mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
999 lines
34 KiB
C++
999 lines
34 KiB
C++
/* $Id$ */
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/** @file industry_gui.cpp GUIs related to industries. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "debug.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "textbuf_gui.h"
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#include "command_func.h"
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#include "viewport_func.h"
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#include "gfx_func.h"
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#include "industry.h"
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#include "town.h"
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#include "variables.h"
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#include "cheat_type.h"
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#include "newgrf.h"
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#include "newgrf_industries.h"
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#include "newgrf_text.h"
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#include "strings_func.h"
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#include "map_func.h"
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#include "company_func.h"
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#include "tilehighlight_func.h"
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#include "string_func.h"
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#include "sortlist_type.h"
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#include "widgets/dropdown_func.h"
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#include "company_base.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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bool _ignore_restrictions;
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enum CargoSuffixType {
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CST_FUND,
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CST_VIEW,
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CST_DIR,
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};
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/**
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* Gets the string to display after the cargo name (using callback 37)
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* @param cargo the cargo for which the suffix is requested
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* - 00 - first accepted cargo type
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* - 01 - second accepted cargo type
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* - 02 - third accepted cargo type
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* - 03 - first produced cargo type
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* - 04 - second produced cargo type
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* @param cst the cargo suffix type (for which window is it requested)
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* @param ind the industry (NULL if in fund window)
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* @param ind_type the industry type
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* @param indspec the industry spec
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* @return the string to display
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*/
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static StringID GetCargoSuffix(uint cargo, CargoSuffixType cst, Industry *ind, IndustryType ind_type, const IndustrySpec *indspec)
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{
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if (HasBit(indspec->callback_flags, CBM_IND_CARGO_SUFFIX)) {
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uint16 callback = GetIndustryCallback(CBID_INDUSTRY_CARGO_SUFFIX, 0, (cst << 8) | cargo, ind, ind_type, (cst != CST_FUND) ? ind->xy : INVALID_TILE);
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if (GB(callback, 0, 8) != 0xFF) return GetGRFStringID(indspec->grf_prop.grffile->grfid, 0xD000 + callback);
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}
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return STR_EMPTY;
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}
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/** Names of the widgets of the dynamic place industries gui */
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enum DynamicPlaceIndustriesWidgets {
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DPIW_CLOSEBOX = 0,
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DPIW_CAPTION,
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DPIW_MATRIX_WIDGET,
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DPIW_SCROLLBAR,
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DPIW_INFOPANEL,
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DPIW_FUND_WIDGET,
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DPIW_RESIZE_WIDGET,
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};
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/** Widget definition of the dynamic place industries gui */
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static const Widget _build_industry_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // DPIW_CLOSEBOX
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{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_DARK_GREEN, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS}, // DPIW_CAPTION
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{ WWT_MATRIX, RESIZE_RB, COLOUR_DARK_GREEN, 0, 157, 14, 118, 0x801, STR_INDUSTRY_SELECTION_HINT}, // DPIW_MATRIX_WIDGET
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{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_DARK_GREEN, 158, 169, 14, 118, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // DPIW_SCROLLBAR
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{ WWT_PANEL, RESIZE_RTB, COLOUR_DARK_GREEN, 0, 169, 119, 199, 0x0, STR_NULL}, // DPIW_INFOPANEL
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{ WWT_TEXTBTN, RESIZE_RTB, COLOUR_DARK_GREEN, 0, 157, 200, 211, STR_FUND_NEW_INDUSTRY, STR_NULL}, // DPIW_FUND_WIDGET
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{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_DARK_GREEN, 158, 169, 200, 211, 0x0, STR_RESIZE_BUTTON}, // DPIW_RESIZE_WIDGET
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{ WIDGETS_END},
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};
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/** Window definition of the dynamic place industries gui */
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static const WindowDesc _build_industry_desc = {
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WDP_AUTO, WDP_AUTO, 170, 212, 170, 212,
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WC_BUILD_INDUSTRY, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE | WDF_CONSTRUCTION,
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_build_industry_widgets,
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};
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class BuildIndustryWindow : public Window {
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int selected_index; ///< index of the element in the matrix
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IndustryType selected_type; ///< industry corresponding to the above index
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uint16 callback_timer; ///< timer counter for callback eventual verification
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bool timer_enabled; ///< timer can be used
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uint16 count; ///< How many industries are loaded
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IndustryType index[NUM_INDUSTRYTYPES + 1]; ///< Type of industry, in the order it was loaded
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StringID text[NUM_INDUSTRYTYPES + 1]; ///< Text coming from CBM_IND_FUND_MORE_TEXT (if ever)
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bool enabled[NUM_INDUSTRYTYPES + 1]; ///< availability state, coming from CBID_INDUSTRY_AVAILABLE (if ever)
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void SetupArrays()
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{
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IndustryType ind;
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const IndustrySpec *indsp;
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this->count = 0;
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for (uint i = 0; i < lengthof(this->index); i++) {
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this->index[i] = INVALID_INDUSTRYTYPE;
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this->text[i] = STR_NULL;
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this->enabled[i] = false;
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}
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if (_game_mode == GM_EDITOR) { // give room for the Many Random "button"
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this->index[this->count] = INVALID_INDUSTRYTYPE;
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this->count++;
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this->timer_enabled = false;
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}
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/* Fill the arrays with industries.
