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235e72829e
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy |
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.. | ||
bemidi.cpp | ||
bemidi.h | ||
dmusic.cpp | ||
dmusic.h | ||
extmidi.c | ||
extmidi.h | ||
null_m.c | ||
null_m.h | ||
os2_m.c | ||
os2_m.h | ||
qtmidi.c | ||
qtmidi.h | ||
win32_m.c | ||
win32_m.h |