mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
425 lines
9.9 KiB
C
425 lines
9.9 KiB
C
#include "stdafx.h"
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#include "ttd.h"
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#include "vehicle.h"
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#include "command.h"
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#include "station.h"
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#include "player.h"
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#include "news.h"
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/* p1 & 0xFFFF = vehicle
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* p1 >> 16 = index in order list
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* p2 = order command to insert
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*/
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int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *v = &_vehicles[p1 & 0xFFFF];
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int sel = p1 >> 16;
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int t;
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if (sel > v->num_orders) return_cmd_error(STR_EMPTY);
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if (_ptr_to_next_order == endof(_order_array)) return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
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if (v->num_orders >= 40) return_cmd_error(STR_8832_TOO_MANY_ORDERS);
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// for ships, make sure that the station is not too far away from the previous destination.
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if (v->type == VEH_Ship && IS_HUMAN_PLAYER(v->owner) &&
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sel != 0 && ((t=v->schedule_ptr[sel-1])&OT_MASK) == OT_GOTO_STATION) {
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int dist = GetTileDist(DEREF_STATION(t >> 8)->xy, DEREF_STATION(p2 >> 8)->xy);
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if (dist >= 130)
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return_cmd_error(STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO);
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}
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if (flags & DC_EXEC) {
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uint16 *s1, *s2;
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Vehicle *u;
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s1 = &v->schedule_ptr[sel];
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s2 = _ptr_to_next_order++;
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do s2[1] = s2[0]; while (--s2 >= s1);
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s1[0] = (uint16)p2;
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s1 = v->schedule_ptr;
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FOR_ALL_VEHICLES(u) {
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if (u->type != 0 && u->schedule_ptr != NULL) {
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if (s1 < u->schedule_ptr) {
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u->schedule_ptr++;
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} else if (s1 == u->schedule_ptr) { // handle shared orders
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u->num_orders++;
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if ((byte)sel <= u->cur_order_index) {
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sel++;
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if ((byte)sel < u->num_orders)
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u->cur_order_index = sel;
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}
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InvalidateWindow(WC_VEHICLE_VIEW, u->index);
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InvalidateWindow(WC_VEHICLE_ORDERS, u->index);
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}
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}
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}
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}
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return 0;
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}
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static int32 DecloneOrder(Vehicle *dst, uint32 flags)
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{
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if (_ptr_to_next_order == endof(_order_array))
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return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
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if (flags & DC_EXEC) {
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DeleteVehicleSchedule(dst);
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dst->num_orders = 0;
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*(dst->schedule_ptr = _ptr_to_next_order++) = 0;
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InvalidateWindow(WC_VEHICLE_ORDERS, dst->index);
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}
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return 0;
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}
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/* p1 = vehicle
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* p2 = sel
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*/
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int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *v = &_vehicles[p1], *u;
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uint sel = (uint)p2;
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_error_message = STR_EMPTY;
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if (sel >= v->num_orders)
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return DecloneOrder(v, flags);
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if (flags & DC_EXEC) {
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uint16 *s1;
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s1 = &v->schedule_ptr[sel];
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// copy all orders to get rid of the hole
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do s1[0] = s1[1]; while (++s1 != _ptr_to_next_order);
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_ptr_to_next_order--;
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s1 = v->schedule_ptr;
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FOR_ALL_VEHICLES(u) {
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if (u->type != 0 && u->schedule_ptr != NULL) {
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if (s1 < u->schedule_ptr) {
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u->schedule_ptr--;
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} else if (s1 == u->schedule_ptr) {// handle shared orders
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u->num_orders--;
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if ((byte)sel < u->cur_order_index)
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u->cur_order_index--;
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if ((byte)sel == u->cur_order_index && (u->next_order&(OT_MASK|OF_NON_STOP)) == (OT_LOADING|OF_NON_STOP))
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u->next_order = OT_LOADING;
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InvalidateWindow(WC_VEHICLE_VIEW, u->index);
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InvalidateWindow(WC_VEHICLE_ORDERS, u->index);
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}
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}
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}
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}
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return 0;
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}
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/* p1 = vehicle */
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int32 CmdSkipOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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if (flags & DC_EXEC) {
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Vehicle *v = &_vehicles[p1];
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{
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byte b = v->cur_order_index + 1;
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if (b >= v->num_orders) b = 0;
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v->cur_order_index = b;
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if (v->type == VEH_Train)
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v->u.rail.days_since_order_progr = 0;
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}