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* The tests performed after the enabled allow to load the industries
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* In the same way they are inserted by grf (if any)
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*/
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for (ind = 0; ind < NUM_INDUSTRYTYPES; ind++) {
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indsp = GetIndustrySpec(ind);
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if (indsp->enabled){
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/* Rule is that editor mode loads all industries.
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* In game mode, all non raw industries are loaded too
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* and raw ones are loaded only when setting allows it */
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if (_game_mode != GM_EDITOR && indsp->IsRawIndustry() && _settings_game.construction.raw_industry_construction == 0) {
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/* Unselect if the industry is no longer in the list */
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if (this->selected_type == ind) this->selected_index = -1;
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continue;
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}
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this->index[this->count] = ind;
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this->enabled[this->count] = (_game_mode == GM_EDITOR) || CheckIfCallBackAllowsAvailability(ind, IACT_USERCREATION);
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/* Keep the selection to the correct line */
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if (this->selected_type == ind) this->selected_index = this->count;
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this->count++;
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}
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}
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/* first indutry type is selected if the current selection is invalid.
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* I'll be damned if there are none available ;) */
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if (this->selected_index == -1) {
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this->selected_index = 0;
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this->selected_type = this->index[0];
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}
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}
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public:
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BuildIndustryWindow() : Window(&_build_industry_desc)
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{
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/* Shorten the window to the equivalant of the additionnal purchase
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* info coming from the callback. SO it will only be available to its full
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* height when newindistries are loaded */
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if (!_loaded_newgrf_features.has_newindustries) {
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this->widget[DPIW_INFOPANEL].bottom -= 44;
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this->widget[DPIW_FUND_WIDGET].bottom -= 44;
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this->widget[DPIW_FUND_WIDGET].top -= 44;
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this->widget[DPIW_RESIZE_WIDGET].bottom -= 44;
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this->widget[DPIW_RESIZE_WIDGET].top -= 44;
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this->resize.height = this->height -= 44;
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}
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this->timer_enabled = _loaded_newgrf_features.has_newindustries;
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this->vscroll.cap = 8; // rows in grid, same in scroller
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this->resize.step_height = 13;
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this->selected_index = -1;
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this->selected_type = INVALID_INDUSTRYTYPE;
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/* Initialize arrays */
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this->SetupArrays();
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this->callback_timer = DAY_TICKS;
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this->FindWindowPlacementAndResize(&_build_industry_desc);
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}
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virtual void OnPaint()
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{
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const IndustrySpec *indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type);
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int x_str = this->widget[DPIW_INFOPANEL].left + 3;
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int y_str = this->widget[DPIW_INFOPANEL].top + 3;
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const Widget *wi = &this->widget[DPIW_INFOPANEL];
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int max_width = wi->right - wi->left - 4;
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/* Raw industries might be prospected. Show this fact by changing the string
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* In Editor, you just build, while ingame, or you fund or you prospect */
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if (_game_mode == GM_EDITOR) {
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/* We've chosen many random industries but no industries have been specified */
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if (indsp == NULL) this->enabled[this->selected_index] = _settings_game.difficulty.number_industries != 0;
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this->widget[DPIW_FUND_WIDGET].data = STR_BUILD_NEW_INDUSTRY;
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} else {
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this->widget[DPIW_FUND_WIDGET].data = (_settings_game.construction.raw_industry_construction == 2 && indsp->IsRawIndustry()) ? STR_PROSPECT_NEW_INDUSTRY : STR_FUND_NEW_INDUSTRY;
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}
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this->SetWidgetDisabledState(DPIW_FUND_WIDGET, !this->enabled[this->selected_index]);
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SetVScrollCount(this, this->count);
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this->DrawWidgets();
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/* and now with the matrix painting */
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for (byte i = 0; i < this->vscroll.cap && ((i + this->vscroll.pos) < this->count); i++) {
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int offset = i * 13;
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int x = 3;
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int y = 16;
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bool selected = this->selected_index == i + this->vscroll.pos;
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if (this->index[i + this->vscroll.pos] == INVALID_INDUSTRYTYPE) {
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DrawStringTruncated(20, y + offset, STR_MANY_RANDOM_INDUSTRIES, selected ? TC_WHITE : TC_ORANGE, max_width - 25);
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continue;
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}
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const IndustrySpec *indsp = GetIndustrySpec(this->index[i + this->vscroll.pos]);
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/* Draw the name of the industry in white is selected, otherwise, in orange */
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DrawStringTruncated(20, y + offset, indsp->name, selected ? TC_WHITE : TC_ORANGE, max_width - 25);
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GfxFillRect(x, y + 1 + offset, x + 10, y + 7 + offset, selected ? 15 : 0);
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GfxFillRect(x + 1, y + 2 + offset, x + 9, y + 6 + offset, indsp->map_colour);
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}
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if (this->selected_type == INVALID_INDUSTRYTYPE) {
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DrawStringMultiLine(x_str, y_str, STR_RANDOM_INDUSTRIES_TIP, max_width, wi->bottom - wi->top - 40);
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return;
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}
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if (_game_mode != GM_EDITOR) {
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SetDParam(0, indsp->GetConstructionCost());
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DrawStringTruncated(x_str, y_str, STR_482F_COST, TC_FROMSTRING, max_width);
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y_str += 11;
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}
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/* Draw the accepted cargos, if any. Otherwhise, will print "Nothing" */
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StringID str = STR_4827_REQUIRES;
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byte p = 0;
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SetDParam(0, STR_00D0_NOTHING);
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SetDParam(1, STR_EMPTY);
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for (byte j = 0; j < lengthof(indsp->accepts_cargo); j++) {
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if (indsp->accepts_cargo[j] == CT_INVALID) continue;
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if (p > 0) str++;
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SetDParam(p++, GetCargo(indsp->accepts_cargo[j])->name);
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SetDParam(p++, GetCargoSuffix(j, CST_FUND, NULL, this->selected_type, indsp));
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}
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DrawStringTruncated(x_str, y_str, str, TC_FROMSTRING, max_width);
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y_str += 11;
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/* Draw the produced cargos, if any. Otherwhise, will print "Nothing" */
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str = STR_4827_PRODUCES;
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p = 0;
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SetDParam(0, STR_00D0_NOTHING);
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SetDParam(1, STR_EMPTY);
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for (byte j = 0; j < lengthof(indsp->produced_cargo); j++) {
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if (indsp->produced_cargo[j] == CT_INVALID) continue;
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if (p > 0) str++;
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SetDParam(p++, GetCargo(indsp->produced_cargo[j])->name);
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SetDParam(p++, GetCargoSuffix(j + 3, CST_FUND, NULL, this->selected_type, indsp));
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}
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DrawStringTruncated(x_str, y_str, str, TC_FROMSTRING, max_width);
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y_str += 11;
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/* Get the additional purchase info text, if it has not already been */
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if (this->text[this->selected_index] == STR_NULL) { // Have i been called already?
