OpenTTD-patches/src
2013-11-23 18:13:30 +00:00
..
3rdparty (svn r25781) -Doc: Add licensing section to readme.txt. 2013-09-19 07:42:15 +00:00
ai
blitter (svn r25958) -Fix: overriding method of DrawLine was not updated when parameters were added making it non-functional 2013-11-09 06:48:15 +00:00
core (svn r26057) -Fix: a number of possibly uninitialised variables 2013-11-23 13:12:19 +00:00
depend (svn r26060) -Fix: do not let depend overrun its buffers when paths are extremely (and unlikely) long 2013-11-23 13:16:45 +00:00
game (svn r25818) -Fix [FS#5750]: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble. 2013-10-06 12:13:20 +00:00
lang (svn r26045) -Update from WebTranslator v3.0: 2013-11-22 18:45:13 +00:00
linkgraph (svn r25963) -Fix [FS#5758]: Mixtures of old and new flows could create cycles. 2013-11-10 15:18:49 +00:00
misc
music
network (svn r26057) -Fix: a number of possibly uninitialised variables 2013-11-23 13:12:19 +00:00
os (svn r25913) -Fix: [OSX] Compilation under OSX 10.9. (zydeco) 2013-10-26 17:20:48 +00:00
pathfinder (svn r26058) -Fix: handle the return value of a number of functions better 2013-11-23 13:15:07 +00:00
saveload (svn r26064) -Fix: possible uninitialised array when loading a broken TT-ish savegame 2013-11-23 18:06:00 +00:00
script (svn r26072) -Cleanup: mark some unreachable default cases by NOT_REACHED() 2013-11-23 18:13:30 +00:00
settingsgen
sound
spriteloader
strgen (svn r26058) -Fix: handle the return value of a number of functions better 2013-11-23 13:15:07 +00:00
table (svn r26050) -Fix: possible, but currently untriggered, out of bounds access in strgen 2013-11-22 21:43:47 +00:00
thread
video (svn r26023) -Fix [FS#5805] (r25686): [OSX] Checking for a valid NSTextInputContext is supposed to fail on 10.4 according to docs, but somehow didn't, leading to a crash when an edit box lost focus. 2013-11-17 12:05:40 +00:00
widgets (svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain. 2013-11-07 18:17:21 +00:00
aircraft_cmd.cpp
aircraft_gui.cpp
aircraft.h
airport_gui.cpp (svn r25731) -Fix [FS#5692]: Minor RTL alignment issues. (sbr) 2013-08-18 19:30:25 +00:00
airport.cpp
airport.h (svn r25841) -Codechange: Use NUM_AIRPORTTILES_PER_GRF instead of NUM_AIRPORTTILES to properly distinguish limits per NewGRF and limits of the pool. 2013-10-12 16:34:59 +00:00
animated_tile_func.h
animated_tile.cpp
articulated_vehicles.cpp
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp
autoreplace_func.h
autoreplace_gui.cpp (svn r25919) -Change [FS#5734]: Preselect the current replacement in the right-side list of the autoreplace GUI, instead of selecting the first resp. previous item. 2013-10-28 10:28:24 +00:00
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h
base_media_func.h
base_station_base.h
bmp.cpp (svn r26058) -Fix: handle the return value of a number of functions better 2013-11-23 13:15:07 +00:00
bmp.h
bootstrap_gui.cpp
bridge_gui.cpp
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp (svn r25733) -Fix: Engine name was misaligned in purchase list for RTL. (sbr) 2013-08-18 22:19:38 +00:00
cargo_type.h
cargoaction.cpp
cargoaction.h
cargomonitor.cpp
cargomonitor.h
cargopacket.cpp (svn r25910) -Fix: Guard against empty FlowStats in a few more places. 2013-10-23 19:04:06 +00:00
cargopacket.h (svn r25900) -Change [FS#5677]: Allow restricted flows to be picked for kept cargo. 2013-10-22 16:15:59 +00:00
cargotype.cpp
cargotype.h
cheat_func.h
cheat_gui.cpp (svn r25867) -Fix [FS#5764]: Shift dates on link graphs when using scenario editor date tool. 2013-10-15 17:32:31 +00:00
