mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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93d2d4590f
On HiDPI screens the zoom level is increased for detailed rendering. This causes hard-coded zoom levels to be off by this adjustment. To fix these default zoom levels, we scale the zoom level based on `_gui_zoom` to get the scaled zoom level.
190 lines
7.3 KiB
C++
190 lines
7.3 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file viewport_gui.cpp Extra viewport window. */
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#include "stdafx.h"
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#include "landscape.h"
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#include "window_gui.h"
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#include "viewport_func.h"
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#include "strings_func.h"
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#include "zoom_func.h"
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#include "window_func.h"
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#include "widgets/viewport_widget.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "safeguards.h"
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/* Extra Viewport Window Stuff */
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static const NWidgetPart _nested_extra_viewport_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_GREY),
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NWidget(WWT_CAPTION, COLOUR_GREY, WID_EV_CAPTION), SetDataTip(STR_EXTRA_VIEWPORT_TITLE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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NWidget(WWT_SHADEBOX, COLOUR_GREY),
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NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
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NWidget(WWT_STICKYBOX, COLOUR_GREY),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_GREY),
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NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_EV_VIEWPORT), SetPadding(2, 2, 2, 2), SetResize(1, 1), SetFill(1, 1),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_EV_ZOOM_IN), SetDataTip(SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_EV_ZOOM_OUT), SetDataTip(SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_EV_MAIN_TO_VIEW), SetFill(1, 1), SetResize(1, 0),
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SetDataTip(STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW, STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_EV_VIEW_TO_MAIN), SetFill(1, 1), SetResize(1, 0),
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SetDataTip(STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN, STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT),
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EndContainer(),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 0), EndContainer(),
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NWidget(WWT_RESIZEBOX, COLOUR_GREY),
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EndContainer(),
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};
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class ExtraViewportWindow : public Window {
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public:
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ExtraViewportWindow(WindowDesc *desc, int window_number, TileIndex tile) : Window(desc)
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{
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this->InitNested(window_number);
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NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_EV_VIEWPORT);
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nvp->InitializeViewport(this, 0, ScaleZoomGUI(ZOOM_LVL_VIEWPORT));
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if (_settings_client.gui.zoom_min == viewport->zoom) this->DisableWidget(WID_EV_ZOOM_IN);
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Point pt;
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if (tile == INVALID_TILE) {
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/* No tile? Use center of main viewport. */
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const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
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/* center on same place as main window (zoom is maximum, no adjustment needed) */
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pt.x = w->viewport->scrollpos_x + w->viewport->virtual_width / 2;
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pt.y = w->viewport->scrollpos_y + w->viewport->virtual_height / 2;
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} else {
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pt = RemapCoords(TileX(tile) * TILE_SIZE + TILE_SIZE / 2, TileY(tile) * TILE_SIZE + TILE_SIZE / 2, TilePixelHeight(tile));
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}
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this->viewport->scrollpos_x = pt.x - this->viewport->virtual_width / 2;
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this->viewport->scrollpos_y = pt.y - this->viewport->virtual_height / 2;
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this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
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this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
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}
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void SetStringParameters(int widget) const override
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{
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switch (widget) {
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case WID_EV_CAPTION:
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/* set the number in the title bar */
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SetDParam(0, this->window_number + 1);
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break;
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}
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}
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void OnClick(Point pt, int widget, int click_count) override
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{
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switch (widget) {
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case WID_EV_ZOOM_IN: DoZoomInOutWindow(ZOOM_IN, this); break;
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case WID_EV_ZOOM_OUT: DoZoomInOutWindow(ZOOM_OUT, this); break;
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case WID_EV_MAIN_TO_VIEW: { // location button (move main view to same spot as this view) 'Paste Location'
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Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
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int x = this->viewport->scrollpos_x; // Where is the main looking at
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int y = this->viewport->scrollpos_y;
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/* set this view to same location. Based on the center, adjusting for zoom */
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w->viewport->dest_scrollpos_x = x - (w->viewport->virtual_width - this->viewport->virtual_width) / 2;
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w->viewport->dest_scrollpos_y = y - (w->viewport->virtual_height - this->viewport->virtual_height) / 2;
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w->viewport->follow_vehicle = INVALID_VEHICLE;
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break;
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}
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case WID_EV_VIEW_TO_MAIN: { // inverse location button (move this view to same spot as main view) 'Copy Location'
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const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
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int x = w->viewport->scrollpos_x;
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int y = w->viewport->scrollpos_y;
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this->viewport->dest_scrollpos_x = x + (w->viewport->virtual_width - this->viewport->virtual_width) / 2;
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this->viewport->dest_scrollpos_y = y + (w->viewport->virtual_height - this->viewport->virtual_height) / 2;
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break;
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}
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}
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}
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void OnResize() override
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{
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if (this->viewport != nullptr) {
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NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_EV_VIEWPORT);
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nvp->UpdateViewportCoordinates(this);
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}
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}
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void OnScroll(Point delta) override
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{
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this->viewport->scrollpos_x += ScaleByZoom(delta.x, this->viewport->zoom);
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this->viewport->scrollpos_y += ScaleByZoom(delta.y, this->viewport->zoom);
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this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
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this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
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}
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void OnMouseWheel(int wheel) override
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{
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if (_settings_client.gui.scrollwheel_scrolling != 2) {
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ZoomInOrOutToCursorWindow(wheel < 0, this);
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}
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}
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/**
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* Some data on this window has become invalid.
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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void OnInvalidateData(int data = 0, bool gui_scope = true) override
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{
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if (!gui_scope) return;
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/* Only handle zoom message if intended for us (msg ZOOM_IN/ZOOM_OUT) */
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HandleZoomMessage(this, this->viewport, WID_EV_ZOOM_IN, WID_EV_ZOOM_OUT);
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}
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};
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static WindowDesc _extra_viewport_desc(
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WDP_AUTO, "extra_viewport", 300, 268,
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WC_EXTRA_VIEWPORT, WC_NONE,
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0,
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_nested_extra_viewport_widgets, lengthof(_nested_extra_viewport_widgets)
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);
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/**
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* Show a new Extra Viewport window.
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* @param tile Tile to center the view on. INVALID_TILE means to use the center of main viewport.
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*/
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void ShowExtraViewportWindow(TileIndex tile)
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{
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int i = 0;
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/* find next free window number for extra viewport */
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while (FindWindowById(WC_EXTRA_VIEWPORT, i) != nullptr) i++;
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new ExtraViewportWindow(&_extra_viewport_desc, i, tile);
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}
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/**
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* Show a new Extra Viewport window.
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* Center it on the tile under the cursor, if the cursor is inside a viewport.
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* If that fails, center it on main viewport center.
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*/
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void ShowExtraViewportWindowForTileUnderCursor()
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{
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/* Use tile under mouse as center for new viewport.
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* Do this before creating the window, it might appear just below the mouse. */
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Point pt = GetTileBelowCursor();
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ShowExtraViewportWindow(pt.x != -1 ? TileVirtXY(pt.x, pt.y) : INVALID_TILE);
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}
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