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OpenTTD-patches/src/saveload
Patric Stout b9ab9e4d05 Codechange: add the ability to save/load a std::vector
std::vector<bool> is not possible, as .. that is a nice special
case in C++.

This new type will be used in next commit.
3 years ago
..
CMakeLists.txt Add: introduce CMake for project management 4 years ago
afterload.cpp Fix 81062163: for (really) old games, station bus/truck station cache was not updated (#9366) 3 years ago
ai_sl.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
airport_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
animated_tile_sl.cpp Change: prefix SL_ARR with the length of the array 3 years ago
autoreplace_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
cargomonitor_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
cargopacket_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
cheat_sl.cpp Codechange: rework CHTS-chunk save/load to be more like the others 3 years ago
company_sl.cpp Change: store length of SL_STRUCTLIST in the savegame 3 years ago
depot_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
economy_sl.cpp Change: prefix SL_ARR with the length of the array 3 years ago
engine_sl.cpp Change: prefix SL_ARR with the length of the array 3 years ago
game_sl.cpp Change: store length of SL_STRUCTLIST in the savegame 3 years ago
gamelog_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
goal_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
group_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
industry_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
labelmaps_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
linkgraph_sl.cpp Change: store length of SL_STRUCTLIST in the savegame 3 years ago
map_sl.cpp Change: prefix SL_ARR with the length of the array 3 years ago
misc_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
newgrf_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
newgrf_sl.h Cleanup: Removed SVN headers 5 years ago
object_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
oldloader.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
oldloader.h Codechange: Don't use cpp_offsetof in the TTO/TTD savegame loader. 4 years ago
oldloader_sl.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
order_sl.cpp Change: prefix SL_ARR with the length of the array 3 years ago
saveload.cpp Codechange: add the ability to save/load a std::vector 3 years ago
saveload.h Codechange: add the ability to save/load a std::vector 3 years ago
saveload_filter.h Cleanup: Removed SVN headers 5 years ago
saveload_internal.h Codechange: remove the special station/vehicle code from SaveLoad 3 years ago
signs_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
station_sl.cpp Change: store length of SL_STRUCTLIST in the savegame 3 years ago
storage_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
story_sl.cpp Codechange: Remove FOR_ALL_CHUNK_HANDLERS 3 years ago
strings_sl.cpp Change: prefix SL_ARR with the length of the array 3 years ago
subsidy_sl.cpp Feature: Configurable subsidy duration 3 years ago
town_sl.cpp Change: store length of SL_STRUCTLIST in the savegame 3 years ago
vehicle_sl.cpp Codechange: remove the special station/vehicle code from SaveLoad 3 years ago
waypoint_sl.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago