mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-06 03:20:28 +00:00
967abb24e4
now PPC code is always compiled before x86 code strgen and lng files are only compiled once, which results in shorter building time the makefile now assigns default values to undefined values so much less needs to be set up the code is now easier to maintain
1015 lines
26 KiB
Makefile
1015 lines
26 KiB
Makefile
# $Id$
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##############################################################################
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#
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# Usage
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#
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# Synopsis:
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#
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# make WITH_ZLIB=1 UNIX=1 MANUAL_CONFIG=1
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#
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# (See below for the list of possible options.)
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#
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# Alternately, you can run make without the MANUAL_CONFIG part. It then
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# generates Makefile.config, where you can customize all the options.
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# However beware that for all subsequent calls the option values from
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# Makefile.config take precedence to the commandline options.
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#
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# (That means that you probably want to either specify the options on command
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# line together with MANUAL_CONFIG=1 or you want to specify no commandline
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# options at all.)
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# Targets:
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#
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# Defaults to building binary
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# clean: remove intermediate build files
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# mrproper: remove intermediate files and makefile configuration
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# upgradeconf: add new options to old Makefile.config
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# osx: OS X application
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# release: used by OSX to make a dmg file ready to release
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# Options:
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#
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# Summary of OS choice defines
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# WIN32: building on Windows
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# UNIX: building on *nix derivate (Linux, FreeBSD)
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# OSX: building on Mac OS X
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# MORPHOS: building on MorphOS
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# BEOS: building on BeOS
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# SUNOS: building on SunOS (Solaris)
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#
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# Summary of library choice defines
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# WITH_ZLIB: savegames using zlib
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# WITH_PNG: screenshots using PNG
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# WITH_SDL: SDL video driver support
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#
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# Summary of other defines:
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# MANUAL_CONFIG: do not use Makefile.config, config options set manually
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# DEBUG: build in debug mode
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# PROFILE: build in profile mode, disables -s and -fomit-frame-pointer
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# TRANSLATOR: build in translator mode (untranslated strings are prepended by
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# a <TODO> mark)
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# RELEASE: this will be the released version number. It replaces all places
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# where it normally would print the revision number
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# MIDI: if set, it will use it as custom path to midi player.
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# If unset, it will use the hardcoded path in the c code
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# This can still be overriden by the music.extmidi openttd.cfg option.
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# WITH_DIRECTMUSIC: enable DirectMusic MIDI support
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# WITH_NETWORK: enable networking
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# DEDICATED: allows compilation on UNIX without SDL. Useful for dedicated servers
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# MAX_NUM_AUTOSAVES: sets the number of autosaves the games will make before starting
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# to overwrite the old ones. If not set, the game will use 16.
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# NOTE: assign a number, not a string of a number
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#
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# Paths:
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# INSTALL: If not set, the game uses the directory of the binary to
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# store everything (lang, data, gm, save and openttd.cfg), this is the `old' behaviour.
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# In this case, none of the following paths are used, you also should _not_
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# use `make install', but copy the required stuff yourself (or just play out
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# of you source directory, which should work fine).
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# If you want to use `make install' to install the game globally, you should
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# define it _before_ you build the game. If you only define INSTALL when you
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# do `make install', the game won't be able to find it's files (so you should
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# also define all the following paths before building).
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#
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# So, the following paths should be defined if INSTALL is defined.
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# None of these paths have to end with /
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# PREFIX: Normally /usr/local
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# BINARY_DIR: The location of the binary, normally games. (Will be prefixed
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# with $PREFIX)
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# DATA_DIR: The location of the data (lang, data, gm and scenario), normally
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# share/games/openttd. (Will be prefixed with $PREFIX) Note that scenarios
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# are only put here if USE_HOMEDIR is true, otherwise they are placed in
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# PERSONAL_DIR/scenario
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# PERSONAL_DIR: The directory where openttd.cfg and the save folder will be
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# stored. You cannot use ~ here, define USE_HOMEDIR for that.
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# USE_HOMEDIR: If this variable is set, PERSONAL_DIR will be prefixed with
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# ~/ at runtime (the user's homedir)
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# SECOND_DATA_PATH Use this data dir if a file is not found in the data dir in the data path
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# CUSTOM_LANG_PATH If this is set, it will use the path given to search for lng files
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# instead of the lang dir in the data path
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# NOTE: both SECOND_DATA_PATH and CUSTOM_LANG_PATH uses paths relative to where OTTD is opened
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#
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# DEST_DIR: make install will use this directory instead of the filesystem
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# root to install its files. This should normally not be used by
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# ordinary users, currently it is only used for the debian
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# packaging. This value should only be set when calling `make
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# install' and is not saved in Makefile.config
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# (Note that DESTDIR is checked if DEST_DIR is not set.)
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#
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# STATIC: link statically
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# CYGWIN: build in Cygwin environment
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# MINGW: build with MingW compiler, link with MingW libraries
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#
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# VERBOSE: show full compiler invocations instead of brief progress messages
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#
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# Special for crosscompiling there are some commands available:
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#
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# BUILD_UNIVERSAL_BINARY: builds a universal binary for OSX. Make sure you got both PPC and x86 libs
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#
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# ENDIAN_FORCE: forces the endian-check to give a certain result. Can be BE, LE or PREPROCESSOR.
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# PREPROCESSOR is always used on all OSX targets and will make the preprocessor pick the right endian.
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# this means that you don't have to think about endianess when compiling for OSX.
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# Very useful for universal binaries and crosscompilers. Not sure if it works on non OSX targets
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# WINDRES: the location of your windres
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# CC_HOST: the gcc of your localhost if you are making a target that produces incompatible executables
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# CFLAGS_HOST: cflags used for CC_HOST. Make it something if you are getting errors when you try to compi
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# windows executables on linux. (just: CFLAGS_HOST:='-I' or something)
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##############################################################################
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#
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# Configuration
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#
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# Makefile version tag
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# it checks if the version tag in Makefile.config is the same and force update outdated config files
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MAKEFILE_VERSION:=8
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# CONFIG_WRITER has to be found even for manual configuration
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CONFIG_WRITER=makefiledir/Makefile.config_writer
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ifndef MANUAL_CONFIG
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# Automatic configuration
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MAKE_CONFIG:=Makefile.config
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MAKEFILE:=Makefile
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LIB_DETECTION=makefiledir/Makefile.libdetection
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CONFIG_WRITER=makefiledir/Makefile.config_writer
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# Apply automatic configuration
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# See target section for how this is built, suppress errors
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# since first time it isn't found but make reads this twice
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-include $(MAKE_CONFIG)
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else
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CONFIG_INCLUDED:=1
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endif
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ifndef LIBPNG-CONFIG
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LIBPNG-CONFIG :=libpng-config
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endif
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# updates Makefile.config if it's outdated
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ifneq ($(MAKEFILE_VERSION),$(CONFIG_VERSION))
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ifndef MANUAL_CONFIG # manual config should not check this
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UPDATECONFIG:=upgradeconf
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CONFIG_INCLUDED:=
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else
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# this should define SDL-CONFIG for manual configuration
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ifeq ($(shell uname),FreeBSD)
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SDL-CONFIG:=sdl11-config
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else
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SDL-CONFIG:=sdl-config
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endif
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endif
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endif
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ifndef SDL-CONFIG
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UPDATECONFIG:=upgradeconf
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CONFIG_INCLUDED:=
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endif
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# this is used if there aren't any Makefile.config
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ifndef CONFIG_INCLUDED
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# sets network on by default if there aren't any config file
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ENABLE_NETWORK:=1
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# paths for make install
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# disabled as they would break it for some (many?) people if they were default
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#PREFIX:=/usr/local
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#DATA_DIR:=share/games/openttd
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#BINARY_DIR:=games
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#PERSONAL_DIR:=.openttd
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#USE_HOMEDIR:=1
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-include $(LIB_DETECTION)
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endif
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ifdef SUPRESS_LANG_ERRORS
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LANG_ERRORS = >/dev/null 2>&1
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endif
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ifdef OSX
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-include os/MacOSX/Makefile.setup
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endif
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ifdef STATIC
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ifndef WIN32
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ifndef OSX
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ifndef MORPHOS
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ifndef SKIP_STATIC_CHECK
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$(error Static is only known to work on MorphOS and MacOSX!!! --- Check Makefile.config for more info and howto bypass this check)
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endif
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endif
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endif
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endif
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endif
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# Force SDL on UNIX platforms
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ifndef WITH_SDL
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ifdef UNIX
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ifndef DEDICATED
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$(error You need to have SDL installed in order to run OpenTTD on UNIX. Use DEDICATED if you want to compile a CLI based server)
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endif
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endif
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endif
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# remove the dependancy for sdl if DEDICALTED is used
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# and add -lpthread to LDFLAGS, because SDL normally adds that...
