mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
479 lines
20 KiB
C++
479 lines
20 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file newgrf_debug_data.h Data 'tables' for NewGRF debugging. */
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/* Helper for filling property tables */
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#define NIP(prop, base, variable, type, name) { name, cpp_offsetof(base, variable), cpp_sizeof(base, variable), prop, type }
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#define NIP_END() { NULL, 0, 0, 0, 0 }
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/* Helper for filling callback tables */
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#define NIC(cb_id, base, variable, bit) { #cb_id, cpp_offsetof(base, variable), cpp_sizeof(base, variable), bit, cb_id }
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#define NIC_END() { NULL, 0, 0, 0, 0 }
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/* Helper for filling variable tables */
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#define NIV(var, name) { name, var }
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#define NIV_END() { NULL, 0 }
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/*** NewGRF Vehicles ***/
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#define NICV(cb_id, bit) NIC(cb_id, Engine, info.callback_mask, bit)
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static const NICallback _nic_vehicles[] = {
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NICV(CBID_VEHICLE_VISUAL_EFFECT, CBM_VEHICLE_VISUAL_EFFECT),
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NICV(CBID_VEHICLE_LENGTH, CBM_VEHICLE_LENGTH),
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NICV(CBID_VEHICLE_LOAD_AMOUNT, CBM_VEHICLE_LOAD_AMOUNT),
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NICV(CBID_VEHICLE_REFIT_CAPACITY, CBM_VEHICLE_REFIT_CAPACITY),
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NICV(CBID_VEHICLE_ARTIC_ENGINE, CBM_VEHICLE_ARTIC_ENGINE),
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NICV(CBID_VEHICLE_CARGO_SUFFIX, CBM_VEHICLE_CARGO_SUFFIX),
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NICV(CBID_TRAIN_ALLOW_WAGON_ATTACH, CBM_NO_BIT),
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NICV(CBID_VEHICLE_ADDITIONAL_TEXT, CBM_NO_BIT),
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NICV(CBID_VEHICLE_COLOUR_MAPPING, CBM_VEHICLE_COLOUR_REMAP),
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NICV(CBID_VEHICLE_START_STOP_CHECK, CBM_NO_BIT),
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NICV(CBID_VEHICLE_32DAY_CALLBACK, CBM_NO_BIT),
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NICV(CBID_VEHICLE_SOUND_EFFECT, CBM_VEHICLE_SOUND_EFFECT),
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NICV(CBID_VEHICLE_AUTOREPLACE_SELECTION, CBM_NO_BIT),
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NICV(CBID_VEHICLE_MODIFY_PROPERTY, CBM_NO_BIT),
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NIC_END()
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};
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static const NIVariable _niv_vehicles[] = {
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NIV(0x40, "position in consist and length"),
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NIV(0x41, "position and length of chain of same vehicles"),
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NIV(0x42, "transported cargo types"),
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NIV(0x43, "player info"),
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NIV(0x44, "aircraft info"),
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NIV(0x45, "curvature info"),
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NIV(0x46, "motion counter"),
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NIV(0x47, "vehicle cargo info"),
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NIV(0x48, "vehicle type info"),
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NIV(0x49, "year of construction"),
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NIV(0x4A, "current rail type info"),
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NIV(0x60, "count vehicle id occurrences"),
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NIV_END()
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};
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class NIHVehicle : public NIHelper {
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bool IsInspectable(uint index) const { return Engine::Get(Vehicle::Get(index)->engine_type)->grf_prop.grffile != NULL; }
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uint GetParent(uint index) const { const Vehicle *first = Vehicle::Get(index)->First(); return GetInspectWindowNumber(GetGrfSpecFeature(first->type), first->index); }
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const void *GetInstance(uint index)const { return Vehicle::Get(index); }