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if (HasBit(indsp->callback_flags, CBM_IND_FUND_MORE_TEXT)) { // No. Can it be called?
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uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_FUND_MORE_TEXT, 0, 0, NULL, this->selected_type, INVALID_TILE);
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if (callback_res != CALLBACK_FAILED) { // Did it failed?
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StringID newtxt = GetGRFStringID(indsp->grf_prop.grffile->grfid, 0xD000 + callback_res); // No. here's the new string
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this->text[this->selected_index] = newtxt; // Store it for further usage
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}
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}
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}
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/* Draw the Additional purchase text, provided by newgrf callback, if any.
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* Otherwhise, will print Nothing */
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str = this->text[this->selected_index];
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if (str != STR_NULL && str != STR_UNDEFINED) {
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SetDParam(0, str);
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DrawStringMultiLine(x_str, y_str, STR_JUST_STRING, max_width, wi->bottom - wi->top - 40);
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}
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}
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virtual void OnDoubleClick(Point pt, int widget)
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{
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if (widget != DPIW_MATRIX_WIDGET) return;
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this->OnClick(pt, DPIW_FUND_WIDGET);
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}
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virtual void OnClick(Point pt, int widget)
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{
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switch (widget) {
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case DPIW_MATRIX_WIDGET: {
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const IndustrySpec *indsp;
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int y = (pt.y - this->widget[DPIW_MATRIX_WIDGET].top) / 13 + this->vscroll.pos ;
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if (y >= 0 && y < count) { // Is it within the boundaries of available data?
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this->selected_index = y;
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this->selected_type = this->index[y];
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indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type);
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this->SetDirty();
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if ((_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indsp != NULL && indsp->IsRawIndustry()) ||
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this->selected_type == INVALID_INDUSTRYTYPE) {
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/* Reset the button state if going to prospecting or "build many industries" */
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this->RaiseButtons();
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ResetObjectToPlace();
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}
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}
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} break;
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case DPIW_FUND_WIDGET: {
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if (this->selected_type == INVALID_INDUSTRYTYPE) {
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this->HandleButtonClick(DPIW_FUND_WIDGET);
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if (GetNumTowns() == 0) {
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ShowErrorMessage(STR_0286_MUST_BUILD_TOWN_FIRST, STR_CAN_T_GENERATE_INDUSTRIES, 0, 0);
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} else {
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extern void GenerateIndustries();
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_generating_world = true;
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GenerateIndustries();
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_generating_world = false;
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}
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} else if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && GetIndustrySpec(this->selected_type)->IsRawIndustry()) {
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DoCommandP(0, this->selected_type, InteractiveRandom(), CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY));
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this->HandleButtonClick(DPIW_FUND_WIDGET);
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} else {
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HandlePlacePushButton(this, DPIW_FUND_WIDGET, SPR_CURSOR_INDUSTRY, VHM_RECT, NULL);
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}
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} break;
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}
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}
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virtual void OnResize(Point new_size, Point delta)
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{
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/* Adjust the number of items in the matrix depending of the rezise */
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this->vscroll.cap += delta.y / (int)this->resize.step_height;
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this->widget[DPIW_MATRIX_WIDGET].data = (this->vscroll.cap << 8) + 1;
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}
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virtual void OnPlaceObject(Point pt, TileIndex tile)
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{
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bool success = true;
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/* We do not need to protect ourselves against "Random Many Industries" in this mode */
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const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
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uint32 seed = InteractiveRandom();
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if (_game_mode == GM_EDITOR) {
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/* Show error if no town exists at all */
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if (GetNumTowns() == 0) {
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SetDParam(0, indsp->name);
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ShowErrorMessage(STR_0286_MUST_BUILD_TOWN_FIRST, STR_0285_CAN_T_BUILD_HERE, pt.x, pt.y);
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return;
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}
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_current_company = OWNER_NONE;
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_generating_world = true;
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_ignore_restrictions = true;
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success = DoCommandP(tile, (InteractiveRandomRange(indsp->num_table) << 16) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY));
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if (!success) {
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SetDParam(0, indsp->name);
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ShowErrorMessage(_error_message, STR_0285_CAN_T_BUILD_HERE, pt.x, pt.y);
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}
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_ignore_restrictions = false;
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_generating_world = false;
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} else {
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success = DoCommandP(tile, (InteractiveRandomRange(indsp->num_table) << 16) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY));
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}
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/* If an industry has been built, just reset the cursor and the system */
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if (success && !_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
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}
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virtual void OnTick()
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{
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if (_pause_game != 0) return;
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if (!this->timer_enabled) return;
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if (--this->callback_timer == 0) {
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/* We have just passed another day.
