mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-09 19:10:38 +00:00
196 lines
5.0 KiB
C
196 lines
5.0 KiB
C
/* $Id$ */
|
|
|
|
#ifndef NEWGRF_SPRITEGROUP_H
|
|
#define NEWGRF_SPRITEGROUP_H
|
|
|
|
|
|
typedef struct SpriteGroup SpriteGroup;
|
|
|
|
|
|
/* 'Real' sprite groups contain a list of other result or callback sprite
|
|
* groups. */
|
|
typedef struct RealSpriteGroup {
|
|
// Loaded = in motion, loading = not moving
|
|
// Each group contains several spritesets, for various loading stages
|
|
|
|
// XXX: For stations the meaning is different - loaded is for stations
|
|
// with small amount of cargo whilst loading is for stations with a lot
|
|
// of da stuff.
|
|
|
|
byte num_loaded; ///< Number of loaded groups
|
|
byte num_loading; ///< Number of loading groups
|
|
SpriteGroup **loaded; ///< List of loaded groups (can be SpriteIDs or Callback results)
|
|
SpriteGroup **loading; ///< List of loading groups (can be SpriteIDs or Callback results)
|
|
} RealSpriteGroup;
|
|
|
|
/* Shared by deterministic and random groups. */
|
|
typedef enum VarSpriteGroupScopes {
|
|
VSG_SCOPE_SELF,
|
|
// Engine of consists for vehicles, city for stations.
|
|
VSG_SCOPE_PARENT,
|
|
} VarSpriteGroupScope;
|
|
|
|
typedef enum DeterministicSpriteGroupSizes {
|
|
DSG_SIZE_BYTE,
|
|
DSG_SIZE_WORD,
|
|
DSG_SIZE_DWORD,
|
|
} DeterministicSpriteGroupSize;
|
|
|
|
typedef enum DeterministicSpriteGroupAdjustTypes {
|
|
DSGA_TYPE_NONE,
|
|
DSGA_TYPE_DIV,
|
|
DSGA_TYPE_MOD,
|
|
} DeterministicSpriteGroupAdjustType;
|
|
|
|
typedef enum DeterministicSpriteGroupAdjustOperations {
|
|
DSGA_OP_ADD, // a + b
|
|
DSGA_OP_SUB, // a - b
|
|
DSGA_OP_SMIN, // (signed) min(a, b)
|
|
DSGA_OP_SMAX, // (signed) max(a, b)
|
|
DSGA_OP_UMIN, // (unsigned) min(a, b)
|
|
DSGA_OP_UMAX, // (unsigned) max(a, b)
|
|
DSGA_OP_SDIV, // (signed) a / b
|
|
DSGA_OP_SMOD, // (signed) a % b
|
|
DSGA_OP_UDIV, // (unsigned) a / b
|
|
DSGA_OP_UMOD, // (unsigned) a & b
|
|
DSGA_OP_MUL, // a * b
|
|
DSGA_OP_AND, // a & b
|
|
DSGA_OP_OR, // a | b
|
|
DSGA_OP_XOR, // a ^ b
|
|
} DeterministicSpriteGroupAdjustOperation;
|
|
|
|
|
|
typedef struct DeterministicSpriteGroupAdjust {
|
|
DeterministicSpriteGroupAdjustOperation operation;
|
|
DeterministicSpriteGroupAdjustType type;
|
|
byte variable;
|
|
byte parameter; ///< Used for variables between 0x60 and 0x7F inclusive.
