mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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185 lines
5.2 KiB
C
185 lines
5.2 KiB
C
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file road_func.h Functions related to roads. */
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#ifndef ROAD_FUNC_H
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#define ROAD_FUNC_H
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#include "core/bitmath_func.hpp"
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#include "road.h"
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#include "economy_func.h"
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#include "transparency.h"
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#include "settings_type.h"
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/**
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* Whether the given roadtype is valid.
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* @param r the roadtype to check for validness
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* @return true if and only if valid
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*/
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static inline bool IsValidRoadBits(RoadBits r)
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{
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return r < ROAD_END;
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}
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/**
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* Calculate the complement of a RoadBits value
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*
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* Simply flips all bits in the RoadBits value to get the complement
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* of the RoadBits.
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*
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* @param r The given RoadBits value
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* @return the complement
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*/
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static inline RoadBits ComplementRoadBits(RoadBits r)
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{
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assert(IsValidRoadBits(r));
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return (RoadBits)(ROAD_ALL ^ r);
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}
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/**
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* Calculate the mirrored RoadBits
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*
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* Simply move the bits to their new position.
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*
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* @param r The given RoadBits value
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* @return the mirrored
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*/
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static inline RoadBits MirrorRoadBits(RoadBits r)
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{
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assert(IsValidRoadBits(r));
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return (RoadBits)(GB(r, 0, 2) << 2 | GB(r, 2, 2));
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}
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/**
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* Calculate rotated RoadBits
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*
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* Move the Roadbits clockwise until they are in their final position.
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*
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* @param r The given RoadBits value
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* @param rot The given Rotation angle
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* @return the rotated
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*/
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static inline RoadBits RotateRoadBits(RoadBits r, DiagDirDiff rot)
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{
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assert(IsValidRoadBits(r));
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for (; rot > (DiagDirDiff)0; rot--) {
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r = (RoadBits)(GB(r, 0, 1) << 3 | GB(r, 1, 3));
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}
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return r;
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}
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/**
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* Check if we've got a straight road
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*
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* @param r The given RoadBits
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* @return true if we've got a straight road
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*/
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static inline bool IsStraightRoad(RoadBits r)
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{
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assert(IsValidRoadBits(r));
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return (r == ROAD_X || r == ROAD_Y);
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}
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/**
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* Create the road-part which belongs to the given DiagDirection
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*
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* This function returns a RoadBits value which belongs to
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* the given DiagDirection.
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*
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* @param d The DiagDirection
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* @return The result RoadBits which the selected road-part set
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*/
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static inline RoadBits DiagDirToRoadBits(DiagDirection d)
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{
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assert(IsValidDiagDirection(d));
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return (RoadBits)(ROAD_NW << (3 ^ d));
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}
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/**
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* Create the road-part which belongs to the given Axis
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*
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* This function returns a RoadBits value which belongs to
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* the given Axis.
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*
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* @param a The Axis
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* @return The result RoadBits which the selected road-part set
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*/
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static inline RoadBits AxisToRoadBits(Axis a)
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{
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assert(IsValidAxis(a));
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return a == AXIS_X ? ROAD_X : ROAD_Y;
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}
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/**
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* Calculates the maintenance cost of a number of road bits.
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* @param roadtype Road type to get the cost for.
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* @param num Number of road bits.
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* @param total_num Total number of road bits of all road/tram-types.
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* @return Total cost.
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*/
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static inline Money RoadMaintenanceCost(RoadType roadtype, uint32 num, uint32 total_num)
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{
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assert(roadtype < ROADTYPE_END);
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return (_price[PR_INFRASTRUCTURE_ROAD] * GetRoadTypeInfo(roadtype)->maintenance_multiplier * num * (1 + IntSqrt(total_num))) >> 12;
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}
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/**
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* Test if a road type has catenary
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* @param roadtype Road type to test
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*/
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static inline bool HasRoadCatenary(RoadType roadtype)
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{
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assert(roadtype < ROADTYPE_END);
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return HasBit(GetRoadTypeInfo(roadtype)->flags, ROTF_CATENARY);
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}
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/**
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* Test if we should draw road catenary
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* @param roadtype Road type to test
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*/
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static inline bool HasRoadCatenaryDrawn(RoadType roadtype)
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{
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return HasRoadCatenary(roadtype) && !IsInvisibilitySet(TO_CATENARY);
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}
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bool HasRoadTypeAvail(CompanyID company, RoadType roadtype);
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bool ValParamRoadType(RoadType roadtype);
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RoadTypes GetCompanyRoadTypes(CompanyID company, bool introduces = true);
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RoadTypes GetRoadTypes(bool introduces);
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RoadTypes AddDateIntroducedRoadTypes(RoadTypes current, Date date);
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void UpdateLevelCrossing(TileIndex tile, bool sound = true, bool force_close = false);
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bool IsCrossingOccupiedByRoadVehicle(TileIndex t);
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void UpdateRoadCachedOneWayStatesAroundTile(TileIndex tile);
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void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count);
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struct TileInfo;
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void DrawRoadOverlays(const TileInfo *ti, PaletteID pal, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rit, uint road_offset, uint tram_offset);
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inline bool RoadLayoutChangeNotificationEnabled(bool added)
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{
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return _settings_game.pf.reroute_rv_on_layout_change >= (added ? 2 : 1);
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}
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inline void NotifyRoadLayoutChanged()
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{
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_road_layout_change_counter++;
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}
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inline void NotifyRoadLayoutChanged(bool added)
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{
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if (RoadLayoutChangeNotificationEnabled(added)) NotifyRoadLayoutChanged();
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}
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void NotifyRoadLayoutChangedIfTileNonLeaf(TileIndex tile, RoadTramType rtt, RoadBits present_bits);
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void NotifyRoadLayoutChangedIfSimpleTunnelBridgeNonLeaf(TileIndex start, TileIndex end, DiagDirection start_dir, RoadTramType rtt);
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#endif /* ROAD_FUNC_H */
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