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* See if we need to update availability of currently selected industry */
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this->callback_timer = DAY_TICKS; //restart counter
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const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
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if (indsp->enabled) {
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bool call_back_result = CheckIfCallBackAllowsAvailability(this->selected_type, IACT_USERCREATION);
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/* Only if result does match the previous state would it require a redraw. */
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if (call_back_result != this->enabled[this->selected_index]) {
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this->enabled[this->selected_index] = call_back_result;
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this->SetDirty();
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}
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}
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}
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}
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virtual void OnTimeout()
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{
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this->RaiseButtons();
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}
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virtual void OnPlaceObjectAbort()
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{
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this->RaiseButtons();
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}
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virtual void OnInvalidateData(int data = 0)
|
|
{
|
|
this->SetupArrays();
|
|
this->SetDirty();
|
|
}
|
|
};
|
|
|
|
void ShowBuildIndustryWindow()
|
|
{
|
|
if (_game_mode != GM_EDITOR && !IsValidCompanyID(_local_company)) return;
|
|
if (BringWindowToFrontById(WC_BUILD_INDUSTRY, 0)) return;
|
|
new BuildIndustryWindow();
|
|
}
|
|
|
|
static void UpdateIndustryProduction(Industry *i);
|
|
|
|
static inline bool IsProductionMinimum(const Industry *i, int pt)
|
|
{
|
|
return i->production_rate[pt] == 0;
|
|
}
|
|
|
|
static inline bool IsProductionMaximum(const Industry *i, int pt)
|
|
{
|
|
return i->production_rate[pt] >= 255;
|
|
}
|
|
|
|
static inline bool IsProductionAlterable(const Industry *i)
|
|
{
|
|
return ((_game_mode == GM_EDITOR || _cheats.setup_prod.value) &&
|
|
(i->accepts_cargo[0] == CT_INVALID || i->accepts_cargo[0] == CT_VALUABLES));
|
|
}
|
|
|
|
/** Names of the widgets of the view industry gui */
|
|
enum IndustryViewWidgets {
|
|
IVW_CLOSEBOX = 0,
|
|
IVW_CAPTION,
|
|
IVW_STICKY,
|
|
IVW_BACKGROUND,
|
|
IVW_VIEWPORT,
|
|
IVW_INFO,
|
|
IVW_GOTO,
|
|
IVW_SPACER,
|
|
IVW_RESIZE,
|
|
};
|
|
|
|
class IndustryViewWindow : public Window
|
|
{
|
|
byte editbox_line; ///< The line clicked to open the edit box
|
|
byte clicked_line; ///< The line of the button that has been clicked
|
|
byte clicked_button; ///< The button that has been clicked (to raise)
|
|
byte production_offset_y; ///< The offset of the production texts/buttons
|
|
|
|
public:
|
|
IndustryViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
|
|
{
|
|
this->flags4 |= WF_DISABLE_VP_SCROLL;
|
|
this->editbox_line = 0;
|
|
this->clicked_line = 0;
|
|
this->clicked_button = 0;
|
|
InitializeWindowViewport(this, 3, 17, 254, 86, GetIndustry(window_number)->xy + TileDiffXY(1, 1), ZOOM_LVL_INDUSTRY);
|
|
this->FindWindowPlacementAndResize(desc);
|
|
}
|
|
|
|
virtual void OnPaint()
|
|
{
|
|
Industry *i = GetIndustry(this->window_number);
|
|
const IndustrySpec *ind = GetIndustrySpec(i->type);
|
|
int y = this->widget[IVW_INFO].top + 1;
|
|
bool first = true;
|
|
bool has_accept = false;
|
|
|
|
SetDParam(0, this->window_number);
|
|
this->DrawWidgets();
|
|
|
|
if (HasBit(ind->callback_flags, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(ind->callback_flags, CBM_IND_PRODUCTION_256_TICKS)) {
|
|
for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
|
|
if (i->accepts_cargo[j] == CT_INVALID) continue;
|
|
has_accept = true;
|
|
if (first) {
|
|
DrawStringTruncated(2, y, STR_INDUSTRY_WINDOW_WAITING_FOR_PROCESSING, TC_FROMSTRING, this->widget[IVW_INFO].right - 2);