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const void *GetSpec(uint index) const { return Engine::Get(Vehicle::Get(index)->engine_type); }
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void SetStringParameters(uint index) const { this->SetSimpleStringParameters(STR_VEHICLE_NAME, index); }
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void Resolve(ResolverObject *ro, uint32 index) const { extern void GetVehicleResolver(ResolverObject *ro, uint index); GetVehicleResolver(ro, index); }
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};
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static const NIFeature _nif_vehicle = {
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NULL,
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_nic_vehicles,
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_niv_vehicles,
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new NIHVehicle(),
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0,
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0
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};
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/*** NewGRF station (tiles) ***/
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#define NICS(cb_id, bit) NIC(cb_id, StationSpec, callback_mask, bit)
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static const NICallback _nic_stations[] = {
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NICS(CBID_STATION_AVAILABILITY, CBM_STATION_AVAIL),
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NICS(CBID_STATION_SPRITE_LAYOUT, CBM_NO_BIT),
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NICS(CBID_STATION_TILE_LAYOUT, CBM_STATION_SPRITE_LAYOUT),
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NICS(CBID_STATION_ANIM_START_STOP, CBM_NO_BIT),
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NICS(CBID_STATION_ANIM_NEXT_FRAME, CBM_STATION_ANIMATION_NEXT_FRAME),
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NICS(CBID_STATION_ANIMATION_SPEED, CBM_STATION_ANIMATION_SPEED),
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NICS(CBID_STATION_LAND_SLOPE_CHECK, CBM_STATION_SLOPE_CHECK),
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NIC_END()
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};
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static const NIVariable _niv_stations[] = {
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NIV(0x40, "platform info and relative position"),
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NIV(0x41, "platform info and relative position for individually built sections"),
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NIV(0x42, "terrain and track type"),
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NIV(0x43, "player info"),
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NIV(0x44, "path signalling info"),
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NIV(0x45, "rail continuation info"),
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NIV(0x46, "platform info and relative position from middle"),
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NIV(0x47, "platform info and relative position from middle for individually built sections"),
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NIV(0x48, "bitmask of accepted cargoes"),
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NIV(0x49, "platform info and relative position of same-direction section"),
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NIV(0x4A, "current animation frame"),
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NIV(0x60, "amount of cargo waiting"),
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NIV(0x61, "time since last cargo pickup"),
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NIV(0x62, "rating of cargo"),
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NIV(0x63, "time spent on route"),
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NIV(0x64, "information about last vehicle picking cargo up"),
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NIV(0x65, "amount of cargo acceptance"),
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NIV(0x66, "animation frame of nearby tile"),
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NIV(0x67, "land info of nearby tiles"),
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NIV(0x68, "station info of nearby tiles"),
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NIV(0x69, "information about cargo accepted in the past"),
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NIV_END()
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};
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class NIHStation : public NIHelper {
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bool IsInspectable(uint index) const { return GetStationSpec(index) != NULL; }
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uint GetParent(uint index) const { return GetInspectWindowNumber(GSF_FAKE_TOWNS, Station::GetByTile(index)->town->index); }
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const void *GetInstance(uint index)const { return NULL; }
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const void *GetSpec(uint index) const { return GetStationSpec(index); }
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void SetStringParameters(uint index) const { this->SetObjectAtStringParameters(STR_STATION_NAME, GetStationIndex(index), index); }
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void Resolve(ResolverObject *ro, uint32 index) const { extern void GetStationResolver(ResolverObject *ro, uint index); GetStationResolver(ro, index); }
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};
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static const NIFeature _nif_station = {
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NULL,
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_nic_stations,
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_niv_stations,
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new NIHStation(),
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0,
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0
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};
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/*** NewGRF house tiles ***/
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#define NICH(cb_id, bit) NIC(cb_id, HouseSpec, callback_mask, bit)
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static const NICallback _nic_house[] = {
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NICH(CBID_HOUSE_ALLOW_CONSTRUCTION, CBM_HOUSE_ALLOW_CONSTRUCTION),
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NICH(CBID_HOUSE_ANIMATION_NEXT_FRAME, CBM_HOUSE_ANIMATION_NEXT_FRAME),
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NICH(CBID_HOUSE_ANIMATION_START_STOP, CBM_HOUSE_ANIMATION_START_STOP),
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NICH(CBID_HOUSE_CONSTRUCTION_STATE_CHANGE, CBM_HOUSE_CONSTRUCTION_STATE_CHANGE),
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NICH(CBID_HOUSE_COLOUR, CBM_HOUSE_COLOUR),
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NICH(CBID_HOUSE_CARGO_ACCEPTANCE, CBM_HOUSE_CARGO_ACCEPTANCE),
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NICH(CBID_HOUSE_ANIMATION_SPEED, CBM_HOUSE_ANIMATION_SPEED),
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NICH(CBID_HOUSE_DESTRUCTION, CBM_HOUSE_DESTRUCTION),
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NICH(CBID_HOUSE_ACCEPT_CARGO, CBM_HOUSE_ACCEPT_CARGO),
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NICH(CBID_HOUSE_PRODUCE_CARGO, CBM_HOUSE_PRODUCE_CARGO),
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NICH(CBID_HOUSE_DENY_DESTRUCTION, CBM_HOUSE_DENY_DESTRUCTION),
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NICH(CBID_HOUSE_WATCHED_CARGO_ACCEPTED, CBM_NO_BIT),
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NICH(CBID_HOUSE_CUSTOM_NAME, CBM_NO_BIT),
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NICH(CBID_HOUSE_DRAW_FOUNDATIONS, CBM_HOUSE_DRAW_FOUNDATIONS),
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NICH(CBID_HOUSE_AUTOSLOPE, CBM_HOUSE_AUTOSLOPE),
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NIC_END()
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};
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static const NIVariable _niv_house[] = {
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NIV(0x40, "construction state of tile and pseudo-random value"),
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NIV(0x41, "age of building in years"),
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NIV(0x42, "town zone"),
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NIV(0x43, "terrain type"),
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NIV(0x44, "building counts"),
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NIV(0x45, "town expansion bits"),
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NIV(0x46, "current animation frame"),
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NIV(0x47, "xy coordinate of the building"),
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NIV(0x60, "other building counts (old house type)"),
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NIV(0x61, "other building counts (new house type)"),
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NIV(0x62, "land info of nearby tiles"),
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NIV(0x63, "current animation frame of nearby house tile"),
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NIV(0x64, "cargo acceptance history of nearby stations"),
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NIV(0x65, "distance of nearest house matching a given criterion"),
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NIV(0x66, "class and ID of nearby house tile"),
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NIV(0x67, "GRFID of nearby house tile"),
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NIV_END()
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};
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class NIHHouse : public NIHelper {
