mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
0a1e697a29
If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more.
925 lines
28 KiB
C
925 lines
28 KiB
C
#include "stdafx.h"
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#include "ttd.h"
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#include "sound.h"
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#include "network.h"
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#include "settings.h"
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typedef struct IniFile IniFile;
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typedef struct IniItem IniItem;
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typedef struct IniGroup IniGroup;
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typedef struct MemoryPool MemoryPool;
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static void pool_init(MemoryPool **pool);
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static void *pool_alloc(MemoryPool **pool, uint size);
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static void *pool_strdup(MemoryPool **pool, const char *mem, uint size);
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static void pool_free(MemoryPool **pool);
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struct MemoryPool {
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uint pos,size;
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MemoryPool *next;
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byte mem[1];
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};
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static MemoryPool *pool_new(uint minsize)
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{
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MemoryPool *p;
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if (minsize < 4096 - 12) minsize = 4096 - 12;
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p = malloc(sizeof(MemoryPool) - 1 + minsize);
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p->pos = 0;
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p->size = minsize;
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p->next = NULL;
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return p;
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}
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static void pool_init(MemoryPool **pool)
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{
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*pool = pool_new(0);
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}
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static void *pool_alloc(MemoryPool **pool, uint size)
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{
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uint pos;
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MemoryPool *p = *pool;
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size = (size + 3) & ~3; // align everything to a 32 bit boundary
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// first check if there's memory in the next pool
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if (p->next && p->next->pos + size <= p->next->size) {
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p = p->next;
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// then check if there's not memory in the cur pool
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} else if (p->pos + size > p->size) {
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MemoryPool *n = pool_new(size);
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*pool = n;
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n->next = p;
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p = n;
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}
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pos = p->pos;
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p->pos += size;
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return p->mem + pos;
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}
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static void *pool_strdup(MemoryPool **pool, const char *mem, uint size)
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{
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byte *p = pool_alloc(pool, size + 1);
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p[size] = 0;
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memcpy(p, mem, size);
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return p;
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}
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static void pool_free(MemoryPool **pool)
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{
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MemoryPool *p = *pool, *n;
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*pool = NULL;
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while (p) {
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n = p->next;
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free(p);
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p = n;
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}
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}
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// structs describing the ini format.
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struct IniItem {
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char *name;
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char *value;
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char *comment;
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IniItem *next;
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};
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struct IniGroup {
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char *name; // name of group
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char *comment; //comment for group
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IniItem *item, **last_item;
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IniGroup *next;
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IniFile *ini;
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};
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struct IniFile {
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MemoryPool *pool;
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IniGroup *group, **last_group;
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char *comment; // last comment in file
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};
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// allocate an inifile object
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static IniFile *ini_alloc()
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{
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IniFile *ini;
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MemoryPool *pool;
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pool_init(&pool);
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ini = (IniFile*)pool_alloc(&pool, sizeof(IniFile));
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ini->pool = pool;
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ini->group = NULL;
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ini->last_group = &ini->group;
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ini->comment = NULL;
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return ini;
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}
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// allocate an ini group object
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static IniGroup *ini_group_alloc(IniFile *ini, const char *grpt, int len)
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{
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IniGroup *grp = pool_alloc(&ini->pool, sizeof(IniGroup));
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grp->ini = ini;
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grp->name = pool_strdup(&ini->pool, grpt, len);
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grp->next = NULL;
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grp->item = NULL;
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grp->comment = NULL;
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grp->last_item = &grp->item;
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*ini->last_group = grp;
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ini->last_group = &grp->next;
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return grp;
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}
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static IniItem *ini_item_alloc(IniGroup *group, const char *name, int len)
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{
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IniItem *item = pool_alloc(&group->ini->pool, sizeof(IniItem));
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item->name = pool_strdup(&group->ini->pool, name, len);
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item->next = NULL;
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item->comment = NULL;
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item->value = NULL;
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*group->last_item = item;
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group->last_item = &item->next;
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return item;
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}
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// load an ini file into the "abstract" format
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static IniFile *ini_load(const char *filename)
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{
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char buffer[1024], c, *s, *t, *e;
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FILE *in;
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IniFile *ini;
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IniGroup *group = NULL;
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IniItem *item;
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byte *comment = NULL;
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uint comment_size = 0;
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uint comment_alloc = 0;
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ini = ini_alloc();
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in = fopen(filename, "r");
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if (in == NULL) return ini;
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// for each line in the file
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while (fgets(buffer, sizeof(buffer), in)) {
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// trim whitespace from the left side
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for(s=buffer; *s == ' ' || *s == '\t'; s++);
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// trim whitespace from right side.