|
|
y += 10;
|
|
first = false;
|
|
}
|
|
SetDParam(0, i->accepts_cargo[j]);
|
|
SetDParam(1, i->incoming_cargo_waiting[j]);
|
|
SetDParam(2, GetCargoSuffix(j, CST_VIEW, i, i->type, ind));
|
|
DrawStringTruncated(4, y, STR_INDUSTRY_WINDOW_WAITING_STOCKPILE_CARGO, TC_FROMSTRING, this->widget[IVW_INFO].right - 4);
|
|
y += 10;
|
|
}
|
|
} else {
|
|
StringID str = STR_4827_REQUIRES;
|
|
byte p = 0;
|
|
for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
|
|
if (i->accepts_cargo[j] == CT_INVALID) continue;
|
|
has_accept = true;
|
|
if (p > 0) str++;
|
|
SetDParam(p++, GetCargo(i->accepts_cargo[j])->name);
|
|
SetDParam(p++, GetCargoSuffix(j, CST_VIEW, i, i->type, ind));
|
|
}
|
|
if (has_accept) {
|
|
DrawStringTruncated(2, y, str, TC_FROMSTRING, this->widget[IVW_INFO].right - 2);
|
|
y += 10;
|
|
}
|
|
}
|
|
|
|
first = true;
|
|
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
|
|
if (i->produced_cargo[j] == CT_INVALID) continue;
|
|
if (first) {
|
|
if (has_accept) y += 10;
|
|
DrawStringTruncated(2, y, STR_482A_PRODUCTION_LAST_MONTH, TC_FROMSTRING, this->widget[IVW_INFO].right - 2);
|
|
y += 10;
|
|
this->production_offset_y = y;
|
|
first = false;
|
|
}
|
|
|
|
SetDParam(0, i->produced_cargo[j]);
|
|
SetDParam(1, i->last_month_production[j]);
|
|
SetDParam(2, GetCargoSuffix(j + 3, CST_VIEW, i, i->type, ind));
|
|
|
|
SetDParam(3, i->last_month_pct_transported[j] * 100 >> 8);
|
|
uint x = 4 + (IsProductionAlterable(i) ? 30 : 0);
|
|
DrawStringTruncated(x, y, STR_482B_TRANSPORTED, TC_FROMSTRING, this->widget[IVW_INFO].right - x);
|
|
/* Let's put out those buttons.. */
|
|
if (IsProductionAlterable(i)) {
|
|
DrawArrowButtons(5, y, COLOUR_YELLOW, (this->clicked_line == j + 1) ? this->clicked_button : 0,
|
|
!IsProductionMinimum(i, j), !IsProductionMaximum(i, j));
|
|
}
|
|
y += 10;
|
|
}
|
|
|
|
/* Get the extra message for the GUI */
|
|
if (HasBit(ind->callback_flags, CBM_IND_WINDOW_MORE_TEXT)) {
|
|
uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_WINDOW_MORE_TEXT, 0, 0, i, i->type, i->xy);
|
|
if (callback_res != CALLBACK_FAILED) {
|
|
StringID message = GetGRFStringID(ind->grf_prop.grffile->grfid, 0xD000 + callback_res);
|
|
if (message != STR_NULL && message != STR_UNDEFINED) {
|
|
const Widget *wi = &this->widget[IVW_INFO];
|
|
y += 10;
|
|
|
|
PrepareTextRefStackUsage(6);
|
|
/* Use all the available space left from where we stand up to the end of the window */
|
|
y += DrawStringMultiLine(2, y, message, wi->right - wi->left - 4, -1);
|
|
StopTextRefStackUsage();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (y > this->widget[IVW_INFO].bottom) {
|
|
this->SetDirty();
|
|
ResizeWindowForWidget(this, IVW_INFO, 0, y - this->widget[IVW_INFO].top);
|
|
this->SetDirty();
|
|
return;
|
|
}
|
|
|
|
this->DrawViewport();
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget)
|
|
{
|
|
Industry *i;
|
|
|
|
switch (widget) {
|
|
case IVW_INFO: {
|
|
int line, x;
|
|
|
|
i = GetIndustry(this->window_number);
|
|
|
|
/* We should work if needed.. */
|
|
if (!IsProductionAlterable(i)) return;
|
|
x = pt.x;
|
|
line = (pt.y - this->production_offset_y) / 10;
|
|
if (pt.y >= this->production_offset_y && IsInsideMM(line, 0, 2) && i->produced_cargo[line] != CT_INVALID) {
|
|
if (IsInsideMM(x, 5, 25) ) {
|
|
/* Clicked buttons, decrease or increase production */
|
|
if (x < 15) {
|
|
if (IsProductionMinimum(i, line)) return;
|
|
i->production_rate[line] = max(i->production_rate[line] / 2, 0);
|
|
} else {
|
|
/* a zero production industry is unlikely to give anything but zero, so push it a little bit */
|
|
int new_prod = i->production_rate[line] == 0 ? 1 : i->production_rate[line] * 2;
|
|
if (IsProductionMaximum(i, line)) return;
|
|
i->production_rate[line] = minu(new_prod, 255);
|
|
}
|
|
|
|
UpdateIndustryProduction(i);
|
|
this->SetDirty();
|
|
this->flags4 |= WF_TIMEOUT_BEGIN;
|
|
this->clicked_line = line + 1;
|
|
this->clicked_button = (x < 15 ? 1 : 2);
|
|
} else if (IsInsideMM(x, 34, 160)) {
|
|
/* clicked the text */
|
|
this->editbox_line = line;
|
|
SetDParam(0, i->production_rate[line] * 8);
|
|
ShowQueryString(STR_CONFIG_SETTING_INT32, STR_CONFIG_GAME_PRODUCTION, 10, 100, this, CS_ALPHANUMERAL, QSF_NONE);
|
|
}
|
|
}
|
|
} break;
|
|
|
|
case IVW_GOTO:
|
|
i = GetIndustry(this->window_number);
|
|
if (_ctrl_pressed) {
|
|
ShowExtraViewPortWindow(i->xy + TileDiffXY(1, 1));
|
|
} else {
|
|
