mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-10-31 15:20:10 +00:00
c6893388ab
Move depot wait is timetabled flag to xflags
1040 lines
38 KiB
C++
1040 lines
38 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file order_base.h Base class for orders. */
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#ifndef ORDER_BASE_H
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#define ORDER_BASE_H
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#include "order_type.h"
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#include "core/pool_type.hpp"
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#include "core/bitmath_func.hpp"
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#include "cargo_type.h"
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#include "depot_type.h"
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#include "station_type.h"
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#include "vehicle_type.h"
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#include "date_type.h"
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#include "schdispatch.h"
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#include "gfx_type.h"
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#include "sl/saveload_common.h"
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#include <memory>
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#include <vector>
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#include "3rdparty/cpp-btree/btree_map.h"
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typedef Pool<Order, OrderID, 256, 0xFF0000> OrderPool;
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typedef Pool<OrderList, OrderListID, 128, 64000> OrderListPool;
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extern OrderPool _order_pool;
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extern OrderListPool _orderlist_pool;
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extern btree::btree_map<uint32_t, uint32_t> _order_destination_refcount_map;
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extern bool _order_destination_refcount_map_valid;
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inline uint32_t OrderDestinationRefcountMapKey(DestinationID dest, CompanyID cid, OrderType order_type, VehicleType veh_type)
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{
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static_assert(sizeof(dest) == 2);
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static_assert(OT_END <= 16);
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return (((uint32_t) dest) << 16) | (((uint32_t) cid) << 8) | (((uint32_t) order_type) << 4) | ((uint32_t) veh_type);
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}
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template <typename F> void IterateOrderRefcountMapForDestinationID(DestinationID dest, F handler)
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{
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for (auto lb = _order_destination_refcount_map.lower_bound(OrderDestinationRefcountMapKey(dest, (CompanyID) 0, (OrderType) 0, (VehicleType) 0)); lb != _order_destination_refcount_map.end(); ++lb) {
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if (GB(lb->first, 16, 16) != dest) return;
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if (lb->second && !handler((CompanyID) GB(lb->first, 8, 8), (OrderType) GB(lb->first, 4, 4), (VehicleType) GB(lb->first, 0, 4), lb->second)) return;
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}
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}
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void IntialiseOrderDestinationRefcountMap();
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void ClearOrderDestinationRefcountMap();
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/*
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* xflags bits:
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* Bit 0: OT_CONDITIONAL and OT_GOTO_DEPOT: IsWaitTimetabled(): Depot: wait is timetabled, conditional: branch travel time
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* Bit 1: IsWaitFixed(): Wait time fixed
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* Bits 2-3: GetLeaveType(): Order leave type
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* Bit 4: IsTravelFixed(): Travel time fixed
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* Bits 5-7: GetRoadVehTravelDirection(): Road vehicle travel direction
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*/
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/*
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* xdata users:
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* OT_COUNTER: Counter operation value (not counter ID)
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* OCV_SLOT_OCCUPANCY, OCV_VEH_IN_SLOT: Trace restrict slot ID
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* OCV_COUNTER_VALUE: Bits 0-15: Counter comparison value, Bits 16-31: Counter ID
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* OCV_TIMETABLE: Timetable lateness/earliness
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* OCV_TIME_DATE: Time/date
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* OCV_CARGO_WAITING_AMOUNT: Bits 0-15: Cargo quantity comparison value, Bits 16-31: Via station ID + 2
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* OCV_CARGO_LOAD_PERCENTAGE: Cargo percentage comparison value
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* OCV_DISPATCH_SLOT: Bits 0-15: Dispatch schedule ID
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* OCV_PERCENT: Bits 0-7: Jump counter
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*/
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/*
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* xdata2 users:
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* OCV_CARGO_WAITING: Bits 0-15: Station ID to test + 1
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* OCV_CARGO_ACCEPTANCE: Bits 0-15: Station ID to test + 1
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* OCV_FREE_PLATFORMS: Bits 0-15: Station ID to test + 1
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* OCV_CARGO_WAITING_AMOUNT: Bits 0-15: Station ID to test + 1
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*/
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struct OrderExtraInfo {
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uint8_t cargo_type_flags[NUM_CARGO] = {}; ///< Load/unload types for each cargo type.
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uint32_t xdata = 0; ///< Extra arbitrary data
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uint32_t xdata2 = 0; ///< Extra arbitrary data
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uint16_t dispatch_index = 0; ///< Scheduled dispatch index + 1
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uint8_t xflags = 0; ///< Extra flags
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uint8_t colour = 0; ///< Order colour + 1
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};
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namespace upstream_sl {
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SaveLoadTable GetOrderDescription();
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SaveLoadTable GetOrderListDescription();
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class SlVehicleCommon;
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class SlVehicleDisaster;
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}
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/* If you change this, keep in mind that it is saved on 3 places:
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* - Load_ORDR, all the global orders
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* - Vehicle -> current_order
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* - REF_ORDER (all REFs are currently limited to 16 bits!!)
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*/
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struct Order : OrderPool::PoolItem<&_order_pool> {
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private:
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friend SaveLoadTable GetVehicleDescription(VehicleType vt); ///< Saving and loading the current order of vehicles.
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friend void Load_VEHS(); ///< Loading of ancient vehicles.
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friend SaveLoadTable GetOrderDescription(); ///< Saving and loading of orders.
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friend upstream_sl::SaveLoadTable upstream_sl::GetOrderDescription(); ///< Saving and loading of orders.
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friend upstream_sl::SlVehicleCommon;
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friend upstream_sl::SlVehicleDisaster;
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friend void Load_ORDX(); ///< Saving and loading of orders.
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friend void Save_ORDX(); ///< Saving and loading of orders.
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friend void Load_VEOX(); ///< Saving and loading of orders.
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friend void Save_VEOX(); ///< Saving and loading of orders.
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uint16_t flags; ///< Load/unload types, depot order/action types.
