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https://github.com/JGRennison/OpenTTD-patches.git
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132 lines
5.1 KiB
C
132 lines
5.1 KiB
C
/* $Id$ */
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/** @file tile_cmd.h Generic 'commands' that can be performed on all tiles. */
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#ifndef TILE_CMD_H
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#define TILE_CMD_H
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#include "slope_type.h"
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#include "tile_type.h"
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#include "command_type.h"
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#include "vehicle_type.h"
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#include "cargo_type.h"
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#include "strings_type.h"
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#include "date_type.h"
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#include "player_type.h"
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#include "direction_type.h"
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#include "track_type.h"
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#include "transport_type.h"
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/** The returned bits of VehicleEnterTile. */
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enum VehicleEnterTileStatus {
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VETS_ENTERED_STATION = 1, ///< The vehicle entered a station
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VETS_ENTERED_WORMHOLE = 2, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
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VETS_CANNOT_ENTER = 3, ///< The vehicle cannot enter the tile
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/**
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* Shift the VehicleEnterTileStatus this many bits
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* to the right to get the station ID when
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* VETS_ENTERED_STATION is set
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*/
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VETS_STATION_ID_OFFSET = 8,
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VETS_STATION_MASK = 0xFFFF << VETS_STATION_ID_OFFSET,
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/** Bit sets of the above specified bits */
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VETSB_CONTINUE = 0, ///< The vehicle can continue normally
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VETSB_ENTERED_STATION = 1 << VETS_ENTERED_STATION, ///< The vehicle entered a station
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VETSB_ENTERED_WORMHOLE = 1 << VETS_ENTERED_WORMHOLE, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
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VETSB_CANNOT_ENTER = 1 << VETS_CANNOT_ENTER, ///< The vehicle cannot enter the tile
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};
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DECLARE_ENUM_AS_BIT_SET(VehicleEnterTileStatus);
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struct TileInfo {
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uint x;
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uint y;
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Slope tileh;
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TileIndex tile;
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uint z;
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};
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struct TileDesc {
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StringID str;
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Owner owner[4];
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StringID owner_type[4];
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Date build_date;
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StringID station_class;
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StringID station_name;
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const char *grf;
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uint64 dparam[2];
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};
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typedef void DrawTileProc(TileInfo *ti);
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typedef uint GetSlopeZProc(TileIndex tile, uint x, uint y);
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typedef CommandCost ClearTileProc(TileIndex tile, byte flags);
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typedef void GetAcceptedCargoProc(TileIndex tile, AcceptedCargo res);
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typedef void GetTileDescProc(TileIndex tile, TileDesc *td);
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/**
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* GetTileTrackStatusProcs return a value that contains the possible tracks
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* that can be taken on a given tile by a given transport.
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* The return value contains the existing trackdirs and signal states.
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*
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* see track_func.h for usage of TrackStatus.
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*
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* @param tile the tile to get the track status from
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* @param mode the mode of transportation
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* @param sub_mode used to differentiate between different kinds within the mode
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* @return the track status information
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*/
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typedef TrackStatus GetTileTrackStatusProc(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side);
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typedef void GetProducedCargoProc(TileIndex tile, CargoID *b);
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typedef void ClickTileProc(TileIndex tile);
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typedef void AnimateTileProc(TileIndex tile);
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typedef void TileLoopProc(TileIndex tile);
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typedef void ChangeTileOwnerProc(TileIndex tile, PlayerID old_player, PlayerID new_player);
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/** @see VehicleEnterTileStatus to see what the return values mean */
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typedef VehicleEnterTileStatus VehicleEnterTileProc(Vehicle *v, TileIndex tile, int x, int y);
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typedef Foundation GetFoundationProc(TileIndex tile, Slope tileh);
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/**
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* Called when a tile is affected by a terraforming operation.
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* The function has to check if terraforming of the tile is allowed and return extra terraform-cost that depend on the tiletype.
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* With DC_EXEC in flags it has to perform tiletype-specific actions (like clearing land etc., but not the terraforming itself).
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*
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* @note The terraforming has not yet taken place. So GetTileZ() and GetTileSlope() refer to the landscape before the terraforming operation.
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*
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* @param tile The involved tile.
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* @param flags Command flags passed to the terraform command (DC_EXEC, DC_QUERY_COST, etc.).
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* @param z_new TileZ after terraforming.
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* @param tileh_new Slope after terraforming.
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* @return Error code or extra cost for terraforming (like clearing land, building foundations, etc., but not the terraforming itself.)
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*/
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typedef CommandCost TerraformTileProc(TileIndex tile, uint32 flags, uint z_new, Slope tileh_new);
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struct TileTypeProcs {
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DrawTileProc *draw_tile_proc;
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GetSlopeZProc *get_slope_z_proc;
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ClearTileProc *clear_tile_proc;
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GetAcceptedCargoProc *get_accepted_cargo_proc;
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GetTileDescProc *get_tile_desc_proc;
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GetTileTrackStatusProc *get_tile_track_status_proc;
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ClickTileProc *click_tile_proc;
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AnimateTileProc *animate_tile_proc;
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TileLoopProc *tile_loop_proc;
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ChangeTileOwnerProc *change_tile_owner_proc;
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GetProducedCargoProc *get_produced_cargo_proc;
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VehicleEnterTileProc *vehicle_enter_tile_proc;
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GetFoundationProc *get_foundation_proc;
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TerraformTileProc *terraform_tile_proc;
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};
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extern const TileTypeProcs * const _tile_type_procs[16];
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TrackStatus GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side = INVALID_DIAGDIR);
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void GetAcceptedCargo(TileIndex tile, AcceptedCargo ac);
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void ChangeTileOwner(TileIndex tile, PlayerID old_player, PlayerID new_player);
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void AnimateTile(TileIndex tile);
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void ClickTile(TileIndex tile);
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void GetTileDesc(TileIndex tile, TileDesc *td);
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#endif /* TILE_CMD_H */
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