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ifdef DEDICATED
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WITH_SDL:=
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ifndef WIN32
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ifndef MORPHOS
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ifndef OSX
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LDFLAGS+=-lpthread
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endif
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endif
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endif
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ifdef OSX
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LDFLAGS+=-framework Cocoa
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endif
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endif
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##############################################################################
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#
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# Compiler configuration
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#
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# Executable file extension
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ifdef WIN32
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EXE=.exe
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else
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EXE=
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endif
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# Set output executable names
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TTD=openttd$(EXE)
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ENDIAN_CHECK=endian_check$(EXE)
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STRGEN=strgen/strgen$(EXE)
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OSXAPP="OpenTTD.app"
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ifdef RELEASE
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REV:=$(RELEASE)
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else
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REV := $(shell if test -d .svn; then svnversion . | awk '{ print "r"$$0 }'; fi)
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endif
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# MorphOS needs builddate
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BUILDDATE=`date +%d.%m.%y`
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# Check if there is a windres override
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ifndef WINDRES
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WINDRES = windres
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endif
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# Check if we have a new target
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ifdef CC_TARGET
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CC = $(CC_TARGET)
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endif
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# Check if CC_HOST is defined. If not, it is CC
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ifndef CC_HOST
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CC_HOST = $(CC)
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endif
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ifndef CFLAGS_HOST
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CFLAGS_HOST = $(BASECFLAGS)
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endif
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CC_VERSION = $(shell $(CC) -dumpversion | cut -c 1,3)
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# GNU make can only test for (in)equality
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# this is a workaround to test for >=
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ifeq ($(shell expr $(CC_VERSION) \>= 29), 1)
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CFLAGS += -O -Wall -Wno-multichar -Wsign-compare -Wstrict-prototypes
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CFLAGS += -Wwrite-strings -Wpointer-arith
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endif
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ifeq ($(shell expr $(CC_VERSION) \>= 30), 1)
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CFLAGS += -W -Wno-unused-parameter
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endif
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ifeq ($(shell expr $(CC_VERSION) \>= 34), 1)
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CFLAGS += -Wdeclaration-after-statement -Wold-style-definition
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endif
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ifdef DEBUG
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ifeq ($(shell expr $(DEBUG) \>= 1), 1)
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CFLAGS += -g -D_DEBUG
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endif
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ifeq ($(shell expr $(DEBUG) \>= 2), 1)
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CFLAGS += -fno-inline
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endif
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ifeq ($(shell expr $(DEBUG) \>= 3), 1)
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CFLAGS += -O0
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endif
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endif
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ifdef PROFILE
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CFLAGS += -pg
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LDFLAGS += -pg
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endif
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CDEFS=-DWITH_REV
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ifndef DEBUG
