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OpenTTD-patches/src/table
rubidium c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
..
animcursors.h
autorail.h
bridge_land.h
build_industry.h
cargo_const.h
clear_land.h
control_codes.h (svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes strings. 16 years ago
elrail_data.h (svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons instead of absolute sprite IDs. 16 years ago
engines.h (svn r15321) -Codechange: Load road vehicle 'realistic' acceleration properties from NewGRF, and supply defaults as used by TTDPatch. These values are not yet used. 16 years ago
files.h
genland.h
industry_land.h (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
landscape_sprite.h
namegen.h (svn r15223) -Codechange: move GetOldTownName to oldloader_sl.cpp as it is specific to loading of TTO/TTD savegames 16 years ago
palette_convert.h
palettes.h (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
railtypes.h (svn r15417) -Codechange: Add default rail type labels and support for per-GRF translation table. 16 years ago
road_land.h (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
roadveh_movement.h
sprites.h (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
station_land.h (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
town_land.h
track_land.h (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
train_cmd.h
tree_land.h
unicode.h
unmovable_land.h (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
water_land.h (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago