OpenTTD-patches/src/tbtr_template_gui_main.h
Jonathan G Rennison 5877cd0f9b TBTR: Fix display of vehicle sprites for some NewGRFs, fix issues in large UI modes
Slight code, GUI layout, and savegame format tidying
2018-05-13 15:00:26 +01:00

29 lines
1.0 KiB
C

/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file tbtr_template_gui_main.h Template-based train replacement: main GUI header. */
#ifndef TEMPLATE_GUI_H
#define TEMPLATE_GUI_H
#include "engine_type.h"
#include "group_type.h"
#include "vehicle_type.h"
#include "string_func.h"
#include "strings_func.h"
#include "tbtr_template_vehicle.h"
#include "tbtr_template_vehicle_func.h"
typedef GUIList<const Group*> GUIGroupList;
void ShowTemplateReplaceWindow(uint);
#endif