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OpenTTD-patches/src/spriteloader
Jonathan G Rennison 5e413c9dcd
Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988)
Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode

This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2 years ago
..
CMakeLists.txt Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality 3 years ago
grf.cpp Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988) 2 years ago
grf.hpp Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988) 2 years ago
sprite_file.cpp Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality 3 years ago
sprite_file_type.hpp Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality 3 years ago
spriteloader.hpp Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988) 2 years ago