mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-02 09:40:35 +00:00
335 lines
8.7 KiB
C
335 lines
8.7 KiB
C
#include "stdafx.h"
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#include "ttd.h"
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#include "table/strings.h"
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#include "window.h"
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#include "station.h"
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#include "gui.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "sound.h"
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#include "command.h"
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static void ShowBuildDockStationPicker();
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static void ShowBuildDocksDepotPicker();
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static byte _ship_depot_direction;
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void CcBuildDocks(bool success, uint tile, uint32 p1, uint32 p2)
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{
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if (success) {
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SndPlayTileFx(SND_02_SPLAT, tile);
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ResetObjectToPlace();
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}
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}
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void CcBuildCanal(bool success, uint tile, uint32 p1, uint32 p2)
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{
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if (success) SndPlayTileFx(SND_02_SPLAT, tile);
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}
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static void PlaceDocks_Dock(uint tile)
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{
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DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_DOCK | CMD_AUTO | CMD_MSG(STR_9802_CAN_T_BUILD_DOCK_HERE));
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}
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static void PlaceDocks_Depot(uint tile)
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{
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DoCommandP(tile, _ship_depot_direction, 0, CcBuildDocks, CMD_BUILD_SHIP_DEPOT | CMD_AUTO | CMD_MSG(STR_3802_CAN_T_BUILD_SHIP_DEPOT));
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}
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static void PlaceDocks_Buoy(uint tile)
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{
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DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_BUOY | CMD_AUTO | CMD_MSG(STR_9835_CAN_T_POSITION_BUOY_HERE));
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}
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static void PlaceDocks_DemolishArea(uint tile)
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{
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VpStartPlaceSizing(tile, VPM_X_AND_Y);
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}
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static void PlaceDocks_BuildCanal(uint tile)
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{
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VpStartPlaceSizing(tile, VPM_X_OR_Y);
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}
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static void PlaceDocks_BuildLock(uint tile)
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{
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DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_LOCK | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_LOCKS));
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}
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static void BuildDocksClick_Dock(Window *w)
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{
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if (HandlePlacePushButton(w, 2, 0xE54, 3, PlaceDocks_Dock)) ShowBuildDockStationPicker();
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}
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static void BuildDocksClick_Depot(Window *w)
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{
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if (HandlePlacePushButton(w, 3, 0x2D1, 1, PlaceDocks_Depot)) ShowBuildDocksDepotPicker();
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}
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static void BuildDocksClick_Buoy(Window *w)
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{
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HandlePlacePushButton(w, 4, 0x2BE, 1, PlaceDocks_Buoy);
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}
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static void BuildDocksClick_Demolish(Window *w)
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{
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HandlePlacePushButton(w, 5, ANIMCURSOR_DEMOLISH, 1, PlaceDocks_DemolishArea);
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}
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static void BuildDocksClick_Lower(Window *w)
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{
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HandlePlacePushButton(w, 6, ANIMCURSOR_LOWERLAND, 2, PlaceProc_LowerLand);
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}
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static void BuildDocksClick_Raise(Window *w)
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{
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HandlePlacePushButton(w, 7, ANIMCURSOR_RAISELAND, 2, PlaceProc_RaiseLand);
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}
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static void BuildDocksClick_Purchase(Window *w)
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{
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HandlePlacePushButton(w, 8, 0x12B8, 1, PlaceProc_BuyLand);
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}
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static void BuildDocksClick_Canal(Window *w)
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{
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HandlePlacePushButton(w, 9, SPR_OPENTTD_BASE + 11, 1, PlaceDocks_BuildCanal);
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}
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static void BuildDocksClick_Lock(Window *w)
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{
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HandlePlacePushButton(w, 10, SPR_OPENTTD_BASE + 64, 1, PlaceDocks_BuildLock);
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}
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typedef void OnButtonClick(Window *w);
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static OnButtonClick * const _build_docks_button_proc[] = {
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BuildDocksClick_Dock,
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BuildDocksClick_Depot,
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BuildDocksClick_Buoy,
