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OpenTTD-patches/src/network/core
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
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address.cpp (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers. 16 years ago
address.h (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers. 16 years ago
config.h (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 16 years ago
core.cpp (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
core.h (svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP. 16 years ago
game.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
host.cpp (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
host.h (svn r13988) -Codechange: move the to IP resolving functions to a separate file. 16 years ago
os_abstraction.h (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
packet.cpp (svn r15626) -Fix [FS#2698]: UTF8 string handling could cause buffer overruns. 16 years ago
packet.h (svn r15135) -Fix/Change: allow str_validate (part of receiving strings from the network) to pass newlines instead of replacing them with question marks, but only when asked to do so. 16 years ago
tcp.cpp (svn r15206) -Fix [FS#2567]: memory corruption due to not properly cleanup up the mess when cancelling a download 16 years ago
tcp.h (svn r15206) -Fix [FS#2567]: memory corruption due to not properly cleanup up the mess when cancelling a download 16 years ago
tcp_connect.cpp (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers. 16 years ago
tcp_content.cpp (svn r15206) -Fix [FS#2567]: memory corruption due to not properly cleanup up the mess when cancelling a download 16 years ago
tcp_content.h (svn r15206) -Fix [FS#2567]: memory corruption due to not properly cleanup up the mess when cancelling a download 16 years ago
tcp_game.cpp (svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP. 16 years ago
tcp_game.h (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 16 years ago
udp.cpp (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
udp.h (svn r8857) -Documentation: Added some doxygen @file tags, repaired others (the @file tag MUST be found before any line of code, that includes preprocessor directives). 18 years ago