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e = s + strlen(s);
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while (e > s && ((c=e[-1]) == '\n' || c == '\r' || c == ' ' || c == '\t')) e--;
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*e = 0;
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// skip comments and empty lines
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if (*s == '#' || *s == 0) {
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uint ns = comment_size + (e - s + 1);
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uint a = comment_alloc;
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uint pos;
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// add to comment
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if (ns > a) {
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a = max(a, 128);
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do a*=2; while (a < ns);
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comment = realloc(comment, comment_alloc = a);
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}
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pos = comment_size;
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comment_size += (e - s + 1);
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comment[pos + e - s] = '\n'; // comment newline
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memcpy(comment + pos, s, e - s); // copy comment contents
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continue;
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}
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// it's a group?
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if (s[0] == '[') {
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if (e[-1] != ']')
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ShowInfoF("ini: invalid group name '%s'\n", buffer);
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else
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e--;
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s++; // skip [
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group = ini_group_alloc(ini, s, e - s);
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if (comment_size) {
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group->comment = pool_strdup(&ini->pool, comment, comment_size);
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comment_size = 0;
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}
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} else if (group) {
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// find end of keyname
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for(t=s; *t != 0 && *t != '=' && *t != '\t' && *t != ' '; t++) {}
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// it's an item in an existing group
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item = ini_item_alloc(group, s, t-s);
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if (comment_size) {
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item->comment = pool_strdup(&ini->pool, comment, comment_size);
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comment_size = 0;
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}
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// find start of parameter
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while (*t == '=' || *t == ' ' || *t == '\t') t++;
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item->value = pool_strdup(&ini->pool, t, e - t);
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} else {
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// it's an orphan item
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ShowInfoF("ini: '%s' outside of group\n", buffer);
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}
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}
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if (comment_size) {
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ini->comment = pool_strdup(&ini->pool, comment, comment_size);
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comment_size = 0;
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}
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free(comment);
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fclose(in);
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return ini;
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}
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// lookup a group or make a new one
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static IniGroup *ini_getgroup(IniFile *ini, const char *name, int len)
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{
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IniGroup *group;
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if (len == -1) len = strlen(name);
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// does it exist already?
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for(group = ini->group; group; group = group->next)
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if (!memcmp(group->name, name, len) && group->name[len] == 0)
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return group;
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// otherwise make a new one
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group = ini_group_alloc(ini, name, len);
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group->comment = pool_strdup(&ini->pool, "\n", 1);
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return group;
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}
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// lookup an item or make a new one
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static IniItem *ini_getitem(IniGroup *group, const char *name, bool create)
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{
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IniItem *item;
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uint len = strlen(name);
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for(item = group->item; item; item = item->next)
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if (!strcmp(item->name, name))
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return item;
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if (!create) return NULL;
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// otherwise make a new one
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item = ini_item_alloc(group, name, len);
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return item;
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}
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// save ini file from the "abstract" format.
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static bool ini_save(const char *filename, IniFile *ini)
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{
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FILE *f;
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IniGroup *group;
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IniItem *item;
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f = fopen(filename, "w");
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if (f == NULL) return false;
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for(group = ini->group; group; group = group->next) {
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if (group->comment) fputs(group->comment, f);
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fprintf(f, "[%s]\n", group->name);
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for(item = group->item; item; item = item->next) {
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if (item->comment) fputs(item->comment, f);
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fprintf(f, "%s = %s\n", item->name, item->value ? item->value : "");
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}
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}
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if (ini->comment) fputs(ini->comment, f);
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fclose(f);
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return true;
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}
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static void ini_free(IniFile *ini)
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{
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pool_free(&ini->pool);
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}
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static int lookup_oneofmany(const char *many, const char *one, int onelen)
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{
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const char *s;
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int idx;
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if (onelen == -1) onelen = strlen(one);
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// check if it's an integer
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if (*one >= '0' && *one <= '9')
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return strtoul(one, NULL, 0);
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idx = 0;
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for(;;) {
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// find end of item
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s = many;
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while (*s != '|' && *s != 0) s++;
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if (s - many == onelen && !memcmp(one, many, onelen)) return idx;
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if (*s == 0) return -1;
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many = s + 1;
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idx++;
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}
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}
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static uint32 lookup_manyofmany(const char *many, const char *str)
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{
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const char *s;
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int r;
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uint32 res = 0;
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for(;;) {
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// skip "whitespace"
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while (*str == ' ' || *str == '\t' || *str == '|') str++;
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if (*str == 0) break;
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s = str;
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while (*s != 0 && *s != ' ' && *s != '\t' && *s != '|') s++;
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r = lookup_oneofmany(many, str, s - str);
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if (r == -1) return (uint32)-1;
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res |= (1 << r);
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if (*s == 0) break;
