mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
382 lines
12 KiB
C++
382 lines
12 KiB
C++
/* $Id$ */
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#ifndef YAPF_COSTRAIL_HPP
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#define YAPF_COSTRAIL_HPP
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template <class Types>
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class CYapfCostRailT
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: public CYapfCostBase
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, public CostRailSettings
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{
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public:
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typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
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typedef typename Types::TrackFollower TrackFollower;
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typedef typename Types::NodeList::Titem Node; ///< this will be our node type
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typedef typename Node::Key Key; ///< key to hash tables
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typedef typename Node::CachedData CachedData;
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protected:
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int m_max_cost;
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CBlobT<int> m_sig_look_ahead_costs;
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public:
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bool m_stopped_on_first_two_way_signal;
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protected:
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static const int s_max_segment_cost = 10000;
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CYapfCostRailT()
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: m_max_cost(0)
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, m_stopped_on_first_two_way_signal(false)
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{
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// pre-compute look-ahead penalties into array
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int p0 = Yapf().PfGetSettings().rail_look_ahead_signal_p0;
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int p1 = Yapf().PfGetSettings().rail_look_ahead_signal_p1;
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int p2 = Yapf().PfGetSettings().rail_look_ahead_signal_p2;
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int *pen = m_sig_look_ahead_costs.GrowSizeNC(Yapf().PfGetSettings().rail_look_ahead_max_signals);
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for (uint i = 0; i < Yapf().PfGetSettings().rail_look_ahead_max_signals; i++)
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pen[i] = p0 + i * (p1 + i * p2);
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}
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/// to access inherited path finder
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Tpf& Yapf() {return *static_cast<Tpf*>(this);}
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public:
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FORCEINLINE int SlopeCost(TileIndex tile, Trackdir td)
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{
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CPerfStart perf_cost(Yapf().m_perf_slope_cost);
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if (!stSlopeCost(tile, td)) return 0;
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return Yapf().PfGetSettings().rail_slope_penalty;
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}
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FORCEINLINE int CurveCost(Trackdir td1, Trackdir td2)
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{
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int cost = 0;
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if (TrackFollower::Allow90degTurns()
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&& ((TrackdirToTrackdirBits(td2) & (TrackdirBits)TrackdirCrossesTrackdirs(td1)) != 0)) {
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// 90-deg curve penalty
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cost += Yapf().PfGetSettings().rail_curve90_penalty;
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} else if (td2 != NextTrackdir(td1)) {
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// 45-deg curve penalty
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cost += Yapf().PfGetSettings().rail_curve45_penalty;
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}
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return cost;
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}
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/** return one tile cost. If tile is a tunnel entry, it is moved to the end of tunnel */
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FORCEINLINE int OneTileCost(TileIndex& tile, Trackdir trackdir)
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{
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int cost = 0;
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// set base cost
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if (IsDiagonalTrackdir(trackdir)) {
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cost += YAPF_TILE_LENGTH;
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switch (GetTileType(tile)) {
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case MP_STREET:
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/* Increase the cost for level crossings */
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if (IsLevelCrossing(tile))
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cost += Yapf().PfGetSettings().rail_crossing_penalty;
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break;
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case MP_STATION:
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// penalty for passing station tiles
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cost += Yapf().PfGetSettings().rail_station_penalty;
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break;
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default:
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break;
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}
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} else {
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// non-diagonal trackdir
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cost = YAPF_TILE_CORNER_LENGTH;
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}
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return cost;
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}
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int SignalCost(Node& n, TileIndex tile, Trackdir trackdir)
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{
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int cost = 0;
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// if there is one-way signal in the opposite direction, then it is not our way
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CPerfStart perf_cost(Yapf().m_perf_other_cost);
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if (IsTileType(tile, MP_RAILWAY)) {
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bool has_signal_against = HasSignalOnTrackdir(tile, ReverseTrackdir(trackdir));
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bool has_signal_along = HasSignalOnTrackdir(tile, trackdir);
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if (has_signal_against && !has_signal_along) {
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// one-way signal in opposite direction
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n.m_segment->flags_u.flags_s.m_end_of_line = true;
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} else if (has_signal_along) {
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SignalState sig_state = GetSignalStateByTrackdir(tile, trackdir);
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// cache the look-ahead polynomial constant only if we didn't pass more signals than the look-ahead limit is
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int look_ahead_cost = (n.m_num_signals_passed < m_sig_look_ahead_costs.Size()) ? m_sig_look_ahead_costs.Data()[n.m_num_signals_passed] : 0;
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if (sig_state != SIGNAL_STATE_RED) {
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// green signal
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n.flags_u.flags_s.m_last_signal_was_red = false;
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// negative look-ahead red-signal penalties would cause problems later, so use them as positive penalties for green signal
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if (look_ahead_cost < 0) {
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// add its negation to the cost
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cost -= look_ahead_cost;
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}
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} else {
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// we have a red signal in our direction
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// was it first signal which is two-way?