cheat_type.h
cheat.cpp
clear_cmd.cpp (svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common GetFonce/SetFence for all directions that take an extra direction parameter (cirdan, LordAro) 2013-10-12 22:23:43 +00:00
clear_func.h
clear_map.h (svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common GetFonce/SetFence for all directions that take an extra direction parameter (cirdan, LordAro) 2013-10-12 22:23:43 +00:00
cmd_helper.h
command_func.h
command_type.h (svn r25788) -Feature: [Script] Game Scripts can now charge fees and give money to companies 2013-09-21 13:07:42 +00:00
command.cpp (svn r25788) -Feature: [Script] Game Scripts can now charge fees and give money to companies 2013-09-21 13:07:42 +00:00
company_base.h (svn r26052) -Fix: missing virtual destructor could cause some memory to be not freed 2013-11-22 21:44:51 +00:00
company_cmd.cpp (svn r25761) -Change: Disable story/goal buttons when there is no content to show instead of when there is zero companies 2013-09-13 12:45:25 +00:00
company_func.h
company_gui.cpp
company_gui.h
company_manager_face.h
company_type.h
console_cmds.cpp (svn r26000) -Add: Optional filter parameter to the 'content state' console command, to limit the content list to only content where the name match the filter 2013-11-14 22:50:16 +00:00
console_func.h
console_gui.cpp (svn r26001) -Fix [FS#5795a] (r25686): [OSX] Clear any pending marked characters from an edit box losing focus. 2013-11-14 23:03:54 +00:00
console_gui.h
console_internal.h
console_type.h
console.cpp
crashlog.cpp
crashlog.h
currency.cpp
currency.h
date_func.h
date_gui.cpp
date_gui.h
date_type.h
date.cpp
debug.cpp (svn r26058) -Fix: handle the return value of a number of functions better 2013-11-23 13:15:07 +00:00
debug.h
dedicated.cpp
depot_base.h
depot_cmd.cpp (svn r25865) -Codechange: Refactor detecting of depot vehicle type of a tile to a new function, GetDepotVehicleType (cirdan, LordAro) 2013-10-13 20:11:05 +00:00
depot_func.h
depot_gui.cpp
depot_map.h (svn r25865) -Codechange: Refactor detecting of depot vehicle type of a tile to a new function, GetDepotVehicleType (cirdan, LordAro) 2013-10-13 20:11:05 +00:00
depot_type.h
depot.cpp (svn r25865) -Codechange: Refactor detecting of depot vehicle type of a tile to a new function, GetDepotVehicleType (cirdan, LordAro) 2013-10-13 20:11:05 +00:00
direction_func.h
direction_type.h
disaster_cmd.cpp
dock_gui.cpp
driver.cpp
driver.h
economy_base.h
economy_func.h
economy_type.h (svn r25788) -Feature: [Script] Game Scripts can now charge fees and give money to companies 2013-09-21 13:07:42 +00:00
economy.cpp (svn r25903) -Codechange: Refactor RefreshNextHopsStats into an own class LinkRefresher. 2013-10-22 18:34:10 +00:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp
elrail_func.h
elrail.cpp
endian_check.cpp
engine_base.h
engine_func.h
engine_gui.cpp
engine_gui.h
engine_type.h
engine.cpp
error_gui.cpp
error.h
fileio_func.h (svn r25974) -Codechange: make the _personal_dir global const, since once it's set it shouldn't be changed anyhow 2013-11-13 18:57:25 +00:00
fileio_type.h (svn r25975) -Feature [FS#5385]: XDG base directory support 2013-11-13 19:32:37 +00:00
fileio.cpp (svn r26061) -Fix: negative result of ftell wasn't handled correctly in some cases 2013-11-23 13:17:45 +00:00
fios_gui.cpp
fios.cpp
fios.h (svn r26057) -Fix: a number of possibly uninitialised variables 2013-11-23 13:12:19 +00:00
