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86 lines
3.6 KiB
Plaintext
86 lines
3.6 KiB
Plaintext
;
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; Example file for the OpenTTD Base Graphics replacement sets.
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; This file consists of basically two different parts:
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; * metadata
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; * information about the files
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;
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; Metadata contains information about the name, version and palette
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; of the graphics set.
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;
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; == Getting started ==
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; - you can't add comments after values
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; - you have to fill the MD5 checksum for each file
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; - you may not miss any of the metadata or files items
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; - `openttd -h` lists all graphics replacements sets it found to be correct
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; - `openttd -d grf=1` shows warnings/errors when parsing an .obg file
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; - `openttd -I <name>` starts OpenTTD with the given set (case sensitive)
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; - adding `graphicsset = <name>` to the misc section of openttd.cfg makes
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; OpenTTD start with that graphics set by default
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; - there is a command line tool for all platforms called md5sum that can
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; create the MD5 checksum you need.
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; - all files specified in this file are search relatively to the path where
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; this file is found, i.e. if the graphics files are in a subdir you have
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; to add that subdir to the names in this file to! It will NOT search for
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; a file named like specified in here.
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[metadata]
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; the name of the pack, preferably less than 16 characters
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name = example
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; the short name (4 characters), used to identify this set
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shortname = XMPL
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; the version of this graphics set (read as single integer)
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version = 0
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; a fairly short description of the set
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; By adding '.<iso code>' you can translate the description.
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; Note that OpenTTD first tries the full ISO code, then the first
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; two characters and then uses the fallback (no '.<iso code>').
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; The ISO code matching is case sensitive!
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; So en_US will be used for en_GB if no en_GB translation is added.
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; As a result the below example has 'howdie' for en_US and en_GB but
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; 'foo' for all other languages.
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description = foo
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description.en_US = howdie
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; palette used by the set; either DOS or Windows
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palette = DOS
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; preferred blitter, optional; either 8bpp (default) or 32bpp.
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blitter = 8bpp
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; The files section lists the files that replace sprites.
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; The file names are case sensitive.
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[files]
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; GRF file with the base sprites
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base = TRG1.GRF
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; GRF file with logos, original terrain generator sprites
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logos = TRGI.GRF
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; GRF file with extra arctic sprites
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arctic = TRGC.GRF
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; GRF file with extra tropical sprites
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tropical = TRGH.GRF
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; GRF file with extra toyland sprites
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toyland = TRGT.GRF
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; NewGRF file using Actions 5, 7, 9 and A to replace sprites
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; Must use a GRF ID starting with FF so it cannot be selected from
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; the in-game NewGRF list and (thus) be loaded twice.
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extra = OPENTTDD.GRF
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; The md5s section lists the MD5 checksum for the files that replace them.
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; Note that the list of files is case sensitive. Each GRF listed in the
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; files section must be listed here with it's MD5 checksum, otherwise you
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; will get a lot of warnings when starting OpenTTD.
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[md5s]
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TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
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TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
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TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
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TRGC.GRF = ed446637e034104c5559b32c18afe78d
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TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
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OPENTTDD.GRF = f829f62c137d6d7c6e272c481b796dd5
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; The origin section provides the possibility to put and extra line into
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; the warning that a file is missing/corrupt. This can be used to tell
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; them where to find it. It works on the filename specified in the
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; files section and if that is not found it will fall back to the default
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; as shown below here.
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[origin]
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default = You can find it on your Transport Tycoon Deluxe CD-ROM.
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OPENTTDD.GRF = This file was part of your installation.
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