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str = s + 1;
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}
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return res;
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}
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static int parse_intlist(const char *p, int *items, int maxitems)
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{
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int n = 0, v;
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char *end;
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for(;;) {
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v = strtol(p, &end, 0);
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if (p == end || n == maxitems) return -1;
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p = end;
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items[n++] = v;
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if (*p == 0) break;
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if (*p != ',') return -1;
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p++;
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}
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return n;
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}
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static bool load_intlist(const char *str, void *array, int nelems, int type)
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{
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int items[64];
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int i,nitems;
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if (str == NULL) {
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memset(items, 0, sizeof(items));
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nitems = nelems;
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} else {
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nitems = parse_intlist(str, items, lengthof(items));
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if (nitems != nelems)
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return false;
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}
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switch(type) {
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case SDT_INT8 >> 4:
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case SDT_UINT8 >> 4:
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for(i=0; i!=nitems; i++) ((byte*)array)[i] = items[i];
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break;
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case SDT_INT16 >> 4:
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case SDT_UINT16 >> 4:
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for(i=0; i!=nitems; i++) ((uint16*)array)[i] = items[i];
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break;
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case SDT_INT32 >> 4:
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case SDT_UINT32 >> 4:
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for(i=0; i!=nitems; i++) ((uint32*)array)[i] = items[i];
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break;
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default:
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NOT_REACHED();
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}
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return true;
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}
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static void make_intlist(char *buf, void *array, int nelems, int type)
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{
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int i, v = 0;
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byte *p = (byte*)array;
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for(i=0; i!=nelems; i++) {
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switch(type) {
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case SDT_INT8 >> 4: v = *(int8*)p; p += 1; break;
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case SDT_UINT8 >> 4:v = *(byte*)p; p += 1; break;
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case SDT_INT16 >> 4:v = *(int16*)p; p += 2; break;
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case SDT_UINT16 >> 4:v = *(uint16*)p; p += 2; break;
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case SDT_INT32 >> 4:v = *(int32*)p; p += 4; break;
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case SDT_UINT32 >> 4:v = *(uint32*)p; p += 4; break;
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default: NOT_REACHED();
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}
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buf += sprintf(buf, i ? ",%d" : "%d", v);
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}
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}
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static void make_oneofmany(char *buf, const char *many, int i)
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{
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int orig_i = i;
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char c;
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while (--i >= 0) {
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do {
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many++;
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if (many[-1] == 0) {
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sprintf(buf, "%d", orig_i);
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return;
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}
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} while (many[-1] != '|');
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}
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// copy until | or 0
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while ((c=*many++) != 0 && c != '|')
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*buf++ = c;
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*buf = 0;
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}
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static void make_manyofmany(char *buf, const char *many, uint32 x)
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{
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const char *start;
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int i = 0;
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bool init = true;
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do {
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start = many;
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while (*many != 0 && *many != '|') many++;
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if (x & 1) {
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if (!init) *buf++ = '|';
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init = false;
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if (start == many) {
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buf += sprintf(buf, "%d", i);
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} else {
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memcpy(buf, start, many - start);
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buf += many - start;
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}
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}
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if (*many == '|') many++;
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} while (++i, x>>=1);
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*buf = 0;
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}
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static const void *string_to_val(const SettingDesc *desc, const char *str)
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{
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unsigned long val;
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char *end;
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switch(desc->flags & 0xF) {
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case SDT_INTX:
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val = strtol(str, &end, 0);
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if (*end != 0) ShowInfoF("ini: trailing characters at end of setting '%s'", desc->name);
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return (void*)val;
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case SDT_ONEOFMANY: {
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int r = lookup_oneofmany((char*)desc->b, str, -1);
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if (r != -1) return (void*)r;
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ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
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return 0;
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}
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case SDT_MANYOFMANY: {
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uint32 r = lookup_manyofmany(desc->b, str);
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if (r != (uint32)-1) return (void*)r;
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ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
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return 0;
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}
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case SDT_BOOLX:
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if (!strcmp(str, "true") || !strcmp(str, "on") || !strcmp(str, "1"))
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return (void*)true;
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if (!strcmp(str, "false") || !strcmp(str, "off") || !strcmp(str, "0"))
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return (void*)false;
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ShowInfoF("ini: invalid setting value '%s' for '%s'", str, desc->name);
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break;
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case SDT_STRING:
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case SDT_STRINGBUF:
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case SDT_INTLIST:
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return (void*)str;
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}
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return NULL;
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}
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static void load_setting_desc(IniFile *ini, const SettingDesc *desc, const void *grpname)
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{
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IniGroup *group_def = ini_getgroup(ini, grpname, -1), *group;
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IniItem *item;
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const void *p;
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void *ptr;
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for (;desc->name;desc++) {
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// group override?