fontcache.cpp (svn r25860) -Fix [FS#5737] (r25570): When clearing font cache, also clear layout cache. (adf88) 2013-10-13 13:28:06 +00:00
fontcache.h (svn r25860) -Fix [FS#5737] (r25570): When clearing font cache, also clear layout cache. (adf88) 2013-10-13 13:28:06 +00:00
fontdetection.cpp
fontdetection.h
gamelog_internal.h
gamelog.cpp
gamelog.h
genworld_gui.cpp
genworld.cpp (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 2012-04-17 19:43:43 +00:00
genworld.h
gfx_func.h (svn r25911) -Add: Support for drawing dashed lines. 2013-10-23 19:41:20 +00:00
gfx_layout.cpp (svn r26037) -Fix (r26036): there was a reason they weren't references... 2013-11-18 19:47:43 +00:00
gfx_layout.h (svn r26029) -Fix (r26017): The internal index of a character in the layout line depends on the used layouter. 2013-11-17 17:08:20 +00:00
gfx_type.h
gfx.cpp (svn r26018) -Codechange: since there's a wrapper for ICU functions now, we can use proper coding style for names again 2013-11-16 21:05:26 +00:00
gfxinit.cpp
gfxinit.h
goal_base.h
goal_gui.cpp (svn r26012) -Add: new goal type that show a story page when clicked 2013-11-16 17:41:57 +00:00
goal_type.h (svn r26012) -Add: new goal type that show a story page when clicked 2013-11-16 17:41:57 +00:00
goal.cpp (svn r26012) -Add: new goal type that show a story page when clicked 2013-11-16 17:41:57 +00:00
graph_gui.cpp
graph_gui.h
ground_vehicle.cpp
ground_vehicle.hpp
group_cmd.cpp
group_gui.cpp
group_gui.h
group_type.h
group.h
gui.h
heightmap.cpp (svn r26057) -Fix: a number of possibly uninitialised variables 2013-11-23 13:12:19 +00:00
heightmap.h
highscore_gui.cpp
highscore.cpp (svn r26062) -Fix: beef up checks against invalid data in highscore and language files 2013-11-23 13:18:29 +00:00
highscore.h
hotkeys.cpp (svn r25973) -Fix [FS#5679]: comma key collided with F12 key for hotkeys; also remove '+' as that is generally not a key (the '+' on the numpad is a separate one) 2013-11-13 15:54:44 +00:00
hotkeys.h
house_type.h
house.h (svn r25839) -Codechange: Use NUM_HOUSES_PER_GRF instead of NUM_HOUSES to properly distinguish limits per NewGRF and limits of the pool. 2013-10-12 16:34:04 +00:00
industry_cmd.cpp (svn r25853) -Codechange: Simplify SetupFarmFieldFence by replacing the Axis and north parameter with a direction parameter and taking adventage of the new unified SetFence function (cirdan, LordAro) 2013-10-12 22:28:38 +00:00
industry_gui.cpp (svn r25838) -Codechange: Rename HOUSE_MAX to NUM_HOUSES. 2013-10-12 16:33:19 +00:00
industry_map.h
industry_type.h (svn r25837) -Codechange: Use NUM_INDUSTRYTILES_PER_GRF instead of NUM_INDUSTRYTILES to properly distinguish limits per NewGRF and limits of the pool. 2013-10-12 16:32:59 +00:00
industry.h
industrytype.h
ini_load.cpp
ini_type.h
ini.cpp (svn r26058) -Fix: handle the return value of a number of functions better 2013-11-23 13:15:07 +00:00
intro_gui.cpp
landscape_type.h
landscape.cpp (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) 2013-10-12 22:07:58 +00:00
landscape.h
language.h
livery.h
main_gui.cpp
map_func.h
map_type.h
map.cpp
misc_cmd.cpp (svn r25788) -Feature: [Script] Game Scripts can now charge fees and give money to companies 2013-09-21 13:07:42 +00:00
misc_gui.cpp
misc.cpp
mixer.cpp
mixer.h
music_gui.cpp (svn r25776) -Add [FS#5743]: Sticky and shade buttons for jukebox window (retro) 2013-09-15 15:56:46 +00:00
music.cpp
newgrf_airport.cpp
newgrf_airport.h
newgrf_airporttiles.cpp
newgrf_airporttiles.h
newgrf_animation_base.h
newgrf_animation_type.h
newgrf_callbacks.h
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_class_func.h