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DestinationID dest; ///< The destination of the order.
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std::unique_ptr<OrderExtraInfo> extra; ///< Extra order info
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uint8_t type; ///< The type of order + non-stop flags
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CargoID refit_cargo; ///< Refit CargoID
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uint8_t occupancy; ///< Estimate of vehicle occupancy on departure, for the current order, 0 indicates invalid, 1 - 101 indicate 0 - 100%
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TimetableTicks wait_time; ///< How long in ticks to wait at the destination.
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TimetableTicks travel_time; ///< How long in ticks the journey to this destination should take.
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uint16_t max_speed; ///< How fast the vehicle may go on the way to the destination.
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void AllocExtraInfo();
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void DeAllocExtraInfo();
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inline void CheckExtraInfoAlloced()
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{
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if (!this->extra) this->AllocExtraInfo();
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}
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inline uint8_t GetXFlags() const
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{
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return this->extra != nullptr ? this->extra->xflags : 0;
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}
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inline uint8_t &GetXFlagsRef()
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{
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CheckExtraInfoAlloced();
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return this->extra->xflags;
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}
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public:
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inline uint32_t GetXData() const
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{
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return this->extra != nullptr ? this->extra->xdata : 0;
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}
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inline uint32_t &GetXDataRef()
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{
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CheckExtraInfoAlloced();
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return this->extra->xdata;
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}
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inline uint32_t GetXData2() const
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{
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return this->extra != nullptr ? this->extra->xdata2 : 0;
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}
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inline uint32_t &GetXData2Ref()
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{
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CheckExtraInfoAlloced();
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return this->extra->xdata2;
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}
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inline uint16_t GetRawFlags() const
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{
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return this->flags;
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}
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Order *next; ///< Pointer to next order. If nullptr, end of list
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Order() : flags(0), refit_cargo(CARGO_NO_REFIT), max_speed(UINT16_MAX) {}
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~Order();
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Order(uint64_t packed);
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Order(const Order& other)
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{
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*this = other;
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}
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Order(Order&& other) = default;
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inline Order& operator=(Order const& other)
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{
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AssignOrder(other);
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this->next = other.next;
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this->index = other.index;
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return *this;
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}
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/**
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* Check whether this order is of the given type.
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* @param type the type to check against.
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* @return true if the order matches.
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*/
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inline bool IsType(OrderType type) const { return this->GetType() == type; }
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/**
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* Check whether this order is either of OT_LOADING or OT_LOADING_ADVANCE.
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* @return true if the order matches.
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*/
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inline bool IsAnyLoadingType() const { return this->GetType() == OT_LOADING || this->GetType() == OT_LOADING_ADVANCE; }
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/**
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* Get the type of order of this order.
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* @return the order type.
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*/
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inline OrderType GetType() const { return (OrderType)GB(this->type, 0, 4); }
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void Free();
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void MakeGoToStation(StationID destination);
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void MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderNonStopFlags non_stop_type = ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS, OrderDepotActionFlags action = ODATF_SERVICE_ONLY, CargoID cargo = CARGO_NO_REFIT);
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void MakeGoToWaypoint(StationID destination);
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void MakeLoading(bool ordered);
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void MakeLeaveStation();
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void MakeDummy();
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void MakeConditional(VehicleOrderID order);
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void MakeImplicit(StationID destination);
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void MakeWaiting();
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void MakeLoadingAdvance(StationID destination);
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void MakeReleaseSlot();
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void MakeTryAcquireSlot();
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void MakeChangeCounter();
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void MakeLabel(OrderLabelSubType subtype);
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/**
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* Is this a 'goto' order with a real destination?
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* @return True if the type is either #OT_GOTO_WAYPOINT, #OT_GOTO_DEPOT or #OT_GOTO_STATION.
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*/
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inline bool IsGotoOrder() const
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{
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return IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION);
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}
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/**
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* Is this an order with a BaseStation destination?
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* @return True if the type is either #OT_IMPLICIT, #OT_GOTO_STATION or #OT_GOTO_WAYPOINT.
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*/
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inline bool IsBaseStationOrder() const
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{
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return IsType(OT_IMPLICIT) || IsType(OT_GOTO_STATION) || IsType(OT_GOTO_WAYPOINT);
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}
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/**
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* Gets the destination of this order.
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* @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION) || IsType(OT_SLOT) || IsType(OT_COUNTER) || IsType(OT_LABEL).
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* @return the destination of the order.
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*/
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inline DestinationID GetDestination() const { return this->dest; }
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/**
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* Sets the destination of this order.
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* @param destination the new destination of the order.
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* @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION) || IsType(OT_SLOT) || IsType(OT_COUNTER) || IsType(OT_LABEL).
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*/
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inline void SetDestination(DestinationID destination) { this->dest = destination; }
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/**
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* Is this order a refit order.
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* @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
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* @return true if a refit should happen.
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*/
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inline bool IsRefit() const { return this->refit_cargo < NUM_CARGO || this->refit_cargo == CARGO_AUTO_REFIT; }
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/**
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* Is this order a auto-refit order.
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* @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
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* @return true if a auto-refit should happen.
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*/
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inline bool IsAutoRefit() const { return this->refit_cargo == CARGO_AUTO_REFIT; }
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/**
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* Get the cargo to to refit to.
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* @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
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* @return the cargo type.
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*/
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inline CargoID GetRefitCargo() const { return this->refit_cargo; }
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void SetRefit(CargoID cargo);
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/**
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* Update the jump_counter of this order.
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* @param percent the jump chance in %.
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* @param dry_run whether this is a dry-run, so do not execute side-effects
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* @return whether to jump or not.
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* @pre IsType(OT_CONDITIONAL) && this->GetConditionVariable() == OCV_PERCENT.
