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OpenTTD-patches/src/saveload
rubidium 771dcf3b7b (svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments 10 years ago
..
afterload.cpp (svn r26880) -Add: stub settings for limiting bridge and map height 10 years ago
ai_sl.cpp
airport_sl.cpp
animated_tile_sl.cpp
autoreplace_sl.cpp
cargomonitor_sl.cpp
cargopacket_sl.cpp
cheat_sl.cpp
company_sl.cpp
depot_sl.cpp
economy_sl.cpp
engine_sl.cpp (svn r26816) -Fix [FS#6109]: Properly zero-initialise data in _temp_engine. 10 years ago
game_sl.cpp (svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments 10 years ago
gamelog_sl.cpp
goal_sl.cpp
group_sl.cpp
industry_sl.cpp
labelmaps_sl.cpp
linkgraph_sl.cpp
map_sl.cpp (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 10 years ago
misc_sl.cpp
newgrf_sl.cpp
newgrf_sl.h
object_sl.cpp
oldloader.cpp
oldloader.h
oldloader_sl.cpp (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 10 years ago
order_sl.cpp (svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects that had not yet resolved their references caused a crash upon savegame load (only when loading a game from a server, e.g. joining MP) 10 years ago
saveload.cpp (svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments 10 years ago
saveload.h
saveload_filter.h
saveload_internal.h
signs_sl.cpp
station_sl.cpp (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 10 years ago
storage_sl.cpp
story_sl.cpp
strings_sl.cpp
subsidy_sl.cpp
town_sl.cpp
vehicle_sl.cpp (svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111) 10 years ago
waypoint_sl.cpp