newgrf_class.h
newgrf_commons.cpp
newgrf_commons.h (svn r26071) -Fix: always initialise GRFFileProps 2013-11-23 18:11:22 +00:00
newgrf_config.cpp (svn r26070) -Fix: prevent extremely huge size for data (1+GiB) 2013-11-23 18:11:01 +00:00
newgrf_config.h
newgrf_debug_gui.cpp (svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain. 2013-11-07 18:17:21 +00:00
newgrf_debug.h (svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain. 2013-11-07 18:17:21 +00:00
newgrf_engine.cpp
newgrf_engine.h
newgrf_generic.cpp
newgrf_generic.h
newgrf_gui.cpp (svn r26053) -Fix: possible use-after-free 2013-11-22 21:45:28 +00:00
newgrf_house.cpp (svn r26059) -Fix (r20435): missed one instance causing to compare an array to NULL instead of an array's element 2013-11-23 13:16:05 +00:00
newgrf_house.h
newgrf_industries.cpp (svn r26066) -Fix: possible NULL dereference when resolving industry scope 2013-11-23 18:07:11 +00:00
newgrf_industries.h
newgrf_industrytiles.cpp
newgrf_industrytiles.h
newgrf_object.cpp (svn r25875) -Change: In scenario editor allow to build all objects which were available at any point in the past to support building scenarios with historic items 2013-10-17 21:37:25 +00:00
newgrf_object.h (svn r25877) -Doc: A bit too much c&p in comment 2013-10-17 21:41:59 +00:00
newgrf_properties.h
newgrf_railtype.cpp
newgrf_railtype.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp
newgrf_spritegroup.h
newgrf_station.cpp (svn r26068) -Fix: unneeded NULL check 2013-11-23 18:08:48 +00:00
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h (svn r25956) -Fix [FS#5772]: temporary persistent storage modifications, e.g. command tests or those from GUI, were not properly reset, creating the possibility of desyncs 2013-11-08 22:28:57 +00:00
newgrf_text.cpp (svn r26065) -Fix: possible dereference of NULL for texts from game scripts 2013-11-23 18:06:27 +00:00
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp (svn r26069) -Fix: missing break in NewGRF object handling 2013-11-23 18:10:06 +00:00
newgrf.h
news_func.h
news_gui.cpp
news_gui.h
news_type.h
object_base.h (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 2013-10-12 16:35:50 +00:00
object_cmd.cpp (svn r25938) -Fix [FS#5798] (r25876): Don't mistake a lighthouse for a transmitter and vice versa 2013-11-04 17:59:58 +00:00
object_gui.cpp (svn r25830) -Fix [FS#5742] (r25540): In BuildObjectWindow, ensure the object spec matrix is always initialized. (sbr) 2013-10-12 16:29:42 +00:00
object_map.h (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 2013-10-12 16:35:50 +00:00
object_type.h (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 2013-10-12 16:35:50 +00:00
object.h
openttd.cpp
openttd.h
order_backup.cpp
order_backup.h
order_base.h (svn r25891) -Feature: Use smallstack to allow for multiple next hops when loading and unloading. 2013-10-20 13:47:58 +00:00
order_cmd.cpp (svn r25891) -Feature: Use smallstack to allow for multiple next hops when loading and unloading. 2013-10-20 13:47:58 +00:00
order_func.h
order_gui.cpp (svn r26057) -Fix: a number of possibly uninitialised variables 2013-11-23 13:12:19 +00:00
order_type.h (svn r25735) -Feature: allow implicit orders even if no explicit ones are given. 2013-08-20 20:05:31 +00:00
os_timer.cpp
osk_gui.cpp
pbs.cpp
pbs.h
progress.cpp
progress.h
querystring_gui.h
rail_cmd.cpp (svn r25972) -Fix [FS#5665]: rail laying sounds of others could be heard in multiplayer (adf88) 2013-11-12 21:48:55 +00:00