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*/
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bool UpdateJumpCounter(uint8_t percent, bool dry_run);
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/** How must the consist be loaded? */
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inline OrderLoadFlags GetLoadType() const
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{
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OrderLoadFlags type = (OrderLoadFlags)GB(this->flags, 4, 3);
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if (type == OLFB_CARGO_TYPE_LOAD_ENCODING) type = OLFB_CARGO_TYPE_LOAD;
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return type;
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}
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/**
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* How must the consist be loaded for this type of cargo?
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* @pre GetLoadType() == OLFB_CARGO_TYPE_LOAD
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* @param cargo_id The cargo type index.
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* @return The load type for this cargo.
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*/
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inline OrderLoadFlags GetCargoLoadTypeRaw(CargoID cargo_id) const
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{
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assert(cargo_id < NUM_CARGO);
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if (!this->extra) return OLF_LOAD_IF_POSSIBLE;
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return (OrderLoadFlags) GB(this->extra->cargo_type_flags[cargo_id], 4, 4);
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}
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/**
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* How must the consist be loaded for this type of cargo?
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* @param cargo_id The cargo type index.
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* @return The load type for this cargo.
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*/
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inline OrderLoadFlags GetCargoLoadType(CargoID cargo_id) const
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{
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assert(cargo_id < NUM_CARGO);
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OrderLoadFlags olf = this->GetLoadType();
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if (olf == OLFB_CARGO_TYPE_LOAD) olf = this->GetCargoLoadTypeRaw(cargo_id);
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return olf;
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}
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/** How must the consist be unloaded? */
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inline OrderUnloadFlags GetUnloadType() const
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{
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OrderUnloadFlags type = (OrderUnloadFlags)GB(this->flags, 0, 3);
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if (type == OUFB_CARGO_TYPE_UNLOAD_ENCODING) type = OUFB_CARGO_TYPE_UNLOAD;
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return type;
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}
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/**
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* How must the consist be unloaded for this type of cargo?
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* @pre GetUnloadType() == OUFB_CARGO_TYPE_UNLOAD
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* @param cargo_id The cargo type index.
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* @return The unload type for this cargo.
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*/
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inline OrderUnloadFlags GetCargoUnloadTypeRaw(CargoID cargo_id) const
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{
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assert(cargo_id < NUM_CARGO);
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if (!this->extra) return OUF_UNLOAD_IF_POSSIBLE;
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return (OrderUnloadFlags) GB(this->extra->cargo_type_flags[cargo_id], 0, 4);
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}
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/**
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* How must the consist be unloaded for this type of cargo?
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* @param cargo_id The cargo type index.
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* @return The unload type for this cargo.
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*/
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inline OrderUnloadFlags GetCargoUnloadType(CargoID cargo_id) const
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{
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assert(cargo_id < NUM_CARGO);
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OrderUnloadFlags ouf = this->GetUnloadType();
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if (ouf == OUFB_CARGO_TYPE_UNLOAD) ouf = this->GetCargoUnloadTypeRaw(cargo_id);
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return ouf;
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}
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template <typename F> CargoTypes FilterLoadUnloadTypeCargoMask(F filter_func, CargoTypes cargo_mask = ALL_CARGOTYPES)
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{
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if ((this->GetLoadType() == OLFB_CARGO_TYPE_LOAD) || (this->GetUnloadType() == OUFB_CARGO_TYPE_UNLOAD)) {
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CargoTypes output_mask = cargo_mask;
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for (CargoID cargo : SetCargoBitIterator(cargo_mask)) {
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if (!filter_func(this, cargo)) ClrBit(output_mask, cargo);
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}
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return output_mask;
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} else {
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return filter_func(this, FindFirstBit(cargo_mask)) ? cargo_mask : 0;
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}
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}
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/** At which stations must we stop? */
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inline OrderNonStopFlags GetNonStopType() const { return (OrderNonStopFlags)GB(this->type, 6, 2); }
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/** Where must we stop at the platform? */
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inline OrderStopLocation GetStopLocation() const { return (OrderStopLocation)GB(this->type, 4, 2); }
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/** What caused us going to the depot? */
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inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 3); }
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/** What are we going to do when in the depot. */
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inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)GB(this->flags, 3, 4); }
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/** Extra depot flags. */
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inline OrderDepotExtraFlags GetDepotExtraFlags() const { return (OrderDepotExtraFlags)GB(this->flags, 8, 8); }
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/** What waypoint flags? */
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inline OrderWaypointFlags GetWaypointFlags() const { return (OrderWaypointFlags)GB(this->flags, 0, 3); }
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/** What variable do we have to compare? */
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inline OrderConditionVariable GetConditionVariable() const { return (OrderConditionVariable)GB(this->dest, 11, 5); }
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/** What is the comparator to use? */
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inline OrderConditionComparator GetConditionComparator() const { return (OrderConditionComparator)GB(this->type, 5, 3); }
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/** Get the order to skip to. */
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inline VehicleOrderID GetConditionSkipToOrder() const { return this->flags; }
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/** Get the value to base the skip on. */
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inline uint16_t GetConditionValue() const { return GB(this->dest, 0, 11); }
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/** Get counter for the 'jump xx% of times' option */
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inline int8_t GetJumpCounter() const { return GB(this->GetXData(), 0, 8); }
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/** Get counter operation */
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inline uint8_t GetCounterOperation() const { return GB(this->flags, 0, 8); }
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/** Set how the consist must be loaded. */
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inline void SetLoadType(OrderLoadFlags load_type)
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{
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if (load_type == OLFB_CARGO_TYPE_LOAD) load_type = OLFB_CARGO_TYPE_LOAD_ENCODING;
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SB(this->flags, 4, 3, load_type);
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}
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/**
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* Set how the consist must be loaded for this type of cargo.
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* @pre GetLoadType() == OLFB_CARGO_TYPE_LOAD
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* @param load_type The load type.
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* @param cargo_id The cargo type index.
