mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
797 lines
26 KiB
C++
797 lines
26 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file terraform_gui.cpp GUI related to terraforming the map. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "clear_map.h"
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#include "company_func.h"
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#include "company_base.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "window_func.h"
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#include "viewport_func.h"
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#include "gfx_func.h"
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#include "command_func.h"
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#include "signs_func.h"
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#include "variables.h"
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#include "functions.h"
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#include "sound_func.h"
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#include "base_station_base.h"
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#include "unmovable_map.h"
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#include "textbuf_gui.h"
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#include "genworld.h"
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#include "tree_map.h"
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#include "landscape_type.h"
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#include "tilehighlight_func.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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if (success) {
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SndPlayTileFx(SND_1F_SPLAT, tile);
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} else {
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extern TileIndex _terraform_err_tile;
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SetRedErrorSquare(_terraform_err_tile);
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}
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}
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/** Scenario editor command that generates desert areas */
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static void GenerateDesertArea(TileIndex end, TileIndex start)
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{
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int size_x, size_y;
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int sx = TileX(start);
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int sy = TileY(start);
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int ex = TileX(end);
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int ey = TileY(end);
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if (_game_mode != GM_EDITOR) return;
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if (ex < sx) Swap(ex, sx);
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if (ey < sy) Swap(ey, sy);
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size_x = (ex - sx) + 1;
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size_y = (ey - sy) + 1;
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_generating_world = true;
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TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
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SetTropicZone(tile, (_ctrl_pressed) ? TROPICZONE_NORMAL : TROPICZONE_DESERT);
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DoCommandP(tile, 0, 0, CMD_LANDSCAPE_CLEAR);
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MarkTileDirtyByTile(tile);
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}
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_generating_world = false;
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}
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/** Scenario editor command that generates rocky areas */
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static void GenerateRockyArea(TileIndex end, TileIndex start)
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{
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int size_x, size_y;
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bool success = false;
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int sx = TileX(start);
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int sy = TileY(start);
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int ex = TileX(end);
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int ey = TileY(end);
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if (_game_mode != GM_EDITOR) return;
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if (ex < sx) Swap(ex, sx);
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if (ey < sy) Swap(ey, sy);
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size_x = (ex - sx) + 1;
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size_y = (ey - sy) + 1;
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TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
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switch (GetTileType(tile)) {
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case MP_TREES:
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if (GetTreeGround(tile) == TREE_GROUND_SHORE) continue;
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/* FALL THROUGH */
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case MP_CLEAR:
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MakeClear(tile, CLEAR_ROCKS, 3);
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break;
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default: continue;
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}
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MarkTileDirtyByTile(tile);
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success = true;
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}
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if (success) SndPlayTileFx(SND_1F_SPLAT, end);
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}
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/**
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* A central place to handle all X_AND_Y dragged GUI functions.
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* @param proc Procedure related to the dragging
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* @param start_tile Begin of the dragging
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* @param end_tile End of the dragging
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* @return Returns true if the action was found and handled, and false otherwise. This
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* allows for additional implements that are more local. For example X_Y drag
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* of convertrail which belongs in rail_gui.cpp and not terraform_gui.cpp
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**/
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bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc, TileIndex start_tile, TileIndex end_tile)
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{
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if (!_settings_game.construction.freeform_edges) {
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/* When end_tile is MP_VOID, the error tile will not be visible to the
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* user. This happens when terraforming at the southern border. */
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if (TileX(end_tile) == MapMaxX()) end_tile += TileDiffXY(-1, 0);
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if (TileY(end_tile) == MapMaxY()) end_tile += TileDiffXY(0, -1);
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}
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switch (proc) {
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case DDSP_DEMOLISH_AREA:
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DoCommandP(end_tile, start_tile, 0, CMD_CLEAR_AREA | CMD_MSG(STR_ERROR_CAN_T_CLEAR_THIS_AREA), CcPlaySound10);
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break;
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case DDSP_RAISE_AND_LEVEL_AREA:
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DoCommandP(end_tile, start_tile, 1, CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_RAISE_LAND_HERE), CcTerraform);
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break;
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case DDSP_LOWER_AND_LEVEL_AREA:
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DoCommandP(end_tile, start_tile, (uint32)-1, CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LOWER_LAND_HERE), CcTerraform);
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break;
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case DDSP_LEVEL_AREA:
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DoCommandP(end_tile, start_tile, 0, CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LEVEL_LAND_HERE), CcTerraform);
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break;
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case DDSP_CREATE_ROCKS:
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GenerateRockyArea(end_tile, start_tile);
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break;
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case DDSP_CREATE_DESERT:
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GenerateDesertArea(end_tile, start_tile);
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break;
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default:
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return false;
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}
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return true;
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}
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typedef void OnButtonClick(Window *w);
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static const uint16 _terraform_keycodes[] = {
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'Q',
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'W',
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'E',
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'D',
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'U',
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'I',
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'O',
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};
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void CcPlaySound1E(bool success, TileIndex tile, uint32 p1, uint32 p2);
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static void PlaceProc_BuyLand(TileIndex tile)
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{
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DoCommandP(tile, 0, 0, CMD_PURCHASE_LAND_AREA | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound1E);
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}
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void PlaceProc_DemolishArea(TileIndex tile)
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{
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VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_DEMOLISH_AREA);
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}
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static void PlaceProc_RaiseLand(TileIndex tile)
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{
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VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_RAISE_AND_LEVEL_AREA);
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}
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static void PlaceProc_LowerLand(TileIndex tile)
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{
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VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LOWER_AND_LEVEL_AREA);
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}
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static void PlaceProc_LevelLand(TileIndex tile)
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{
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VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LEVEL_AREA);
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}
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/** Enum referring to the widgets of the terraform toolbar */
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enum TerraformToolbarWidgets {
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TTW_CLOSEBOX = 0, ///< Close window button
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TTW_CAPTION, ///< Window caption
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TTW_STICKY, ///< Sticky window button
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TTW_SEPERATOR, ///< Thin seperator line between level land button and demolish button
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TTW_BUTTONS_START, ///< Start of pushable buttons
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TTW_LOWER_LAND = TTW_BUTTONS_START, ///< Lower land button
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TTW_RAISE_LAND, ///< Raise land button
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TTW_LEVEL_LAND, ///< Level land button
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TTW_DEMOLISH, ///< Demolish aka dynamite button
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TTW_BUY_LAND, ///< Buy land button
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TTW_PLANT_TREES, ///< Plant trees button (note: opens seperate window, no place-push-button)
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TTW_PLACE_SIGN, ///< Place sign button
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};
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static void TerraformClick_Lower(Window *w)
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{
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HandlePlacePushButton(w, TTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT, PlaceProc_LowerLand);
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}
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static void TerraformClick_Raise(Window *w)
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{
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HandlePlacePushButton(w, TTW_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT, PlaceProc_RaiseLand);
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}
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static void TerraformClick_Level(Window *w)
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{
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HandlePlacePushButton(w, TTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT, PlaceProc_LevelLand);
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}
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static void TerraformClick_Dynamite(Window *w)
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{
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HandlePlacePushButton(w, TTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT, PlaceProc_DemolishArea);
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}
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static void TerraformClick_BuyLand(Window *w)
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{
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HandlePlacePushButton(w, TTW_BUY_LAND, SPR_CURSOR_BUY_LAND, HT_RECT, PlaceProc_BuyLand);
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}
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static void TerraformClick_Trees(Window *w)
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{
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/* This button is NOT a place-push-button, so don't treat it as such */
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ShowBuildTreesToolbar();
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}
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static void TerraformClick_PlaceSign(Window *w)
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{
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HandlePlacePushButton(w, TTW_PLACE_SIGN, SPR_CURSOR_SIGN, HT_RECT, PlaceProc_Sign);
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}
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static OnButtonClick * const _terraform_button_proc[] = {
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TerraformClick_Lower,
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TerraformClick_Raise,
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TerraformClick_Level,
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TerraformClick_Dynamite,
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TerraformClick_BuyLand,
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TerraformClick_Trees,
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TerraformClick_PlaceSign,
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};
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struct TerraformToolbarWindow : Window {
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TerraformToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
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{
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this->InitNested(desc, window_number);
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}
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~TerraformToolbarWindow()
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{
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}
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virtual void OnPaint()
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{
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this->DrawWidgets();
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}
