OpenTTD-patches/src/tbtr_template_gui_create.cpp
2023-09-17 13:10:21 +01:00

750 lines
24 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file tbtr_template_gui_create.cpp Template-based train replacement: template creation GUI. */
#include "stdafx.h"
#include "gfx_func.h"
#include "direction_type.h"
#include "strings_func.h"
#include "window_func.h"
#include "company_func.h"
#include "window_gui.h"
#include "settings_func.h"
#include "core/geometry_func.hpp"
#include "table/sprites.h"
#include "table/strings.h"
#include "viewport_func.h"
#include "window_func.h"
#include "gui.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "depot_base.h"
#include "vehicle_gui.h"
#include "spritecache.h"
#include "strings_func.h"
#include "window_func.h"
#include "vehicle_func.h"
#include "company_func.h"
#include "tilehighlight_func.h"
#include "window_gui.h"
#include "vehiclelist.h"
#include "order_backup.h"
#include "group.h"
#include "company_base.h"
#include "train.h"
#include "newgrf_debug.h"
#include "core/backup_type.hpp"
#include "tbtr_template_gui_create.h"
#include "tbtr_template_vehicle.h"
#include "tbtr_template_vehicle_func.h"
#include "safeguards.h"
class TemplateReplaceWindow;
// some space in front of the virtual train in the matrix
uint16 TRAIN_FRONT_SPACE = 16;
enum TemplateReplaceCreateWindowWidgets {
TCW_CAPTION,
TCW_NEW_TMPL_PANEL,
TCW_INFO_PANEL,
TCW_SCROLLBAR_H_NEW_TMPL,
TCW_SCROLLBAR_V_NEW_TMPL,
TCW_SELL_TMPL,
TCW_NEW,
TCW_OK,
TCW_CANCEL,
TCW_REFIT,
TCW_CLONE,
};
static const NWidgetPart _widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, TCW_CAPTION), SetDataTip(STR_TMPL_CREATEGUI_TITLE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_DEBUGBOX, COLOUR_GREY),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY, TCW_NEW_TMPL_PANEL), SetMinimalSize(250, 30), SetResize(1, 0), SetScrollbar(TCW_SCROLLBAR_H_NEW_TMPL), SetDataTip(STR_NULL, STR_DEPOT_TRAIN_LIST_TOOLTIP), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, TCW_INFO_PANEL), SetMinimalSize(250, 100), SetResize(1, 1), SetScrollbar(TCW_SCROLLBAR_V_NEW_TMPL), EndContainer(),
NWidget(NWID_HSCROLLBAR, COLOUR_GREY, TCW_SCROLLBAR_H_NEW_TMPL),
EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_GREY, TCW_SELL_TMPL), SetMinimalSize(40, 40), SetDataTip(0x0, STR_NULL), SetResize(0, 1), SetFill(0, 1),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, TCW_SCROLLBAR_V_NEW_TMPL),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TCW_OK), SetMinimalSize(52, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_TMPL_CONFIRM, STR_TMPL_CONFIRM),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TCW_NEW), SetMinimalSize(52, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_TMPL_NEW, STR_TMPL_NEW),
NWidget(WWT_TEXTBTN, COLOUR_GREY, TCW_CLONE), SetMinimalSize(52, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_TMPL_CREATE_CLONE_VEH, STR_TMPL_CREATE_CLONE_VEH),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TCW_REFIT), SetMinimalSize(52, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_TMPL_REFIT, STR_TMPL_REFIT),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TCW_CANCEL), SetMinimalSize(52, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_TMPL_CANCEL, STR_TMPL_CANCEL),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
static WindowDesc _template_create_window_desc(
WDP_AUTO, // window position
"template create window", // const char* ini_key
456, 100, // window size
WC_CREATE_TEMPLATE, // window class
WC_TEMPLATEGUI_MAIN, // parent window class
WDF_CONSTRUCTION, // window flags
_widgets, lengthof(_widgets) // widgets + num widgets
);
void ShowTemplateTrainBuildVehicleWindow(Train **virtual_train);
static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Vehicle *head)
{
const Vehicle *v = Vehicle::Get(sel);
if (v == wagon) return;
if (wagon == nullptr) {
if (head != nullptr) wagon = head->Last();
} else {
wagon = wagon->Previous();
if (wagon == nullptr) return;
}
if (wagon == v) return;
DoCommandP(v->tile, v->index | ((_ctrl_pressed ? 1 : 0) << 20) | (1 << 21) , wagon == nullptr ? INVALID_VEHICLE : wagon->index,
CMD_MOVE_VIRTUAL_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_MOVE_VEHICLE), CcVirtualTrainWagonsMoved);
}
class TemplateCreateWindow : public Window {
private:
Scrollbar *hscroll;
Scrollbar *vscroll;
Train* virtual_train;
bool *create_window_open; /// used to notify main window of progress (dummy way of disabling 'delete' while editing a template)
VehicleID sel;
VehicleID vehicle_over;
bool sell_hovered; ///< A vehicle is being dragged/hovered over the sell button.