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const char *s = strchr(desc->name, '.');
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if (s) {
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group = ini_getgroup(ini, desc->name, s - desc->name);
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s++;
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} else {
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s = desc->name;
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group = group_def;
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}
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item = ini_getitem(group, s, false);
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if (!item) {
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p = desc->def;
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} else {
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p = string_to_val(desc, item->value);
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}
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// get ptr to array
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ptr = desc->ptr;
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switch(desc->flags & 0xF) {
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// all these are stored in the same way
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case SDT_INTX:
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case SDT_ONEOFMANY:
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case SDT_MANYOFMANY:
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case SDT_BOOLX:
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switch(desc->flags >> 4 & 7) {
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case SDT_INT8 >> 4:
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case SDT_UINT8 >> 4:
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*(byte*)ptr = (byte)(uint)p;
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break;
|
|
case SDT_INT16 >> 4:
|
|
case SDT_UINT16 >> 4:
|
|
*(uint16*)ptr = (uint16)(uint)p;
|
|
break;
|
|
case SDT_INT32 >> 4:
|
|
case SDT_UINT32 >> 4:
|
|
*(uint32*)ptr = (uint32)p;
|
|
break;
|
|
default:
|
|
NOT_REACHED();
|
|
}
|
|
break;
|
|
case SDT_STRING:
|
|
if (*(char**)ptr) free(*(char**)ptr);
|
|
*(char**)ptr = strdup((char*)p);
|
|
break;
|
|
case SDT_STRINGBUF:
|
|
if (p) ttd_strlcpy((char*)ptr, p, desc->flags >> 16);
|
|
break;
|
|
case SDT_INTLIST: {
|
|
if (!load_intlist(p, ptr, desc->flags >> 16, desc->flags >> 4 & 7))
|
|
ShowInfoF("ini: error in array '%s'", desc->name);
|
|
break;
|
|
}
|
|
default:
|
|
NOT_REACHED();
|
|
}
|
|
}
|
|
}
|
|
|
|
static void save_setting_desc(IniFile *ini, const SettingDesc *desc, const void *grpname)
|
|
{
|
|
IniGroup *group_def = NULL, *group;
|
|
IniItem *item;
|
|
const void *p;
|
|
void *ptr;
|
|
int i = 0;
|
|
char buf[512]; // setting buffer
|
|
const char *s;
|
|
|
|
for (;desc->name;desc++) {
|
|
if (desc->flags & SDT_NOSAVE)
|
|
continue;
|
|
|
|
// group override?
|
|
s = strchr(desc->name, '.');
|
|
if (s) {
|
|
group = ini_getgroup(ini, desc->name, s - desc->name);
|
|
s++;
|
|
} else {
|
|
if (group_def == NULL)
|
|
group_def = ini_getgroup(ini, grpname, -1);
|
|
s = desc->name;
|
|
group = group_def;
|
|
}
|
|
|
|
item = ini_getitem(group, s, true);
|
|
|
|
// get ptr to array
|
|
ptr = desc->ptr;
|
|
|
|
if (item->value != NULL) {
|
|
// check if the value is the same as the old value
|
|
p = string_to_val(desc, item->value);
|
|
|
|
switch(desc->flags & 0xF) {
|
|
case SDT_INTX:
|
|
case SDT_ONEOFMANY:
|
|
case SDT_MANYOFMANY:
|
|
case SDT_BOOLX:
|
|
switch(desc->flags >> 4 & 7) {
|
|
case SDT_INT8 >> 4:
|
|
case SDT_UINT8 >> 4:
|
|
if (*(byte*)ptr == (byte)(uint)p)
|
|
continue;
|
|
break;
|
|
case SDT_INT16 >> 4:
|
|
case SDT_UINT16 >> 4:
|
|
if (*(uint16*)ptr == (uint16)(uint)p)
|
|
continue;
|
|
break;
|
|
case SDT_INT32 >> 4:
|
|
case SDT_UINT32 >> 4:
|
|
if (*(uint32*)ptr == (uint32)p)
|
|
continue;
|
|
break;
|
|
default:
|
|
NOT_REACHED();
|
|
}
|
|
break;
|
|
case SDT_STRING:
|
|
assert(0);
|
|
break;
|
|
case SDT_INTLIST:
|
|
// assume intlist is always changed.
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch(desc->flags & 0xF) {
|
|
case SDT_INTX:
|
|
case SDT_ONEOFMANY:
|
|
case SDT_MANYOFMANY:
|
|
case SDT_BOOLX:
|
|
switch(desc->flags >> 4 & 7) {
|
|
case SDT_INT8 >> 4: i = *(int8*)ptr; break;
|
|
case SDT_UINT8 >> 4:i = *(byte*)ptr; break;
|
|
case SDT_INT16 >> 4:i = *(int16*)ptr; break;
|
|
case SDT_UINT16 >> 4:i = *(uint16*)ptr; break;
|
|
case SDT_INT32 >> 4:i = *(int32*)ptr; break;
|
|
case SDT_UINT32 >> 4:i = *(uint32*)ptr; break;
|
|
default:
|
|
NOT_REACHED();
|
|
}
|
|
switch(desc->flags & 0xF) {
|
|
case SDT_INTX:
|
|
sprintf(buf, "%d", i);
|
|
break;
|
|
case SDT_ONEOFMANY:
|
|
make_oneofmany(buf, (char*)desc->b, i);
|
|
break;
|
|
case SDT_MANYOFMANY:
|
|
make_manyofmany(buf, (char*)desc->b, i);
|
|
break;
|
|
case SDT_BOOLX:
|
|
strcpy(buf, i ? "true" : "false");
|
|
break;
|
|
default:
|
|
NOT_REACHED();
|
|
}
|
|
break;
|
|
case SDT_STRINGBUF:
|
|
strcpy(buf, (char*)ptr);
|
|
break;
|
|
case SDT_STRING:
|
|
strcpy(buf, *(char**)ptr);
|
|
break;
|
|
case SDT_INTLIST:
|
|
make_intlist(buf, ptr, desc->flags >> 16, desc->flags >> 4 & 7);
|
|
break;
|
|
}
|
|
// the value is different, that means we have to write it to the ini
|
|
item->value = pool_strdup(&ini->pool, buf, strlen(buf));
|
|
}
|
|
}
|
|
|
|
//***************************
|
|
// TTD specific INI stuff
|
|
//***************************
|
|
|
|
static const SettingDesc music_settings[] = {
|
|
{"playlist", SDT_UINT8, (void*)0, &msf.playlist, NULL},
|
|
{"music_vol", SDT_UINT8, (void*)128, &msf.music_vol, NULL},
|
|
{"effect_vol",SDT_UINT8, (void*)128, &msf.effect_vol, NULL},
|
|
{"custom_1", SDT_INTLIST | SDT_UINT8 | lengthof(msf.custom_1) << 16, NULL, &msf.custom_1, NULL},
|
|
{"custom_2", SDT_INTLIST | SDT_UINT8 | lengthof(msf.custom_2) << 16, NULL, &msf.custom_2, NULL},
|
|
{"playing", SDT_BOOL, (void*)true, &msf.btn_down, NULL},
|
|
{"shuffle", SDT_BOOL, (void*)false, &msf.shuffle, NULL},
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
|
|
static const SettingDesc win32_settings[] = {
|
|
{"display_hz", SDT_UINT, (void*)0, &_display_hz, NULL},
|
|
{"force_full_redraw", SDT_BOOL, (void*)false, &_force_full_redraw, NULL},
|
|
{"fullscreen_bpp", SDT_UINT, (void*)8, &_fullscreen_bpp, NULL},
|
|
{"double_size", SDT_BOOL, (void*)false, &_double_size, NULL},
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
|
|
static const SettingDesc misc_settings[] = {
|
|
{"display_opt", SDT_MANYOFMANY | SDT_UINT8, (void*)(DO_SHOW_TOWN_NAMES|DO_SHOW_STATION_NAMES|DO_SHOW_SIGNS|DO_FULL_ANIMATION|DO_FULL_DETAIL|DO_TRANS_BUILDINGS|DO_WAYPOINTS), &_display_opt, "SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION|TRANS_BUILDINGS|FULL_DETAIL|WAYPOINTS"},
|
|
{"news_display_opt", SDT_UINT16, (void*)-1, &_news_display_opt, NULL},
|
|
{"fullscreen", SDT_BOOL, (void*)false, &_fullscreen, NULL},
|
|
{"videodriver", SDT_STRINGBUF | (lengthof(_ini_videodriver)<<16) | SDT_NOSAVE,NULL, _ini_videodriver, NULL},
|
|
{"musicdriver", SDT_STRINGBUF | (lengthof(_ini_musicdriver)<<16) | SDT_NOSAVE,NULL, _ini_musicdriver, NULL},
|
|
{"sounddriver", SDT_STRINGBUF | (lengthof(_ini_sounddriver)<<16) | SDT_NOSAVE,NULL, _ini_sounddriver, NULL},
|
|
{"language", SDT_STRINGBUF | lengthof(_dynlang.curr_file)<<16, NULL, _dynlang.curr_file, NULL},
|
|
{"resolution", SDT_UINT16 | SDT_INTLIST | lengthof(_cur_resolution) << 16, "640,480",_cur_resolution, NULL},
|
|
{"cache_sprites", SDT_BOOL, (void*)false, &_cache_sprites, NULL},
|
|
{"screenshot_format", SDT_STRINGBUF | (lengthof(_screenshot_format_name)<<16), NULL, _screenshot_format_name,NULL},
|
|
{"savegame_format", SDT_STRINGBUF | (lengthof(_savegame_format)<<16), NULL, _savegame_format, NULL},
|
|
{"rightclick_emulate",SDT_BOOL, (void*)false, &_rightclick_emulate, NULL},
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
|
|
#ifdef ENABLE_NETWORK
|
|
static const SettingDesc network_settings[] = {
|
|
{"sync_freq", SDT_UINT16 | SDT_NOSAVE, (void*)100, &_network_sync_freq, NULL},
|
|
{"frame_freq", SDT_UINT8 | SDT_NOSAVE, (void*)0, &_network_frame_freq, NULL},
|
|
{"server_bind_ip", SDT_STRINGBUF | (lengthof(_network_server_bind_ip_host) << 16), "0.0.0.0", &_network_server_bind_ip_host, NULL},
|
|
{"server_port", SDT_UINT, (void*)NETWORK_DEFAULT_PORT, &_network_server_port, NULL},
|
|
{"player_name", SDT_STRINGBUF | (lengthof(_network_player_name) << 16), NULL, &_network_player_name, NULL},
|
|
{"server_password", SDT_STRINGBUF | (lengthof(_network_game_info.server_password) << 16), NULL, &_network_game_info.server_password, NULL},
|
|
{"server_name", SDT_STRINGBUF | (lengthof(_network_server_name) << 16), NULL, &_network_server_name, NULL},
|
|
{"connect_to_ip", SDT_STRINGBUF | (lengthof(_network_default_ip) << 16), NULL, &_network_default_ip, NULL},
|
|
{"network_id", SDT_STRINGBUF | (lengthof(_network_unique_id) << 16), NULL, &_network_unique_id, NULL},
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
static const SettingDesc debug_settings[] = {
|
|
{"savedump_path", SDT_STRINGBUF | (lengthof(_savedump_path)<<16) | SDT_NOSAVE, NULL, _savedump_path, NULL},
|
|
{"savedump_first", SDT_UINT | SDT_NOSAVE, 0, &_savedump_first, NULL},
|
|
{"savedump_freq", SDT_UINT | SDT_NOSAVE, (void*)1, &_savedump_freq, NULL},
|
|
{"savedump_last", SDT_UINT | SDT_NOSAVE, 0, &_savedump_last, NULL},
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
|
|
|
|
static const SettingDesc gameopt_settings[] = {
|
|
{"diff_level", SDT_UINT8, (void*)9, &_new_opt.diff_level, NULL},
|
|
{"diff_custom", SDT_INTLIST | SDT_UINT32 | (sizeof(GameDifficulty)/4) << 16, NULL, &_new_opt.diff, NULL},
|
|
{"currency", SDT_UINT8 | SDT_ONEOFMANY, (void*)21, &_new_opt.currency, "GBP|USD|FF|DM|YEN|PT|FT|ZL|ATS|BEF|DKK|FIM|GRD|CHF|NLG|ITL|SEK|RUR|CZK|ISK|NOK|EUR|ROL" },
|
|
{"distances", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, &_new_opt.kilometers, "imperial|metric" },
|
|
{"town_names", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, &_new_opt.town_name, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|hungarian|romanian|czech" },
|
|
{"landscape", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, &_new_opt.landscape, "normal|hilly|desert|candy" },
|
|
{"autosave", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, &_new_opt.autosave, "off|monthly|quarterly|half year|yearly" },
|
|
{"road_side", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, &_new_opt.road_side, "left|right" },
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
|
|
// The player-based settings (are not send over the network)
|
|
// Not everything can just be added to this list. For example, service_interval
|
|
// can not be done, because every client assigns the service_interval value to the
|
|
// v->service_interval, meaning that every client assigns his value to the interval.
|
|
// If the setting was player-based, that would mean that vehicles could deside on
|
|
// different moments that they are heading back to a service depot, causing desyncs
|
|
// on a massive scale.
|
|
// Short, you can only add settings that does stuff for the screen, GUI, that kind
|
|
// of stuff.
