mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
c0ab436077
This reduces casts, some magic numbers, and introduces a bit of type-safety.
463 lines
15 KiB
C++
463 lines
15 KiB
C++
/*
|
|
* This file is part of OpenTTD.
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/** @file story.cpp Handling of stories. */
|
|
|
|
#include "stdafx.h"
|
|
#include "story_base.h"
|
|
#include "core/pool_func.hpp"
|
|
#include "command_func.h"
|
|
#include "company_base.h"
|
|
#include "company_func.h"
|
|
#include "string_func.h"
|
|
#include "timer/timer_game_calendar.h"
|
|
#include "tile_map.h"
|
|
#include "goal_type.h"
|
|
#include "goal_base.h"
|
|
#include "window_func.h"
|
|
#include "gui.h"
|
|
#include "vehicle_base.h"
|
|
#include "game/game.hpp"
|
|
#include "script/api/script_story_page.hpp"
|
|
#include "script/api/script_event_types.hpp"
|
|
#include "story_cmd.h"
|
|
|
|
#include "safeguards.h"
|
|
|
|
|
|
uint32_t _story_page_element_next_sort_value;
|
|
uint32_t _story_page_next_sort_value;
|
|
|
|
StoryPageElementPool _story_page_element_pool("StoryPageElement");
|
|
StoryPagePool _story_page_pool("StoryPage");
|
|
INSTANTIATE_POOL_METHODS(StoryPageElement)
|
|
INSTANTIATE_POOL_METHODS(StoryPage)
|
|
|
|
/**
|
|
* This helper for Create/Update PageElement Cmd procedure verifies if the page
|
|
* element parameters are correct for the given page element type.
|
|
* @param page_id The page id of the page which the page element (will) belong to
|
|
* @param type The type of the page element to create/update
|
|
* @param tile The tile parameter of the DoCommand proc
|
|
* @param reference The reference parameter of the DoCommand proc (p2)
|
|
* @param text The text parameter of the DoCommand proc
|
|
* @return true, if and only if the given parameters are valid for the given page element type and page id.
|
|
*/
|
|
static bool VerifyElementContentParameters(StoryPageID page_id, StoryPageElementType type, TileIndex tile, uint32_t reference, const std::string &text)
|
|
{
|
|
StoryPageButtonData button_data{ reference };
|
|
|
|
switch (type) {
|
|
case SPET_TEXT:
|
|
if (text.empty()) return false;
|
|
break;
|
|
case SPET_LOCATION:
|
|
if (text.empty()) return false;
|
|
if (!IsValidTile(tile)) return false;
|
|
break;
|
|
case SPET_GOAL:
|
|
if (!Goal::IsValidID((GoalID)reference)) return false;
|
|
/* Reject company specific goals on global pages */
|
|
if (StoryPage::Get(page_id)->company == INVALID_COMPANY && Goal::Get((GoalID)reference)->company != INVALID_COMPANY) return false;
|
|
break;
|
|
case SPET_BUTTON_PUSH:
|
|
if (!button_data.ValidateColour()) return false;
|
|
return true;
|
|
case SPET_BUTTON_TILE:
|
|
if (!button_data.ValidateColour()) return false;
|
|
if (!button_data.ValidateCursor()) return false;
|
|
return true;
|
|
case SPET_BUTTON_VEHICLE:
|
|
if (!button_data.ValidateColour()) return false;
|
|
if (!button_data.ValidateCursor()) return false;
|
|
if (!button_data.ValidateVehicleType()) return false;
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* This helper for Create/Update PageElement Cmd procedure updates a page
|
|
* element with new content data.