ScrollMainWindowToTile(i->xy + TileDiffXY(1, 1));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void OnTimeout()
|
|
{
|
|
this->clicked_line = 0;
|
|
this->clicked_button = 0;
|
|
this->SetDirty();
|
|
}
|
|
|
|
virtual void OnResize(Point new_size, Point delta)
|
|
{
|
|
this->viewport->width += delta.x;
|
|
this->viewport->height += delta.y;
|
|
this->viewport->virtual_width += delta.x;
|
|
this->viewport->virtual_height += delta.y;
|
|
this->viewport->dest_scrollpos_x -= delta.x;
|
|
this->viewport->dest_scrollpos_y -= delta.y;
|
|
UpdateViewportPosition(this);
|
|
}
|
|
|
|
virtual void OnQueryTextFinished(char *str)
|
|
{
|
|
if (StrEmpty(str)) return;
|
|
|
|
Industry *i = GetIndustry(this->window_number);
|
|
int line = this->editbox_line;
|
|
|
|
i->production_rate[line] = ClampU(atoi(str), 0, 255);
|
|
UpdateIndustryProduction(i);
|
|
this->SetDirty();
|
|
}
|
|
};
|
|
|
|
static void UpdateIndustryProduction(Industry *i)
|
|
{
|
|
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
|
|
if (i->produced_cargo[j] != CT_INVALID) {
|
|
i->last_month_production[j] = 8 * i->production_rate[j];
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Widget definition of the view industy gui */
|
|
static const Widget _industry_view_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_CREAM, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // IVW_CLOSEBOX
|
|
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_CREAM, 11, 247, 0, 13, STR_4801, STR_018C_WINDOW_TITLE_DRAG_THIS}, // IVW_CAPTION
|
|
{ WWT_STICKYBOX, RESIZE_LR, COLOUR_CREAM, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, // IVW_STICKY
|
|
{ WWT_PANEL, RESIZE_RB, COLOUR_CREAM, 0, 259, 14, 105, 0x0, STR_NULL}, // IVW_BACKGROUND
|
|
{ WWT_INSET, RESIZE_RB, COLOUR_CREAM, 2, 257, 16, 103, 0x0, STR_NULL}, // IVW_VIEWPORT
|
|
{ WWT_PANEL, RESIZE_RTB, COLOUR_CREAM, 0, 259, 106, 107, 0x0, STR_NULL}, // IVW_INFO
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_CREAM, 0, 129, 108, 119, STR_00E4_LOCATION, STR_482C_CENTER_THE_MAIN_VIEW_ON}, // IVW_GOTO
|
|
{ WWT_PANEL, RESIZE_RTB, COLOUR_CREAM, 130, 247, 108, 119, 0x0, STR_NULL}, // IVW_SPACER
|
|
{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_CREAM, 248, 259, 108, 119, 0x0, STR_RESIZE_BUTTON}, // IVW_RESIZE
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
/** Window definition of the view industy gui */
|
|
static const WindowDesc _industry_view_desc = {
|
|
WDP_AUTO, WDP_AUTO, 260, 120, 260, 120,
|
|
WC_INDUSTRY_VIEW, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
|
_industry_view_widgets,
|
|
};
|
|
|
|
void ShowIndustryViewWindow(int industry)
|
|
{
|
|
AllocateWindowDescFront<IndustryViewWindow>(&_industry_view_desc, industry);
|
|
}
|
|
|
|
/** Names of the widgets of the industry directory gui */
|
|
enum IndustryDirectoryWidgets {
|
|
IDW_CLOSEBOX = 0,
|
|
IDW_CAPTION,
|
|
IDW_STICKY,
|
|
IDW_DROPDOWN_ORDER,
|
|
IDW_DROPDOWN_CRITERIA,
|
|
IDW_SPACER,
|
|
IDW_INDUSTRY_LIST,
|
|
IDW_SCROLLBAR,
|
|
IDW_RESIZE,
|
|
};
|
|
|
|
/** Widget definition of the industy directory gui */
|
|
static const Widget _industry_directory_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // IDW_CLOSEBOX
|
|
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_BROWN, 11, 415, 0, 13, STR_INDUSTRYDIR_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // IDW_CAPTION
|
|
{ WWT_STICKYBOX, RESIZE_LR, COLOUR_BROWN, 416, 427, 0, 13, 0x0, STR_STICKY_BUTTON}, // IDW_STICKY
|
|
|
|
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_BROWN, 0, 80, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP}, // IDW_DROPDOWN_ORDER
|
|
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_BROWN, 81, 243, 14, 25, 0x0, STR_SORT_CRITERIA_TIP}, // IDW_DROPDOWN_CRITERIA
|
|
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_BROWN, 244, 415, 14, 25, 0x0, STR_NULL}, // IDW_SPACER
|
|
|
|
{ WWT_PANEL, RESIZE_RB, COLOUR_BROWN, 0, 415, 26, 189, 0x0, STR_INDUSTRYDIR_LIST_CAPTION}, // IDW_INDUSRTY_LIST
|
|
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_BROWN, 416, 427, 14, 177, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // IDW_SCROLLBAR
|
|
{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_BROWN, 416, 427, 178, 189, 0x0, STR_RESIZE_BUTTON}, // IDW_RESIZE
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
typedef GUIList<const Industry*> GUIIndustryList;
|
|
|
|
|
|
/**
|
|
* The list of industries.