|
|
byte shift_num;
|
|
uint32 and_mask;
|
|
uint32 add_val;
|
|
uint32 divmod_val;
|
|
} DeterministicSpriteGroupAdjust;
|
|
|
|
|
|
typedef struct DeterministicSpriteGroupRange {
|
|
SpriteGroup *group;
|
|
uint32 low;
|
|
uint32 high;
|
|
} DeterministicSpriteGroupRange;
|
|
|
|
|
|
typedef struct DeterministicSpriteGroup {
|
|
VarSpriteGroupScope var_scope;
|
|
DeterministicSpriteGroupSize size;
|
|
byte num_adjusts;
|
|
byte num_ranges;
|
|
DeterministicSpriteGroupAdjust *adjusts;
|
|
DeterministicSpriteGroupRange *ranges; // Dynamically allocated
|
|
|
|
// Dynamically allocated, this is the sole owner
|
|
SpriteGroup *default_group;
|
|
} DeterministicSpriteGroup;
|
|
|
|
typedef enum RandomizedSpriteGroupCompareModes {
|
|
RSG_CMP_ANY,
|
|
RSG_CMP_ALL,
|
|
} RandomizedSpriteGroupCompareMode;
|
|
|
|
typedef struct RandomizedSpriteGroup {
|
|
// Take this object:
|
|
VarSpriteGroupScope var_scope;
|
|
|
|
// Check for these triggers:
|
|
RandomizedSpriteGroupCompareMode cmp_mode;
|
|
byte triggers;
|
|
|
|
// Look for this in the per-object randomized bitmask:
|
|
byte lowest_randbit;
|
|
byte num_groups; // must be power of 2
|
|
|
|
// Take the group with appropriate index:
|
|
SpriteGroup **groups;
|
|
} RandomizedSpriteGroup;
|
|
|
|
|
|
/* This contains a callback result. A failed callback has a value of
|
|
* CALLBACK_FAILED */
|
|
typedef struct CallbackResultSpriteGroup {
|
|
uint16 result;
|
|
} CallbackResultSpriteGroup;
|
|
|
|
|
|
/* A result sprite group returns the first SpriteID and the number of
|
|
* sprites in the set */
|
|
typedef struct ResultSpriteGroup {
|
|
SpriteID sprite;
|
|
byte num_sprites;
|
|
} ResultSpriteGroup;
|
|
|
|
/* List of different sprite group types */
|
|
typedef enum SpriteGroupType {
|
|
SGT_INVALID,
|
|
SGT_REAL,
|
|
SGT_DETERMINISTIC,
|
|
SGT_RANDOMIZED,
|
|
SGT_CALLBACK,
|
|
SGT_RESULT,
|
|
} SpriteGroupType;
|
|
|
|
/* Common wrapper for all the different sprite group types */
|
|
struct SpriteGroup {
|
|
SpriteGroupType type;
|
|
|
|
union {
|
|
RealSpriteGroup real;
|
|
DeterministicSpriteGroup determ;
|
|
RandomizedSpriteGroup random;
|
|
CallbackResultSpriteGroup callback;
|
|
ResultSpriteGroup result;
|
|
} g;
|
|
};
|
|
|
|
|
|
SpriteGroup *AllocateSpriteGroup(void);
|
|
void InitializeSpriteGroupPool(void);
|
|
|
|
|
|
typedef struct ResolverObject {
|
|
uint16 callback;
|
|
uint32 callback_param1;
|
|
uint32 callback_param2;
|
|
|
|
byte trigger;
|
|
uint32 last_value;
|
|
uint32 reseed;
|
|
VarSpriteGroupScope scope;
|
|
|
|
bool info_view; ///< Indicates if the item is being drawn in an info window
|
|
|
|
union {
|
|
struct {
|
|
const struct Vehicle *self;
|
|
const struct Vehicle *parent;
|
|
EngineID self_type;
|
|
} vehicle;
|
|
struct {
|
|
TileIndex tile;
|
|
const struct Station *st;
|
|
const struct StationSpec *statspec;
|
|
} station;
|
|
} u;
|
|
|
|
uint32 (*GetRandomBits)(const struct ResolverObject*);
|
|
uint32 (*GetTriggers)(const struct ResolverObject*);
|
|
void (*SetTriggers)(const struct ResolverObject*, int);
|
|
uint32 (*GetVariable)(const struct ResolverObject*, byte, byte, bool*);
|
|
const SpriteGroup *(*ResolveReal)(const struct ResolverObject*, const SpriteGroup*);
|
|
} ResolverObject;
|
|
|
|
|
|
/* Base sprite group resolver */
|
|
const SpriteGroup *Resolve(const SpriteGroup *group, ResolverObject *object);
|
|
|
|
|
|
#endif /* NEWGRF_SPRITEGROUP_H */
|