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https://github.com/JGRennison/OpenTTD-patches.git
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65 lines
2.2 KiB
C
65 lines
2.2 KiB
C
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file vehicle_gui_base.h Functions/classes shared between the different vehicle list GUIs. */
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#ifndef VEHICLE_GUI_BASE_H
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#define VEHICLE_GUI_BASE_H
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#include "sortlist_type.h"
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#include "vehiclelist.h"
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#include "window_gui.h"
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#include "widgets/dropdown_type.h"
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typedef GUIList<const Vehicle*> GUIVehicleList;
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struct BaseVehicleListWindow : public Window {
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GUIVehicleList vehicles; ///< The list of vehicles
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Listing *sorting; ///< Pointer to the vehicle type related sorting.
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byte unitnumber_digits; ///< The number of digits of the highest unit number
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Scrollbar *vscroll;
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VehicleListIdentifier vli; ///< Identifier of the vehicle list we want to currently show.
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enum ActionDropdownItem {
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ADI_REPLACE,
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ADI_SERVICE,
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ADI_DEPOT,
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ADI_ADD_SHARED,
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ADI_REMOVE_ALL,
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};
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static const StringID vehicle_depot_name[];
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static const StringID vehicle_sorter_names[];
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static GUIVehicleList::SortFunction * const vehicle_sorter_funcs[];
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BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(wno)
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{
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this->vehicles.SetSortFuncs(this->vehicle_sorter_funcs);
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}
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void DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const;
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void SortVehicleList();
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void BuildVehicleList();
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Dimension GetActionDropdownSize(bool show_autoreplace, bool show_group);
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DropDownList *BuildActionDropdownList(bool show_autoreplace, bool show_group);
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};
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uint GetVehicleListHeight(VehicleType type, uint divisor = 1);
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struct Sorting {
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Listing aircraft;
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Listing roadveh;
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Listing ship;
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Listing train;
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};
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extern Sorting _sorting;
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#endif /* VEHICLE_GUI_BASE_H */
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