mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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100 lines
3.8 KiB
C++
100 lines
3.8 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file script_storage.hpp Defines ScriptStorage and includes all files required for it. */
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#ifndef SCRIPT_STORAGE_HPP
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#define SCRIPT_STORAGE_HPP
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#include "../signs_func.h"
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#include "../vehicle_func.h"
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#include "../road_type.h"
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#include "../group.h"
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#include "../goal_type.h"
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#include "../story_type.h"
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#include "table/strings.h"
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#include <vector>
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/**
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* The callback function for Mode-classes.
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*/
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typedef bool (ScriptModeProc)();
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/**
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* The storage for each script. It keeps track of important information.
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*/
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class ScriptStorage {
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friend class ScriptObject;
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private:
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ScriptModeProc *mode; ///< The current build mode we are int.
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class ScriptObject *mode_instance; ///< The instance belonging to the current build mode.
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CompanyID root_company; ///< The root company, the company that the script really belongs to.
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CompanyID company; ///< The current company.
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uint delay; ///< The ticks of delay each DoCommand has.
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bool allow_do_command; ///< Is the usage of DoCommands restricted?
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CommandCost costs; ///< The costs the script is tracking.
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Money last_cost; ///< The last cost of the command.
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uint last_error; ///< The last error of the command.
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bool last_command_res; ///< The last result of the command.
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TileIndex last_tile; ///< The last tile passed to a command.
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uint32 last_p1; ///< The last p1 passed to a command.
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uint32 last_p2; ///< The last p2 passed to a command.
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uint32 last_cmd; ///< The last cmd passed to a command.
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VehicleID new_vehicle_id; ///< The ID of the new Vehicle.
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SignID new_sign_id; ///< The ID of the new Sign.
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GroupID new_group_id; ///< The ID of the new Group.
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GoalID new_goal_id; ///< The ID of the new Goal.
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StoryPageID new_story_page_id; ///< The ID of the new StoryPage.
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StoryPageID new_story_page_element_id; ///< The ID of the new StoryPageElement.
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std::vector<int> callback_value; ///< The values which need to survive a callback.
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RoadType road_type; ///< The current roadtype we build.
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RailType rail_type; ///< The current railtype we build.
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void *event_data; ///< Pointer to the event data storage.
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void *log_data; ///< Pointer to the log data storage.
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public:
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ScriptStorage() :
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mode (nullptr),
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mode_instance (nullptr),
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root_company (INVALID_OWNER),
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company (INVALID_OWNER),
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delay (1),
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allow_do_command (true),
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/* costs (can't be set) */
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last_cost (0),
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last_error (STR_NULL),
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last_command_res (true),
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last_tile (INVALID_TILE),
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last_p1 (0),
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last_p2 (0),
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last_cmd (CMD_END),
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new_vehicle_id (0),
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new_sign_id (0),
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new_group_id (0),
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new_goal_id (0),
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new_story_page_id (0),
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new_story_page_element_id(0),
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/* calback_value (can't be set) */
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road_type (INVALID_ROADTYPE),
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rail_type (INVALID_RAILTYPE),
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event_data (nullptr),
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log_data (nullptr)
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{ }
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~ScriptStorage();
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};
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#endif /* SCRIPT_STORAGE_HPP */
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