mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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252 lines
5.6 KiB
C++
252 lines
5.6 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file plans_base.h Base class for plans. */
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#ifndef PLANS_BASE_H
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#define PLANS_BASE_H
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#include "plans_func.h"
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#include "core/pool_type.hpp"
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#include "company_type.h"
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#include "company_func.h"
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#include "command_func.h"
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#include "map_func.h"
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#include "date_func.h"
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#include "viewport_func.h"
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#include <string>
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#include <vector>
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typedef Pool<Plan, PlanID, 16, 64000> PlanPool;
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typedef std::vector<TileIndex> TileVector;
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typedef std::vector<PlanLine*> PlanLineVector;
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extern PlanPool _plan_pool;
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struct PlanLine {
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bool visible;
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bool focused;
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TileVector tiles;
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Rect viewport_extents;
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PlanLine()
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{
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this->visible = true;
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this->focused = false;
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}
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~PlanLine()
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{
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this->Clear();
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}
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void Clear()
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{
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this->tiles.clear();
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}
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bool AppendTile(TileIndex tile)
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{
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const uint cnt = (uint) this->tiles.size();
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if (cnt > 0) {
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const TileIndex last_tile = this->tiles[cnt - 1];
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if (last_tile == tile) return false;
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MarkTileLineDirty(last_tile, tile, VMDF_NOT_LANDSCAPE);
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if (cnt > 1) {
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const TileIndex t0 = this->tiles[cnt - 2];
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const int x0 = (int) TileX(t0);
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const int y0 = (int) TileY(t0);
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const TileIndex t1 = this->tiles[cnt - 1];
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const int x1 = (int) TileX(t1);
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const int y1 = (int) TileY(t1);
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const int x2 = (int) TileX(tile);
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const int y2 = (int) TileY(tile);
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if ((y1 - y0) * (x2 - x1) == (y2 - y1) * (x1 - x0)) { // Same direction.
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if (abs(x2 - x1) <= abs(x2 - x0) && abs(y2 - y1) <= abs(y2 - y0)) { // Tile i+1 is between i and i+2.
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/* The new tile is in the continuity, just update the last tile. */
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this->tiles[cnt - 1] = tile;
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MarkTileLineDirty(t1, tile, VMDF_NOT_LANDSCAPE);
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return true;
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}
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}
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}
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}
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if (this->tiles.size() * sizeof(TileIndex) >= MAX_CMD_TEXT_LENGTH) return false;
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this->tiles.push_back(tile);
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return true;
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}
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void SetFocus(bool focused)
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{
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if (this->focused != focused) this->MarkDirty();
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this->focused = focused;
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}
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bool ToggleVisibility()
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{
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this->SetVisibility(!this->visible);
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return this->visible;
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}
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void SetVisibility(bool visible)
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{
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if (this->visible != visible) this->MarkDirty();
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this->visible = visible;
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}
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void MarkDirty() const
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{
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const uint sz = (uint) this->tiles.size();
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for (uint i = 1; i < sz; i++) {
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MarkTileLineDirty(this->tiles[i-1], this->tiles[i], VMDF_NOT_LANDSCAPE);
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}
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}
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void AddLineToCalculateCentreTile(uint64 &x, uint64 &y, uint32 &count) const
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{
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for (size_t i = 0; i < this->tiles.size(); i++) {
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TileIndex t = this->tiles[i];
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x += TileX(t);
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y += TileY(t);
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count++;
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}
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}
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TileIndex CalculateCentreTile() const
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{
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uint64 x = 0;
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uint64 y = 0;
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uint32 count = 0;
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this->AddLineToCalculateCentreTile(x, y, count);
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if (count == 0) return INVALID_TILE;
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return TileXY(x / count, y / count);
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}
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void UpdateVisualExtents();
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};
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struct Plan : PlanPool::PoolItem<&_plan_pool> {
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Owner owner;
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PlanLineVector lines;
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PlanLine *temp_line;
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TileIndex last_tile;
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bool visible;
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bool visible_by_all;
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bool show_lines;
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Date creation_date;
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std::string name;
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Colours colour;
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Plan(Owner owner = INVALID_OWNER)
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{
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this->owner = owner;
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this->creation_date = _date;
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this->visible = false;
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this->visible_by_all = false;
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this->show_lines = false;
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this->colour = COLOUR_WHITE;
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this->temp_line = new PlanLine();
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this->last_tile = INVALID_TILE;
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}
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~Plan()
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{
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for (PlanLineVector::iterator it = lines.begin(); it != lines.end(); it++) {
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delete (*it);
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}
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this->lines.clear();
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delete temp_line;
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}
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void SetFocus(bool focused)
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{
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for (PlanLineVector::iterator it = lines.begin(); it != lines.end(); it++) {
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(*it)->SetFocus(focused);
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}
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}
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void SetVisibility(bool visible, bool do_lines = true)
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{
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this->visible = visible;
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if (!do_lines) return;
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for (PlanLineVector::iterator it = lines.begin(); it != lines.end(); it++) {
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(*it)->SetVisibility(visible);
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}
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}
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bool ToggleVisibility()
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{
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this->SetVisibility(!this->visible);
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return this->visible;
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}
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PlanLine *NewLine()
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{
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PlanLine *pl = new PlanLine();
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this->lines.push_back(pl);
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return pl;
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}
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bool StoreTempTile(TileIndex tile)
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{
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return this->temp_line->AppendTile(tile);
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}
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bool ValidateNewLine();
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bool IsListable()
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{
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return (this->owner == _local_company || this->visible_by_all);
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}
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bool IsVisible()
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{
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if (!this->IsListable()) return false;
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return this->visible;
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}
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bool HasName() const
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{
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return !this->name.empty();
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}
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bool ToggleVisibilityByAll()
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{
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if (this->owner == _local_company) DoCommandP(0, this->index, !this->visible_by_all, CMD_CHANGE_PLAN_VISIBILITY);
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return this->visible_by_all;
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}
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void SetPlanColour(Colours colour)
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{
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if (this->owner == _local_company) DoCommandP(0, this->index, colour, CMD_CHANGE_PLAN_COLOUR);
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}
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const std::string &GetName() const
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{
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return this->name;
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}
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TileIndex CalculateCentreTile() const
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{
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uint64 x = 0;
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uint64 y = 0;
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uint32 count = 0;
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for (PlanLineVector::const_iterator it = lines.begin(); it != lines.end(); it++) {
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(*it)->AddLineToCalculateCentreTile(x, y, count);
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}
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if (count == 0) return INVALID_TILE;
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return TileXY(x / count, y / count);
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}
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};
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#endif /* PLANS_BASE_H */
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