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BuildDocksClick_Demolish,
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BuildDocksClick_Lower,
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BuildDocksClick_Raise,
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BuildDocksClick_Purchase,
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BuildDocksClick_Canal,
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BuildDocksClick_Lock,
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};
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static void BuildDocksToolbWndProc(Window *w, WindowEvent *e)
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{
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switch(e->event) {
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case WE_PAINT:
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DrawWindowWidgets(w);
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break;
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case WE_CLICK: {
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if (e->click.widget - 2 >= 0) _build_docks_button_proc[e->click.widget - 2](w);
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} break;
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case WE_PLACE_OBJ:
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_place_proc(e->place.tile);
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break;
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case WE_PLACE_DRAG: {
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VpSelectTilesWithMethod(e->place.pt.x, e->place.pt.y, e->place.userdata);
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return;
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}
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case WE_PLACE_MOUSEUP:
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if (e->click.pt.x != -1) {
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if (e->place.userdata == VPM_X_AND_Y)
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DoCommandP(e->place.tile, e->place.starttile, 0, CcPlaySound10, CMD_CLEAR_AREA | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
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else if(e->place.userdata == VPM_X_OR_Y)
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DoCommandP(e->place.tile, e->place.starttile, 0, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
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}
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break;
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case WE_ABORT_PLACE_OBJ:
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w->click_state = 0;
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SetWindowDirty(w);
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w = FindWindowById(WC_BUILD_STATION, 0);
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if (w != NULL) WP(w,def_d).close=true;
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w = FindWindowById(WC_BUILD_DEPOT, 0);
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if (w != NULL) WP(w,def_d).close=true;
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break;
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case WE_PLACE_PRESIZE: {
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uint tile_from, tile_to;
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tile_from = tile_to = e->place.tile;
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switch(GetTileSlope(tile_from, NULL)) {
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case 3: tile_to += TILE_XY(-1,0); break;
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case 6: tile_to += TILE_XY(0,-1); break;
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case 9: tile_to += TILE_XY(0,1); break;
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case 12:tile_to += TILE_XY(1,0); break;
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}
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VpSetPresizeRange(tile_from, tile_to);
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} break;
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}
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}
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static const Widget _build_docks_toolb_widgets[] = {
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{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, 7, 11, 197, 0, 13, STR_9801_DOCK_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, 7, 0, 21, 14, 35, 746, STR_981D_BUILD_SHIP_DOCK},
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{ WWT_PANEL, 7, 22, 43, 14, 35, 748, STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING},
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{ WWT_PANEL, 7, 44, 65, 14, 35, 693, STR_9834_POSITION_BUOY_WHICH_CAN},
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{ WWT_PANEL, 7, 66, 87, 14, 35, 703, STR_018D_DEMOLISH_BUILDINGS_ETC},
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{ WWT_PANEL, 7, 88, 109, 14, 35, 695, STR_018E_LOWER_A_CORNER_OF_LAND},
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{ WWT_PANEL, 7, 110, 131, 14, 35, 694, STR_018F_RAISE_A_CORNER_OF_LAND},
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{ WWT_PANEL, 7, 132, 153, 14, 35, 4791, STR_0329_PURCHASE_LAND_FOR_FUTURE},
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{ WWT_PANEL, 7, 154, 175, 14, 35, SPR_OPENTTD_BASE+65, STR_BUILD_CANALS_TIP},
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{ WWT_PANEL, 7, 176, 197, 14, 35, SPR_CANALS_BASE+69, STR_BUILD_LOCKS_TIP},
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{ WIDGETS_END},
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};
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static const WindowDesc _build_docks_toolbar_desc = {
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640-197, 22, 198, 36,
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WC_BUILD_TOOLBAR,0,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_build_docks_toolb_widgets,
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BuildDocksToolbWndProc
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};
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void ShowBuildDocksToolbar()
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{
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DeleteWindowById(WC_BUILD_TOOLBAR, 0);
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AllocateWindowDesc(&_build_docks_toolbar_desc);
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}
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static void BuildDockStationWndProc(Window *w, WindowEvent *e)
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{
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int rad;
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switch(e->event) {
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case WE_PAINT: {
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if (WP(w,def_d).close)
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return;
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DrawWindowWidgets(w);
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//Add some code for the coverage area eariler or later!!