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ifndef PROFILE
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# Release mode
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ifndef MORPHOS
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ifndef IRIX
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# automatical strip breaks under morphos
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BASECFLAGS += -s
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LDFLAGS += -s
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endif
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endif
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endif
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ifdef OSX
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# these compilerflags makes the app run as fast as possible without making the app unstable. It works on G3 or newer
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BASECFLAGS += -O3 -funroll-loops -fsched-interblock -falign-loops=16 -falign-jumps=16 -falign-functions=16 -falign-jumps-max-skip=15 -falign-loops-max-skip=15 -mdynamic-no-pic
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else
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ifdef MORPHOS
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BASECFLAGS += -I/gg/os-include -O2 -noixemul -fstrict-aliasing -fexpensive-optimizations
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BASECFLAGS += -mcpu=604 -fno-inline -mstring -mmultiple
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else
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BASECFLAGS += -O2
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endif
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ifndef PROFILE
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ifndef IRIX
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BASECFLAGS += -fomit-frame-pointer
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endif
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endif
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endif
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endif
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ifdef STATIC
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ifndef OSX # OSX can't build static if -static flag is used
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LDFLAGS += -static
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endif
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endif
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# If building on MingW don't link with Cygwin libs
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ifdef WIN32
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ifdef CYGWIN
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BASECFLAGS += -mwin32
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LDFLAGS += -mwin32
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endif
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ifdef MINGW
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BASECFLAGS += -mno-cygwin
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LDFLAGS += -mno-cygwin
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endif
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endif
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CFLAGS += $(BASECFLAGS)
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# See if we want to enable GPMI
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ifdef GPMI
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CFLAGS += -DGPMI `gpmi-config --include`
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GPMI_STATIC_PATH = `gpmi-config --static`
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LDFLAGS += -rdynamic `gpmi-config --libs`
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# Static link paths into the game
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LDFLAGS += $(GPMI_STATIC_PATH)/paths-static.o
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endif
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ifdef UNIX
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CDEFS += -DUNIX
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endif
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ifdef BEOS
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CDEFS += -DBEOS
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LDFLAGS += -lmidi -lbe -lpthread
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ifdef WITH_NETWORK
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ifdef BEOS_NET_SERVER
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CDEFS += -DBEOS_NET_SERVER
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LDFLAGS += -lnet
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else
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# BONE needs a few more libraries than R5
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LDFLAGS += -lbind -lsocket
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endif
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endif
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endif
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ifdef MORPHOS
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# -Wstrict-prototypes generates much noise because of system headers
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CFLAGS += -Wno-strict-prototypes
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endif
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ifdef SUNOS
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CDEFS += -DSUNOS
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ifdef WITH_NETWORK
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LDFLAGS += -lnsl -lsocket
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endif
