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OpenTTD-patches/src/network
Jonathan G Rennison 7559db2bbb Merge remote-tracking branch 'nielsmh/bug986' into jgrpp 6 years ago
..
core Merge remote-tracking branch 'nielsmh/bug986' into jgrpp 6 years ago
network.cpp Allow 256 NewGRFs in multiplayer 6 years ago
network.h (svn r26449) -Add: Allow more sound sleep for dedicated servers when there's nothing to do and nobody paying attention 10 years ago
network_admin.cpp Change chat arbitrary data field from an int64 to a struct. 7 years ago
network_admin.h Change chat arbitrary data field from an int64 to a struct. 7 years ago
network_base.h
network_chat_gui.cpp Merge branch 'improved_breakdowns' into jgrpp 7 years ago
network_client.cpp Merge remote-tracking branch 'nielsmh/bug986' into jgrpp 6 years ago
network_client.h Merge branch 'send_money_company' into jgrpp 7 years ago
network_command.cpp Merge branch 'template_train_replacement' into jgrpp 8 years ago
network_content.cpp (svn r27576) -Fix (r27570): Compilation failure with all compilers but mine. 8 years ago
network_content.h (svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window. 9 years ago
network_content_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
network_content_gui.h (svn r27288) -Fix: Slow network content GUI in MSVC Debug builds due to repeated string resolving. 9 years ago
network_func.h Change chat arbitrary data field from an int64 to a struct. 7 years ago
network_gamelist.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
network_gamelist.h
network_gui.cpp Allow 256 NewGRFs in multiplayer 6 years ago
network_gui.h
network_internal.h Allow 256 NewGRFs in multiplayer 6 years ago
network_server.cpp Allow 256 NewGRFs in multiplayer 6 years ago
network_server.h Change chat arbitrary data field from an int64 to a struct. 7 years ago
network_type.h Fix crashes/issues with non-broadcast network chat. 7 years ago
network_udp.cpp Allow 256 NewGRFs in multiplayer 6 years ago
network_udp.h