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virtual void OnClick(Point pt, int widget)
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{
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if (widget >= TTW_BUTTONS_START) _terraform_button_proc[widget - TTW_BUTTONS_START](this);
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}
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virtual EventState OnKeyPress(uint16 key, uint16 keycode)
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{
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for (uint i = 0; i != lengthof(_terraform_keycodes); i++) {
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if (keycode == _terraform_keycodes[i]) {
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_terraform_button_proc[i](this);
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return ES_HANDLED;
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}
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}
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return ES_NOT_HANDLED;
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}
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virtual void OnPlaceObject(Point pt, TileIndex tile)
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{
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_place_proc(tile);
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}
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virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
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{
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VpSelectTilesWithMethod(pt.x, pt.y, select_method);
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}
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virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
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{
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if (pt.x != -1) {
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switch (select_proc) {
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default: NOT_REACHED();
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case DDSP_DEMOLISH_AREA:
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case DDSP_RAISE_AND_LEVEL_AREA:
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case DDSP_LOWER_AND_LEVEL_AREA:
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case DDSP_LEVEL_AREA:
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GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
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break;
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}
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}
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}
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virtual void OnPlaceObjectAbort()
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{
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this->RaiseButtons();
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}
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};
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static const NWidgetPart _nested_terraform_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, TTW_CLOSEBOX),
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NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, TTW_CAPTION), SetDataTip(STR_LANDSCAPING_TOOLBAR, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN, TTW_STICKY),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_LOWER_LAND), SetMinimalSize(22,22),
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SetFill(false, true), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND),
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NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_RAISE_LAND), SetMinimalSize(22,22),
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SetFill(false, true), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND),
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NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_LEVEL_LAND), SetMinimalSize(22,22),
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SetFill(false, true), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP),
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NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TTW_SEPERATOR), SetMinimalSize(4, 22), EndContainer(),
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NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_DEMOLISH), SetMinimalSize(22,22),
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SetFill(false, true), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
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NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_BUY_LAND), SetMinimalSize(22,22),
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SetFill(false, true), SetDataTip(SPR_IMG_BUY_LAND, STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND),
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NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_PLANT_TREES), SetMinimalSize(22,22),
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SetFill(false, true), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES),
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NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_PLACE_SIGN), SetMinimalSize(22,22),
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SetFill(false, true), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN),
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EndContainer(),
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};
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static const WindowDesc _terraform_desc(
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WDP_ALIGN_TBR, 22 + 36, 158, 36, 158, 36,
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WC_SCEN_LAND_GEN, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
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_nested_terraform_widgets, lengthof(_nested_terraform_widgets)
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);
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Window *ShowTerraformToolbar(Window *link)
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{
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if (!Company::IsValidID(_local_company)) return NULL;
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Window *w = AllocateWindowDescFront<TerraformToolbarWindow>(&_terraform_desc, 0);
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if (link == NULL) return w;
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if (w == NULL) {
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w = FindWindowById(WC_SCEN_LAND_GEN, 0);
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if (w == NULL) return NULL;
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} else {
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w->top = 22;
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w->SetDirty();
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}
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/* Align the terraform toolbar under the main toolbar and put the linked
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* toolbar to left of it
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*/
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link->top = w->top;
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link->left = w->left - link->width;
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link->SetDirty();
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return w;
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}
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void ShowTerraformToolbarWithTool(uint16 key, uint16 keycode)
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{
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Window *w = FindWindowById(WC_SCEN_LAND_GEN, 0);
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if (w == NULL) w = ShowTerraformToolbar(NULL);
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if (w == NULL) return;
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w->OnKeyPress(key, keycode);
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}
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static byte _terraform_size = 1;
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/**
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* Raise/Lower a bigger chunk of land at the same time in the editor. When
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* raising get the lowest point, when lowering the highest point, and set all
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* tiles in the selection to that height.
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* @todo : Incorporate into game itself to allow for ingame raising/lowering of
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* larger chunks at the same time OR remove altogether, as we have 'level land' ?