|
|
static const SettingDesc patch_player_settings[] = {
|
|
{"vehicle_speed", SDT_BOOL, (void*)true, &_patches.vehicle_speed, NULL},
|
|
|
|
{"lost_train_days", SDT_UINT16, (void*)180, &_patches.lost_train_days, NULL},
|
|
{"train_income_warn", SDT_BOOL, (void*)true, &_patches.train_income_warn, NULL},
|
|
{"order_review_system", SDT_UINT8, (void*)2, &_patches.order_review_system, NULL},
|
|
|
|
{"status_long_date", SDT_BOOL, (void*)true, &_patches.status_long_date, NULL},
|
|
{"show_finances", SDT_BOOL, (void*)true, &_patches.show_finances, NULL},
|
|
{"autoscroll", SDT_BOOL, (void*)false, &_patches.autoscroll, NULL},
|
|
{"errmsg_duration", SDT_UINT8, (void*)5, &_patches.errmsg_duration, NULL},
|
|
{"toolbar_pos", SDT_UINT8, (void*)0, &_patches.toolbar_pos, NULL},
|
|
{"keep_all_autosave", SDT_BOOL, (void*)false, &_patches.keep_all_autosave, NULL},
|
|
{"autosave_on_exit", SDT_BOOL, (void*)false, &_patches.autosave_on_exit, NULL},
|
|
|
|
{"bridge_pillars", SDT_BOOL, (void*)true, &_patches.bridge_pillars, NULL},
|
|
{"invisible_trees", SDT_BOOL, (void*)false, &_patches.invisible_trees, NULL},
|
|
{"drag_signals_density",SDT_UINT8, (void*)4, &_patches.drag_signals_density, NULL},
|
|
|
|
{"window_snap_radius", SDT_UINT8, (void*)10, &_patches.window_snap_radius, NULL},
|
|
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
|
|
// Non-static, needed in network_server.c
|
|
const SettingDesc patch_settings[] = {
|
|
{"build_on_slopes", SDT_BOOL, (void*)true, &_patches.build_on_slopes, NULL},
|
|
{"mammoth_trains", SDT_BOOL, (void*)true, &_patches.mammoth_trains, NULL},
|
|
{"join_stations", SDT_BOOL, (void*)true, &_patches.join_stations, NULL},
|
|
{"station_spread", SDT_UINT8, (void*)12, &_patches.station_spread, NULL},
|
|
{"full_load_any", SDT_BOOL, (void*)true, &_patches.full_load_any, NULL},
|
|
{"modified_catchment", SDT_BOOL, (void*)true, &_patches.modified_catchment},
|
|
|
|
|
|
{"inflation", SDT_BOOL, (void*)true, &_patches.inflation, NULL},
|
|
{"selectgoods", SDT_BOOL, (void*)true, &_patches.selectgoods, NULL},
|
|
{"longbridges", SDT_BOOL, (void*)true, &_patches.longbridges, NULL},
|
|
{"gotodepot", SDT_BOOL, (void*)true, &_patches.gotodepot, NULL},
|
|
|
|
{"build_rawmaterial_ind", SDT_BOOL, (void*)false, &_patches.build_rawmaterial_ind,NULL},
|
|
{"multiple_industry_per_town",SDT_BOOL, (void*)false, &_patches.multiple_industry_per_town, NULL},
|
|
{"same_industry_close", SDT_BOOL, (void*)false, &_patches.same_industry_close, NULL},
|
|
|
|
{"signal_side", SDT_BOOL, (void*)true, &_patches.signal_side, NULL},
|
|
|
|
{"new_nonstop", SDT_BOOL, (void*)false, &_patches.new_nonstop, NULL},
|
|
{"roadveh_queue", SDT_BOOL, (void*)true, &_patches.roadveh_queue, NULL},
|
|
|
|
{"snow_line_height", SDT_UINT8, (void*)7, &_patches.snow_line_height, NULL},
|
|
|
|
{"bribe", SDT_BOOL, (void*)true, &_patches.bribe, NULL},
|
|
{"new_depot_finding", SDT_BOOL, (void*)false, &_patches.new_depot_finding, NULL},
|
|
|
|
{"nonuniform_stations", SDT_BOOL, (void*)true, &_patches.nonuniform_stations, NULL},
|
|
{"always_small_airport",SDT_BOOL, (void*)false, &_patches.always_small_airport, NULL},
|
|
{"realistic_acceleration",SDT_BOOL, (void*)false, &_patches.realistic_acceleration, NULL},
|
|
{"improved_load", SDT_BOOL, (void*)false, &_patches.improved_load, NULL},
|
|
|
|
{"max_trains", SDT_UINT8, (void*)80, &_patches.max_trains, NULL},
|
|
{"max_roadveh", SDT_UINT8, (void*)80, &_patches.max_roadveh, NULL},
|
|
{"max_aircraft", SDT_UINT8, (void*)40, &_patches.max_aircraft, NULL},
|
|
{"max_ships", SDT_UINT8, (void*)50, &_patches.max_ships, NULL},
|
|
|
|
