mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
357 lines
7.2 KiB
C
357 lines
7.2 KiB
C
|
|
#include "stdafx.h"
|
|
#include "ttd.h"
|
|
#include "table/strings.h"
|
|
#include "command.h"
|
|
#include "player.h"
|
|
#include "gfx.h"
|
|
#include "window.h"
|
|
#include "saveload.h"
|
|
#include "economy.h"
|
|
#include "network.h"
|
|
|
|
/* p1 = player
|
|
p2 = face
|
|
*/
|
|
|
|
int32 CmdSetPlayerFace(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
{
|
|
if (flags & DC_EXEC) {
|
|
DEREF_PLAYER(p1)->face = p2;
|
|
MarkWholeScreenDirty();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* p1 = player
|
|
* p2 = color
|
|
*/
|
|
int32 CmdSetPlayerColor(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
{
|
|
Player *p,*pp;
|
|
|
|
// /* can only set color for itself */
|
|
// if ( (byte)p1 != _current_player)
|
|
// return CMD_ERROR;
|
|
|
|
p = DEREF_PLAYER(p1);
|
|
|
|
/* ensure no dups */
|
|
FOR_ALL_PLAYERS(pp) {
|
|
if (pp->is_active && pp != p && pp->player_color == (byte)p2)
|
|
return CMD_ERROR;
|
|
}
|
|
|
|
if (flags & DC_EXEC) {
|
|
_player_colors[p1] = (byte)p2;
|
|
p->player_color = (byte)p2;
|
|
MarkWholeScreenDirty();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int32 CmdIncreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
{
|
|
Player *p;
|
|
int32 size;
|
|
|
|
if ( (byte)p1 != _current_player)
|
|
return CMD_ERROR;
|
|
|
|
p = DEREF_PLAYER(p1);
|
|
|
|
if (p->current_loan >= _economy.max_loan) {
|
|
SetDParam(0, _economy.max_loan);
|
|
return_cmd_error(STR_702B_MAXIMUM_PERMITTED_LOAN);
|
|
}
|
|
|
|
if (flags & DC_EXEC) {
|
|
if (p2)
|
|
size = _economy.max_loan - p->current_loan;
|
|
else
|
|
size = IS_HUMAN_PLAYER((byte)p1) ? 10000 : 50000;
|
|
|
|
p->money64 += size;
|
|
p->current_loan += size;
|
|
UpdatePlayerMoney32(p);
|
|
InvalidatePlayerWindows(p);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int32 CmdDecreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
{
|
|
Player *p;
|
|
int32 size;
|
|
if ( (byte)p1 != _current_player)
|
|
return CMD_ERROR;
|
|
|
|
p = DEREF_PLAYER(p1);
|
|
|
|
if (p->current_loan == 0)
|
|
return_cmd_error(STR_702D_LOAN_ALREADY_REPAYED);
|
|
|
|
size = p->current_loan;
|
|
|
|
// p2 is true while CTRL is pressed (repay all possible loan, or max money you have)
|
|
if (!p2) {
|
|
if (_patches.ainew_active)
|
|
size = min(size, 10000);
|
|
else
|
|
size = min(size, IS_HUMAN_PLAYER((byte)p1) ? 10000 : 50000);
|
|
} else { // only repay in chunks of 10K
|
|
size = min(size, p->player_money);
|
|
size = max(size, 10000);
|
|
size -= size % 10000;
|
|
}
|
|
|
|
if (p->player_money < size) {
|
|
SetDParam(0, size);
|
|
return_cmd_error(STR_702E_REQUIRED);
|
|
}
|
|
|
|
if (flags & DC_EXEC) {
|
|
p->money64 -= size;
|
|
p->current_loan -= size;
|
|
UpdatePlayerMoney32(p);
|
|