|
|
* @param pe The page element to update
|
|
* @param tile The tile parameter of the DoCommand proc
|
|
* @param reference The reference parameter of the DoCommand proc (p2)
|
|
* @param text The text parameter of the DoCommand proc
|
|
*/
|
|
static void UpdateElement(StoryPageElement &pe, TileIndex tile, uint32_t reference, const std::string &text)
|
|
{
|
|
switch (pe.type) {
|
|
case SPET_TEXT:
|
|
pe.text = text;
|
|
break;
|
|
case SPET_LOCATION:
|
|
pe.text = text;
|
|
pe.referenced_id = tile.base();
|
|
break;
|
|
case SPET_GOAL:
|
|
pe.referenced_id = (GoalID)reference;
|
|
break;
|
|
case SPET_BUTTON_PUSH:
|
|
case SPET_BUTTON_TILE:
|
|
case SPET_BUTTON_VEHICLE:
|
|
pe.text = text;
|
|
pe.referenced_id = reference;
|
|
break;
|
|
default: NOT_REACHED();
|
|
}
|
|
}
|
|
|
|
/** Set the button background colour. */
|
|
void StoryPageButtonData::SetColour(Colours button_colour)
|
|
{
|
|
assert(button_colour < COLOUR_END);
|
|
SB(this->referenced_id, 0, 8, button_colour);
|
|
}
|
|
|
|
void StoryPageButtonData::SetFlags(StoryPageButtonFlags flags)
|
|
{
|
|
SB(this->referenced_id, 24, 8, flags);
|
|
}
|
|
|
|
/** Set the mouse cursor used while waiting for input for the button. */
|
|
void StoryPageButtonData::SetCursor(StoryPageButtonCursor cursor)
|
|
{
|
|
assert(cursor < SPBC_END);
|
|
SB(this->referenced_id, 8, 8, cursor);
|
|
}
|
|
|
|
/** Set the type of vehicles that are accepted by the button */
|
|
void StoryPageButtonData::SetVehicleType(VehicleType vehtype)
|
|
{
|
|
assert(vehtype == VEH_INVALID || vehtype < VEH_COMPANY_END);
|
|
SB(this->referenced_id, 16, 8, vehtype);
|
|
}
|
|
|
|
/** Get the button background colour. */
|
|
Colours StoryPageButtonData::GetColour() const
|
|
{
|
|
Colours colour = static_cast<Colours>(GB(this->referenced_id, 0, 8));
|
|
if (!IsValidColours(colour)) return INVALID_COLOUR;
|
|
return colour;
|
|
}
|
|
|
|
StoryPageButtonFlags StoryPageButtonData::GetFlags() const
|
|
{
|
|
return (StoryPageButtonFlags)GB(this->referenced_id, 24, 8);
|
|
}
|
|
|
|
/** Get the mouse cursor used while waiting for input for the button. */
|
|
StoryPageButtonCursor StoryPageButtonData::GetCursor() const
|
|
{
|
|
StoryPageButtonCursor cursor = (StoryPageButtonCursor)GB(this->referenced_id, 8, 8);
|
|
if (!IsValidStoryPageButtonCursor(cursor)) return INVALID_SPBC;
|
|
return cursor;
|
|
}
|
|
|
|
/** Get the type of vehicles that are accepted by the button */
|
|
VehicleType StoryPageButtonData::GetVehicleType() const
|
|
{
|
|
return (VehicleType)GB(this->referenced_id, 16, 8);
|
|
}
|
|
|
|
/** Verify that the data stored a valid Colour value */
|
|
bool StoryPageButtonData::ValidateColour() const
|
|
{
|
|
return GB(this->referenced_id, 0, 8) < COLOUR_END;
|
|
}
|
|
|
|
bool StoryPageButtonData::ValidateFlags() const
|
|
{
|
|
byte flags = GB(this->referenced_id, 24, 8);
|
|
/* Don't allow float left and right together */
|
|
if ((flags & SPBF_FLOAT_LEFT) && (flags & SPBF_FLOAT_RIGHT)) return false;
|
|
/* Don't allow undefined flags */
|
|
if (flags & ~(SPBF_FLOAT_LEFT | SPBF_FLOAT_RIGHT)) return false;
|
|
return true;
|
|
}
|
|
|
|
/** Verify that the data stores a valid StoryPageButtonCursor value */
|
|
bool StoryPageButtonData::ValidateCursor() const
|
|
{
|
|
return GB(this->referenced_id, 8, 8) < SPBC_END;
|
|
}
|
|
|
|
/** Verity that the data stored a valid VehicleType value */
|
|
bool StoryPageButtonData::ValidateVehicleType() const
|
|
{
|
|
byte vehtype = GB(this->referenced_id, 16, 8);
|
|
return vehtype == VEH_INVALID || vehtype < VEH_COMPANY_END;
|
|
}
|
|
|
|
/**
|
|
* Create a new story page.