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if (Yapf().TreatFirstRedTwoWaySignalAsEOL() && n.flags_u.flags_s.m_choice_seen && has_signal_against && n.m_num_signals_passed == 0) {
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// yes, the first signal is two-way red signal => DEAD END
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n.m_segment->flags_u.flags_s.m_end_of_line = true;
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Yapf().m_stopped_on_first_two_way_signal = true;
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return -1;
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}
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SignalType sig_type = GetSignalType(tile);
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n.m_last_red_signal_type = sig_type;
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n.flags_u.flags_s.m_last_signal_was_red = true;
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// look-ahead signal penalty
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if (look_ahead_cost > 0) {
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// add the look ahead penalty only if it is positive
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cost += look_ahead_cost;
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}
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// special signal penalties
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if (n.m_num_signals_passed == 0) {
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switch (sig_type) {
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case SIGTYPE_COMBO:
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case SIGTYPE_EXIT: cost += Yapf().PfGetSettings().rail_firstred_exit_penalty; break; // first signal is red pre-signal-exit
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case SIGTYPE_NORMAL:
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case SIGTYPE_ENTRY: cost += Yapf().PfGetSettings().rail_firstred_penalty; break;
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};
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}
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}
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n.m_num_signals_passed++;
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n.m_segment->m_last_signal_tile = tile;
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n.m_segment->m_last_signal_td = trackdir;
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}
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}
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return cost;
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}
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FORCEINLINE int PlatformLengthPenalty(int platform_length)
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{
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int cost = 0;
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const Vehicle* v = Yapf().GetVehicle();
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assert(v != NULL);
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assert(v->type == VEH_Train);
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assert(v->u.rail.cached_total_length != 0);
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int needed_platform_length = (v->u.rail.cached_total_length + TILE_SIZE - 1) / TILE_SIZE;
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if (platform_length > needed_platform_length) {
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// apply penalty for longer platform than needed
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cost += Yapf().PfGetSettings().rail_longer_platform_penalty;
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} else if (needed_platform_length > platform_length) {
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// apply penalty for shorter platform than needed
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cost += Yapf().PfGetSettings().rail_shorter_platform_penalty;
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}
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return cost;
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}
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public:
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FORCEINLINE void SetMaxCost(int max_cost) {m_max_cost = max_cost;}
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/** Called by YAPF to calculate the cost from the origin to the given node.
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* Calculates only the cost of given node, adds it to the parent node cost
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* and stores the result into Node::m_cost member */
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FORCEINLINE bool PfCalcCost(Node& n)
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{
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assert(!n.flags_u.flags_s.m_targed_seen);
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CPerfStart perf_cost(Yapf().m_perf_cost);
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int parent_cost = (n.m_parent != NULL) ? n.m_parent->m_cost : 0;
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int first_tile_cost = 0;
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int segment_cost = 0;
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int extra_cost = 0;
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const Vehicle* v = Yapf().GetVehicle();
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// start at n.m_key.m_tile / n.m_key.m_td and walk to the end of segment
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TileIndex prev_tile = (n.m_parent != NULL) ? n.m_parent->GetLastTile() : INVALID_TILE;
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Trackdir prev_trackdir = (n.m_parent != NULL) ? n.m_parent->GetLastTrackdir() : INVALID_TRACKDIR;
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TileType prev_tile_type = (n.m_parent != NULL) ? GetTileType(n.m_parent->GetLastTile()) : MP_VOID;
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TileIndex tile = n.m_key.m_tile;
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Trackdir trackdir = n.m_key.m_td;
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TileType tile_type = GetTileType(tile);
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RailType rail_type = GetTileRailType(tile, trackdir);
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bool target_seen = Yapf().PfDetectDestination(tile, trackdir);
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while (true) {
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segment_cost += Yapf().OneTileCost(tile, trackdir);
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segment_cost += Yapf().CurveCost(prev_trackdir, trackdir);
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segment_cost += Yapf().SlopeCost(tile, trackdir);
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segment_cost += Yapf().SignalCost(n, tile, trackdir);
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if (n.m_segment->flags_u.flags_s.m_end_of_line) {
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break;
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}
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// finish if we have reached the destination
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if (target_seen) {
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break;
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}
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// finish on first station tile - segment should end here to avoid target skipping
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// when cached segments are used
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if (tile_type == MP_STATION && prev_tile_type != MP_STATION) {
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break;
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}
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// finish also on waypoint - same workaround as for first station tile
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if (tile_type == MP_RAILWAY && IsRailWaypoint(tile)) {
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break;
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}
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// if there are no reachable trackdirs on the next tile, we have end of road
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TrackFollower F(v, &Yapf().m_perf_ts_cost);
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if (!F.Follow(tile, trackdir)) {
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// we can't continue?