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bool IsInspectable(uint index) const { return HouseSpec::Get(GetHouseType(index))->grf_prop.grffile != NULL; }
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uint GetParent(uint index) const { return GetInspectWindowNumber(GSF_FAKE_TOWNS, GetTownIndex(index)); }
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const void *GetInstance(uint index)const { return NULL; }
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const void *GetSpec(uint index) const { return HouseSpec::Get(GetHouseType(index)); }
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void SetStringParameters(uint index) const { this->SetObjectAtStringParameters(STR_TOWN_NAME, GetTownIndex(index), index); }
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void Resolve(ResolverObject *ro, uint32 index) const { extern void GetHouseResolver(ResolverObject *ro, uint index); GetHouseResolver(ro, index); }
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};
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static const NIFeature _nif_house = {
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NULL,
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_nic_house,
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_niv_house,
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new NIHHouse(),
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0,
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0
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};
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/*** NewGRF industry tiles ***/
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#define NICIT(cb_id, bit) NIC(cb_id, IndustryTileSpec, callback_mask, bit)
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static const NICallback _nic_industrytiles[] = {
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NICIT(CBID_INDTILE_ANIM_START_STOP, CBM_NO_BIT),
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NICIT(CBID_INDTILE_ANIM_NEXT_FRAME, CBM_INDT_ANIM_NEXT_FRAME),
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NICIT(CBID_INDTILE_ANIMATION_SPEED, CBM_INDT_ANIM_SPEED),
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NICIT(CBID_INDTILE_CARGO_ACCEPTANCE, CBM_INDT_CARGO_ACCEPTANCE),
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NICIT(CBID_INDTILE_ACCEPT_CARGO, CBM_INDT_ACCEPT_CARGO),
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NICIT(CBID_INDTILE_SHAPE_CHECK, CBM_INDT_SHAPE_CHECK),
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NICIT(CBID_INDTILE_DRAW_FOUNDATIONS, CBM_INDT_DRAW_FOUNDATIONS),
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NICIT(CBID_INDTILE_AUTOSLOPE, CBM_INDT_AUTOSLOPE),
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NIC_END()
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};
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static const NIVariable _niv_industrytiles[] = {
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NIV(0x40, "construction state of tile"),
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NIV(0x41, "ground type"),
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NIV(0x42, "current town zone in nearest town"),
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NIV(0x43, "relative position"),
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NIV(0x44, "animation frame"),
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NIV(0x60, "land info of nearby tiles"),
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NIV(0x61, "animation stage of nearby tiles"),
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NIV(0x62, "get industry or airport tile ID at offset"),
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NIV_END()
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};
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class NIHIndustryTile : public NIHelper {
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bool IsInspectable(uint index) const { return GetIndustryTileSpec(GetIndustryGfx(index))->grf_prop.grffile != NULL; }
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uint GetParent(uint index) const { return GetInspectWindowNumber(GSF_INDUSTRIES, GetIndustryIndex(index)); }
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const void *GetInstance(uint index)const { return NULL; }
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const void *GetSpec(uint index) const { return GetIndustryTileSpec(GetIndustryGfx(index)); }
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void SetStringParameters(uint index) const { this->SetObjectAtStringParameters(STR_INDUSTRY_NAME, GetIndustryIndex(index), index); }
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void Resolve(ResolverObject *ro, uint32 index) const { extern void GetIndustryTileResolver(ResolverObject *ro, uint index); GetIndustryTileResolver(ro, index); }
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};
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static const NIFeature _nif_industrytile = {
