OpenTTD-patches/gfxinit.h
Darkvater 8e6a911700 (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00

9 lines
100 B
C

/* $Id$ */
#ifndef GFXINIT_H
#define GFXINIT_H
void GfxLoadSprites(void);
#endif /* GFXINIT_H */