..
rivers
(svn r22766) -Add: river graphics for the original base set (andythenorth)
2011-08-20 12:52:45 +00:00
2ccmap.nfo
(svn r21535) -Fix (r11432)[FS#4312]: 2CC recolour sprites were the same for DOS and WIN palette, thus "dark green", "brown", "grey" and "white" were wrong for DOS, and recently for both.
2010-12-18 13:04:05 +00:00
airport_preview.nfo
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
airport_preview.png
(svn r22537) -Change [FS#3494]: replace the half small airport structure on the intercontinental airport with some grass
2011-06-04 14:24:34 +00:00
airports.nfo
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
airports.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
aqueduct.nfo
(svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on work by PaulC
2011-10-02 13:26:33 +00:00
aqueduct.png
(svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on work by PaulC
2011-10-02 13:26:33 +00:00
autorail.nfo
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
autorail.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
canal_locks.png
(svn r23203) -Change: make locks more consistently looking (PaulC)
2011-11-13 12:53:46 +00:00
canals.nfo
(svn r23203) -Change: make locks more consistently looking (PaulC)
2011-11-13 12:53:46 +00:00
canals.png
(svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on work by PaulC
2011-10-02 13:26:33 +00:00
chars.nfo
(svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font
2011-12-17 21:42:11 +00:00
chars.png
(svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font
2011-12-17 21:42:11 +00:00
elrails.nfo
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
elrails.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
fix_graphics.nfo
(svn r22974) -Fix: draw buoy sprite without outline on the map
2011-10-02 20:27:20 +00:00
fix_graphics.png
(svn r22974) -Fix: draw buoy sprite without outline on the map
2011-10-02 20:27:20 +00:00
flags.nfo
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
flags.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
foundations.nfo
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
foundations.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
mono.nfo
(svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font
2011-12-17 21:42:11 +00:00
mono.png
(svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font
2011-12-17 21:42:11 +00:00
oneway.nfo
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
oneway.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
openttd.nfo
(svn r23278) -Add: monospaced sprite font with the same characters as the normal font
2011-11-20 12:04:09 +00:00
openttdgui.nfo
(svn r22986) -Add (r22985): More icons for the vehicle list.
2011-10-03 17:30:05 +00:00
openttdgui.png
(svn r22986) -Add (r22985): More icons for the vehicle list.
2011-10-03 17:30:05 +00:00
roadstops.nfo
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
roadstops.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
shore.nfo
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
shore.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
signals.nfo
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
signals.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
sloped_tracks.nfo
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
sloped_tracks.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
tramtracks.nfo
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
tramtracks.png
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00