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if ((v->next_order&(OT_MASK|OF_NON_STOP)) == (OT_LOADING|OF_NON_STOP))
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v->next_order = OT_LOADING;
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InvalidateWindow(WC_VEHICLE_ORDERS, v->index);
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}
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return 0;
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}
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/* p1 = vehicle
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* p2&0xFF = sel
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* p2>>8 = mode
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*/
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int32 CmdModifyOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *v = &_vehicles[p1];
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byte sel = (byte)p2;
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uint16 *sched;
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if (sel >= v->num_orders)
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return CMD_ERROR;
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sched = &v->schedule_ptr[sel];
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if (!((*sched & OT_MASK) == OT_GOTO_STATION ||
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((*sched & OT_MASK) == OT_GOTO_DEPOT && (p2>>8) != 1)))
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return CMD_ERROR;
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if (flags & DC_EXEC) {
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switch(p2 >> 8) {
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case 0: // full load
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*sched ^= OF_FULL_LOAD;
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if ((*sched & OT_MASK) != OT_GOTO_DEPOT)
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*sched &= ~OF_UNLOAD;
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break;
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case 1: // unload
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*sched ^= OF_UNLOAD;
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*sched &= ~OF_FULL_LOAD;
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break;
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case 2: // non stop
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*sched ^= OF_NON_STOP;
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break;
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}
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sched = v->schedule_ptr;
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FOR_ALL_VEHICLES(v) {
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if (v->schedule_ptr == sched)
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InvalidateWindow(WC_VEHICLE_ORDERS, v->index);
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}
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}
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return 0;
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}
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// Clone an order
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// p1 & 0xFFFF is destination vehicle
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// p1 >> 16 is source vehicle
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// p2 is
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// 0 - clone
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// 1 - copy
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// 2 - unclone
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int32 CmdCloneOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *dst = &_vehicles[p1 & 0xFFFF];
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if (!(dst->type && dst->owner == _current_player))
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return CMD_ERROR;
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switch(p2) {
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// share vehicle orders?
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case 0: {
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Vehicle *src = &_vehicles[p1 >> 16];
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// sanity checks
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if (!(src->owner == _current_player && dst->type == src->type && dst != src))
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return CMD_ERROR;
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// let's see what happens with road vehicles
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if (src->type == VEH_Road) {
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if (src->cargo_type != dst->cargo_type && (src->cargo_type == CT_PASSENGERS || dst->cargo_type == CT_PASSENGERS))
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return CMD_ERROR;
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}
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if (flags & DC_EXEC) {
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DeleteVehicleSchedule(dst);
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dst->schedule_ptr = src->schedule_ptr;
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dst->num_orders = src->num_orders;
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InvalidateWindow(WC_VEHICLE_ORDERS, src->index);
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InvalidateWindow(WC_VEHICLE_ORDERS, dst->index);
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}
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break;
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}
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// copy vehicle orders?
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case 1: {
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Vehicle *src = &_vehicles[p1 >> 16];
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int delta;
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// sanity checks
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if (!(src->owner == _current_player && dst->type == src->type && dst != src))
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return CMD_ERROR;
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// let's see what happens with road vehicles
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if (src->type == VEH_Road) {
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uint16 ord;
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int i;
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Station *st;
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TileIndex required_dst;
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for (i=0; (ord = src->schedule_ptr[i]) != 0; i++) {
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if ( ( ord & OT_MASK ) == OT_GOTO_STATION ) {
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st = DEREF_STATION(ord >> 8);
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required_dst = (dst->cargo_type == CT_PASSENGERS) ? st->bus_tile : st->lorry_tile;
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if ( !required_dst )
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return CMD_ERROR;
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}
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}
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}
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// make sure there's orders available
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delta = IsScheduleShared(dst) ? src->num_orders + 1 : src->num_orders - dst->num_orders;
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if (delta > endof(_order_array) - _ptr_to_next_order)
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return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
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if (flags & DC_EXEC) {
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DeleteVehicleSchedule(dst);
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dst->schedule_ptr = _ptr_to_next_order;
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dst->num_orders = src->num_orders;
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_ptr_to_next_order += src->num_orders + 1;
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memcpy(dst->schedule_ptr, src->schedule_ptr, (src->num_orders + 1) * sizeof(uint16));
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InvalidateWindow(WC_VEHICLE_ORDERS, dst->index);
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}
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break;
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}
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// declone vehicle orders?
