OpenTTD-patches/src/table
2008-02-15 18:40:42 +00:00
..
ai_rail.h
animcursors.h
autorail.h (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 2008-01-09 09:45:45 +00:00
bridge_land.h (svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents 2008-02-12 03:05:27 +00:00
build_industry.h (svn r12041) -Codechange: Add the loader and the property for action 00 industries, prop 24, nearby station name. 2008-02-02 03:23:26 +00:00
cargo_const.h (svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too. 2008-01-15 13:19:49 +00:00
clear_land.h
control_codes.h (svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping 2008-01-25 13:48:39 +00:00
elrail_data.h
engines.h (svn r12019) -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains. 2008-01-30 10:27:45 +00:00
files.h (svn r11949) -Codechange: add river icon and cursor, drawn by skidd13. 2008-01-22 20:04:30 +00:00
genland.h
industry_land.h
landscape_sprite.h (svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs. 2008-01-28 17:51:45 +00:00
namegen.h (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
palettes.h
railtypes.h (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 2008-01-09 21:05:03 +00:00
road_land.h (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID 2008-02-15 18:40:42 +00:00
roadveh_movement.h (svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h 2008-02-07 17:01:06 +00:00
sprites.h (svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially. 2008-02-12 20:14:14 +00:00
station_land.h (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID 2008-02-15 18:40:42 +00:00
town_land.h (svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too. 2008-01-15 13:19:49 +00:00
track_land.h (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID 2008-02-15 18:40:42 +00:00
train_cmd.h
tree_land.h (svn r11536) -Codechange: Align some elements of the _tree_layout_sprite table a little better looking for the eye 2007-11-28 00:41:20 +00:00
unicode.h (svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping 2008-01-25 13:48:39 +00:00
unmovable_land.h (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID 2008-02-15 18:40:42 +00:00
water_land.h