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* @param tile The top-left tile where the terraforming will start
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* @param mode 1 for raising, 0 for lowering land
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*/
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static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
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{
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int sizex, sizey;
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uint h;
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if (_terraform_size == 1) {
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StringID msg =
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mode ? STR_ERROR_CAN_T_RAISE_LAND_HERE : STR_ERROR_CAN_T_LOWER_LAND_HERE;
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DoCommandP(tile, SLOPE_N, (uint32)mode, CMD_TERRAFORM_LAND | CMD_MSG(msg), CcTerraform);
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} else {
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assert(_terraform_size != 0);
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/* check out for map overflows */
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sizex = min(MapSizeX() - TileX(tile), _terraform_size);
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sizey = min(MapSizeY() - TileY(tile), _terraform_size);
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if (sizex == 0 || sizey == 0) return;
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SndPlayTileFx(SND_1F_SPLAT, tile);
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if (mode != 0) {
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/* Raise land */
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h = 15; // XXX - max height
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TILE_LOOP(tile2, sizex, sizey, tile) {
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h = min(h, TileHeight(tile2));
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}
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} else {
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/* Lower land */
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h = 0;
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TILE_LOOP(tile2, sizex, sizey, tile) {
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h = max(h, TileHeight(tile2));
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}
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}
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TILE_LOOP(tile2, sizex, sizey, tile) {
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if (TileHeight(tile2) == h) {
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DoCommandP(tile2, SLOPE_N, (uint32)mode, CMD_TERRAFORM_LAND);
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}
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}
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}
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}
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static void PlaceProc_RaiseBigLand(TileIndex tile)
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{
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CommonRaiseLowerBigLand(tile, 1);
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}
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static void PlaceProc_LowerBigLand(TileIndex tile)
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{
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CommonRaiseLowerBigLand(tile, 0);
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}
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static void PlaceProc_RockyArea(TileIndex tile)
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{
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VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_ROCKS);
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}
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static void PlaceProc_LightHouse(TileIndex tile)
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{
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/* not flat || not(trees || clear without bridge above) */
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if (GetTileSlope(tile, NULL) != SLOPE_FLAT || !(IsTileType(tile, MP_TREES) || (IsTileType(tile, MP_CLEAR) && !IsBridgeAbove(tile)))) {
|
|
return;
|
|
}
|
|
|
|
MakeLighthouse(tile);
|
|
MarkTileDirtyByTile(tile);
|
|
SndPlayTileFx(SND_1F_SPLAT, tile);
|
|
}
|
|
|
|
static void PlaceProc_Transmitter(TileIndex tile)
|
|
{
|
|
/* not flat || not(trees || clear without bridge above) */
|
|
if (GetTileSlope(tile, NULL) != SLOPE_FLAT || !(IsTileType(tile, MP_TREES) || (IsTileType(tile, MP_CLEAR) && !IsBridgeAbove(tile)))) {
|
|
return;
|
|
}
|
|
|
|
MakeTransmitter(tile);
|
|
MarkTileDirtyByTile(tile);
|
|
SndPlayTileFx(SND_1F_SPLAT, tile);
|
|
}
|
|
|
|
static void PlaceProc_DesertArea(TileIndex tile)
|
|
{
|
|
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_DESERT);
|
|
}
|
|
|
|
static const int8 _multi_terraform_coords[][2] = {
|
|
{ 0, -2},
|
|
{ 4, 0}, { -4, 0}, { 0, 2},
|
|
{ -8, 2}, { -4, 4}, { 0, 6}, { 4, 4}, { 8, 2},
|
|
{-12, 0}, { -8, -2}, { -4, -4}, { 0, -6}, { 4, -4}, { 8, -2}, { 12, 0},
|
|
{-16, 2}, {-12, 4}, { -8, 6}, { -4, 8}, { 0, 10}, { 4, 8}, { 8, 6}, { 12, 4}, { 16, 2},
|
|
{-20, 0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, { 0,-10}, { 4, -8}, { 8, -6}, { 12, -4}, { 16, -2}, { 20, 0},
|
|
{-24, 2}, {-20, 4}, {-16, 6}, {-12, 8}, { -8, 10}, { -4, 12}, { 0, 14}, { 4, 12}, { 8, 10}, { 12, 8}, { 16, 6}, { 20, 4}, { 24, 2},
|
|
{-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0},
|
|
};
|
|
|
|
/** Enum referring to the widgets of the editor terraform toolbar */
|
|
enum EditorTerraformToolbarWidgets {
|
|
ETTW_START = 0, ///< Used for iterations
|
|
ETTW_CLOSEBOX = ETTW_START, ///< Close window button
|
|
ETTW_CAPTION, ///< Window caption
|
|
ETTW_STICKY, ///< Sticky window button
|
|
ETTW_BACKGROUND, ///< Background of the lower part of the window
|
|
ETTW_DOTS, ///< Invisible widget for rendering the terraform size on.