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NULL,
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_nic_industrytiles,
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_niv_industrytiles,
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new NIHIndustryTile(),
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0,
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0
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};
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/*** NewGRF industries ***/
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static const NIProperty _nip_industries[] = {
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NIP(0x10, Industry, produced_cargo[0], NIT_CARGO, "produced cargo 0"),
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NIP(0x10, Industry, produced_cargo[1], NIT_CARGO, "produced cargo 1"),
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NIP(0x11, Industry, accepts_cargo[0], NIT_CARGO, "accepted cargo 0"),
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NIP(0x11, Industry, accepts_cargo[1], NIT_CARGO, "accepted cargo 1"),
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NIP(0x11, Industry, accepts_cargo[2], NIT_CARGO, "accepted cargo 2"),
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NIP_END()
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};
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#define NICI(cb_id, bit) NIC(cb_id, IndustrySpec, callback_mask, bit)
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static const NICallback _nic_industries[] = {
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NICI(CBID_INDUSTRY_AVAILABLE, CBM_IND_AVAILABLE),
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NICI(CBID_INDUSTRY_LOCATION, CBM_IND_LOCATION),
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NICI(CBID_INDUSTRY_PRODUCTION_CHANGE, CBM_IND_PRODUCTION_CHANGE),
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NICI(CBID_INDUSTRY_MONTHLYPROD_CHANGE, CBM_IND_MONTHLYPROD_CHANGE),
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NICI(CBID_INDUSTRY_CARGO_SUFFIX, CBM_IND_CARGO_SUFFIX),
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NICI(CBID_INDUSTRY_FUND_MORE_TEXT, CBM_IND_FUND_MORE_TEXT),
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NICI(CBID_INDUSTRY_WINDOW_MORE_TEXT, CBM_IND_WINDOW_MORE_TEXT),
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NICI(CBID_INDUSTRY_SPECIAL_EFFECT, CBM_IND_SPECIAL_EFFECT),
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NICI(CBID_INDUSTRY_REFUSE_CARGO, CBM_IND_REFUSE_CARGO),
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NICI(CBID_INDUSTRY_DECIDE_COLOUR, CBM_IND_DECIDE_COLOUR),
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NICI(CBID_INDUSTRY_INPUT_CARGO_TYPES, CBM_IND_INPUT_CARGO_TYPES),
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NICI(CBID_INDUSTRY_OUTPUT_CARGO_TYPES, CBM_IND_OUTPUT_CARGO_TYPES),
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NIC_END()
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};
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static const NIVariable _niv_industries[] = {
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NIV(0x40, "waiting cargo 0"),
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NIV(0x41, "waiting cargo 1"),
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NIV(0x42, "waiting cargo 2"),
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NIV(0x43, "distance to closest dry/land tile"),
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NIV(0x44, "layout number"),
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NIV(0x45, "player info"),
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NIV(0x46, "industry construction date"),
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NIV(0x60, "get industry tile ID at offset"),
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NIV(0x61, "get random tile bits at offset"),
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NIV(0x62, "land info of nearby tiles"),
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NIV(0x63, "animation stage of nearby tiles"),
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NIV(0x64, "distance on nearest industry with given type"),
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NIV(0x65, "get town zone and Manhattan distance of closest town"),
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NIV(0x66, "get square of Euclidean distance of closes town"),
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NIV(0x67, "count of industry and distance of closest instance"),
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NIV(0x68, "count of industry and distance of closest instance with layout filter"),
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NIV_END()
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};
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class NIHIndustry : public NIHelper {
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bool IsInspectable(uint index) const { return GetIndustrySpec(Industry::Get(index)->type)->grf_prop.grffile != NULL; }
