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OpenTTD-patches/src/video
Patric Stout f183ded9fe Add: settings to limit your fast-forward game speed
By default this setting is set to 2500% normal game speed.

(cherry picked from commit c3dc27e37e)

# Conflicts:
#	src/gfx.cpp
#	src/gfx_func.h
#	src/settings_type.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/video_driver.cpp
#	src/video/win32_v.cpp
3 years ago
..
cocoa Add: settings to limit your fast-forward game speed 3 years ago
CMakeLists.txt Codechange: deduplicate tick-handlers of all video drivers 3 years ago
allegro_v.cpp Add: settings to limit your fast-forward game speed 3 years ago
allegro_v.h Codechange: be consistent in what CheckPaletteAnim() does and when it is called 3 years ago
dedicated_v.cpp Add: settings to limit your fast-forward game speed 3 years ago
dedicated_v.h Codechange: Use std::string in the driver and blitter selection code. 4 years ago
null_v.cpp Merge branch 'master' into jgrpp 3 years ago
null_v.h Merge branch 'master' into jgrpp 4 years ago
sdl2_v.cpp Add: settings to limit your fast-forward game speed 3 years ago
sdl2_v.h Fix ec1dd0bf: missing override causing compiler warnings (#8708) 3 years ago
sdl_v.cpp Add: settings to limit your fast-forward game speed 3 years ago
sdl_v.h Codechange: be consistent in what CheckPaletteAnim() does and when it is called 3 years ago
video_driver.cpp Add: settings to limit your fast-forward game speed 3 years ago
video_driver.hpp Add: settings to limit your fast-forward game speed 3 years ago
win32_v.cpp Add: settings to limit your fast-forward game speed 3 years ago
win32_v.h Codechange: [Win32] Move common initialization and finalization to the video driver base class. 3 years ago