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NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks |
16 years ago | |
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.. | ||
afterload.cpp | 16 years ago | |
ai_sl.cpp | 16 years ago | |
animated_tile_sl.cpp | ||
autoreplace_sl.cpp | ||
cargopacket_sl.cpp | ||
cheat_sl.cpp | ||
company_sl.cpp | 16 years ago | |
depot_sl.cpp | ||
economy_sl.cpp | ||
engine_sl.cpp | ||
gamelog_sl.cpp | ||
group_sl.cpp | ||
industry_sl.cpp | ||
map_sl.cpp | ||
misc_sl.cpp | ||
newgrf_sl.cpp | ||
oldloader.cpp | 16 years ago | |
order_sl.cpp | ||
saveload.cpp | 16 years ago | |
saveload.h | ||
saveload_internal.h | ||
signs_sl.cpp | ||
station_sl.cpp | ||
strings_sl.cpp | ||
subsidy_sl.cpp | ||
town_sl.cpp | ||
vehicle_sl.cpp | ||
waypoint_sl.cpp |