mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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70 lines
1.2 KiB
C
70 lines
1.2 KiB
C
/* $Id$ */
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/** @file cargotype.h */
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#ifndef CARGOTYPE_H
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#define CARGOTYPE_H
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typedef uint32 CargoLabel;
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enum TownEffect {
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TE_NONE,
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TE_PASSENGERS,
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TE_MAIL,
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TE_GOODS,
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TE_WATER,
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TE_FOOD,
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};
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struct CargoSpec {
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uint8 bitnum;
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CargoLabel label;
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uint32 grfid;
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uint8 legend_colour;
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uint8 rating_colour;
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uint8 weight;
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uint16 initial_payment;
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uint8 transit_days[2];
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bool is_freight;
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TownEffect town_effect; ///< The effect this cargo type has on towns
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uint16 multipliertowngrowth;
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uint8 callback_mask;
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StringID name;
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StringID name_single;
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StringID units_volume;
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StringID quantifier;
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StringID abbrev;
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SpriteID sprite;
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uint16 classes;
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const struct SpriteGroup *group;
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bool IsValid() const;
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};
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extern uint32 _cargo_mask;
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extern CargoSpec _cargo[NUM_CARGO];
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/* Set up the default cargo types for the given landscape type */
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void SetupCargoForClimate(LandscapeID l);
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/* Retrieve cargo details for the given cargo ID */
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const CargoSpec *GetCargo(CargoID c);
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/* Get the cargo ID with the cargo label */
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CargoID GetCargoIDByLabel(CargoLabel cl);
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CargoID GetCargoIDByBitnum(uint8 bitnum);
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static inline bool IsCargoInClass(CargoID c, uint16 cc)
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{
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return (GetCargo(c)->classes & cc) != 0;
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}
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#endif /* CARGOTYPE_H */
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