rail_gui.cpp (svn r25972) -Fix [FS#5665]: rail laying sounds of others could be heard in multiplayer (adf88) 2013-11-12 21:48:55 +00:00
rail_gui.h
rail_map.h
rail_type.h
rail.cpp
rail.h
rev.cpp.in
rev.h
road_cmd.cpp
road_cmd.h
road_func.h
road_gui.cpp (svn r25854) -Change: Display the cost to upgrade a bridge at the end of bridge that was clicked and not the other end, which could be outside of the screen in some cases (cirdan, LordAro) 2013-10-12 22:45:19 +00:00
road_gui.h
road_internal.h
road_map.cpp
road_map.h
road_type.h
road.cpp
roadstop_base.h
roadstop.cpp
roadveh_cmd.cpp
roadveh_gui.cpp
roadveh.h
screenshot.cpp
screenshot.h
sdl.cpp
sdl.h
settings_func.h
settings_gui.cpp (svn r25864) -Fix: Use the actual sprite dimensions for sizing the dropdown arrow of dropdown widgets. 2013-10-13 19:18:30 +00:00
settings_gui.h
settings_internal.h
settings_type.h
settings.cpp
ship_cmd.cpp
ship_gui.cpp
ship.h
signal_func.h
signal_type.h
signal.cpp
signs_base.h
signs_cmd.cpp
signs_func.h
signs_gui.cpp (svn r25918) -Fix: Center the edit sign window like all query windows. (Juanjo) 2013-10-28 10:05:00 +00:00
signs_type.h
signs.cpp
slope_func.h
slope_type.h
smallmap_gui.cpp (svn r26061) -Fix: negative result of ftell wasn't handled correctly in some cases 2013-11-23 13:17:45 +00:00
smallmap_gui.h
sortlist_type.h
sound_func.h
sound_type.h
sound.cpp
sprite.cpp
sprite.h
spritecache.cpp (svn r25821) -Fix-ish: Sprite 0 was considered available, even if no baseset was loaded. 2013-10-06 19:40:40 +00:00
spritecache.h
station_base.h (svn r26057) -Fix: a number of possibly uninitialised variables 2013-11-23 13:12:19 +00:00
station_cmd.cpp (svn r26013) -Revert (r25495) [FS#5684]: Having trains miss a platform that is just being modified is less of a problem than having trains stop twice without moving. 2013-11-16 17:52:00 +00:00
station_func.h
station_gui.cpp (svn r25731) -Fix [FS#5692]: Minor RTL alignment issues. (sbr) 2013-08-18 19:30:25 +00:00
station_gui.h
station_map.h
station_type.h (svn r25890) -Codechange: define a smallstack for station IDs 2013-10-20 13:47:11 +00:00
station.cpp (svn r25890) -Codechange: define a smallstack for station IDs 2013-10-20 13:47:11 +00:00
statusbar_gui.cpp
statusbar_gui.h
stdafx.h
story_base.h
story_gui.cpp (svn r26048) -Fix: use delete instead of free when allocated by new 2013-11-22 21:42:20 +00:00
story_type.h
story.cpp (svn r25761) -Change: Disable story/goal buttons when there is no content to show instead of when there is zero companies 2013-09-13 12:45:25 +00:00
string_base.h
string_func.h
string_type.h
string.cpp (svn r25952) -Fix [FS#5719]: do not skip numbers when skipping spaces and other sorting 'improving' characters 2013-11-08 21:15:20 +00:00
stringfilter_type.h
stringfilter.cpp
strings_func.h
strings_type.h
strings.cpp (svn r26063) -Fix (r26062): a few tabs too much 2013-11-23 13:24:31 +00:00
subsidy_base.h
subsidy_func.h
subsidy_gui.cpp
subsidy_type.h
subsidy.cpp (svn r25882) -Change [FS#5766]: Don't offer subsidies for auto-distributed cargo. 2013-10-19 11:17:29 +00:00
tar_type.h
terraform_cmd.cpp
terraform_gui.cpp
terraform_gui.h
textbuf_gui.h
textbuf_type.h
textbuf.cpp
texteff.cpp
texteff.hpp
textfile_gui.cpp (svn r25925) -Fix: Textfile content was clipped incorrectly and was drawn past the bottom end. (LordAro) 2013-10-28 12:15:44 +00:00
textfile_gui.h (svn r25816) -Add [FS#5748]: Toggle button for wrapping lines in the textfile GUI (LordAro) 2013-10-06 11:29:14 +00:00
textfile_type.h
tgp.cpp (svn r26056) -Fix: a number of possibly uninitialised variables 2013-11-22 21:50:43 +00:00
