mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-04 06:00:15 +00:00
134 lines
5.0 KiB
JavaScript
134 lines
5.0 KiB
JavaScript
Module.arguments.push('-mnull', '-snull', '-vsdl:relative_mode');
|
|
Module['websocket'] = { url: function(host, port, proto) {
|
|
/* openttd.org hosts a WebSocket proxy for the content service. */
|
|
if (host == "content.openttd.org" && port == 3978 && proto == "tcp") {
|
|
return "wss://content.openttd.org/";
|
|
}
|
|
|
|
/* Everything else just tries to make a default WebSocket connection.
|
|
* If you run your own server you can setup your own WebSocket proxy in
|
|
* front of it and let people connect to your server via the proxy. You
|
|
* are best to add another "if" statement as above for this. */
|
|
|
|
if (location.protocol === 'https:') {
|
|
/* Insecure WebSockets do not work over HTTPS, so we force
|
|
* secure ones. */
|
|
return 'wss://';
|
|
} else {
|
|
/* Use the default provided by Emscripten. */
|
|
return null;
|
|
}
|
|
} };
|
|
|
|
Module.preRun.push(function() {
|
|
personal_dir = '/home/web_user/.openttd';
|
|
content_download_dir = personal_dir + '/content_download'
|
|
|
|
/* Because of the "-c" above, all user-data is stored in /user_data. */
|
|
FS.mkdir(personal_dir);
|
|
FS.mount(IDBFS, {}, personal_dir);
|
|
|
|
Module.addRunDependency('syncfs');
|
|
FS.syncfs(true, function (err) {
|
|
/* FS.mkdir() tends to fail if parent folders do not exist. */
|
|
if (!FS.analyzePath(content_download_dir).exists) {
|
|
FS.mkdir(content_download_dir);
|
|
}
|
|
if (!FS.analyzePath(content_download_dir + '/baseset').exists) {
|
|
FS.mkdir(content_download_dir + '/baseset');
|
|
}
|
|
|
|
/* Check if the OpenGFX baseset is already downloaded. */
|
|
if (!FS.analyzePath(content_download_dir + '/baseset/opengfx-0.6.0.tar').exists) {
|
|
window.openttd_downloaded_opengfx = true;
|
|
FS.createPreloadedFile(content_download_dir + '/baseset', 'opengfx-0.6.0.tar', 'https://installer.cdn.openttd.org/emscripten/opengfx-0.6.0.tar', true, true);
|
|
} else {
|
|
/* Fake dependency increase, so the counter is stable. */
|
|
Module.addRunDependency('opengfx');
|
|
Module.removeRunDependency('opengfx');
|
|
}
|
|
|
|
Module.removeRunDependency('syncfs');
|
|
});
|
|
|
|
window.openttd_syncfs_shown_warning = false;
|
|
window.openttd_syncfs = function() {
|
|
/* Copy the virtual FS to the persistent storage. */
|
|
FS.syncfs(false, function (err) { });
|
|
|
|
/* On first time, warn the user about the volatile behaviour of
|
|
* persistent storage. */
|
|
if (!window.openttd_syncfs_shown_warning) {
|
|
window.openttd_syncfs_shown_warning = true;
|
|
Module.onWarningFs();
|
|
}
|
|
}
|
|
|
|
window.openttd_exit = function() {
|
|
Module.onExit();
|
|
}
|
|
|
|
window.openttd_abort = function() {
|
|
Module.onAbort();
|
|
}
|
|
|
|
window.openttd_server_list = function() {
|
|
add_server = Module.cwrap("em_openttd_add_server", null, ["string"]);
|
|
|
|
/* Add servers that support WebSocket here. Examples:
|
|
* add_server("localhost");
|
|
* add_server("localhost:3979");
|
|
* add_server("127.0.0.1:3979");
|
|
* add_server("[::1]:3979");
|
|
*/
|
|
}
|
|
|
|
var leftButtonDown = false;
|
|
document.addEventListener("mousedown", e => {
|
|
if (e.button == 0) {
|
|
leftButtonDown = true;
|
|
}
|
|
});
|
|
document.addEventListener("mouseup", e => {
|
|
if (e.button == 0) {
|
|
leftButtonDown = false;
|
|
}
|
|
});
|
|
window.openttd_open_url = function(url, url_len) {
|
|
const url_string = UTF8ToString(url, url_len);
|
|
function openWindow() {
|
|
document.removeEventListener("mouseup", openWindow);
|
|
window.open(url_string, '_blank');
|
|
}
|
|
/* Trying to open the URL while the mouse is down results in the button getting stuck, so wait for the
|
|
* mouse to be released before opening it. However, when OpenTTD is lagging, the mouse can get released
|
|
* before the button click even registers, so check for that, and open the URL immediately if that's the
|
|
* case. */
|
|
if (leftButtonDown) {
|
|
document.addEventListener("mouseup", openWindow);
|
|
} else {
|
|
openWindow();
|
|
}
|
|
}
|
|
|
|
/* https://github.com/emscripten-core/emscripten/pull/12995 implements this
|
|
* properly. Till that time, we use a polyfill. */
|
|
SOCKFS.websocket_sock_ops.createPeer_ = SOCKFS.websocket_sock_ops.createPeer;
|
|
SOCKFS.websocket_sock_ops.createPeer = function(sock, addr, port)
|
|
{
|
|
let func = Module['websocket']['url'];
|
|
Module['websocket']['url'] = func(addr, port, (sock.type == 2) ? 'udp' : 'tcp');
|
|
let ret = SOCKFS.websocket_sock_ops.createPeer_(sock, addr, port);
|
|
Module['websocket']['url'] = func;
|
|
return ret;
|
|
}
|
|
});
|
|
|
|
Module.postRun.push(function() {
|
|
/* Check if we downloaded OpenGFX; if so, sync the virtual FS back to the
|
|
* IDBFS so OpenGFX is stored persistent. */
|
|
if (window['openttd_downloaded_opengfx']) {
|
|
FS.syncfs(false, function (err) { });
|
|
}
|
|
});
|