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*/
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inline void SetLoadType(OrderLoadFlags load_type, CargoID cargo_id)
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{
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assert(cargo_id < NUM_CARGO);
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this->CheckExtraInfoAlloced();
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SB(this->extra->cargo_type_flags[cargo_id], 4, 4, load_type);
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}
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/** Set how the consist must be unloaded. */
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inline void SetUnloadType(OrderUnloadFlags unload_type)
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{
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if (unload_type == OUFB_CARGO_TYPE_UNLOAD) unload_type = OUFB_CARGO_TYPE_UNLOAD_ENCODING;
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SB(this->flags, 0, 3, unload_type);
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}
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/**
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* Set how the consist must be unloaded for this type of cargo.
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* @pre GetUnloadType() == OUFB_CARGO_TYPE_UNLOAD
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* @param unload_type The unload type.
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* @param cargo_id The cargo type index.
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*/
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inline void SetUnloadType(OrderUnloadFlags unload_type, CargoID cargo_id)
|
|
{
|
|
assert(cargo_id < NUM_CARGO);
|
|
this->CheckExtraInfoAlloced();
|
|
SB(this->extra->cargo_type_flags[cargo_id], 0, 4, unload_type);
|
|
}
|
|
|
|
/** Set whether we must stop at stations or not. */
|
|
inline void SetNonStopType(OrderNonStopFlags non_stop_type) { SB(this->type, 6, 2, non_stop_type); }
|
|
/** Set where we must stop at the platform. */
|
|
inline void SetStopLocation(OrderStopLocation stop_location) { SB(this->type, 4, 2, stop_location); }
|
|
/** Set the cause to go to the depot. */
|
|
inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 3, depot_order_type); }
|
|
/** Set what we are going to do in the depot. */
|
|
inline void SetDepotActionType(OrderDepotActionFlags depot_service_type) { SB(this->flags, 3, 4, depot_service_type); }
|
|
/** Set what we are going to do in the depot. */
|
|
inline void SetDepotExtraFlags(OrderDepotExtraFlags depot_extra_flags) { SB(this->flags, 8, 8, depot_extra_flags); }
|
|
/** Set waypoint flags. */
|
|
inline void SetWaypointFlags(OrderWaypointFlags waypoint_flags) { SB(this->flags, 0, 3, waypoint_flags); }
|
|
/** Set variable we have to compare. */
|
|
inline void SetConditionVariable(OrderConditionVariable condition_variable) { SB(this->dest, 11, 5, condition_variable); }
|
|
/** Set the comparator to use. */
|
|
inline void SetConditionComparator(OrderConditionComparator condition_comparator) { SB(this->type, 5, 3, condition_comparator); }
|
|
/** Get the order to skip to. */
|
|
inline void SetConditionSkipToOrder(VehicleOrderID order_id) { this->flags = order_id; }
|
|
/** Set the value to base the skip on. */
|
|
inline void SetConditionValue(uint16_t value) { SB(this->dest, 0, 11, value); }
|
|
/** Set counter for the 'jump xx% of times' option */
|
|
inline void SetJumpCounter(int8_t jump_counter) { SB(this->GetXDataRef(), 0, 8, jump_counter); }
|
|
/** Set counter operation */
|
|
inline void SetCounterOperation(uint8_t op) { SB(this->flags, 0, 8, op); }
|
|
|
|
/* As conditional orders write their "skip to" order all over the flags, we cannot check the
|
|
* flags to find out if timetabling is enabled. However, as conditional orders are never
|
|
* autofilled we can be sure that any non-zero values for their wait_time and travel_time are
|
|
* explicitly set (but travel_time is actually unused for conditionals). */
|
|
|
|
/* Does this order not have any associated travel or wait times */
|
|
inline bool HasNoTimetableTimes() const { return this->IsType(OT_COUNTER) || this->IsType(OT_SLOT) || this->IsType(OT_LABEL); }
|
|
|
|
/** Does this order have an explicit wait time set? */
|
|
inline bool IsWaitTimetabled() const
|
|
{
|
|
if (this->HasNoTimetableTimes()) return true;
|
|
return (this->IsType(OT_CONDITIONAL) || this->IsType(OT_GOTO_DEPOT)) ? HasBit(this->GetXFlags(), 0) : HasBit(this->flags, 3);
|
|
}
|
|
/** Does this order have an explicit travel time set? */
|
|
inline bool IsTravelTimetabled() const
|
|
{
|
|
if (this->HasNoTimetableTimes()) return true;
|
|
return this->IsType(OT_CONDITIONAL) ? this->travel_time > 0 : HasBit(this->flags, 7);
|
|
}
|
|
|
|
/** Get the time in ticks a vehicle should wait at the destination or 0 if it's not timetabled. */
|
|
inline TimetableTicks GetTimetabledWait() const { return this->IsWaitTimetabled() ? this->wait_time : 0; }
|
|
/** Get the time in ticks a vehicle should take to reach the destination or 0 if it's not timetabled. */
|
|
inline TimetableTicks GetTimetabledTravel() const { return this->IsTravelTimetabled() ? this->travel_time : 0; }
|
|
/** Get the time in ticks a vehicle will probably wait at the destination (timetabled or not). */
|
|
inline TimetableTicks GetWaitTime() const { return this->wait_time; }
|
|
/** Get the time in ticks a vehicle will probably take to reach the destination (timetabled or not). */
|
|
inline TimetableTicks GetTravelTime() const { return this->travel_time; }
|
|
|
|
/**
|
|
* Get the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the
|
|
* destination.
|
|
* @return maximum speed.