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// n.m_segment->flags_u.flags_s.m_end_of_line = true;
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break;
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}
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// if there are more trackdirs available & reachable, we are at the end of segment
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if (KillFirstBit2x64(F.m_new_td_bits) != 0) {
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break;
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}
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Trackdir new_td = (Trackdir)FindFirstBit2x64(F.m_new_td_bits);
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{
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// end segment if train is about to enter simple loop with no junctions
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// so next time it should stop on the next if
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if (segment_cost > s_max_segment_cost && IsTileType(F.m_new_tile, MP_RAILWAY))
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break;
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// stop if train is on simple loop with no junctions
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if (F.m_new_tile == n.m_key.m_tile && new_td == n.m_key.m_td)
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return false;
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}
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// if tail type changes, finish segment (cached segment can't contain more rail types)
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{
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RailType new_rail_type = GetTileRailType(F.m_new_tile, (Trackdir)FindFirstBit2x64(F.m_new_td_bits));
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if (new_rail_type != rail_type) {
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break;
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}
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rail_type = new_rail_type;
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}
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// move to the next tile
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prev_tile = tile;
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prev_trackdir = trackdir;
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prev_tile_type = tile_type;
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tile = F.m_new_tile;
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trackdir = new_td;
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tile_type = GetTileType(tile);
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target_seen = Yapf().PfDetectDestination(tile, trackdir);
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// reversing in depot penalty
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if (tile == prev_tile) {
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segment_cost += Yapf().PfGetSettings().rail_depot_reverse_penalty;
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break;
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}
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// if we skipped some tunnel tiles, add their cost
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segment_cost += YAPF_TILE_LENGTH * F.m_tiles_skipped;
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// add penalty for skipped station tiles
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if (F.m_is_station)
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{
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if (target_seen) {
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// it is our destination station
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uint platform_length = F.m_tiles_skipped + 1;
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segment_cost += PlatformLengthPenalty(platform_length);
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} else {
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// station is not our destination station, apply penalty for skipped platform tiles
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segment_cost += Yapf().PfGetSettings().rail_station_penalty * F.m_tiles_skipped;
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}
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}
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// add min/max speed penalties
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int min_speed = 0;
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int max_speed = F.GetSpeedLimit(&min_speed);
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if (max_speed < v->max_speed)
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segment_cost += YAPF_TILE_LENGTH * (v->max_speed - max_speed) / v->max_speed;
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if (min_speed > v->max_speed)
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segment_cost += YAPF_TILE_LENGTH * (min_speed - v->max_speed);
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// finish if we already exceeded the maximum cost
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if (m_max_cost > 0 && (parent_cost + first_tile_cost + segment_cost) > m_max_cost) {
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return false;
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}
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if (first_tile_cost == 0) {
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// we just have done first tile
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first_tile_cost = segment_cost;
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segment_cost = 0;
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// look if we can reuse existing (cached) segment cost
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if (n.m_segment->m_cost >= 0) {
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// reuse the cached segment cost
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break;
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}
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}
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// segment cost was not filled yes, we have not cached it yet
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n.SetLastTileTrackdir(tile, trackdir);
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} // while (true)
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if (first_tile_cost == 0) {
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// we have just finished first tile
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first_tile_cost = segment_cost;
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segment_cost = 0;
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}
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// do we have cached segment cost?
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if (n.m_segment->m_cost >= 0) {
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// reuse the cached segment cost
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segment_cost = n.m_segment->m_cost;
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} else {
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// save segment cost
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n.m_segment->m_cost = segment_cost;
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// save end of segment back to the node
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n.SetLastTileTrackdir(tile, trackdir);
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}
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// special costs for the case we have reached our target
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if (target_seen) {
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n.flags_u.flags_s.m_targed_seen = true;
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if (n.flags_u.flags_s.m_last_signal_was_red) {
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if (n.m_last_red_signal_type == SIGTYPE_EXIT) {
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// last signal was red pre-signal-exit
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extra_cost += Yapf().PfGetSettings().rail_lastred_exit_penalty;
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} else {
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// last signal was red, but not exit
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extra_cost += Yapf().PfGetSettings().rail_lastred_penalty;
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}
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}
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}
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// total node cost
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n.m_cost = parent_cost + first_tile_cost + segment_cost + extra_cost;
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return !n.m_segment->flags_u.flags_s.m_end_of_line;
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}
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FORCEINLINE bool CanUseGlobalCache(Node& n) const
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{
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return (n.m_parent != NULL)
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&& (n.m_parent->m_num_signals_passed >= m_sig_look_ahead_costs.Size());
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}
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FORCEINLINE void ConnectNodeToCachedData(Node& n, CachedData& ci)
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{
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n.m_segment = &ci;
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if (n.m_segment->m_cost < 0) {
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n.m_segment->m_last_tile = n.m_key.m_tile;
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n.m_segment->m_last_td = n.m_key.m_td;
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}
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}
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};
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#endif /* YAPF_COSTRAIL_HPP */
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