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uint GetParent(uint index) const { return GetInspectWindowNumber(GSF_FAKE_TOWNS, Industry::Get(index)->town->index); }
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const void *GetInstance(uint index)const { return Industry::Get(index); }
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const void *GetSpec(uint index) const { return GetIndustrySpec(Industry::Get(index)->type); }
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void SetStringParameters(uint index) const { this->SetSimpleStringParameters(STR_INDUSTRY_NAME, index); }
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void Resolve(ResolverObject *ro, uint32 index) const { extern void GetIndustryResolver(ResolverObject *ro, uint index); GetIndustryResolver(ro, index); }
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};
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static const NIFeature _nif_industry = {
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_nip_industries,
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_nic_industries,
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_niv_industries,
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new NIHIndustry(),
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cpp_lengthof(Industry, psa.storage),
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cpp_offsetof(Industry, psa.storage)
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};
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/*** NewGRF objects ***/
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#define NICO(cb_id, bit) NIC(cb_id, ObjectSpec, callback_mask, bit)
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static const NICallback _nic_objects[] = {
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NICO(CBID_OBJECT_LAND_SLOPE_CHECK, CBM_OBJ_SLOPE_CHECK),
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NICO(CBID_OBJECT_ANIMATION_NEXT_FRAME, CBM_OBJ_ANIMATION_NEXT_FRAME),
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NICO(CBID_OBJECT_ANIMATION_START_STOP, CBM_NO_BIT),
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NICO(CBID_OBJECT_ANIMATION_SPEED, CBM_OBJ_ANIMATION_SPEED),
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NICO(CBID_OBJECT_COLOUR, CBM_OBJ_COLOUR),
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NICO(CBID_OBJECT_FUND_MORE_TEXT, CBM_OBJ_FUND_MORE_TEXT),
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NICO(CBID_OBJECT_AUTOSLOPE, CBM_OBJ_AUTOSLOPE),
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NIC_END()
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};
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static const NIVariable _niv_objects[] = {
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NIV(0x40, "relative position"),
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NIV(0x41, "tile information"),
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NIV(0x42, "construction date"),
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NIV(0x43, "animation counter"),
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NIV(0x44, "object founder"),
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NIV(0x45, "get town zone and Manhattan distance of closest town"),
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NIV(0x46, "get square of Euclidean distance of closes town"),
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NIV(0x47, "colour"),
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NIV(0x48, "view"),
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NIV(0x60, "get object ID at offset"),
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NIV(0x61, "get random tile bits at offset"),
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NIV(0x62, "land info of nearby tiles"),
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NIV(0x63, "animation stage of nearby tiles"),
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NIV(0x64, "distance on nearest object with given type"),
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NIV_END()
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};
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class NIHObject : public NIHelper {
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bool IsInspectable(uint index) const { return ObjectSpec::GetByTile(index)->grf_prop.grffile != NULL; }
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uint GetParent(uint index) const { return GetInspectWindowNumber(GSF_FAKE_TOWNS, Object::GetByTile(index)->town->index); }
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const void *GetInstance(uint index)const { return Object::GetByTile(index); }
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const void *GetSpec(uint index) const { return ObjectSpec::GetByTile(index); }
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void SetStringParameters(uint index) const { this->SetObjectAtStringParameters(STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT, INVALID_STRING_ID, index); }