|
|
*/
|
|
inline uint16_t GetMaxSpeed() const { return this->max_speed; }
|
|
|
|
/** Set if the wait time is explicitly timetabled (unless the order is conditional). */
|
|
inline void SetWaitTimetabled(bool timetabled)
|
|
{
|
|
if (this->HasNoTimetableTimes()) return;
|
|
if (this->IsType(OT_CONDITIONAL) || this->IsType(OT_GOTO_DEPOT)) {
|
|
if (this->extra == nullptr && !timetabled) return;
|
|
SB(this->GetXFlagsRef(), 0, 1, timetabled ? 1 : 0);
|
|
} else {
|
|
SB(this->flags, 3, 1, timetabled ? 1 : 0);
|
|
}
|
|
}
|
|
|
|
/** Set if the travel time is explicitly timetabled (unless the order is conditional). */
|
|
inline void SetTravelTimetabled(bool timetabled)
|
|
{
|
|
if (!this->IsType(OT_CONDITIONAL) && !this->HasNoTimetableTimes()) SB(this->flags, 7, 1, timetabled ? 1 : 0);
|
|
}
|
|
|
|
/**
|
|
* Set the time in ticks to wait at the destination.
|
|
* @param time Time to set as wait time.
|
|
*/
|
|
inline void SetWaitTime(TimetableTicks time) { this->wait_time = time; }
|
|
|
|
/**
|
|
* Set the time in ticks to take for travelling to the destination.
|
|
* @param time Time to set as travel time.
|
|
*/
|
|
inline void SetTravelTime(TimetableTicks time) { this->travel_time = time; }
|
|
|
|
/**
|
|
* Set the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the
|
|
* destination.
|
|
* @param speed Speed to be set.
|
|
*/
|
|
inline void SetMaxSpeed(uint16_t speed) { this->max_speed = speed; }
|
|
|
|
/** Does this order have a fixed wait time? */
|
|
inline bool IsWaitFixed() const { return HasBit(this->GetXFlags(), 1); }
|
|
|
|
/** Set if the wait time is fixed */
|
|
inline void SetWaitFixed(bool fixed)
|
|
{
|
|
if (fixed != this->IsWaitFixed()) SB(this->GetXFlagsRef(), 1, 1, fixed ? 1 : 0);
|
|
}
|
|
|
|
/** Does this order have a fixed travel time? */
|
|
inline bool IsTravelFixed() const { return HasBit(this->GetXFlags(), 4); }
|
|
|
|
/** Set if the travel time is fixed */
|
|
inline void SetTravelFixed(bool fixed)
|
|
{
|
|
if (!this->IsType(OT_CONDITIONAL) && fixed != IsTravelFixed()) SB(this->GetXFlagsRef(), 4, 1, fixed ? 1 : 0);
|
|
}
|
|
|
|
/** Get the leave type */
|
|
inline OrderLeaveType GetLeaveType() const { return (OrderLeaveType)GB(this->GetXFlags(), 2, 2); }
|
|
|
|
/** Set the leave type */
|
|
inline void SetLeaveType(OrderLeaveType leave_type)
|
|
{
|
|
if (leave_type != this->GetLeaveType()) SB(this->GetXFlagsRef(), 2, 2, leave_type);
|
|
}
|
|
|
|
/** Get the road vehicle travel direction */
|
|
inline DiagDirection GetRoadVehTravelDirection() const { return (DiagDirection)((GB(this->GetXFlags(), 5, 3) - 1) & 0xFF); }
|
|
|
|
/** Set the road vehicle travel direction */
|
|
inline void SetRoadVehTravelDirection(DiagDirection dir)
|
|
{
|
|
if (dir != this->GetRoadVehTravelDirection()) SB(this->GetXFlagsRef(), 5, 3, (dir + 1) & 0x7);
|
|
}
|
|
|
|
/**
|
|
* Get the occupancy value
|
|
* @return occupancy
|
|
*/
|
|
inline uint8_t GetOccupancy() const { return this->occupancy; }
|
|
|
|
/**
|
|
* Set the occupancy value
|
|
* @param occupancy The occupancy to set
|
|
*/
|
|
inline void SetOccupancy(uint8_t occupancy) { this->occupancy = occupancy; }
|
|
|
|
bool UseOccupancyValueForAverage() const;
|
|
|
|
bool ShouldStopAtStation(StationID last_station_visited, StationID station, bool waypoint) const;
|
|
bool ShouldStopAtStation(const Vehicle *v, StationID station, bool waypoint) const;
|
|
bool CanLeaveWithCargo(bool has_cargo, CargoID cargo) const;
|
|
|
|
TileIndex GetLocation(const Vehicle *v, bool airport = false) const;
|
|
|
|
/** Checks if travel_time and wait_time apply to this order and if they are timetabled. */
|
|
inline bool IsCompletelyTimetabled() const
|
|
{
|
|
if (!this->IsTravelTimetabled() && !this->IsType(OT_CONDITIONAL)) return false;
|
|
if (!this->IsWaitTimetabled() && this->IsType(OT_GOTO_STATION) &&
|
|
!(this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
inline int GetDispatchScheduleIndex() const
|
|
{
|
|
return this->extra != nullptr ? (int)this->extra->dispatch_index - 1 : -1;
|
|
}
|
|
|
|
inline void SetDispatchScheduleIndex(int schedule_index)
|
|
{
|
|
if (schedule_index != this->GetDispatchScheduleIndex()) {
|
|
this->CheckExtraInfoAlloced();
|
|
this->extra->dispatch_index = (uint16_t)(schedule_index + 1);
|
|
}
|
|
}
|
|
|
|
inline bool IsScheduledDispatchOrder(bool require_wait_timetabled) const
|
|
{
|
|
return this->extra != nullptr && this->extra->dispatch_index > 0 && (!require_wait_timetabled || this->IsWaitTimetabled());
|
|
}
|
|
|
|
/** Get order colour */
|
|
inline Colours GetColour() const
|
|
{
|
|
uint8_t value = this->extra != nullptr ? this->extra->colour : 0;
|
|
return (Colours)(value - 1);
|
|
}
|
|
|
|
/** Set order colour */
|
|
inline void SetColour(Colours colour)
|
|
{
|
|
if (colour != this->GetColour()) {
|
|
this->CheckExtraInfoAlloced();
|
|
this->extra->colour = ((uint8_t)colour) + 1;
|
|
}
|
|
}
|
|
|
|