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endif
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# tell the source that we are building a dedicated server
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ifdef DEDICATED
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CDEFS += -DDEDICATED
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endif
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ifdef OSX
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ifdef STATIC
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ifdef UNIVERSAL_OTHER_HALF
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STATIC:=
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DYNAMIC_SDL_IN_STATIC:=1
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endif
|
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endif
|
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endif
|
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|
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# SDL config
|
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ifdef WITH_SDL
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CDEFS += -DWITH_SDL
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CFLAGS += $(shell $(SDL-CONFIG) --cflags)
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ifdef STATIC
|
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LIBS += $(shell $(SDL-CONFIG) --static-libs)
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else
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LIBS += $(shell $(SDL-CONFIG) --libs)
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endif
|
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endif
|
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|
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ifdef DYNAMIC_SDL_IN_STATIC
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STATIC:=1
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endif
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|
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# zlib config
|
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ifdef WITH_ZLIB
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CDEFS += -DWITH_ZLIB
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ifdef STATIC
|
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ifdef OSX
|
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# zlib is default on OSX, so everybody have it. No need for static linking
|
||
LIBS += -lz
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||
else
|
||
ifndef STATIC_ZLIB_PATH
|
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ifndef MANUAL_CONFIG
|
||
# updates Makefile.config with the zlib path
|
||
UPDATECONFIG:=upgradeconf
|
||
endif
|
||
TEMP:=$(shell ls /lib 2>/dev/null | grep "zlib.a")$(shell ls /lib 2>/dev/null | grep "libz.a")
|
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ifdef TEMP
|
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STATIC_ZLIB_PATH:=/lib/$(TEMP)
|
||
else
|
||
TEMP:=$(shell ls /usr/lib 2>/dev/null | grep "zlib.a")$(shell ls /usr/lib 2>/dev/null | grep "libz.a")
|
||
ifdef TEMP
|
||
STATIC_ZLIB_PATH:=/usr/lib/$(TEMP)
|
||
else
|
||
TEMP:=$(shell ls /usr/local/lib 2>/dev/null | grep "zlib.a")$(shell ls /usr/local/lib 2>/dev/null | grep "libz.a")
|
||
ifdef TEMP
|
||
STATIC_ZLIB_PATH:=/usr/local/lib/$(TEMP)
|
||
endif
|
||
endif
|
||
endif
|
||
endif
|
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LIBS += $(STATIC_ZLIB_PATH)
|
||
endif
|
||
else
|
||
LIBS += -lz
|
||
endif
|
||
endif
|
||
|
||
# libpng config
|
||
ifdef WITH_PNG
|
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CDEFS += -DWITH_PNG
|
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CFLAGS += $(shell $(LIBPNG-CONFIG) --cppflags --I_opts)
|
||
|
||
# seems like older libpng versions are broken and need this
|
||
PNGCONFIG_FLAGS = --ldflags --libs
|
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ifdef STATIC
|
||
ifdef OSX
|
||
# Seems like we need a tiny hack for OSX static to work
|
||
LIBS += $(shell $(LIBPNG-CONFIG) --prefix)/lib/libpng.a
|
||
else
|
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LIBS += $(shell $(LIBPNG-CONFIG) --static $(PNGCONFIG_FLAGS))
|
||
endif
|
||
else
|
||
LIBS += $(shell $(LIBPNG-CONFIG) --L_opts $(PNGCONFIG_FLAGS))
|
||
endif
|
||
endif
|
||
|
||
# enables/disables assert()
|
||
ifdef DISABLE_ASSERTS
|
||
CFLAGS += -DNDEBUG
|
||
endif
|
||
|
||
# automatically disables asserts for release
|
||
ifdef RELEASE
|
||
ifndef ENABLE_ASSERTS
|
||
CFLAGS += -DNDEBUG
|
||
endif
|
||
endif
|
||
|
||
ifdef TRANSLATOR
|
||
STRGEN_FLAGS=-t
|
||
else
|
||
STRGEN_FLAGS=
|
||
endif
|
||
|
||
|
||
# OSX specific setup
|
||
ifdef OSX
|
||
# set the endian flag for OSX, that can't fail
|
||
ENDIAN_FORCE:=PREPROCESSOR
|
||
|
||
# ensure that changing libpathnames will not overwrite anything in the binary
|
||
LDFLAGS += -headerpad_max_install_names
|
||
|
||
ifndef DEDICATED
|
||
LIBS += -framework QuickTime
|
||
endif
|
||
|
||
# OSX path setup
|
||
ifndef SECOND_DATA_PATH
|
||
SECOND_DATA_PATH:="$(OSXAPP)/Contents/Data/"
|
||
endif
|
||
|
||
ifndef CUSTOM_LANG_DIR
|
||
ifndef DEDICATED
|
||
CUSTOM_LANG_DIR:="$(OSXAPP)/Contents/Lang/"
|
||
endif
|
||
endif
|
||
endif
|
||
|
||
ifdef MIDI
|
||
CDEFS += -DEXTERNAL_PLAYER=\"$(MIDI)\"
|
||
ifdef MIDI_ARG
|
||
CDEFS += -DMIDI_ARG=\"$(MIDI_ARG)\"
|
||
endif
|
||
endif
|
||
|
||
ifdef MAX_NUM_AUTOSAVES
|
||
CDEFS += -DMAX_NUM_AUTOSAVES=$(MAX_NUM_AUTOSAVES)
|
||
endif
|
||
|
||
ifdef WITH_NETWORK
|
||
CDEFS += -DENABLE_NETWORK
|
||
ifdef QNX
|
||
LIBS += -lsocket
|
||
endif
|
||
endif
|
||
|
||
|
||
ifdef SECOND_DATA_PATH
|
||
CDEFS += -DSECOND_DATA_DIR=\"$(SECOND_DATA_PATH)/\"
|
||
endif
|
||
|
||
ifdef CUSTOM_LANG_DIR
|
||
CDEFS += -DCUSTOM_LANG_DIR=\"$(CUSTOM_LANG_DIR)/\"
|
||
endif
|
||
|
||
ifdef WITH_DIRECTMUSIC
|
||
CDEFS += -DWIN32_ENABLE_DIRECTMUSIC_SUPPORT