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void Resolve(ResolverObject *ro, uint32 index) const { extern void GetObjectResolver(ResolverObject *ro, uint index); GetObjectResolver(ro, index); }
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};
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static const NIFeature _nif_object = {
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NULL,
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|
_nic_objects,
|
|
_niv_objects,
|
|
new NIHObject(),
|
|
0,
|
|
0
|
|
};
|
|
|
|
|
|
/*** NewGRF rail types ***/
|
|
|
|
static const NIVariable _niv_railtypes[] = {
|
|
NIV(0x40, "terrain type"),
|
|
NIV(0x41, "enhanced tunnels"),
|
|
NIV(0x42, "level crossing status"),
|
|
NIV_END()
|
|
};
|
|
|
|
class NIHRailType : public NIHelper {
|
|
bool IsInspectable(uint index) const { return true; }
|
|
uint GetParent(uint index) const { return UINT32_MAX; }
|
|
const void *GetInstance(uint index)const { return NULL; }
|
|
const void *GetSpec(uint index) const { return NULL; }
|
|
void SetStringParameters(uint index) const { this->SetObjectAtStringParameters(STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE, INVALID_STRING_ID, index); }
|
|
void Resolve(ResolverObject *ro, uint32 index) const { extern void GetRailTypeResolver(ResolverObject *ro, uint index); GetRailTypeResolver(ro, index); }
|
|
};
|
|
|
|
static const NIFeature _nif_railtype = {
|
|
NULL,
|
|
NULL,
|
|
_niv_railtypes,
|
|
new NIHRailType(),
|
|
0,
|
|
0
|
|
};
|
|
|
|
|
|
/*** NewGRF airport tiles ***/
|
|
|
|
#define NICAT(cb_id, bit) NIC(cb_id, AirportTileSpec, callback_mask, bit)
|
|
static const NICallback _nic_airporttiles[] = {
|
|
NICAT(CBID_AIRPTILE_DRAW_FOUNDATIONS, CBM_AIRT_DRAW_FOUNDATIONS),
|
|
NICAT(CBID_AIRPTILE_ANIM_START_STOP, CBM_NO_BIT),
|
|
NICAT(CBID_AIRPTILE_ANIM_NEXT_FRAME, CBM_AIRT_ANIM_NEXT_FRAME),
|
|
NICAT(CBID_AIRPTILE_ANIMATION_SPEED, CBM_AIRT_ANIM_SPEED),
|
|
NIC_END()
|
|
};
|
|
|
|
class NIHAirportTile : public NIHelper {
|
|
bool IsInspectable(uint index) const { return AirportTileSpec::Get(GetAirportGfx(index))->grf_prop.grffile != NULL; }
|
|
uint GetParent(uint index) const { return GetInspectWindowNumber(GSF_FAKE_TOWNS, Station::GetByTile(index)->town->index); }
|
|
const void *GetInstance(uint index)const { return NULL; }
|
|
const void *GetSpec(uint index) const { return AirportTileSpec::Get(GetAirportGfx(index)); }
|
|
void SetStringParameters(uint index) const { this->SetObjectAtStringParameters(STR_STATION_NAME, GetStationIndex(index), index); }
|
|
void Resolve(ResolverObject *ro, uint32 index) const { extern void GetAirportTileTypeResolver(ResolverObject *ro, uint index); GetAirportTileTypeResolver(ro, index); }
|
|
};
|
|
|
|
static const NIFeature _nif_airporttile = {
|
|
NULL,
|
|
_nic_airporttiles,
|
|
_niv_industrytiles, // Yes, they share this (at least now)
|
|
new NIHAirportTile(),
|
|
0,
|
|
0
|
|
};
|
|
|
|
|
|
/*** NewGRF towns ***/
|
|
|
|
static const NIVariable _niv_towns[] = {
|
|
NIV(0x40, "larger town effect on this town"),
|
|
NIV(0x41, "town index"),
|
|
NIV(0x82, "population"),
|
|
NIV(0x94, "zone radius 0"),
|
|
NIV(0x96, "zone radius 1"),
|
|
NIV(0x98, "zone radius 2"),
|
|
NIV(0x9A, "zone radius 3"),
|
|
NIV(0x9C, "zone radius 4"),
|
|
NIV(0xB6, "number of buildings"),
|
|
NIV_END()
|
|
};
|
|
|
|
class NIHTown : public NIHelper {
|
|
bool IsInspectable(uint index) const { return Town::IsValidID(index); }
|
|
uint GetParent(uint index) const { return UINT32_MAX; }
|
|
const void *GetInstance(uint index)const { return Town::Get(index); }
|
|
const void *GetSpec(uint index) const { return NULL; }
|
|
void SetStringParameters(uint index) const { this->SetSimpleStringParameters(STR_TOWN_NAME, index); }
|
|
uint Resolve(uint index, uint var, uint param, bool *avail) const { return TownGetVariable(var, param, avail, Town::Get(index)); }
|
|
};
|
|
|
|
static const NIFeature _nif_town = {
|
|
NULL,
|
|
NULL,
|
|
_niv_towns,
|
|
new NIHTown(),
|
|
0,
|
|
0
|
|
};
|
|
|
|
/** Table with all NIFeatures. */
|
|
static const NIFeature * const _nifeatures[] = {
|
|
&_nif_vehicle, // GSF_TRAINS
|
|
&_nif_vehicle, // GSF_ROADVEHICLES
|
|
&_nif_vehicle, // GSF_SHIPS
|
|
&_nif_vehicle, // GSF_AIRCRAFT
|
|
&_nif_station, // GSF_STATIONS
|
|
NULL, // GSF_CANALS (no callbacks/action2 implemented)
|
|
NULL, // GSF_BRIDGES (no callbacks/action2)
|
|
&_nif_house, // GSF_HOUSES
|
|
NULL, // GSF_GLOBALVAR (has no "physical" objects)
|
|
&_nif_industrytile, // GSF_INDUSTRYTILES
|
|
&_nif_industry, // GSF_INDUSTRIES
|
|
NULL, // GSF_CARGOS (has no "physical" objects)
|
|
NULL, // GSF_SOUNDFX (has no "physical" objects)
|
|
NULL, // GSF_AIRPORTS (feature not implemented)
|
|
NULL, // GSF_SIGNALS (feature not implemented)
|
|
&_nif_object, // GSF_OBJECTS
|
|
&_nif_railtype, // GSF_RAILTYPES
|
|
&_nif_airporttile, // GSF_AIRPORTTILES
|
|
&_nif_town, // GSF_FAKE_TOWNS
|
|
};
|
|
assert_compile(lengthof(_nifeatures) == GSF_FAKE_END);
|