InvalidatePlayerWindows(p);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int32 CmdChangeCompanyName(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
{
|
|
StringID str,old_str;
|
|
Player *p;
|
|
|
|
str = AllocateNameUnique((byte*)_decode_parameters, 4);
|
|
if (str == 0)
|
|
return CMD_ERROR;
|
|
|
|
if (flags & DC_EXEC) {
|
|
p = DEREF_PLAYER(p1);
|
|
old_str = p->name_1;
|
|
p->name_1 = str;
|
|
DeleteName(old_str);
|
|
MarkWholeScreenDirty();
|
|
} else {
|
|
DeleteName(str);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int32 CmdChangePresidentName(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
{
|
|
StringID str,old_str;
|
|
Player *p;
|
|
|
|
str = AllocateNameUnique((byte*)_decode_parameters, 4);
|
|
if (str == 0)
|
|
return CMD_ERROR;
|
|
|
|
if (flags & DC_EXEC) {
|
|
p = DEREF_PLAYER(p1);
|
|
old_str = p->president_name_1;
|
|
p->president_name_1 = str;
|
|
DeleteName(old_str);
|
|
|
|
if (p->name_1 == STR_SV_UNNAMED) {
|
|
byte *s = " Transport";
|
|
byte *d = (byte*)_decode_parameters, b;
|
|
d--; do d++; while (*d);
|
|
do *d++ = b = *s++; while(d != (byte*)endof(_decode_parameters) && b != 0);
|
|
DoCommandByTile(0, p1, 0, DC_EXEC, CMD_CHANGE_COMPANY_NAME);
|
|
}
|
|
MarkWholeScreenDirty();
|
|
} else {
|
|
DeleteName(str);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void UpdateSignVirtCoords(SignStruct *ss)
|
|
{
|
|
Point pt = RemapCoords(ss->x, ss->y, ss->z);
|
|
SetDParam(0, ss->str);
|
|
UpdateViewportSignPos(&ss->sign, pt.x, pt.y - 6, STR_2806);
|
|
}
|
|
|
|
void UpdateAllSignVirtCoords()
|
|
{
|
|
SignStruct *ss;
|
|
for(ss=_sign_list; ss != endof(_sign_list); ss++)
|
|
if (ss->str != 0)
|
|
UpdateSignVirtCoords(ss);
|
|
|
|
}
|
|
|
|
static void MarkSignDirty(SignStruct *ss)
|
|
{
|
|
MarkAllViewportsDirty(
|
|
ss->sign.left-6,
|
|
ss->sign.top-3,
|
|
ss->sign.left+ss->sign.width_1*4+12,
|
|
ss->sign.top + 45
|
|
);
|
|
}
|
|
|
|
|
|
int32 CmdPlaceSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
{
|
|
SignStruct *ss;
|
|
|
|
for(ss=_sign_list; ss != endof(_sign_list); ss++) {
|
|
if (ss->str == 0) {
|
|
if (flags & DC_EXEC) {
|
|
ss->str = STR_280A_SIGN;
|
|
ss->x = x;
|
|
ss->y = y;
|
|
ss->z = GetSlopeZ(x,y);
|
|
UpdateSignVirtCoords(ss);
|
|
MarkSignDirty(ss);
|
|
_new_sign_struct = ss;
|
|
}
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return_cmd_error(STR_2808_TOO_MANY_SIGNS);
|
|
}
|
|
|
|
// p1 = sign index
|
|
// p2: 1 -> remove sign
|
|
int32 CmdRenameSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
{
|
|
StringID str,old_str;
|
|
SignStruct *ss;
|
|
|
|
if (_decode_parameters[0] != 0 && !p2) {
|
|
str = AllocateNameUnique((byte*)_decode_parameters, 0);
|
|
if (str == 0)
|
|
return CMD_ERROR;
|
|
|
|
if (flags & DC_EXEC) {
|
|
ss = &_sign_list[p1];
|
|
MarkSignDirty(ss);
|
|
DeleteName(ss->str);
|
|
ss->str = str;
|
|
UpdateSignVirtCoords(ss);