{"servint_ispercent", SDT_BOOL, (void*)false, &_patches.servint_ispercent, NULL},
|
|
{"servint_trains", SDT_UINT16, (void*)150, &_patches.servint_trains, NULL},
|
|
{"servint_roadveh", SDT_UINT16, (void*)150, &_patches.servint_roadveh, NULL},
|
|
{"servint_ships", SDT_UINT16, (void*)360, &_patches.servint_ships, NULL},
|
|
{"servint_aircraft", SDT_UINT16, (void*)100, &_patches.servint_aircraft, NULL},
|
|
|
|
{"autorenew", SDT_BOOL, (void*)false, &_patches.autorenew, NULL},
|
|
{"autorenew_months", SDT_INT16, (void*)-6, &_patches.autorenew_months, NULL},
|
|
{"autorenew_money", SDT_INT32, (void*)100000,&_patches.autorenew_money, NULL},
|
|
|
|
{"new_pathfinding", SDT_BOOL, (void*)true, &_patches.new_pathfinding, NULL},
|
|
{"pf_maxlength", SDT_UINT16, (void*)512, &_patches.pf_maxlength, NULL},
|
|
{"pf_maxdepth", SDT_UINT8, (void*)16, &_patches.pf_maxdepth, NULL},
|
|
|
|
|
|
{"ai_disable_veh_train",SDT_BOOL, (void*)false, &_patches.ai_disable_veh_train, NULL},
|
|
{"ai_disable_veh_roadveh",SDT_BOOL, (void*)false, &_patches.ai_disable_veh_roadveh, NULL},
|
|
{"ai_disable_veh_aircraft",SDT_BOOL,(void*)false, &_patches.ai_disable_veh_aircraft,NULL},
|
|
{"ai_disable_veh_ship", SDT_BOOL, (void*)false, &_patches.ai_disable_veh_ship, NULL},
|
|
{"starting_date", SDT_UINT32, (void*)1950, &_patches.starting_date, NULL},
|
|
|
|
{"colored_news_date", SDT_UINT32, (void*)2000, &_patches.colored_news_date, NULL},
|
|
|
|
{"extra_dynamite", SDT_BOOL, (void*)false, &_patches.extra_dynamite, NULL},
|
|
|
|
{"never_expire_vehicles",SDT_BOOL, (void*)false, &_patches.never_expire_vehicles,NULL},
|
|
{"extend_vehicle_life", SDT_UINT8, (void*)0, &_patches.extend_vehicle_life, NULL},
|
|
|
|
{"auto_euro", SDT_BOOL, (void*)true, &_patches.auto_euro, NULL},
|
|
|
|
{"serviceathelipad", SDT_BOOL, (void*)true, &_patches.serviceathelipad, NULL},
|
|
{"smooth_economy", SDT_BOOL, (void*)true, &_patches.smooth_economy, NULL},
|
|
{"dist_local_authority",SDT_UINT8, (void*)20, &_patches.dist_local_authority, NULL},
|
|
|
|
{"wait_oneway_signal", SDT_UINT8, (void*)15, &_patches.wait_oneway_signal, NULL},
|
|
{"wait_twoway_signal", SDT_UINT8, (void*)41, &_patches.wait_twoway_signal, NULL},
|
|
|
|
{"ainew_active", SDT_BOOL, (void*)false, &_patches.ainew_active, NULL},
|
|
|
|
{NULL, 0, NULL, NULL, NULL}
|
|
};
|
|
|
|
typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, const void *grpname);
|
|
|
|
static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc)
|
|
{
|
|
proc(ini, misc_settings, "misc");
|
|
proc(ini, win32_settings, "win32");
|
|
#ifdef ENABLE_NETWORK
|
|
proc(ini, network_settings, "network");
|
|
#endif /* ENABLE_NETWORK */
|
|
proc(ini, music_settings, "music");
|
|
proc(ini, gameopt_settings, "gameopt");
|
|
proc(ini, patch_settings, "patches");
|
|
proc(ini, patch_player_settings, "patches");
|
|
|
|
proc(ini, debug_settings, "debug");
|
|
}
|
|
|
|
static void LoadGrfSettings(IniFile *ini)
|
|
{
|
|
IniGroup *group = ini_getgroup(ini, "newgrf", -1);
|
|
IniItem *item;
|
|
int i;
|
|
|
|
if (!group)
|
|
return;
|
|
|
|
for(i=0; i!=lengthof(_newgrf_files); i++) {
|
|
char buf[3];
|
|
sprintf(buf, "%d", i);
|
|
item = ini_getitem(group, buf, false);
|
|
if (!item)
|
|
break;
|
|
_newgrf_files[i] = strdup(item->value);
|
|
}
|
|
}
|
|
|
|
void LoadFromConfig()
|
|
{
|
|
IniFile *ini = ini_load(_config_file);
|
|
HandleSettingDescs(ini, load_setting_desc);
|
|
LoadGrfSettings(ini);
|
|
ini_free(ini);
|
|
}
|
|
|
|
void SaveToConfig()
|
|
{
|
|
IniFile *ini = ini_load(_config_file);
|
|
HandleSettingDescs(ini, save_setting_desc);
|
|
ini_save(_config_file, ini);
|
|
ini_free(ini);
|
|
}
|