mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
360 lines
9.6 KiB
C++
360 lines
9.6 KiB
C++
/* $Id$ */
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/** @file signs_gui.cpp The GUI for signs. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "gui.h"
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#include "textbuf_gui.h"
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#include "window_gui.h"
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#include "player_gui.h"
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#include "player_func.h"
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#include "signs_base.h"
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#include "signs_func.h"
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#include "debug.h"
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#include "variables.h"
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#include "command_func.h"
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#include "strings_func.h"
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#include "core/alloc_func.hpp"
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#include "window_func.h"
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#include "map_func.h"
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#include "gfx_func.h"
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#include "viewport_func.h"
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#include "querystring_gui.h"
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#include "sortlist_type.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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struct SignList {
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typedef GUIList<const Sign *> GUISignList;
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static const Sign *last_sign;
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GUISignList signs;
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void BuildSignsList()
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{
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if (!this->signs.NeedRebuild()) return;
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DEBUG(misc, 3, "Building sign list");
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this->signs.Clear();
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const Sign *si;
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FOR_ALL_SIGNS(si) *this->signs.Append() = si;
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this->signs.Compact();
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this->signs.RebuildDone();
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}
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/** Sort signs by their name */
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static int CDECL SignNameSorter(const Sign* const *a, const Sign* const *b)
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{
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static char buf_cache[64];
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char buf[64];
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SetDParam(0, (*a)->index);
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GetString(buf, STR_SIGN_NAME, lastof(buf));
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if (*b != last_sign) {
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last_sign = *b;
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SetDParam(0, (*b)->index);
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GetString(buf_cache, STR_SIGN_NAME, lastof(buf_cache));
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}
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return strcasecmp(buf, buf_cache);
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}
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void SortSignsList()
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{
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if (!this->signs.Sort(&SignNameSorter)) return;
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/* Reset the name sorter sort cache */
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this->last_sign = NULL;
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}
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};
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const Sign *SignList::last_sign = NULL;
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struct SignListWindow : Window, SignList {
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SignListWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
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{
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this->vscroll.cap = 12;
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this->resize.step_height = 10;
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this->resize.height = this->height - 10 * 7; // minimum if 5 in the list
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this->signs.ForceRebuild();
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this->signs.NeedResort();
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this->FindWindowPlacementAndResize(desc);
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}
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virtual void OnPaint()
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{
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BuildSignsList();
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SortSignsList();
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SetVScrollCount(this, this->signs.Length());
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SetDParam(0, this->vscroll.count);
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this->DrawWidgets();
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/* No signs? */
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int y = 16; // offset from top of widget
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if (this->vscroll.count == 0) {
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DrawString(2, y, STR_304A_NONE, TC_FROMSTRING);
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return;
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}
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/* Start drawing the signs */
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for (uint16 i = this->vscroll.pos; i < this->vscroll.cap + this->vscroll.pos && i < this->vscroll.count; i++) {
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const Sign *si = this->signs[i];
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if (si->owner != OWNER_NONE) DrawPlayerIcon(si->owner, 4, y + 1);
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SetDParam(0, si->index);
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DrawString(22, y, STR_SIGN_NAME, TC_YELLOW);
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y += 10;
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}
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}
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virtual void OnClick(Point pt, int widget)
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{
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if (widget == 3) {
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uint32 id_v = (pt.y - 15) / 10;
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if (id_v >= this->vscroll.cap) return;
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id_v += this->vscroll.pos;
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if (id_v >= this->vscroll.count) return;
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const Sign *si = this->signs[id_v];
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ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
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}
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}
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virtual void OnResize(Point new_size, Point delta)
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{
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this->vscroll.cap += delta.y / 10;
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}
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virtual void OnInvalidateData(int data)
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{
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if (data == 0) {
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this->signs.ForceRebuild();
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} else {
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this->signs.ForceResort();
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}
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}
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};
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static const Widget _sign_list_widget[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 345, 0, 13, STR_SIGN_LIST_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON},
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{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 345, 14, 137, 0x0, STR_NULL},
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{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 346, 357, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
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{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 346, 357, 126, 137, 0x0, STR_RESIZE_BUTTON},
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{ WIDGETS_END},
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};
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static const WindowDesc _sign_list_desc = {
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WDP_AUTO, WDP_AUTO, 358, 138, 358, 138,
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WC_SIGN_LIST, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
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_sign_list_widget,
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};
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void ShowSignList()
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{
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AllocateWindowDescFront<SignListWindow>(&_sign_list_desc, 0);
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}
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static void RenameSign(SignID index, const char *text)
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{
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_cmd_text = text;
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DoCommandP(0, index, 0, NULL, CMD_RENAME_SIGN | CMD_MSG(STR_280C_CAN_T_CHANGE_SIGN_NAME));
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}
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enum QueryEditSignWidgets {
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QUERY_EDIT_SIGN_WIDGET_TEXT = 3,
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QUERY_EDIT_SIGN_WIDGET_OK,
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QUERY_EDIT_SIGN_WIDGET_CANCEL,
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QUERY_EDIT_SIGN_WIDGET_DELETE,
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QUERY_EDIT_SIGN_WIDGET_PREVIOUS = QUERY_EDIT_SIGN_WIDGET_DELETE + 2,
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QUERY_EDIT_SIGN_WIDGET_NEXT,
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};
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struct SignWindow : QueryStringBaseWindow, SignList {
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SignID cur_sign;
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SignWindow(const WindowDesc *desc, const Sign *si) : QueryStringBaseWindow(desc)