|
|
ETTW_BUTTONS_START, ///< Start of pushable buttons
|
|
ETTW_DEMOLISH = ETTW_BUTTONS_START, ///< Demolish aka dynamite button
|
|
ETTW_LOWER_LAND, ///< Lower land button
|
|
ETTW_RAISE_LAND, ///< Raise land button
|
|
ETTW_LEVEL_LAND, ///< Level land button
|
|
ETTW_PLACE_ROCKS, ///< Place rocks button
|
|
ETTW_PLACE_DESERT_LIGHTHOUSE, ///< Place desert button (in tropical climate) / place lighthouse button (else)
|
|
ETTW_PLACE_TRANSMITTER, ///< Place transmitter button
|
|
ETTW_BUTTONS_END, ///< End of pushable buttons
|
|
ETTW_INCREASE_SIZE = ETTW_BUTTONS_END, ///< Upwards arrow button to increase terraforming size
|
|
ETTW_DECREASE_SIZE, ///< Downwards arrow button to decrease terraforming size
|
|
ETTW_NEW_SCENARIO, ///< Button for generating a new scenario
|
|
ETTW_RESET_LANDSCAPE, ///< Button for removing all company-owned property
|
|
};
|
|
|
|
static const NWidgetPart _nested_scen_edit_land_gen_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, ETTW_CLOSEBOX),
|
|
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, ETTW_CAPTION), SetDataTip(STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN, ETTW_STICKY),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, ETTW_BACKGROUND),
|
|
NWidget(NWID_HORIZONTAL), SetPadding(2, 2, 7, 2),
|
|
NWidget(NWID_SPACER), SetFill(true, false),
|
|
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_DEMOLISH), SetMinimalSize(22, 22),
|
|
SetFill(false, true), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
|
|
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_LOWER_LAND), SetMinimalSize(22, 22),
|
|
SetFill(false, true), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND),
|
|
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_RAISE_LAND), SetMinimalSize(22, 22),
|
|
SetFill(false, true), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND),
|
|
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_LEVEL_LAND), SetMinimalSize(22, 22),
|
|
SetFill(false, true), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP),
|
|
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_PLACE_ROCKS), SetMinimalSize(22, 22),
|
|
SetFill(false, true), SetDataTip(SPR_IMG_ROCKS, STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE),
|
|
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_PLACE_DESERT_LIGHTHOUSE), SetMinimalSize(22, 22),
|
|
SetFill(false, true), SetDataTip(SPR_IMG_LIGHTHOUSE_DESERT, STR_NULL),
|
|
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_PLACE_TRANSMITTER), SetMinimalSize(23, 22),
|
|
SetFill(false, true), SetDataTip(SPR_IMG_TRANSMITTER, STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER),
|
|
NWidget(NWID_SPACER), SetFill(true, false),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(NWID_SPACER), SetFill(true, false),
|
|
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, ETTW_DOTS), SetMinimalSize(59, 31), SetDataTip(STR_EMPTY, STR_NULL),
|
|
NWidget(NWID_SPACER), SetFill(true, false),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_SPACER), SetFill(false, true),
|
|
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_INCREASE_SIZE), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
|
|
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_DECREASE_SIZE), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA),
|
|
NWidget(NWID_SPACER), SetFill(false, true),
|
|
EndContainer(),
|
|
NWidget(NWID_SPACER), SetMinimalSize(2, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, ETTW_NEW_SCENARIO), SetMinimalSize(160, 12),
|
|
SetFill(true, false), SetDataTip(STR_TERRAFORM_SE_NEW_WORLD, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetPadding(0, 2, 0, 2),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, ETTW_RESET_LANDSCAPE), SetMinimalSize(160, 12),
|
|