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if (_patches.modified_catchment) {
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rad = CA_DOCK;
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} else {
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rad = 4;
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}
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DrawStationCoverageAreaText(2, 15, (uint)-1, rad);
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} break;
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case WE_CLICK: {
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if (e->click.widget == 0) {
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ResetObjectToPlace();
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}
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} break;
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case WE_MOUSELOOP: {
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if (WP(w,def_d).close) {
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DeleteWindow(w);
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return;
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}
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CheckRedrawStationCoverage(w);
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break;
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}
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}
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}
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static const Widget _build_dock_station_widgets[] = {
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{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, 7, 11, 147, 0, 13, STR_3068_DOCK, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, 7, 0, 147, 14, 45, 0x0, STR_NULL},
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{ WIDGETS_END},
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};
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static const WindowDesc _build_dock_station_desc = {
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-1, -1, 148, 46,
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WC_BUILD_STATION,WC_BUILD_TOOLBAR,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_build_dock_station_widgets,
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BuildDockStationWndProc
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};
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static void ShowBuildDockStationPicker()
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{
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AllocateWindowDesc(&_build_dock_station_desc);
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}
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static void UpdateDocksDirection()
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{
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if (_ship_depot_direction != 0) {
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SetTileSelectSize(1, 2);
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} else {
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SetTileSelectSize(2, 1);
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}
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}
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static void BuildDocksDepotWndProc(Window *w, WindowEvent *e)
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{
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switch(e->event) {
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case WE_PAINT:
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w->click_state = (1<<3) << _ship_depot_direction;
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DrawWindowWidgets(w);
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DrawShipDepotSprite(67, 35, 0);
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DrawShipDepotSprite(35, 51, 1);
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DrawShipDepotSprite(135, 35, 2);
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DrawShipDepotSprite(167, 51, 3);
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return;
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case WE_CLICK: {
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switch(e->click.widget) {
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case 0:
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ResetObjectToPlace();
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break;
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case 3:
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case 4:
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_ship_depot_direction = e->click.widget - 3;
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SndPlayFx(SND_15_BEEP);
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UpdateDocksDirection();
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SetWindowDirty(w);
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break;
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}
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} break;
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case WE_MOUSELOOP:
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if (WP(w,def_d).close)
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DeleteWindow(w);
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break;
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}
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}
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static const Widget _build_docks_depot_widgets[] = {
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{ WWT_CLOSEBOX, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, 7, 11, 203, 0, 13, STR_3800_SHIP_DEPOT_ORIENTATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, 7, 0, 203, 14, 85, 0x0, STR_NULL},
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{ WWT_PANEL, 14, 3, 100, 17, 82, 0x0, STR_3803_SELECT_SHIP_DEPOT_ORIENTATION},
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{ WWT_PANEL, 14, 103, 200, 17, 82, 0x0, STR_3803_SELECT_SHIP_DEPOT_ORIENTATION},
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{ WIDGETS_END},
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};
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static const WindowDesc _build_docks_depot_desc = {
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-1, -1, 204, 86,
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WC_BUILD_DEPOT,WC_BUILD_TOOLBAR,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_build_docks_depot_widgets,
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BuildDocksDepotWndProc
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};
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static void ShowBuildDocksDepotPicker()
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{
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AllocateWindowDesc(&_build_docks_depot_desc);
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UpdateDocksDirection();
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}
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void InitializeDockGui()
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{
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_ship_depot_direction = 0;
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}
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