|
|
*/
|
|
class IndustryDirectoryWindow : public Window {
|
|
protected:
|
|
/* Runtime saved values */
|
|
static Listing last_sorting;
|
|
static const Industry *last_industry;
|
|
|
|
/* Constants for sorting stations */
|
|
static const StringID sorter_names[];
|
|
static GUIIndustryList::SortFunction *const sorter_funcs[];
|
|
|
|
GUIIndustryList industries;
|
|
|
|
/** (Re)Build industries list */
|
|
void BuildIndustriesList()
|
|
{
|
|
if (!this->industries.NeedRebuild()) return;
|
|
|
|
this->industries.Clear();
|
|
|
|
DEBUG(misc, 3, "Building industry list");
|
|
|
|
const Industry *i;
|
|
FOR_ALL_INDUSTRIES(i) {
|
|
*this->industries.Append() = i;
|
|
}
|
|
|
|
this->industries.Compact();
|
|
this->industries.RebuildDone();
|
|
}
|
|
|
|
/**
|
|
* Returns percents of cargo transported if industry produces this cargo, else -1
|
|
*
|
|
* @param i industry to check
|
|
* @param id cargo slot
|
|
* @return percents of cargo transported, or -1 if industry doesn't use this cargo slot
|
|
*/
|
|
static inline int GetCargoTransportedPercentsIfValid(const Industry *i, uint id)
|
|
{
|
|
assert(id < lengthof(i->produced_cargo));
|
|
|
|
if (i->produced_cargo[id] == CT_INVALID) return 101;
|
|
return i->last_month_pct_transported[id] * 100 >> 8;
|
|
}
|
|
|
|
/**
|
|
* Returns value representing industry's transported cargo
|
|
* percentage for industry sorting
|
|
*
|
|
* @param i industry to check
|
|
* @return value used for sorting
|
|
*/
|
|
static int GetCargoTransportedSortValue(const Industry *i)
|
|
{
|
|
int p1 = GetCargoTransportedPercentsIfValid(i, 0);
|
|
int p2 = GetCargoTransportedPercentsIfValid(i, 1);
|
|
|
|
if (p1 > p2) Swap(p1, p2); // lower value has higher priority
|
|
|
|
return (p1 << 8) + p2;
|
|
}
|
|
|
|
/** Sort industries by name */
|
|
static int CDECL IndustryNameSorter(const Industry * const *a, const Industry * const *b)
|
|
{
|
|
static char buf_cache[96];
|
|
static char buf[96];
|
|
|
|
SetDParam(0, (*a)->town->index);
|
|
GetString(buf, STR_TOWN, lastof(buf));
|
|
|
|
if (*b != last_industry) {
|
|
last_industry = *b;
|
|
SetDParam(0, (*b)->town->index);
|
|
GetString(buf_cache, STR_TOWN, lastof(buf_cache));
|
|
}
|
|
|
|
return strcmp(buf, buf_cache);
|
|
}
|
|
|
|
/** Sort industries by type and name */
|
|
static int CDECL IndustryTypeSorter(const Industry * const *a, const Industry * const *b)
|
|
{
|
|
int r = (*a)->type - (*b)->type;
|
|
return (r == 0) ? IndustryNameSorter(a, b) : r;
|
|
}
|
|
|
|
/** Sort industries by production and name */
|
|
static int CDECL IndustryProductionSorter(const Industry * const *a, const Industry * const *b)
|
|
{
|
|
int r = 0;
|
|
|
|
if ((*a)->produced_cargo[0] == CT_INVALID) {
|
|
if ((*b)->produced_cargo[0] != CT_INVALID) return -1;
|
|
} else {
|
|
if ((*b)->produced_cargo[0] == CT_INVALID) return 1;
|
|
|
|
r = ((*a)->last_month_production[0] + (*a)->last_month_production[1]) -
|
|
((*b)->last_month_production[0] + (*b)->last_month_production[1]);
|
|
}
|
|
|
|
return (r == 0) ? IndustryNameSorter(a, b) : r;
|
|
}
|
|
|
|
/** Sort industries by transported cargo and name */
|
|
static int CDECL IndustryTransportedCargoSorter(const Industry * const *a, const Industry * const *b)
|
|
{
|
|
int r = GetCargoTransportedSortValue(*a) - GetCargoTransportedSortValue(*b);
|
|
return (r == 0) ? IndustryNameSorter(a, b) : r;
|
|
}
|
|
|
|
/** Sort the industries list */
|
|
void SortIndustriesList()
|
|
{
|
|
if (!this->industries.Sort()) return;
|
|
|
|
/* Reset name sorter sort cache */
|
|
this->last_industry = NULL;
|
|
|
|
/* Set the modified widget dirty */
|
|
this->InvalidateWidget(IDW_INDUSTRY_LIST);
|
|
}
|
|
|
|
public:
|
|
IndustryDirectoryWindow(const WindowDesc *desc, WindowNumber number) : Window(desc, number)
|
|
{
|
|
this->vscroll.cap = 16;
|
|
this->resize.height = this->height - 6 * 10; // minimum 10 items
|
|
this->resize.step_height = 10;
|
|
this->FindWindowPlacementAndResize(desc);
|
|
|
|
this->industries.SetListing(this->last_sorting);
|
|
this->industries.SetSortFuncs(this->sorter_funcs);
|
|
this->industries.ForceRebuild();
|
|
this->industries.NeedResort();
|
|