|
||
endif
|
||
|
||
ifdef WIN32
|
||
LIBS += -lws2_32 -lwinmm -lgdi32 -ldxguid -lole32
|
||
ifdef WITH_DIRECTMUSIC
|
||
LIBS += -lstdc++
|
||
endif
|
||
TTDLDFLAGS += -Wl,--subsystem,windows
|
||
endif
|
||
|
||
ifndef DEST_DIR
|
||
DEST_DIR = $(DESTDIR)
|
||
endif
|
||
|
||
# sets up the paths for use for make install
|
||
ifdef INSTALL
|
||
# We use _PREFIXED vars here, so the paths are recalculated every time, and
|
||
# the prefix is not prepended in the makefile config
|
||
BINARY_DIR_PREFIXED:=$(PREFIX)/$(BINARY_DIR)
|
||
DATA_DIR_PREFIXED:=$(PREFIX)/$(DATA_DIR)
|
||
# We use _INSTALL vars here, these vars are the locations where the files will
|
||
# be installed
|
||
DATA_DIR_INSTALL=$(DEST_DIR)/$(DATA_DIR_PREFIXED)
|
||
BINARY_DIR_INSTALL=$(DEST_DIR)/$(BINARY_DIR_PREFIXED)
|
||
# Let the code know where to find stuff
|
||
ifdef DATA_DIR_PREFIXED
|
||
CDEFS += -DGAME_DATA_DIR=\"$(DATA_DIR_PREFIXED)/\"
|
||
endif
|
||
|
||
ifdef PERSONAL_DIR
|
||
CDEFS += -DPERSONAL_DIR=\"$(PERSONAL_DIR)/\"
|
||
endif
|
||
|
||
ifdef USE_HOMEDIR
|
||
CDEFS += -DUSE_HOMEDIR
|
||
endif
|
||
endif
|
||
|
||
##############################################################################
|
||
#
|
||
# What to compile
|
||
# (users do not want to modify anything below)
|
||
#
|
||
|
||
|
||
### Sources
|
||
|
||
# clean up C_SOURCES first. Needed since building universal binaries on OSX calls the makefile recursively (just one time)
|
||
C_SOURCES:=
|
||
|
||
C_SOURCES += aircraft_cmd.c
|
||
C_SOURCES += aircraft_gui.c
|
||
C_SOURCES += airport.c
|
||
C_SOURCES += airport_gui.c
|
||
C_SOURCES += aystar.c
|
||
C_SOURCES += bridge_gui.c
|
||
C_SOURCES += callback_table.c
|
||
C_SOURCES += clear_cmd.c
|
||
C_SOURCES += command.c
|
||
C_SOURCES += console.c
|
||
C_SOURCES += console_cmds.c
|
||
C_SOURCES += currency.c
|
||
C_SOURCES += debug.c
|
||
C_SOURCES += dedicated.c
|
||
C_SOURCES += depot.c
|
||
C_SOURCES += disaster_cmd.c
|
||
C_SOURCES += dock_gui.c
|
||
C_SOURCES += driver.c
|
||
C_SOURCES += dummy_land.c
|
||
C_SOURCES += economy.c
|
||
C_SOURCES += engine.c
|
||
C_SOURCES += engine_gui.c
|
||
C_SOURCES += fileio.c
|
||
C_SOURCES += gfx.c
|
||
C_SOURCES += gfxinit.c
|
||
C_SOURCES += graph_gui.c
|
||
C_SOURCES += newgrf.c
|
||
C_SOURCES += industry_cmd.c
|
||
C_SOURCES += industry_gui.c
|
||
C_SOURCES += intro_gui.c
|
||
C_SOURCES += landscape.c
|
||
C_SOURCES += main_gui.c
|
||
C_SOURCES += map.c
|
||
C_SOURCES += md5.c
|
||
C_SOURCES += mersenne.c
|
||
C_SOURCES += minilzo.c
|
||
C_SOURCES += misc.c
|
||
C_SOURCES += misc_cmd.c
|
||
C_SOURCES += misc_gui.c
|
||
C_SOURCES += mixer.c
|
||
C_SOURCES += music_gui.c
|
||
C_SOURCES += namegen.c
|
||
C_SOURCES += network.c
|
||
C_SOURCES += network_client.c
|
||
C_SOURCES += network_data.c
|
||
C_SOURCES += network_gamelist.c
|
||
C_SOURCES += network_gui.c
|
||
C_SOURCES += network_server.c
|
||
C_SOURCES += network_udp.c
|
||
C_SOURCES += news_gui.c
|
||
C_SOURCES += npf.c
|
||
C_SOURCES += oldloader.c
|
||
C_SOURCES += order_cmd.c
|
||
C_SOURCES += order_gui.c
|
||
C_SOURCES += openttd.c
|
||
C_SOURCES += pathfind.c
|
||
C_SOURCES += pbs.c
|
||
C_SOURCES += player_gui.c
|
||
C_SOURCES += players.c
|
||
C_SOURCES += pool.c
|
||
C_SOURCES += queue.c
|
||
C_SOURCES += rail.c
|
||
C_SOURCES += rail_cmd.c
|
||
C_SOURCES += rail_gui.c
|
||
C_SOURCES += rev.c
|
||
C_SOURCES += road_cmd.c
|
||
C_SOURCES += road_gui.c
|
||
C_SOURCES += roadveh_cmd.c
|
||
C_SOURCES += roadveh_gui.c
|
||
C_SOURCES += saveload.c
|
||
C_SOURCES += screenshot.c
|
||
C_SOURCES += settings.c
|
||
C_SOURCES += settings_gui.c
|
||
C_SOURCES += ship_cmd.c
|
||
C_SOURCES += ship_gui.c
|
||
C_SOURCES += signs.c
|
||
C_SOURCES += smallmap_gui.c
|
||
C_SOURCES += sound.c
|
||
C_SOURCES += sprite.c
|
||
C_SOURCES += spritecache.c
|
||
C_SOURCES += station_cmd.c
|
||
C_SOURCES += station_gui.c
|
||
C_SOURCES += station_newgrf.c
|
||
C_SOURCES += string.c
|
||
C_SOURCES += strings.c
|
||
C_SOURCES += subsidy_gui.c
|
||
C_SOURCES += terraform_gui.c
|
||
C_SOURCES += texteff.c
|
||
C_SOURCES += thread.c
|
||
C_SOURCES += tile.c
|
||
C_SOURCES += town_cmd.c
|
||
C_SOURCES += town_gui.c
|
||
C_SOURCES += train_cmd.c
|
||
C_SOURCES += train_gui.c
|
||
C_SOURCES += tree_cmd.c
|
||
C_SOURCES += tunnelbridge_cmd.c
|
||
C_SOURCES += unmovable_cmd.c
|
||
C_SOURCES += vehicle.c
|
||
C_SOURCES += vehicle_gui.c
|
||
C_SOURCES += viewport.c
|
||
C_SOURCES += water_cmd.c
|
||
C_SOURCES += waypoint.c
|
||
C_SOURCES += widget.c
|
||
C_SOURCES += window.c
|
||
C_SOURCES += music/null_m.c
|
||
C_SOURCES += sound/null_s.c
|
||
C_SOURCES += video/dedicated_v.c
|
||
C_SOURCES += video/null_v.c
|
||
|
||
# AI related files
|
||
C_SOURCES += ai/ai.c
|
||
C_SOURCES += ai/default/default.c
|
||
C_SOURCES += ai/trolly/trolly.c
|
||
C_SOURCES += ai/trolly/build.c
|
||
C_SOURCES += ai/trolly/pathfinder.c
|
||
C_SOURCES += ai/trolly/shared.c
|
||
|
||
CXX_SOURCES =
|
||
|
||
OBJC_SOURCES =
|
||
|
||
ifdef WITH_SDL
|
||
C_SOURCES += sdl.c
|
||
C_SOURCES += sound/sdl_s.c
|
||
C_SOURCES += video/sdl_v.c
|
||
endif
|
||
|
||
ifdef WIN32
|
||
C_SOURCES += win32.c
|
||
C_SOURCES += music/win32_m.c
|
||
C_SOURCES += sound/win32_s.c
|
||
C_SOURCES += video/win32_v.c
|
||
else
|
||
C_SOURCES += unix.c
|
||
C_SOURCES += music/extmidi.c
|
||
endif
|
||
|
||
ifdef OSX
|
||
OBJC_SOURCES += os/macosx/macos.m
|
||
ifndef DEDICATED
|
||
C_SOURCES += music/qtmidi.c
|
||
endif
|
||
endif
|
||
|
||
OBJS = $(C_SOURCES:%.c=%.o) $(CXX_SOURCES:%.cpp=%.o) $(OBJC_SOURCES:%.m=%.o)
|
||
|
||
ifdef BEOS
|
||
CXX_SOURCES += music/bemidi.cpp
|
||
endif
|
||
|
||
ifdef WIN32
|
||
# Resource file
|
||
OBJS += winres.o
|
||
endif
|
||
|
||
ifdef WITH_DIRECTMUSIC
|
||
CXX_SOURCES += music/dmusic.cpp
|
||
endif
|
||
|
||
DEPS = $(OBJS:%.o=.deps/%.d)
|
||
|
||
LANG_TXT = $(filter-out %.unfinished.txt,$(wildcard lang/*.txt))
|
||
LANGS = $(LANG_TXT:%.txt=%.lng)
