mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
111 lines
3.3 KiB
C++
111 lines
3.3 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file newgrf_sl.cpp Code handling saving and loading of newgrf config */
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#include "../stdafx.h"
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#include "../fios.h"
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#include "saveload.h"
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#include "newgrf_sl.h"
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#include "../safeguards.h"
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/** Save and load the mapping between a spec and the NewGRF it came from. */
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static const SaveLoad _newgrf_mapping_desc[] = {
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SLE_VAR(EntityIDMapping, grfid, SLE_UINT32),
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SLE_VAR(EntityIDMapping, entity_id, SLE_UINT8),
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SLE_VAR(EntityIDMapping, substitute_id, SLE_UINT8),
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SLE_END()
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};
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/**
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* Save a GRF ID + local id -> OpenTTD's id mapping.
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* @param mapping The mapping to save.
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*/
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void Save_NewGRFMapping(const OverrideManagerBase &mapping)
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{
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for (uint i = 0; i < mapping.GetMaxMapping(); i++) {
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SlSetArrayIndex(i);
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SlObject(&mapping.mapping_ID[i], _newgrf_mapping_desc);
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}
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}
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/**
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* Load a GRF ID + local id -> OpenTTD's id mapping.
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* @param mapping The mapping to load.
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*/
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void Load_NewGRFMapping(OverrideManagerBase &mapping)
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{
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/* Clear the current mapping stored.
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* This will create the manager if ever it is not yet done */
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mapping.ResetMapping();
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uint max_id = mapping.GetMaxMapping();
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int index;
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while ((index = SlIterateArray()) != -1) {
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if ((uint)index >= max_id) SlErrorCorrupt("Too many NewGRF entity mappings");
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SlObject(&mapping.mapping_ID[index], _newgrf_mapping_desc);
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}
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}
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static const SaveLoad _grfconfig_desc[] = {
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SLE_STR(GRFConfig, filename, SLE_STR, 0x40),
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SLE_VAR(GRFConfig, ident.grfid, SLE_UINT32),
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SLE_ARR(GRFConfig, ident.md5sum, SLE_UINT8, 16),
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SLE_CONDVAR(GRFConfig, version, SLE_UINT32, 151, SL_MAX_VERSION),
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SLE_ARR(GRFConfig, param, SLE_UINT32, 0x80),
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SLE_VAR(GRFConfig, num_params, SLE_UINT8),
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SLE_CONDVAR(GRFConfig, palette, SLE_UINT8, 101, SL_MAX_VERSION),
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SLE_END()
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};
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static void Save_NGRF()
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{
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int index = 0;
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for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) {
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if (HasBit(c->flags, GCF_STATIC)) continue;
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SlSetArrayIndex(index++);
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SlObject(c, _grfconfig_desc);
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}
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}
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static void Load_NGRF_common(GRFConfig *&grfconfig)
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{
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ClearGRFConfigList(&grfconfig);
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while (SlIterateArray() != -1) {
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GRFConfig *c = new GRFConfig();
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SlObject(c, _grfconfig_desc);
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if (IsSavegameVersionBefore(101)) c->SetSuitablePalette();
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AppendToGRFConfigList(&grfconfig, c);
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}
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}
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static void Load_NGRF()
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{
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Load_NGRF_common(_grfconfig);
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/* Append static NewGRF configuration, but only if there are some NewGRFs. */
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if (_game_mode != GM_MENU || _all_grfs != NULL) AppendStaticGRFConfigs(&_grfconfig);
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}
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static void Check_NGRF()
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{
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Load_NGRF_common(_load_check_data.grfconfig);
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}
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extern const ChunkHandler _newgrf_chunk_handlers[] = {
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{ 'NGRF', Save_NGRF, Load_NGRF, NULL, Check_NGRF, CH_ARRAY | CH_LAST }
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};
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