mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-10-31 15:20:10 +00:00
83 lines
3.0 KiB
C++
83 lines
3.0 KiB
C++
/* $Id$ */
|
|
|
|
/*
|
|
* This file is part of OpenTTD.
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/** @file order_backup.h Functions related to order backups. */
|
|
|
|
#ifndef ORDER_BACKUP_H
|
|
#define ORDER_BACKUP_H
|
|
|
|
#include "core/pool_type.hpp"
|
|
#include "group_type.h"
|
|
#include "tile_type.h"
|
|
#include "vehicle_type.h"
|
|
#include "base_consist.h"
|
|
|
|
/** Unique identifier for an order backup. */
|
|
typedef uint8 OrderBackupID;
|
|
struct OrderBackup;
|
|
|
|
/** The pool type for order backups. */
|
|
typedef Pool<OrderBackup, OrderBackupID, 1, 256> OrderBackupPool;
|
|
/** The pool with order backups. */
|
|
extern OrderBackupPool _order_backup_pool;
|
|
|
|
/** Flag to pass to the vehicle construction command when an order should be preserved. */
|
|
static const uint32 MAKE_ORDER_BACKUP_FLAG = 1U << 31;
|
|
|
|
/**
|
|
* Data for backing up an order of a vehicle so it can be
|
|
* restored after a vehicle is rebuilt in the same depot.
|
|
*/
|
|
struct OrderBackup : OrderBackupPool::PoolItem<&_order_backup_pool>, BaseConsist {
|
|
private:
|
|
friend const struct SaveLoad *GetOrderBackupDescription(); ///< Saving and loading of order backups.
|
|
friend void Load_BKOR(); ///< Creating empty orders upon savegame loading.
|
|
uint32 user; ///< The user that requested the backup.
|
|
TileIndex tile; ///< Tile of the depot where the order was changed.
|
|
GroupID group; ///< The group the vehicle was part of.
|
|
|
|
const Vehicle *clone; ///< Vehicle this vehicle was a clone of.
|
|
Order *orders; ///< The actual orders if the vehicle was not a clone.
|
|
|
|
/** Creation for savegame restoration. */
|
|
OrderBackup() {}
|
|
OrderBackup(const Vehicle *v, uint32 user);
|
|
|
|
void DoRestore(Vehicle *v);
|
|
|
|
public:
|
|
~OrderBackup();
|
|
|
|
static void Backup(const Vehicle *v, uint32 user);
|
|
static void Restore(Vehicle *v, uint32 user);
|
|
|
|
static void ResetOfUser(TileIndex tile, uint32 user);
|
|
static void ResetUser(uint32 user);
|
|
static void Reset(TileIndex tile = INVALID_TILE, bool from_gui = true);
|
|
|
|
static void ClearGroup(GroupID group);
|
|
static void ClearVehicle(const Vehicle *v);
|
|
static void RemoveOrder(OrderType type, DestinationID destination);
|
|
};
|
|
|
|
/**
|
|
* Iterator over all order backups from a given ID.
|
|
* @param var The variable to iterate with.
|
|
* @param start The start of the iteration.
|
|
*/
|
|
#define FOR_ALL_ORDER_BACKUPS_FROM(var, start) FOR_ALL_ITEMS_FROM(OrderBackup, order_backup_index, var, start)
|
|
|
|
/**
|
|
* Iterator over all order backups.
|
|
* @param var The variable to iterate with.
|
|
*/
|
|
#define FOR_ALL_ORDER_BACKUPS(var) FOR_ALL_ORDER_BACKUPS_FROM(var, 0)
|
|
|
|
#endif /* ORDER_BACKUP_H */
|