|
|
* @param flags type of operation
|
|
* @param company Company for which this story page belongs to.
|
|
* @param text Title of the story page. Null is allowed in which case a generic page title is provided by OpenTTD.
|
|
* @return the cost of this operation or an error
|
|
*/
|
|
std::tuple<CommandCost, StoryPageID> CmdCreateStoryPage(DoCommandFlag flags, CompanyID company, const std::string &text)
|
|
{
|
|
if (!StoryPage::CanAllocateItem()) return { CMD_ERROR, INVALID_STORY_PAGE };
|
|
|
|
if (_current_company != OWNER_DEITY) return { CMD_ERROR, INVALID_STORY_PAGE };
|
|
if (company != INVALID_COMPANY && !Company::IsValidID(company)) return { CMD_ERROR, INVALID_STORY_PAGE };
|
|
|
|
if (flags & DC_EXEC) {
|
|
if (_story_page_pool.items == 0) {
|
|
/* Initialize the next sort value variable. */
|
|
_story_page_next_sort_value = 0;
|
|
}
|
|
|
|
StoryPage *s = new StoryPage();
|
|
s->sort_value = _story_page_next_sort_value;
|
|
s->date = TimerGameCalendar::date;
|
|
s->company = company;
|
|
s->title = text;
|
|
|
|
InvalidateWindowClassesData(WC_STORY_BOOK, -1);
|
|
if (StoryPage::GetNumItems() == 1) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
|
|
|
|
_story_page_next_sort_value++;
|
|
return { CommandCost(), s->index };
|
|
}
|
|
|
|
return { CommandCost(), INVALID_STORY_PAGE };
|
|
}
|
|
|
|
/**
|
|
* Create a new story page element.
|
|
* @param flags type of operation
|
|
* @param tile Tile location if it is a location page element, otherwise unused.
|
|
* @param page_id The page which the element belongs to.
|
|
* @param type Page element type
|
|
* @param reference Id of referenced object
|
|
* @param text Text content in case it is a text or location page element
|
|
* @return the cost of this operation or an error
|
|
*/
|
|
std::tuple<CommandCost, StoryPageElementID> CmdCreateStoryPageElement(DoCommandFlag flags, TileIndex tile, StoryPageID page_id, StoryPageElementType type, uint32_t reference, const std::string &text)
|
|
{
|
|
if (!StoryPageElement::CanAllocateItem()) return { CMD_ERROR, INVALID_STORY_PAGE_ELEMENT };
|
|
|
|
/* Allow at most 128 elements per page. */
|
|
uint16_t element_count = 0;
|
|
for (StoryPageElement *iter : StoryPageElement::Iterate()) {
|
|
if (iter->page == page_id) element_count++;
|
|
}
|
|
if (element_count >= 128) return { CMD_ERROR, INVALID_STORY_PAGE_ELEMENT };
|
|
|
|
if (_current_company != OWNER_DEITY) return { CMD_ERROR, INVALID_STORY_PAGE_ELEMENT };
|
|
if (!StoryPage::IsValidID(page_id)) return { CMD_ERROR, INVALID_STORY_PAGE_ELEMENT };
|
|
if (!VerifyElementContentParameters(page_id, type, tile, reference, text)) return { CMD_ERROR, INVALID_STORY_PAGE_ELEMENT };
|
|
|
|
|
|
if (flags & DC_EXEC) {
|
|
if (_story_page_element_pool.items == 0) {
|
|
/* Initialize the next sort value variable. */
|
|
_story_page_element_next_sort_value = 0;
|
|
}
|
|
|
|
StoryPageElement *pe = new StoryPageElement();
|
|
pe->sort_value = _story_page_element_next_sort_value;
|
|
pe->type = type;
|
|
pe->page = page_id;
|
|
UpdateElement(*pe, tile, reference, text);
|
|
|
|
InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
|
|
|
|
_story_page_element_next_sort_value++;
|
|
return { CommandCost(), pe->index };
|
|
}
|
|
|
|
return { CommandCost(), INVALID_STORY_PAGE_ELEMENT };
|
|
}
|
|
|
|
/**
|
|
* Update a new story page element.
|
|
* @param flags type of operation
|
|
* @param tile Tile location if it is a location page element, otherwise unused.
|
|
* @param page_element_id The page element to update.
|
|
* @param reference Id of referenced object
|
|
* @param text Text content in case it is a text or location page element
|
|
* @return the cost of this operation or an error
|
|
*/
|
|
CommandCost CmdUpdateStoryPageElement(DoCommandFlag flags, TileIndex tile, StoryPageElementID page_element_id, uint32_t reference, const std::string &text)
|
|
{
|
|
if (_current_company != OWNER_DEITY) return CMD_ERROR;
|
|
if (!StoryPageElement::IsValidID(page_element_id)) return CMD_ERROR;
|
|
|
|
StoryPageElement *pe = StoryPageElement::Get(page_element_id);
|
|
StoryPageID page_id = pe->page;
|
|
StoryPageElementType type = pe->type;
|
|
|
|
if (!VerifyElementContentParameters(page_id, type, tile, reference, text)) return CMD_ERROR;
|
|
|
|
if (flags & DC_EXEC) {
|
|
UpdateElement(*pe, tile, reference, text);
|
|
InvalidateWindowClassesData(WC_STORY_BOOK, pe->page);
|
|
}
|
|
|
|
return CommandCost();
|
|
}
|
|
|
|
/**
|
|
* Update title of a story page.
|
|
* @param flags type of operation
|
|
* @param page_id StoryPageID to update.
|
|
* @param text title text of the story page.
|
|
* @return the cost of this operation or an error
|
|
*/
|
|
CommandCost CmdSetStoryPageTitle(DoCommandFlag flags, StoryPageID page_id, const std::string &text)
|
|
{
|
|
if (_current_company != OWNER_DEITY) return CMD_ERROR;
|
|
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
|
|
|
|
if (flags & DC_EXEC) {
|
|
StoryPage *p = StoryPage::Get(page_id);
|
|
p->title = text;
|
|
|
|
InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
|
|
}
|
|
|
|
return CommandCost();
|
|
}
|
|
|
|
/**
|
|
* Update date of a story page.
|
|
* @param flags type of operation
|
|
* @param page_id StoryPageID to update.
|
|
* @param date date
|
|
* @return the cost of this operation or an error
|
|
*/
|
|
CommandCost CmdSetStoryPageDate(DoCommandFlag flags, StoryPageID page_id, TimerGameCalendar::Date date)
|
|
{
|
|
if (_current_company != OWNER_DEITY) return CMD_ERROR;
|
|
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
|
|
|
|
if (flags & DC_EXEC) {
|
|
StoryPage *p = StoryPage::Get(page_id);
|
|
p->date = date;
|
|
|
|
InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
|
|
}
|
|
|
|
return CommandCost();
|
|
}
|
|
|
|
/**
|
|
* Display a story page for all clients that are allowed to
|
|
* view the story page.
|
|
* @param flags type of operation
|
|
* @param page_id StoryPageID to show.
|
|
* @return the cost of this operation or an error
|
|
*/
|
|
CommandCost CmdShowStoryPage(DoCommandFlag flags, StoryPageID page_id)
|
|
{
|
|
if (_current_company != OWNER_DEITY) return CMD_ERROR;
|
|
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
|
|
|
|
if (flags & DC_EXEC) {
|
|
StoryPage *g = StoryPage::Get(page_id);
|
|
if ((g->company != INVALID_COMPANY && g->company == _local_company) || (g->company == INVALID_COMPANY && Company::IsValidID(_local_company))) ShowStoryBook(_local_company, page_id);
|
|
}
|
|
|
|
return CommandCost();
|
|
}
|
|
/**
|
|
* Remove a story page and associated story page elements.
