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OpenTTD-patches
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ai
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Darkvater
6b6d908308
(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
...
actual playable player (< MAX_PLAYERS) or not.
2006-10-14 22:31:18 +00:00
..
default
(svn r6771) -Codechange: Replace two macros with functions. IS_HUMAN_PLAYER and
2006-10-14 15:15:56 +00:00
trolly
(svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
2006-09-05 23:21:41 +00:00
ai.c
(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
2006-10-14 22:31:18 +00:00
ai.h
(svn r6752) -Codechange: Move command functions from messy functions.h into command.h
2006-10-12 14:42:00 +00:00