the iterating happens.
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uint base_y; ///< The base tile y coordinate from where the iterating happens.
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int a_cur; ///< The current (rotated) x coordinate of the iteration.
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int b_cur; ///< The current (rotated) y coordinate of the iteration.
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int a_max; ///< The (rotated) x coordinate of the end of the iteration.
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int b_max; ///< The (rotated) y coordinate of the end of the iteration.
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public:
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/**
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* Construct the iterator.
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* @param ta Area, i.e. begin point and (diagonal) width/height of to-be-iterated area.
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*/
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DiagonalTileIterator(const DiagonalTileArea &ta) :
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TileIterator(ta.tile), base_x(TileX(ta.tile)), base_y(TileY(ta.tile)), a_cur(0), b_cur(0), a_max(ta.a), b_max(ta.b)
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{
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}
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/**
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* Construct the iterator.
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* @param corner1 Tile from where to begin iterating.
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* @param corner2 Tile where to end the iterating.
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*/
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DiagonalTileIterator(TileIndex corner1, TileIndex corner2)
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{
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*this = DiagonalTileIterator(DiagonalTileArea(corner1, corner2));
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}
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TileIterator& operator ++() override;
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std::unique_ptr<TileIterator> Clone() const override
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{
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return std::make_unique<DiagonalTileIterator>(*this);
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}
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};
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class OrthogonalOrDiagonalTileIterator {
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union {
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OrthogonalTileIterator ortho;
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DiagonalTileIterator diag;
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};
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bool diagonal;
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public:
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OrthogonalOrDiagonalTileIterator(TileIndex corner1, TileIndex corner2, bool diagonal) : diagonal(diagonal)
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{
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if (diagonal) {
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new (&this->diag) DiagonalTileIterator(corner1, corner2);
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} else {
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new (&this->ortho) OrthogonalTileIterator(corner1, corner2);
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}
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}
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~OrthogonalOrDiagonalTileIterator()
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{
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if (diagonal) {
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this->diag.~DiagonalTileIterator();
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} else {
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this->ortho.~OrthogonalTileIterator();
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}
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}
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inline operator TileIndex () const
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{
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if (diagonal) {
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return *(this->diag);
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} else {
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return *(this->ortho);
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}
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}
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inline TileIndex operator *() const
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{
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return (TileIndex) (*this);
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}
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OrthogonalOrDiagonalTileIterator& operator ++()
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{
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if (diagonal) {
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++this->diag;
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} else {
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++this->ortho;
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}
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return *this;
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}
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};
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#endif /* TILEAREA_TYPE_H */
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