|
|
* @param flags type of operation
|
|
* @param page_id StoryPageID to remove.
|
|
* @return the cost of this operation or an error
|
|
*/
|
|
CommandCost CmdRemoveStoryPage(DoCommandFlag flags, StoryPageID page_id)
|
|
{
|
|
if (_current_company != OWNER_DEITY) return CMD_ERROR;
|
|
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
|
|
|
|
if (flags & DC_EXEC) {
|
|
StoryPage *p = StoryPage::Get(page_id);
|
|
|
|
for (StoryPageElement *pe : StoryPageElement::Iterate()) {
|
|
if (pe->page == p->index) {
|
|
delete pe;
|
|
}
|
|
}
|
|
|
|
delete p;
|
|
|
|
InvalidateWindowClassesData(WC_STORY_BOOK, -1);
|
|
if (StoryPage::GetNumItems() == 0) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
|
|
}
|
|
|
|
return CommandCost();
|
|
}
|
|
|
|
/**
|
|
* Remove a story page element
|
|
* @param flags type of operation
|
|
* @param page_element_id StoryPageElementID to remove.
|
|
* @return the cost of this operation or an error
|
|
*/
|
|
CommandCost CmdRemoveStoryPageElement(DoCommandFlag flags, StoryPageElementID page_element_id)
|
|
{
|
|
if (_current_company != OWNER_DEITY) return CMD_ERROR;
|
|
if (!StoryPageElement::IsValidID(page_element_id)) return CMD_ERROR;
|
|
|
|
if (flags & DC_EXEC) {
|
|
StoryPageElement *pe = StoryPageElement::Get(page_element_id);
|
|
StoryPageID page_id = pe->page;
|
|
|
|
delete pe;
|
|
|
|
InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
|
|
}
|
|
|
|
return CommandCost();
|
|
}
|
|
|
|
/**
|
|
* Clicked/used a button on a story page.
|
|
* @param flags Type of operation.
|
|
* @param tile Tile selected, for tile selection buttons, otherwise unused.
|
|
* @param page_element_id story page element id of button.
|
|
* @param reference ID of selected item for buttons that select an item (e.g. vehicle), otherwise unused.
|
|
* @return The cost of the operation, or an error.
|
|
*/
|
|
CommandCost CmdStoryPageButton(DoCommandFlag flags, TileIndex tile, StoryPageElementID page_element_id, VehicleID reference)
|
|
{
|
|
if (!StoryPageElement::IsValidID(page_element_id)) return CMD_ERROR;
|
|
const StoryPageElement *const pe = StoryPageElement::Get(page_element_id);
|
|
|
|
/* Check the player belongs to the company that owns the page. */
|
|
const StoryPage *const sp = StoryPage::Get(pe->page);
|
|
if (sp->company != INVALID_COMPANY && sp->company != _current_company) return CMD_ERROR;
|
|
|
|
switch (pe->type) {
|
|
case SPET_BUTTON_PUSH:
|
|
/* No validation required */
|
|
if (flags & DC_EXEC) Game::NewEvent(new ScriptEventStoryPageButtonClick(_current_company, pe->page, page_element_id));
|
|
break;
|
|
case SPET_BUTTON_TILE:
|
|
if (!IsValidTile(tile)) return CMD_ERROR;
|
|
if (flags & DC_EXEC) Game::NewEvent(new ScriptEventStoryPageTileSelect(_current_company, pe->page, page_element_id, tile));
|
|
break;
|
|
case SPET_BUTTON_VEHICLE:
|
|
if (!Vehicle::IsValidID(reference)) return CMD_ERROR;
|
|
if (flags & DC_EXEC) Game::NewEvent(new ScriptEventStoryPageVehicleSelect(_current_company, pe->page, page_element_id, reference));
|
|
break;
|
|
default:
|
|
/* Invalid page element type, not a button. */
|
|
return CMD_ERROR;
|
|
}
|
|
|
|
return CommandCost();
|
|
}
|
|
|