this->SortIndustriesList();
|
|
|
|
this->widget[IDW_DROPDOWN_CRITERIA].data = this->sorter_names[this->industries.SortType()];
|
|
}
|
|
|
|
~IndustryDirectoryWindow()
|
|
{
|
|
this->last_sorting = this->industries.GetListing();
|
|
}
|
|
|
|
virtual void OnPaint()
|
|
{
|
|
BuildIndustriesList();
|
|
SortIndustriesList();
|
|
|
|
SetVScrollCount(this, this->industries.Length());
|
|
|
|
this->DrawWidgets();
|
|
this->DrawSortButtonState(IDW_DROPDOWN_ORDER, this->industries.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
|
|
|
|
int max = min(this->vscroll.pos + this->vscroll.cap, this->industries.Length());
|
|
int y = 28; // start of the list-widget
|
|
|
|
for (int n = this->vscroll.pos; n < max; ++n) {
|
|
const Industry *i = this->industries[n];
|
|
const IndustrySpec *indsp = GetIndustrySpec(i->type);
|
|
byte p = 0;
|
|
|
|
/* Industry name */
|
|
SetDParam(p++, i->index);
|
|
|
|
/* Industry productions */
|
|
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
|
|
if (i->produced_cargo[j] == CT_INVALID) continue;
|
|
SetDParam(p++, i->produced_cargo[j]);
|
|
SetDParam(p++, i->last_month_production[j]);
|
|
SetDParam(p++, GetCargoSuffix(j + 3, CST_DIR, (Industry*)i, i->type, indsp));
|
|
}
|
|
|
|
/* Transported productions */
|
|
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
|
|
if (i->produced_cargo[j] == CT_INVALID) continue;
|
|
SetDParam(p++, i->last_month_pct_transported[j] * 100 >> 8);
|
|
}
|
|
|
|
/* Drawing the right string */
|
|
StringID str = STR_INDUSTRYDIR_ITEM_NOPROD;
|
|
if (p != 1) str = (p == 5) ? STR_INDUSTRYDIR_ITEM : STR_INDUSTRYDIR_ITEM_TWO;
|
|
DrawStringTruncated(4, y, str, TC_FROMSTRING, this->widget[IDW_INDUSTRY_LIST].right - 4);
|
|
|
|
y += 10;
|
|
}
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget)
|
|
{
|
|
switch (widget) {
|
|
case IDW_DROPDOWN_ORDER:
|
|
this->industries.ToggleSortOrder();
|
|
this->SetDirty();
|
|
break;
|
|
|
|
case IDW_DROPDOWN_CRITERIA:
|
|
ShowDropDownMenu(this, this->sorter_names, this->industries.SortType(), IDW_DROPDOWN_CRITERIA, 0, 0);
|
|
break;
|
|
|
|
case IDW_INDUSTRY_LIST: {
|
|
int y = (pt.y - 28) / 10;
|
|
uint16 p;
|
|
|
|
if (!IsInsideMM(y, 0, this->vscroll.cap)) return;
|
|
p = y + this->vscroll.pos;
|
|
if (p < this->industries.Length()) {
|
|
if (_ctrl_pressed) {
|
|
ShowExtraViewPortWindow(this->industries[p]->xy);
|
|
} else {
|
|
ScrollMainWindowToTile(this->industries[p]->xy);
|
|
}
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
virtual void OnDropdownSelect(int widget, int index)
|
|
{
|
|
if (this->industries.SortType() != index) {
|
|
this->industries.SetSortType(index);
|
|
this->widget[IDW_DROPDOWN_CRITERIA].data = this->sorter_names[this->industries.SortType()];
|
|
this->SetDirty();
|
|
}
|
|
}
|
|
|
|
virtual void OnResize(Point new_size, Point delta)
|
|
{
|
|
this->vscroll.cap += delta.y / 10;
|
|
}
|
|
|
|
virtual void OnInvalidateData(int data)
|
|
{
|
|
if (data == 0) {
|
|
this->industries.ForceRebuild();
|
|
} else {
|
|
this->industries.ForceResort();
|
|
}
|
|
this->InvalidateWidget(IDW_INDUSTRY_LIST);
|
|
}
|
|
};
|
|
|
|
Listing IndustryDirectoryWindow::last_sorting = {false, 0};
|
|
const Industry *IndustryDirectoryWindow::last_industry = NULL;
|
|
|
|
/* Availible station sorting functions */
|
|
GUIIndustryList::SortFunction * const IndustryDirectoryWindow::sorter_funcs[] = {
|
|
&IndustryNameSorter,
|
|
&IndustryTypeSorter,
|
|
&IndustryProductionSorter,
|
|
&IndustryTransportedCargoSorter
|
|
};
|
|
|
|
/* Names of the sorting functions */
|
|
const StringID IndustryDirectoryWindow::sorter_names[] = {
|
|
STR_SORT_BY_DROPDOWN_NAME,
|
|
STR_SORT_BY_TYPE,
|
|
STR_SORT_BY_PRODUCTION,
|
|
STR_SORT_BY_TRANSPORTED,
|
|
INVALID_STRING_ID
|
|
};
|
|
|
|
|
|
/** Window definition of the industy directory gui */
|
|
static const WindowDesc _industry_directory_desc = {
|
|
WDP_AUTO, WDP_AUTO, 428, 190, 428, 190,
|
|
WC_INDUSTRY_DIRECTORY, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
|
_industry_directory_widgets,
|
|
};
|
|
|
|
void ShowIndustryDirectory()
|
|
{
|
|
AllocateWindowDescFront<IndustryDirectoryWindow>(&_industry_directory_desc, 0);
|
|
}
|