tgp.h
tile_cmd.h
tile_map.cpp (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) 2013-10-12 22:07:58 +00:00
tile_map.h (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) 2013-10-12 22:07:58 +00:00
tile_type.h
tilearea_type.h
tilearea.cpp
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
timetable_cmd.cpp
timetable_gui.cpp
timetable.h
toolbar_gui.cpp (svn r25867) -Fix [FS#5764]: Shift dates on link graphs when using scenario editor date tool. 2013-10-15 17:32:31 +00:00
toolbar_gui.h
town_cmd.cpp (svn r26051) -Fix: out of bounds access in CmdTownCargoGoal 2013-11-22 21:44:23 +00:00
town_gui.cpp (svn r25922) -Codechange: Rename TOWN_IS_FUNDED to TOWN_IS_GROWING. It is not tied to funding a town. 2013-10-28 10:55:34 +00:00
town_map.h
town_type.h
town.h (svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate. 2013-11-12 17:57:12 +00:00
townname_func.h
townname_type.h
townname.cpp
track_func.h
track_type.h
train_cmd.cpp (svn r26026) -Fix (r25648) [FS#5775-ish]: Invalidate vehicle colour palette again when rearranging consist, reversing, ... 2013-11-17 16:01:50 +00:00
train_gui.cpp
train.h
transparency_gui.cpp
transparency_gui.h
transparency.h
transport_type.h
tree_cmd.cpp
tree_gui.cpp
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp (svn r26072) -Cleanup: mark some unreachable default cases by NOT_REACHED() 2013-11-23 18:13:30 +00:00
tunnelbridge_map.h
tunnelbridge.h
vehicle_base.h (svn r25903) -Codechange: Refactor RefreshNextHopsStats into an own class LinkRefresher. 2013-10-22 18:34:10 +00:00
vehicle_cmd.cpp (svn r25865) -Codechange: Refactor detecting of depot vehicle type of a tile to a new function, GetDepotVehicleType (cirdan, LordAro) 2013-10-13 20:11:05 +00:00
vehicle_func.h
vehicle_gui_base.h
vehicle_gui.cpp (svn r25965) -Fix [FS#5800]: the wrong vehicle would be taken in a shared order vehicle list window when the ID >= 65536, causing assertions triggering later on 2013-11-11 18:58:15 +00:00
vehicle_gui.h
vehicle_type.h
vehicle.cpp (svn r26027) -Change [FS#5669-ish]: [NewGRF] Invalidate vehicle colour palette when leaving a station. 2013-11-17 16:02:39 +00:00
vehiclelist.cpp (svn r25959) -Fix: clang warnings; either because type safety was assumed, or because technically the wrong value was tested 2013-11-09 06:52:08 +00:00
vehiclelist.h
viewport_func.h (svn r25264) -Feature: linkgraph overlay over main viewport (fonsinchen) 2013-05-19 14:49:25 +00:00
viewport_gui.cpp
viewport_type.h
viewport.cpp (svn r25823) -Codechange [FS#5780]: Simplify if-cases in ViewportDrawStrings. (Juanjo) 2013-10-06 20:18:53 +00:00
void_cmd.cpp
void_map.h
water_cmd.cpp (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) 2013-10-12 22:07:58 +00:00
water_map.h
water.h
waypoint_base.h
waypoint_cmd.cpp (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) 2013-10-12 22:07:58 +00:00
waypoint_func.h
waypoint_gui.cpp
waypoint.cpp
widget_type.h (svn r25864) -Fix: Use the actual sprite dimensions for sizing the dropdown arrow of dropdown widgets. 2013-10-13 19:18:30 +00:00
widget.cpp (svn r25864) -Fix: Use the actual sprite dimensions for sizing the dropdown arrow of dropdown widgets. 2013-10-13 19:18:30 +00:00
window_func.h
window_gui.h (svn r25864) -Fix: Use the actual sprite dimensions for sizing the dropdown arrow of dropdown widgets. 2013-10-13 19:18:30 +00:00
window_type.h
window.cpp (svn r25884) -Fix: Resizing the window did not properly resize the viewport window, resulting in the link graph glitching. 2013-10-19 15:28:54 +00:00
zoom_func.h
zoom_type.h