inline OrderSlotSubType GetSlotSubType() const
|
|
{
|
|
return (OrderSlotSubType)GB(this->flags, 0, 8);
|
|
}
|
|
|
|
inline OrderLabelSubType GetLabelSubType() const
|
|
{
|
|
return (OrderLabelSubType)GB(this->flags, 0, 8);
|
|
}
|
|
|
|
inline void SetLabelSubType(OrderLabelSubType subtype)
|
|
{
|
|
SB(this->flags, 0, 8, subtype);
|
|
}
|
|
|
|
const char *GetLabelText() const;
|
|
void SetLabelText(const char *text);
|
|
|
|
void AssignOrder(const Order &other);
|
|
bool Equals(const Order &other) const;
|
|
|
|
uint64_t Pack() const;
|
|
uint16_t MapOldOrder() const;
|
|
void ConvertFromOldSavegame();
|
|
};
|
|
|
|
void InsertOrder(Vehicle *v, Order *new_o, VehicleOrderID sel_ord);
|
|
void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord);
|
|
|
|
struct CargoMaskedStationIDStack {
|
|
CargoTypes cargo_mask;
|
|
StationIDStack station;
|
|
|
|
CargoMaskedStationIDStack(CargoTypes cargo_mask, StationIDStack station)
|
|
: cargo_mask(cargo_mask), station(station) {}
|
|
};
|
|
|
|
struct CargoStationIDStackSet {
|
|
private:
|
|
CargoMaskedStationIDStack first;
|
|
std::vector<CargoMaskedStationIDStack> more;
|
|
|
|
public:
|
|
CargoStationIDStackSet()
|
|
: first(ALL_CARGOTYPES, INVALID_STATION) {}
|
|
|
|
const StationIDStack& Get(CargoID cargo) const
|
|
{
|
|
if (HasBit(first.cargo_mask, cargo)) return first.station;
|
|
for (size_t i = 0; i < more.size(); i++) {
|
|
if (HasBit(more[i].cargo_mask, cargo)) return more[i].station;
|
|
}
|
|
NOT_REACHED();
|
|
}
|
|
|
|
void FillNextStoppingStation(const Vehicle *v, const OrderList *o, const Order *first = nullptr, uint hops = 0);
|
|
};
|
|
|
|
template <typename F> CargoTypes FilterCargoMask(F filter_func, CargoTypes cargo_mask = ALL_CARGOTYPES)
|
|
{
|
|
CargoTypes output_mask = cargo_mask;
|
|
for (CargoID cargo : SetCargoBitIterator(cargo_mask)) {
|
|
if (!filter_func(cargo)) ClrBit(output_mask, cargo);
|
|
}
|
|
return output_mask;
|
|
}
|
|
|
|
template <typename T, typename F> T CargoMaskValueFilter(CargoTypes &cargo_mask, F filter_func)
|
|
{
|
|
CargoID first_cargo_id = FindFirstBit(cargo_mask);
|
|
T value = filter_func(first_cargo_id);
|
|
CargoTypes other_cargo_mask = cargo_mask;
|
|
ClrBit(other_cargo_mask, first_cargo_id);
|
|
for (CargoID cargo : SetCargoBitIterator(other_cargo_mask)) {
|
|
if (value != filter_func(cargo)) ClrBit(cargo_mask, cargo);
|
|
}
|
|
return value;
|
|
}
|
|
|
|
struct DispatchSlot {
|
|
uint32_t offset;
|
|
uint16_t flags;
|
|
|
|
bool operator<(const DispatchSlot &other) const
|
|
{
|
|
return this->offset < other.offset;
|
|
}
|
|
|
|
/**
|
|
* Flag bit numbers for scheduled_dispatch_flags
|
|
*/
|
|
enum ScheduledDispatchSlotFlags {
|
|
SDSF_REUSE_SLOT = 0, ///< Allow this slot to be used more than once
|
|
SDSF_FIRST_TAG = 8, ///< First tag flag
|
|
SDSF_LAST_TAG = 11, ///< Last tag flag
|
|
};
|
|
};
|
|
|
|
struct DispatchSchedule {
|
|
private:
|
|
friend SaveLoadTable GetDispatchScheduleDescription(); ///< Saving and loading of dispatch schedules
|
|
|
|
std::vector<DispatchSlot> scheduled_dispatch; ///< Scheduled dispatch slots
|
|
StateTicks scheduled_dispatch_start_tick = -1; ///< Scheduled dispatch start tick
|
|
uint32_t scheduled_dispatch_duration = 0; ///< Scheduled dispatch duration
|
|
int32_t scheduled_dispatch_last_dispatch = INVALID_SCHEDULED_DISPATCH_OFFSET; ///< Last vehicle dispatched offset
|
|
int32_t scheduled_dispatch_max_delay = 0; ///< Maximum allowed delay
|
|
uint8_t scheduled_dispatch_flags = 0; ///< Flags
|
|
|
|
std::string name; ///< Name of dispatch schedule
|
|
|
|
inline void CopyBasicFields(const DispatchSchedule &other)
|
|
{
|
|
this->scheduled_dispatch_duration = other.scheduled_dispatch_duration;
|
|
this->scheduled_dispatch_start_tick = other.scheduled_dispatch_start_tick;
|
|
this->scheduled_dispatch_last_dispatch = other.scheduled_dispatch_last_dispatch;
|
|
this->scheduled_dispatch_max_delay = other.scheduled_dispatch_max_delay;
|
|
this->scheduled_dispatch_flags = other.scheduled_dispatch_flags;
|
|
}
|
|
|
|
/**
|
|
* Flag bit numbers for scheduled_dispatch_flags
|
|
*/
|
|
enum ScheduledDispatchFlags {
|
|
SDF_REUSE_SLOTS = 0, ///< Allow each dispatch slot to be used more than once
|
|
};
|
|
|
|
public:
|
|
/**
|
|
* Get the vector of all scheduled dispatch slot
|
|
* @return first scheduled dispatch
|
|
*/
|
|
inline const std::vector<DispatchSlot> &GetScheduledDispatch() const { return this->scheduled_dispatch; }
|
|
inline std::vector<DispatchSlot> &GetScheduledDispatchMutable() { return this->scheduled_dispatch; }
|
|
|
|
void SetScheduledDispatch(std::vector<DispatchSlot> dispatch_list);
|
|
void AddScheduledDispatch(uint32_t offset);
|
|
void RemoveScheduledDispatch(uint32_t offset);
|
|
void AdjustScheduledDispatch(int32_t adjust);
|
|
void ClearScheduledDispatch() { this->scheduled_dispatch.clear(); }
|
|
bool UpdateScheduledDispatchToDate(StateTicks now);
|
|
void UpdateScheduledDispatch(const Vehicle *v);
