mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-02 09:40:35 +00:00
4a58250cb9
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
29 lines
782 B
C
29 lines
782 B
C
/* $Id$ */
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#ifndef STRING_H
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#define STRING_H
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/*
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* dst: destination buffer
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* src: string to copy/concatenate
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* size: size of the destination buffer
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* usage: ttd_strlcpy(dst, src, lengthof(dst));
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*/
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void ttd_strlcat(char *dst, const char *src, size_t size);
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void ttd_strlcpy(char *dst, const char *src, size_t size);
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/*
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* dst: destination buffer
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* src: string to copy
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* last: pointer to the last element in the dst array
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* if NULL no boundary check is performed
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* returns a pointer to the terminating \0 in the destination buffer
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* usage: strecpy(dst, src, lastof(dst));
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*/
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char* strecat(char* dst, const char* src, const char* last);
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char* strecpy(char* dst, const char* src, const char* last);
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char* CDECL str_fmt(const char* str, ...);
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#endif /* STRING_H */
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