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{
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SetBit(_no_scroll, SCROLL_EDIT);
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this->caption = STR_280B_EDIT_SIGN_TEXT;
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this->afilter = CS_ALPHANUMERAL;
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this->LowerWidget(QUERY_EDIT_SIGN_WIDGET_TEXT);
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UpdateSignEditWindow(si);
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this->FindWindowPlacementAndResize(desc);
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}
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~SignWindow()
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{
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ClrBit(_no_scroll, SCROLL_EDIT);
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}
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void UpdateSignEditWindow(const Sign *si)
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{
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/* Display an empty string when the sign hasnt been edited yet */
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if (si->name != NULL) {
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SetDParam(0, si->index);
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GetString(this->edit_str_buf, STR_SIGN_NAME, lastof(this->edit_str_buf));
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} else {
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GetString(this->edit_str_buf, STR_EMPTY, lastof(this->edit_str_buf));
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}
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this->edit_str_buf[lengthof(this->edit_str_buf) - 1] = '\0';
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this->cur_sign = si->index;
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InitializeTextBuffer(&this->text, this->edit_str_buf, 31, 255); // Allow 31 characters (including \0)
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this->InvalidateWidget(QUERY_EDIT_SIGN_WIDGET_TEXT);
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}
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virtual void OnPaint()
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{
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SetDParam(0, this->caption);
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this->DrawWidgets();
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this->DrawEditBox(QUERY_EDIT_SIGN_WIDGET_TEXT);
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}
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virtual void OnClick(Point pt, int widget)
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{
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switch (widget) {
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case QUERY_EDIT_SIGN_WIDGET_PREVIOUS: {
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/* Rebuild the sign list */
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this->signs.ForceRebuild();
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this->signs.NeedResort();
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this->BuildSignsList();
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this->SortSignsList();
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/* By default pick the last entry */
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const Sign *si = this->signs[this->signs.Length(
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) - 1];
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for (uint i = 1; i < this->signs.Length(); i++) {
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if (this->cur_sign == this->signs[i]->index) {
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si = this->signs[i - 1];
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break;
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}
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}
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/* Scroll to sign and reopen window */
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ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
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UpdateSignEditWindow(si);
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break;
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}
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case QUERY_EDIT_SIGN_WIDGET_NEXT: {
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/* Rebuild the sign list */
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this->signs.ForceRebuild();
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this->signs.NeedResort();
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this->BuildSignsList();
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this->SortSignsList();
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/* By default pick the last entry */
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const Sign *si = this->signs[this->signs.Length(
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) - 1];
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for (uint i = 0; i < this->signs.Length() - 1; i++) {
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if (this->cur_sign == this->signs[i]->index) {
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si = this->signs[i + 1];
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break;
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}
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}
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/* Scroll to sign and reopen window */
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ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
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UpdateSignEditWindow(si);
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break;
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}
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case QUERY_EDIT_SIGN_WIDGET_TEXT:
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ShowOnScreenKeyboard(this, widget, QUERY_EDIT_SIGN_WIDGET_CANCEL, QUERY_EDIT_SIGN_WIDGET_OK);
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break;
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case QUERY_EDIT_SIGN_WIDGET_DELETE:
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/* Only need to set the buffer to null, the rest is handled as the OK button */
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DeleteTextBufferAll(&this->text);
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/* FALL THROUGH */
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case QUERY_EDIT_SIGN_WIDGET_OK:
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RenameSign(this->cur_sign, this->text.buf);
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/* FALL THROUGH */
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case QUERY_EDIT_SIGN_WIDGET_CANCEL:
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delete this;
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break;
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}
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}
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virtual EventState OnKeyPress(uint16 key, uint16 keycode)
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{
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EventState state = ES_NOT_HANDLED;
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switch (this->HandleEditBoxKey(QUERY_EDIT_SIGN_WIDGET_TEXT, key, keycode, state)) {
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case 1: // Enter pressed, confirms change
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RenameSign(this->cur_sign, this->text.buf);
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/* FALL THROUGH */
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case 2: // ESC pressed, closes window, abandons changes
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delete this;
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break;
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}
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return state;
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}
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virtual void OnMouseLoop()
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{
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this->HandleEditBox(QUERY_EDIT_SIGN_WIDGET_TEXT);
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}
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};
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static const Widget _query_sign_edit_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 259, 0, 13, STR_012D, STR_NULL },
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{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 259, 14, 29, STR_NULL, STR_NULL },
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{ WWT_EDITBOX, RESIZE_NONE, COLOUR_GREY, 2, 257, 16, 27, STR_SIGN_OSKTITLE, STR_NULL }, // Text field
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{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 60, 30, 41, STR_012F_OK, STR_NULL },
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{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 61, 120, 30, 41, STR_012E_CANCEL, STR_NULL },
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{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 121, 180, 30, 41, STR_0290_DELETE, STR_NULL },
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{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 181, 237, 30, 41, STR_NULL, STR_NULL },
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{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 238, 248, 30, 41, STR_6819, STR_PREVIOUS_SIGN_TOOLTIP },
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{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 249, 259, 30, 41, STR_681A, STR_NEXT_SIGN_TOOLTIP },
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{ WIDGETS_END },
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};
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static const WindowDesc _query_sign_edit_desc = {
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190, 170, 260, 42, 260, 42,
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WC_QUERY_STRING, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_query_sign_edit_widgets,
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};
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void HandleClickOnSign(const Sign *si)
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{
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if (_ctrl_pressed && si->owner == _local_player) {
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RenameSign(si->index, "");
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return;
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}
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ShowRenameSignWindow(si);
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}
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void ShowRenameSignWindow(const Sign *si)
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{
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/* Delete all other edit windows and the save window */
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DeleteWindowById(WC_QUERY_STRING, 0);
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DeleteWindowById(WC_SAVELOAD, 0);
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new SignWindow(&_query_sign_edit_desc, si);
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}
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