|
|
|
|
/**
|
|
* Set the scheduled dispatch duration, in scaled tick
|
|
* @param duration New duration
|
|
*/
|
|
inline void SetScheduledDispatchDuration(uint32_t duration) { this->scheduled_dispatch_duration = duration; }
|
|
|
|
/**
|
|
* Get the scheduled dispatch duration, in scaled tick
|
|
* @return scheduled dispatch duration
|
|
*/
|
|
inline uint32_t GetScheduledDispatchDuration() const { return this->scheduled_dispatch_duration; }
|
|
|
|
/**
|
|
* Set the scheduled dispatch start
|
|
* @param start_ticks New start ticks
|
|
*/
|
|
inline void SetScheduledDispatchStartTick(StateTicks start_tick)
|
|
{
|
|
this->scheduled_dispatch_start_tick = start_tick;
|
|
}
|
|
|
|
/**
|
|
* Get the scheduled dispatch start date, in absolute scaled tick
|
|
* @return scheduled dispatch start date
|
|
*/
|
|
inline StateTicks GetScheduledDispatchStartTick() const { return this->scheduled_dispatch_start_tick; }
|
|
|
|
/**
|
|
* Whether the scheduled dispatch setting is valid
|
|
* @return scheduled dispatch start date fraction
|
|
*/
|
|
inline bool IsScheduledDispatchValid() const { return this->scheduled_dispatch_duration > 0; }
|
|
|
|
/**
|
|
* Set the scheduled dispatch last dispatch offset, in scaled tick
|
|
* @param duration New last dispatch offset
|
|
*/
|
|
inline void SetScheduledDispatchLastDispatch(int32_t offset) { this->scheduled_dispatch_last_dispatch = offset; }
|
|
|
|
/**
|
|
* Get the scheduled dispatch last dispatch offset, in scaled tick
|
|
* @return scheduled dispatch last dispatch
|
|
*/
|
|
inline int32_t GetScheduledDispatchLastDispatch() const { return this->scheduled_dispatch_last_dispatch; }
|
|
|
|
/**
|
|
* Set the scheduled dispatch maximum allowed delay, in scaled tick
|
|
* @param delay New maximum allow delay
|
|
*/
|
|
inline void SetScheduledDispatchDelay(int32_t delay) { this->scheduled_dispatch_max_delay = delay; }
|
|
|
|
/**
|
|
* Get whether to re-use dispatch slots
|
|
* @return whether dispatch slots are re-used
|
|
*/
|
|
inline bool GetScheduledDispatchReuseSlots() const { return HasBit(this->scheduled_dispatch_flags, SDF_REUSE_SLOTS); }
|
|
|
|
/**
|
|
* Set whether to re-use dispatch slots
|
|
* @param delay New maximum allow delay
|
|
*/
|
|
inline void SetScheduledDispatchReuseSlots(bool reuse_slots) { SB(this->scheduled_dispatch_flags, SDF_REUSE_SLOTS, 1, reuse_slots ? 1 : 0); }
|
|
|
|
/**
|
|
* Get the scheduled dispatch maximum alowed delay, in scaled tick
|
|
* @return scheduled dispatch last dispatch
|
|
*/
|
|
inline int32_t GetScheduledDispatchDelay() const { return this->scheduled_dispatch_max_delay; }
|
|
|
|
inline void BorrowSchedule(DispatchSchedule &other)
|
|
{
|
|
this->CopyBasicFields(other);
|
|
this->scheduled_dispatch = std::move(other.scheduled_dispatch);
|
|
}
|
|
|
|
inline void ReturnSchedule(DispatchSchedule &other)
|
|
{
|
|
other.scheduled_dispatch = std::move(this->scheduled_dispatch);
|
|
}
|
|
|
|
inline std::string &ScheduleName() { return this->name; }
|
|
inline const std::string &ScheduleName() const { return this->name; }
|
|
};
|
|
|
|
/**
|
|
* Shared order list linking together the linked list of orders and the list
|
|
* of vehicles sharing this order list.
|
|
*/
|
|
struct OrderList : OrderListPool::PoolItem<&_orderlist_pool> {
|
|
private:
|
|
friend void AfterLoadVehicles(bool part_of_load); ///< For instantiating the shared vehicle chain
|
|
friend SaveLoadTable GetOrderListDescription(); ///< Saving and loading of order lists.
|
|
friend upstream_sl::SaveLoadTable upstream_sl::GetOrderListDescription(); ///< Saving and loading of order lists.
|
|
friend void Ptrs_ORDL(); ///< Saving and loading of order lists.
|
|
|
|
void ReindexOrderList();
|
|
Order *GetOrderAtFromList(int index) const;
|
|
|
|
VehicleOrderID num_manual_orders; ///< NOSAVE: How many manually added orders are there in the list.
|
|
uint num_vehicles; ///< NOSAVE: Number of vehicles that share this order list.
|
|
Order *first; ///< First order of the order list.
|
|
std::vector<Order *> order_index; ///< NOSAVE: Vector index of order list.
|
|
Vehicle *first_shared; ///< NOSAVE: pointer to the first vehicle in the shared order chain.
|
|
|
|
Ticks timetable_duration; ///< NOSAVE: Total timetabled duration of the order list.
|
|
Ticks total_duration; ///< NOSAVE: Total (timetabled or not) duration of the order list.
|
|
|
|
std::vector<DispatchSchedule> dispatch_schedules; ///< Scheduled dispatch schedules
|
|
|
|
public:
|
|
/** Default constructor producing an invalid order list. */
|
|
OrderList(VehicleOrderID num_orders = INVALID_VEH_ORDER_ID)
|
|
: num_manual_orders(0), num_vehicles(0), first(nullptr), first_shared(nullptr),
|
|
timetable_duration(0), total_duration(0) { }
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/**
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* Create an order list with the given order chain for the given vehicle.
