mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
38 lines
696 B
C
38 lines
696 B
C
/* $Id$ */
|
|
|
|
/** @file spritecache.h */
|
|
|
|
#ifndef SPRITECACHE_H
|
|
#define SPRITECACHE_H
|
|
|
|
struct Sprite {
|
|
byte info;
|
|
byte height;
|
|
uint16 width;
|
|
int16 x_offs;
|
|
int16 y_offs;
|
|
byte data[VARARRAY_SIZE];
|
|
};
|
|
|
|
const void *GetRawSprite(SpriteID sprite);
|
|
bool SpriteExists(SpriteID sprite);
|
|
|
|
static inline const Sprite *GetSprite(SpriteID sprite)
|
|
{
|
|
return (Sprite*)GetRawSprite(sprite);
|
|
}
|
|
|
|
static inline const byte *GetNonSprite(SpriteID sprite)
|
|
{
|
|
return (byte*)GetRawSprite(sprite);
|
|
}
|
|
|
|
void GfxInitSpriteMem();
|
|
void IncreaseSpriteLRU();
|
|
|
|
bool LoadNextSprite(int load_index, byte file_index);
|
|
void DupSprite(SpriteID old_spr, SpriteID new_spr);
|
|
void SkipSprites(uint count);
|
|
|
|
#endif /* SPRITECACHE_H */
|