|
||
|
||
|
||
##############################################################################
|
||
#
|
||
# Build commands
|
||
#
|
||
|
||
# If we are verbose, we will show commands prefixed by $(Q).
|
||
# The $(Q)s get replaced by @ in non-verbose mode.
|
||
# Inspired by the Linux kernel build system.
|
||
ifdef VERBOSE
|
||
Q =
|
||
else
|
||
Q = @
|
||
endif
|
||
|
||
|
||
##############################################################################
|
||
#
|
||
# Targets
|
||
#
|
||
|
||
|
||
### Normal build rules
|
||
|
||
|
||
ifdef OSX
|
||
# needs to be before all
|
||
OSX:=OSX
|
||
endif
|
||
|
||
|
||
all: endian_target.h endian_host.h $(UPDATECONFIG) $(LANGS) $(TTD) $(OSX)
|
||
|
||
ifdef OSX
|
||
-include os/macosx/Makefile
|
||
endif
|
||
|
||
endian_host.h: $(ENDIAN_CHECK)
|
||
@echo '===> Testing endianness for host'
|
||
$(Q)./$(ENDIAN_CHECK) > $@
|
||
|
||
endian_target.h: $(ENDIAN_CHECK)
|
||
@echo '===> Testing endianness for target'
|
||
$(Q)./$(ENDIAN_CHECK) $(ENDIAN_FORCE) > $@
|
||
|
||
$(ENDIAN_CHECK): endian_check.c
|
||
@echo '===> Compiling and Linking $@'
|
||
$(Q)$(CC_HOST) $(CFLAGS_HOST) $(CDEFS) $< -o $@
|
||
|
||
|
||
$(TTD): $(OBJS) $(MAKE_CONFIG)
|
||
@echo '===> Linking $@'
|
||
$(Q)$(CC) $(LDFLAGS) $(TTDLDFLAGS) $(OBJS) $(LIBS) -o $@
|
||
|
||
$(STRGEN): strgen/strgen.c endian_host.h
|
||
@echo '===> Compiling and Linking $@'
|
||
$(Q)$(CC_HOST) $(CFLAGS_HOST) $(CDEFS) $< -o $@
|
||
|
||
table/strings.h: lang/english.txt $(STRGEN)
|
||
@echo '===> Generating $@'
|
||
$(Q)$(STRGEN)
|
||
|
||
lang/%.lng: lang/%.txt $(STRGEN) lang/english.txt
|
||
@echo '===> Compiling language $(*F)'
|
||
$(Q)$(STRGEN) $(STRGEN_FLAGS) $< $(LANG_ERRORS) || rm -f $@
|
||
|
||
winres.o: openttd.rc
|
||
@echo '===> Compiling resource $<'
|
||
$(Q)$(WINDRES) -o $@ $<
|
||
|
||
ifdef MORPHOS
|
||
release: all
|
||
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.lha"
|
||
$(Q)mkdir -p "/t/"
|
||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos"
|
||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/docs"
|
||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/data"
|
||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/lang"
|
||
$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/scenario"
|
||
$(Q)cp -R $(TTD) "/t/openttd-$(RELEASE)-morphos/"
|
||
$(Q)cp data/* "/t/openttd-$(RELEASE)-morphos/data/"
|
||
$(Q)cp lang/*.lng "/t/openttd-$(RELEASE)-morphos/lang/"
|
||
$(Q)cp scenario/* "/t/openttd-$(RELEASE)-morphos/scenario/"
|
||
$(Q)cp readme.txt "/t/openttd-$(RELEASE)-morphos/docs/ReadMe"
|
||
$(Q)cp docs/console.txt "/t/openttd-$(RELEASE)-morphos/docs/Console"
|
||
$(Q)cp COPYING "/t/openttd-$(RELEASE)-morphos/docs/"
|
||
$(Q)cp changelog.txt "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog"
|
||
$(Q)cp known-bugs.txt "/t/openttd-$(RELEASE)-morphos/docs/known-bugs.txt"
|
||
$(Q)cp os/morphos/icons/openttd.info "/t/openttd-$(RELEASE)-morphos/$(TTD).info"
|
||
$(Q)cp os/morphos/icons/docs.info "/t/openttd-$(RELEASE)-morphos/docs.info"
|
||
$(Q)cp os/morphos/icons/drawer.info "/t/openttd-$(RELEASE)-morphos.info"
|
||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ReadMe.info"
|
||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/Console.info"
|
||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/COPYING.info"
|
||
$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog.info"
|
||
$(Q)strip --strip-all --strip-unneeded --remove-section .comment "/t/openttd-$(RELEASE)-morphos/$(TTD)"
|
||
$(Q)lha a -r "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos"
|
||
$(Q)lha a "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos.info"
|
||
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos"
|
||
$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.info"
|
||
@echo "Release archive can be found in RAM:t/ now."
|
||
|
||
.PHONY: release
|
||
endif
|
||
|
||
rev.c: FORCE
|
||
@# setting the revision number in a place, there the binary can read it
|
||
@echo 'const char _openttd_revision[] = "$(REV)";' >>rev.c.new
|
||
@# some additions for MorphOS versions tag
|
||
@echo '#ifdef __MORPHOS__' >>rev.c.new
|
||
@echo 'const char morphos_versions_tag[] = "\\0$$VER: OpenTTD $(REV) ('${BUILDDATE}') <20> OpenTTD Team [MorphOS, PowerPC]";' >>rev.c.new
|
||
@echo '#endif' >>rev.c.new
|
||
@# Only update the real rev.c if it actually changed, to prevent
|
||
@# useless rebuilds.