|
|
MarkSignDirty(ss);
|
|
} else {
|
|
DeleteName(str);
|
|
}
|
|
} else {
|
|
if (flags & DC_EXEC) {
|
|
ss = &_sign_list[p1];
|
|
old_str = ss->str;
|
|
ss->str = 0;
|
|
DeleteName(old_str);
|
|
MarkSignDirty(ss);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// p1 = 0 decrease pause counter
|
|
// p1 = 1 increase pause counter
|
|
int32 CmdPause(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
{
|
|
if (flags & DC_EXEC) {
|
|
_pause += p1?1:-1;
|
|
if(_pause==(byte)-1) _pause = 0;
|
|
InvalidateWindow(WC_STATUS_BAR, 0);
|
|
InvalidateWindow(WC_MAIN_TOOLBAR, 0);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
int32 CmdResume(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int32 CmdMoneyCheat(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
{
|
|
SET_EXPENSES_TYPE(EXPENSES_OTHER);
|
|
return (int32)p1;
|
|
}
|
|
|
|
int32 CmdGiveMoney(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
{
|
|
SET_EXPENSES_TYPE(EXPENSES_OTHER);
|
|
|
|
p1 = clamp(p1, 0, 0xFFFFFF); // Clamp between 16 million and 0
|
|
|
|
if (p1 == 0)
|
|
return CMD_ERROR;
|
|
|
|
if (flags & DC_EXEC) {
|
|
// Add money to player
|
|
byte old_cp = _current_player;
|
|
_current_player = p2;
|
|
SubtractMoneyFromPlayer(-(int32)p1);
|
|
_current_player = old_cp;
|
|
}
|
|
|
|
// Subtract money from local-player
|
|
return (int32)p1;
|
|
}
|
|
|
|
int32 CmdChangeDifficultyLevel(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
{
|
|
if (flags & DC_EXEC) {
|
|
if (p1 != (uint32)-1L) {
|
|
((int*)&_opt_mod_ptr->diff)[p1] = p2;
|
|
_opt_mod_ptr->diff_level = 3;
|
|
} else {
|
|
_opt_mod_ptr->diff_level = p2;
|
|
}
|
|
// If we are a network-client, update the difficult setting (if it is open)
|
|
if (_networking && !_network_server && FindWindowById(WC_GAME_OPTIONS, 0) != NULL)
|
|
memcpy(&_opt_mod_temp, _opt_mod_ptr, sizeof(GameOptions));
|
|
InvalidateWindow(WC_GAME_OPTIONS, 0);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static const byte _sign_desc[] = {
|
|
SLE_VAR(SignStruct,str, SLE_UINT16),
|
|
SLE_CONDVAR(SignStruct,x, SLE_FILE_I16 | SLE_VAR_I32, 0, 4),
|
|
SLE_CONDVAR(SignStruct,y, SLE_FILE_I16 | SLE_VAR_I32, 0, 4),
|
|
SLE_CONDVAR(SignStruct,x, SLE_INT32, 5, 255),
|
|
SLE_CONDVAR(SignStruct,y, SLE_INT32, 5, 255),
|
|
SLE_VAR(SignStruct,z, SLE_UINT8),
|
|
SLE_END()
|
|
};
|
|
|
|
static void Save_SIGN()
|
|
{
|
|
SignStruct *s;
|
|
int i;
|
|
for(i=0,s=_sign_list; i!=lengthof(_sign_list); i++,s++) {
|
|
if (s->str != 0) {
|
|
SlSetArrayIndex(i);
|
|
SlObject(s, _sign_desc);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Load_SIGN()
|
|
{
|
|
int index;
|
|
while ((index = SlIterateArray()) != -1) {
|
|
SlObject(&_sign_list[index], _sign_desc);
|
|
}
|
|
}
|
|
|
|
const ChunkHandler _sign_chunk_handlers[] = {
|
|
{ 'SIGN', Save_SIGN, Load_SIGN, CH_ARRAY | CH_LAST},
|
|
};
|
|
|
|
|