SetFill(true, false), SetDataTip(STR_TERRAFORM_RESET_LANDSCAPE, STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP), SetPadding(1, 2, 2, 2),
|
|
EndContainer(),
|
|
};
|
|
|
|
/**
|
|
* @todo Merge with terraform_gui.cpp (move there) after I have cooled down at its braindeadness
|
|
* and changed OnButtonClick to include the widget as well in the function declaration. Post 0.4.0 - Darkvater
|
|
*/
|
|
static void EditorTerraformClick_Dynamite(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, ETTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT, PlaceProc_DemolishArea);
|
|
}
|
|
|
|
static void EditorTerraformClick_LowerBigLand(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, ETTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT, PlaceProc_LowerBigLand);
|
|
}
|
|
|
|
static void EditorTerraformClick_RaiseBigLand(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, ETTW_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT, PlaceProc_RaiseBigLand);
|
|
}
|
|
|
|
static void EditorTerraformClick_LevelLand(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, ETTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT, PlaceProc_LevelLand);
|
|
}
|
|
|
|
static void EditorTerraformClick_RockyArea(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, ETTW_PLACE_ROCKS, SPR_CURSOR_ROCKY_AREA, HT_RECT, PlaceProc_RockyArea);
|
|
}
|
|
|
|
static void EditorTerraformClick_DesertLightHouse(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, ETTW_PLACE_DESERT_LIGHTHOUSE, SPR_CURSOR_LIGHTHOUSE, HT_RECT, (_settings_game.game_creation.landscape == LT_TROPIC) ? PlaceProc_DesertArea : PlaceProc_LightHouse);
|
|
}
|
|
|
|
static void EditorTerraformClick_Transmitter(Window *w)
|
|
{
|
|
HandlePlacePushButton(w, ETTW_PLACE_TRANSMITTER, SPR_CURSOR_TRANSMITTER, HT_RECT, PlaceProc_Transmitter);
|
|
}
|
|
|
|
static const uint16 _editor_terraform_keycodes[] = {
|
|
'D',
|
|
'Q',
|
|
'W',
|
|
'E',
|
|
'R',
|
|
'T',
|
|
'Y'
|
|
};
|
|
|
|
typedef void OnButtonClick(Window *w);
|
|
static OnButtonClick * const _editor_terraform_button_proc[] = {
|
|
EditorTerraformClick_Dynamite,
|
|
EditorTerraformClick_LowerBigLand,
|
|
EditorTerraformClick_RaiseBigLand,
|
|
EditorTerraformClick_LevelLand,
|
|
EditorTerraformClick_RockyArea,
|
|
EditorTerraformClick_DesertLightHouse,
|
|
EditorTerraformClick_Transmitter
|
|
};
|
|
|
|
|
|
/** Callback function for the scenario editor 'reset landscape' confirmation window
|
|
* @param w Window unused
|
|
* @param confirmed boolean value, true when yes was clicked, false otherwise */
|
|
static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed)
|
|
{
|
|
if (confirmed) {
|
|
/* Set generating_world to true to get instant-green grass after removing
|
|
* company property. */
|
|
_generating_world = true;
|
|
|
|
/* Delete all companies */
|
|
Company *c;
|
|
FOR_ALL_COMPANIES(c) {
|
|
ChangeOwnershipOfCompanyItems(c->index, INVALID_OWNER);
|
|
delete c;
|
|
}
|
|
|
|
_generating_world = false;
|
|
|
|
/* Delete all station signs */
|
|
BaseStation *st;
|
|
FOR_ALL_BASE_STATIONS(st) {
|
|
/* There can be buoys, remove them */
|
|
if (IsBuoyTile(st->xy)) DoCommand(st->xy, 0, 0, DC_EXEC | DC_BANKRUPT, CMD_LANDSCAPE_CLEAR);
|
|
if (!st->IsInUse()) delete st;
|
|
}
|
|
|
|
MarkWholeScreenDirty();
|
|
}
|
|
}
|
|
|
|
struct ScenarioEditorLandscapeGenerationWindow : Window {
|
|
ScenarioEditorLandscapeGenerationWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
|
|
{
|
|
this->InitNested(desc, window_number);
|
|
this->GetWidget<NWidgetCore>(ETTW_PLACE_DESERT_LIGHTHOUSE)->tool_tip = (_settings_game.game_creation.landscape == LT_TROPIC) ? STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA : STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE;