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* @param chain pointer to the first order of the order chain
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* @param v any vehicle using this orderlist
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*/
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OrderList(Order *chain, Vehicle *v) { this->Initialize(chain, v); }
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/** Destructor. Invalidates OrderList for re-usage by the pool. */
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~OrderList() {}
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void Initialize(Order *chain, Vehicle *v);
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void RecalculateTimetableDuration();
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/**
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* Get the first order of the order chain.
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* @return the first order of the chain.
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*/
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inline Order *GetFirstOrder() const { return this->first; }
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Order *GetOrderAt(int index) const;
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VehicleOrderID GetIndexOfOrder(const Order *order) const;
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/**
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* Get the last order of the order chain.
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* @return the last order of the chain.
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*/
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inline Order *GetLastOrder() const { return this->GetOrderAt(this->GetNumOrders() - 1); }
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/**
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* Get the order after the given one or the first one, if the given one is the
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* last one.
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* @param curr Order to find the next one for.
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* @return Next order.
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*/
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inline const Order *GetNext(const Order *curr) const { return (curr->next == nullptr) ? this->GetFirstOrder() : curr->next; }
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/**
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* Get number of orders in the order list.
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* @return number of orders in the chain.
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*/
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inline VehicleOrderID GetNumOrders() const { return static_cast<VehicleOrderID>(this->order_index.size()); }
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/**
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* Get number of manually added orders in the order list.
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* @return number of manual orders in the chain.
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*/
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inline VehicleOrderID GetNumManualOrders() const { return this->num_manual_orders; }
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CargoMaskedStationIDStack GetNextStoppingStation(const Vehicle *v, CargoTypes cargo_mask, const Order *first = nullptr, uint hops = 0) const;
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const Order *GetNextDecisionNode(const Order *next, uint hops, CargoTypes &cargo_mask) const;
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void InsertOrderAt(Order *new_order, int index);
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void DeleteOrderAt(int index);
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void MoveOrder(int from, int to);
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/**
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* Is this a shared order list?
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* @return whether this order list is shared among multiple vehicles
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*/
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inline bool IsShared() const { return this->num_vehicles > 1; };
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/**
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* Get the first vehicle of this vehicle chain.
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* @return the first vehicle of the chain.
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*/
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inline Vehicle *GetFirstSharedVehicle() const { return this->first_shared; }
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/**
|
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* Return the number of vehicles that share this orders list
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* @return the count of vehicles that use this shared orders list
|
|
*/
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inline uint GetNumVehicles() const { return this->num_vehicles; }
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/**
|
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* Adds the given vehicle to this shared order list.
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* @note This is supposed to be called after the vehicle has been inserted
|
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* into the shared vehicle chain.
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* @param v vehicle to add to the list
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*/
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inline void AddVehicle([[maybe_unused]] Vehicle *v) { ++this->num_vehicles; }
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void RemoveVehicle(Vehicle *v);
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bool IsCompleteTimetable() const;
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/**
|
|
* Gets the total duration of the vehicles timetable or INVALID_TICKS is the timetable is not complete.
|
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* @return total timetable duration or INVALID_TICKS for incomplete timetables
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*/
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inline Ticks GetTimetableTotalDuration() const { return this->IsCompleteTimetable() ? this->timetable_duration : INVALID_TICKS; }
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|
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/**
|
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* Gets the known duration of the vehicles timetable even if the timetable is not complete.
|
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* @return known timetable duration
|
|
*/
|
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inline Ticks GetTimetableDurationIncomplete() const { return this->timetable_duration; }
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|
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/**
|
|
* Gets the known duration of the vehicles orders, timetabled or not.
|
|
* @return known order duration.
|
|
*/
|
|
inline Ticks GetTotalDuration() const { return this->total_duration; }
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|
|
/**
|
|
* Must be called if an order's timetable is changed to update internal book keeping.
|
|
* @param delta By how many ticks has the timetable duration changed
|
|
*/
|
|
void UpdateTimetableDuration(Ticks delta) { this->timetable_duration += delta; }
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|
|
/**
|
|
* Must be called if an order's timetable is changed to update internal book keeping.
|
|
* @param delta By how many ticks has the total duration changed
|
|
*/
|
|
void UpdateTotalDuration(Ticks delta) { this->total_duration += delta; }
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|
|
void FreeChain(bool keep_orderlist = false);
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|
|
#ifdef WITH_ASSERT
|
|
void DebugCheckSanity() const;
|
|
#endif
|
|
bool CheckOrderListIndexing() const;
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|
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inline std::vector<DispatchSchedule> &GetScheduledDispatchScheduleSet() { return this->dispatch_schedules; }
|
|
inline const std::vector<DispatchSchedule> &GetScheduledDispatchScheduleSet() const { return this->dispatch_schedules; }
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|
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inline uint GetScheduledDispatchScheduleCount() const { return (uint)this->dispatch_schedules.size(); }
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|
|
inline DispatchSchedule &GetDispatchScheduleByIndex(uint index) { return this->dispatch_schedules[index]; }
|
|
inline const DispatchSchedule &GetDispatchScheduleByIndex(uint index) const { return this->dispatch_schedules[index]; }
|
|
};
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|
|
void UpdateOrderUIOnDateChange();
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|
|
#endif /* ORDER_BASE_H */
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