|
||
@cmp -s rev.c rev.c.new 2>/dev/null || mv rev.c.new rev.c
|
||
@rm -f rev.c.new
|
||
|
||
FORCE:
|
||
|
||
|
||
clean:
|
||
@echo '===> Cleaning up'
|
||
# endian.h is out-dated and no longer in use, so it can be removed soon
|
||
$(Q)rm -rf .deps *~ $(TTD) $(STRGEN) core table/strings.h $(LANGS) $(OBJS) $(OSX_MIDI_PLAYER_FILE) endian.h endian_host.h endian_target.h $(ENDIAN_CHECK)
|
||
|
||
mrproper: clean
|
||
$(Q)rm -rf $(MAKE_CONFIG)
|
||
|
||
ifndef OSX
|
||
ifndef MORPHOS
|
||
install:
|
||
ifeq ($(INSTALL),)
|
||
$(error make install is highly experimental at his state and not\
|
||
tested very much - use at your own risk - to use run \"make install INSTALL:=1\" - make sure Makefile.config\
|
||
is set correctly up - run \"make upgradeconf\")
|
||
endif
|
||
|
||
ifeq ($(PREFIX), )
|
||
$(error no prefix set - check Makefile.config)
|
||
endif
|
||
# We compare against the non prefixed version here, so we won't install
|
||
# if only the prefix has been set
|
||
ifeq ($(DATA_DIR),)
|
||
$(error no data path set - check Makefile.config)
|
||
endif
|
||
ifeq ($(BINARY_DIR),)
|
||
$(error no binary path set - check Makefile.config)
|
||
endif
|
||
# We'll install in $DEST_DIR instead of root if it is set (we don't
|
||
# care about extra /'s
|
||
install -d $(DATA_DIR_INSTALL)/lang \
|
||
$(DATA_DIR_INSTALL)/data \
|
||
$(DATA_DIR_INSTALL)/gm \
|
||
$(BINARY_DIR_INSTALL)
|
||
ifndef USE_HOMEDIR
|
||
mkdir -p $(PERSONAL_DIR)/scenario
|
||
else
|
||
mkdir -p $(DATA_DIR_INSTALL)/scenario
|
||
endif
|
||
install $(TTD) $(BINARY_DIR_INSTALL)
|
||
install -m 644 lang/*.lng $(DATA_DIR_INSTALL)/lang
|
||
install -m 644 data/*.grf $(DATA_DIR_INSTALL)/data
|
||
install -m 644 data/opntitle.dat $(DATA_DIR_INSTALL)/data
|
||
install -m 644 media/openttd.64.png $(DATA_DIR_INSTALL)
|
||
install -m 644 media/openttd.32.xpm $(DATA_DIR_INSTALL)
|
||
ifndef USE_HOMEDIR
|
||
cp scenario/* $(PERSONAL_DIR)/scenario/
|
||
else
|
||
cp scenario/* $(DATA_DIR_INSTALL)/scenario/
|
||
endif
|
||
else #MorphOS
|
||
install:
|
||
$(error make install is not supported on MorphOS)
|
||
endif
|
||
else # OSX
|
||
install:
|
||
$(error make install is not supported on MacOSX)
|
||
endif
|
||
|
||
|
||
love:
|
||
@echo "YES! I thought you would never ask. We will have a great time. You can keep me turned on all night"
|
||
|
||
.PHONY: clean all $(OSX) install love
|
||
|
||
|
||
### Automatic configuration
|
||
-include $(CONFIG_WRITER)
|
||
|
||
|
||
# Export all variables set to subprocesses (a bit dirty)
|
||
.EXPORT_ALL_VARIABLES:
|
||
upgradeconf: $(MAKE_CONFIG)
|
||
$(Q)rm $(MAKE_CONFIG)
|
||
$(Q)$(MAKE) $(MAKE_CONFIG)
|
||
|
||
.PHONY: upgradeconf
|
||
|
||
|
||
### Internal build rules
|
||
|
||
# This makes sure the .deps dir is always around.
|
||
DEPS_MAGIC := $(shell mkdir -p .deps .deps/music .deps/sound .deps/video .deps/os .deps/os/macosx .deps/ai/default .deps/ai/trolly)
|
||
|
||
# Introduce the dependencies
|
||
ifneq ($(MAKECMDGOALS), clean)
|
||
-include $(DEPS)
|
||
endif
|
||
|
||
%.o: .deps/%.d
|
||
|
||
.deps/%.d: %.c $(MAKE_CONFIG) table/strings.h endian_target.h
|
||
@echo '===> Determining dependencies of $<'
|
||
$(Q)$(CC) $(CFLAGS) $(CDEFS) -MM $< > $@
|
||
|
||
.deps/%.d: %.cpp $(MAKE_CONFIG) table/strings.h endian_target.h
|
||
@echo '===> Determining dependencies of $<'
|
||
$(Q)$(CXX) $(CFLAGS) $(CDEFS) -MM $< > $@
|
||
|
||
.deps/%.d: %.m $(MAKE_CONFIG) table/strings.h endian_target.h
|
||
@echo '===> Determining dependencies of $<'
|
||
$(Q)$(CC) $(CFLAGS) $(CDEFS) -MM $< > $@
|
||
|
||
|
||
%.o: %.c $(MAKE_CONFIG)
|
||
@echo '===> Compiling $<'
|
||
$(Q)$(CC) $(CFLAGS) $(CDEFS) -c -o $@ $<
|
||
|
||
%.o: %.cpp $(MAKE_CONFIG)
|
||
@echo '===> Compiling $<'
|
||
$(Q)$(CXX) $(CFLAGS) $(CDEFS) -c -o $@ $<
|
||
|
||
%.o: %.m $(MAKE_CONFIG)
|
||
@echo '===> Compiling $<'
|
||
$(Q)$(CC) $(CFLAGS) $(CDEFS) -c -o $@ $<
|
||
|
||
|
||
info:
|
||
@echo 'CFLAGS = $(CFLAGS)'
|
||
@echo 'LDFLAGS = $(LDFLAGS)'
|
||
@echo 'LIBS = $(LIBS)'
|
||
@echo 'CDEFS = $(CDEFS)'
|