|
|
}
|
|
|
|
virtual void OnPaint()
|
|
{
|
|
this->DrawWidgets();
|
|
|
|
if (this->IsWidgetLowered(ETTW_LOWER_LAND) || this->IsWidgetLowered(ETTW_RAISE_LAND)) { // change area-size if raise/lower corner is selected
|
|
SetTileSelectSize(_terraform_size, _terraform_size);
|
|
}
|
|
}
|
|
|
|
virtual void DrawWidget(const Rect &r, int widget) const
|
|
{
|
|
if (widget != ETTW_DOTS) return;
|
|
|
|
int center_x = (r.left + r.right + 1) / 2;
|
|
int center_y = (r.top + r.bottom + 1) / 2;
|
|
|
|
int n = _terraform_size * _terraform_size;
|
|
const int8 *coords = &_multi_terraform_coords[0][0];
|
|
|
|
assert(n != 0);
|
|
do {
|
|
DrawSprite(SPR_WHITE_POINT, PAL_NONE, center_x + coords[0], center_y + coords[1]);
|
|
coords += 2;
|
|
} while (--n);
|
|
}
|
|
|
|
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
|
|
{
|
|
for (uint i = 0; i != lengthof(_editor_terraform_keycodes); i++) {
|
|
if (keycode == _editor_terraform_keycodes[i]) {
|
|
_editor_terraform_button_proc[i](this);
|
|
return ES_HANDLED;
|
|
}
|
|
}
|
|
return ES_NOT_HANDLED;
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget)
|
|
{
|
|
if (IsInsideMM(widget, ETTW_BUTTONS_START, ETTW_BUTTONS_END)) {
|
|
_editor_terraform_button_proc[widget - ETTW_BUTTONS_START](this);
|
|
} else {
|
|
switch (widget) {
|
|
case ETTW_INCREASE_SIZE:
|
|
case ETTW_DECREASE_SIZE: { // Increase/Decrease terraform size
|
|
int size = (widget == ETTW_INCREASE_SIZE) ? 1 : -1;
|
|
this->HandleButtonClick(widget);
|
|
size += _terraform_size;
|
|
|
|
if (!IsInsideMM(size, 1, 8 + 1)) return;
|
|
_terraform_size = size;
|
|
|
|
SndPlayFx(SND_15_BEEP);
|
|
this->SetDirty();
|
|
} break;
|
|
case ETTW_NEW_SCENARIO: // gen random land
|
|
this->HandleButtonClick(widget);
|
|
ShowCreateScenario();
|
|
break;
|
|
case ETTW_RESET_LANDSCAPE: // Reset landscape
|
|
ShowQuery(
|
|
STR_QUERY_RESET_LANDSCAPE_CAPTION,
|
|
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT,
|
|
NULL,
|
|
ResetLandscapeConfirmationCallback);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual void OnTimeout()
|
|
{
|
|
for (uint i = ETTW_START; i < this->nested_array_size; i++) {
|
|
if (i == ETTW_BUTTONS_START) i = ETTW_BUTTONS_END; // skip the buttons
|
|
if (this->IsWidgetLowered(i)) {
|
|
this->RaiseWidget(i);
|
|
this->SetWidgetDirty(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual void OnPlaceObject(Point pt, TileIndex tile)
|
|
{
|
|
_place_proc(tile);
|
|
}
|
|
|
|
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
|
|
{
|
|
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
|
|
}
|
|
|
|
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
|
|
{
|
|
if (pt.x != -1) {
|
|
switch (select_proc) {
|
|
default: NOT_REACHED();
|
|
case DDSP_CREATE_ROCKS:
|
|
case DDSP_CREATE_DESERT:
|
|
case DDSP_RAISE_AND_LEVEL_AREA:
|
|
case DDSP_LOWER_AND_LEVEL_AREA:
|
|
case DDSP_LEVEL_AREA:
|
|
case DDSP_DEMOLISH_AREA:
|
|
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual void OnPlaceObjectAbort()
|
|
{
|
|
this->RaiseButtons();
|
|
this->SetDirty();
|
|
}
|
|
};
|
|
|
|
static const WindowDesc _scen_edit_land_gen_desc(
|
|
WDP_AUTO, WDP_AUTO, 163, 103, 163, 103,
|
|
WC_SCEN_LAND_GEN, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
|
|
_nested_scen_edit_land_gen_widgets, lengthof(_nested_scen_edit_land_gen_widgets)
|
|
);
|
|
|
|
Window *ShowEditorTerraformToolbar()
|
|
{
|
|
return AllocateWindowDescFront<ScenarioEditorLandscapeGenerationWindow>(&_scen_edit_land_gen_desc, 0);
|
|
}
|
|
|
|
void ShowEditorTerraformToolbarWithTool(uint16 key, uint16 keycode)
|
|
{
|
|
Window *w = FindWindowById(WC_SCEN_LAND_GEN, 0);
|
|
|
|
if (w == NULL) w = ShowEditorTerraformToolbar();
|
|
if (w == NULL) return;
|
|
|
|
w->OnKeyPress(key, keycode);
|
|
}
|