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case 2: return DecloneOrder(dst, flags);
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}
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return 0;
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}
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void BackupVehicleOrders(Vehicle *v, BackuppedOrders *bak)
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{
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Vehicle *u = IsScheduleShared(v);
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uint16 *sched, ord, *os;
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bak->orderindex = v->cur_order_index;
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bak->service_interval = v->service_interval;
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if ((v->string_id & 0xF800) != 0x7800) {
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bak->name[0] = 0;
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} else {
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GetName(v->string_id & 0x7FF, bak->name);
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}
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os = bak->order;
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// stored shared orders in this special way?
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if (u) {
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os[0] = 0xFFFF;
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os[1] = u->index;
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return;
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}
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sched = v->schedule_ptr;
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do {
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ord = *sched++;
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*os++ = ord;
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} while (ord != 0);
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}
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void RestoreVehicleOrders(Vehicle *v, BackuppedOrders *bak)
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{
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uint16 ord, *os;
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int ind;
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if (bak->name[0]) {
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strcpy((char*)_decode_parameters, bak->name);
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DoCommandP(0, v->index, 0, NULL, CMD_NAME_VEHICLE);
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}
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DoCommandP(0, v->index, bak->orderindex|(bak->service_interval<<16) , NULL, CMD_RESTORE_ORDER_INDEX | CMD_ASYNC);
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os = bak->order;
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if (os[0] == 0xFFFF) {
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DoCommandP(0, v->index | os[1]<<16, 0, NULL, CMD_CLONE_ORDER);
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return;
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}
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ind = 0;
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while ((ord = *os++) != 0) {
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if (!DoCommandP(0, v->index + (ind << 16), ord, NULL, CMD_INSERT_ORDER | CMD_ASYNC))
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break;
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ind++;
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}
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}
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/* p1 = vehicle
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* upper 16 bits p2 = service_interval
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* lower 16 bits p2 = cur_order_index
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*/
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int32 CmdRestoreOrderIndex(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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// nonsense to update the windows, since, train rebought will have its window deleted
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if (flags & DC_EXEC) {
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Vehicle *v = &_vehicles[p1];
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v->service_interval = (uint16)(p2>>16);
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v->cur_order_index = (byte)(p2&0xFFFF);
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}
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return 0;
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}
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int CheckOrders(Vehicle *v)
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{
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if (!_patches.order_review_system) //User doesn't want things to be checked
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return 0;
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if ( (_patches.order_review_system == 1) && (v->vehstatus & VS_STOPPED) )
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return 0;
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/* only check every 20 days, so that we don't flood the message log */
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if ( ( ( v->day_counter % 20) == 0 ) && (v->owner == _local_player) ) {
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uint16 order, old_order;
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int i, n_st, problem_type = -1;
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Station *st;
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int message=0;
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TileIndex required_tile=-1;
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/* check the order list */
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order = v->schedule_ptr[0];
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n_st = 0;
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for (old_order = i = 0; order!=0; i++ ) {
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order = v->schedule_ptr[i];
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if (order == old_order) {
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problem_type = 2;
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break;
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}
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if ( (order & OT_MASK) == OT_DUMMY ) {
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problem_type = 1;
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break;
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}
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if ( ( (order & OT_MASK) == OT_GOTO_STATION ) /*&& (order != old_order) */) {
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//I uncommented this in order not to get two error messages
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//when two identical entries are in the list
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n_st++;
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st = DEREF_STATION(order >> 8);
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required_tile = GetStationTileForVehicle(v,st);
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}
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old_order = order; //store the old order
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}
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//Now, check the last and the first order
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//as the last order is the end of order marker, jump back 2
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if ( (v->schedule_ptr[0] == v->schedule_ptr[i-2]) && ( i-2 != 0 ) ) {
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problem_type = 2;
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}
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if (n_st < 2) problem_type = 0;
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if (!required_tile) problem_type = 3;
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SET_DPARAM16(0, v->unitnumber);
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message = (STR_TRAIN_HAS_TOO_FEW_ORDERS) + (((v->type) - VEH_Train) << 2) + problem_type;
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if (problem_type < 0) return 0;
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AddNewsItem(
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message,
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NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_VEHICLE, NT_ADVICE, 0),
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v->index,
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0);
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}
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// End of order check
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return 1;
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}
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