uint32 template_index;
btree::btree_set<VehicleID> pending_deletions; ///< Vehicle IDs where deletion is in progress
public:
TemplateCreateWindow(WindowDesc* _wdesc, TemplateVehicle *to_edit, bool *window_open) : Window(_wdesc)
{
this->CreateNestedTree(_wdesc != nullptr);
this->hscroll = this->GetScrollbar(TCW_SCROLLBAR_H_NEW_TMPL);
this->vscroll = this->GetScrollbar(TCW_SCROLLBAR_V_NEW_TMPL);
this->FinishInitNested(VEH_TRAIN);
/* a sprite */
this->GetWidget<NWidgetCore>(TCW_SELL_TMPL)->widget_data = SPR_SELL_TRAIN;
this->owner = _local_company;
this->create_window_open = window_open;
this->template_index = (to_edit != nullptr) ? to_edit->index : INVALID_VEHICLE;
this->sel = INVALID_VEHICLE;
this->vehicle_over = INVALID_VEHICLE;
this->sell_hovered = false;
if (to_edit != nullptr) {
DoCommandP(0, to_edit->index, 0, CMD_VIRTUAL_TRAIN_FROM_TEMPLATE_VEHICLE | CMD_MSG(STR_TMPL_CANT_CREATE), CcSetVirtualTrain);
}
this->resize.step_height = 1;
UpdateButtonState();
}
void Close() override
{
if (virtual_train != nullptr) {
DoCommandP(0, virtual_train->index, 0, CMD_DELETE_VIRTUAL_TRAIN);
virtual_train = nullptr;
}
/* more cleanup */
*create_window_open = false;
CloseWindowById(WC_BUILD_VIRTUAL_TRAIN, this->window_number);
InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN);
this->Window::Close();
}
void SetVirtualTrain(Train* const train)
{
if (virtual_train != nullptr) {
DoCommandP(0, virtual_train->index, 0, CMD_DELETE_VIRTUAL_TRAIN);
}
virtual_train = train;
if (virtual_train != nullptr) {
assert(HasBit(virtual_train->subtype, GVSF_VIRTUAL));
}
UpdateButtonState();
}
virtual void OnResize() override
{
NWidgetCore *template_panel = this->GetWidget<NWidgetCore>(TCW_NEW_TMPL_PANEL);
this->hscroll->SetCapacity(template_panel->current_x);
NWidgetCore *info_panel = this->GetWidget<NWidgetCore>(TCW_INFO_PANEL);
this->vscroll->SetCapacity(info_panel->current_y);
}
virtual void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if(!gui_scope) return;
if (this->template_index != INVALID_VEHICLE) {
if (TemplateVehicle::GetIfValid(this->template_index) == nullptr) {
this->Close();
return;
}
}
this->SetDirty();
UpdateButtonState();
}
virtual void OnClick(Point pt, int widget, int click_count) override
{
switch(widget) {
case TCW_NEW_TMPL_PANEL: {
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(TCW_NEW_TMPL_PANEL);
ClickedOnVehiclePanel(pt.x - nwi->pos_x, pt.y - nwi->pos_y);
break;
}
case TCW_NEW: {
ShowTemplateTrainBuildVehicleWindow(&virtual_train);
break;
}
case TCW_CLONE: {
this->SetWidgetDirty(TCW_CLONE);
this->ToggleWidgetLoweredState(TCW_CLONE);
if (this->IsWidgetLowered(TCW_CLONE)) {
SetObjectToPlaceWnd(SPR_CURSOR_CLONE_TRAIN, PAL_NONE, HT_VEHICLE, this);
} else {
ResetObjectToPlace();
}
break;
}
case TCW_OK: {
if (virtual_train != nullptr) {
DoCommandP(0, this->template_index, virtual_train->index, CMD_REPLACE_TEMPLATE_VEHICLE);
} else if (this->template_index != INVALID_VEHICLE) {
DoCommandP(0, this->template_index, 0, CMD_DELETE_TEMPLATE_VEHICLE);
}
this->Close();
break;
}
case TCW_CANCEL: {
this->Close();
break;
}
case TCW_REFIT: {
if (virtual_train != nullptr) {
ShowVehicleRefitWindow(virtual_train, INVALID_VEH_ORDER_ID, this, false, true);
}
break;
}
}
}
virtual bool OnVehicleSelect(const Vehicle *v) override
{
// throw away the current virtual train
if (virtual_train != nullptr) {
DoCommandP(0, virtual_train->index, 0, CMD_DELETE_VIRTUAL_TRAIN);
virtual_train = nullptr;
}
// create a new one
DoCommandP(0, v->index, 0, CMD_VIRTUAL_TRAIN_FROM_TRAIN | CMD_MSG(STR_TMPL_CANT_CREATE), CcSetVirtualTrain);
this->ToggleWidgetLoweredState(TCW_CLONE);
ResetObjectToPlace();
this->SetDirty();
return true;
}
virtual void OnPlaceObjectAbort() override
{
this->sel = INVALID_VEHICLE;
this->vehicle_over = INVALID_VEHICLE;
this->RaiseButtons();
this->SetDirty();
}
virtual void DrawWidget(const Rect &r, int widget) const override
{
switch(widget) {
case TCW_NEW_TMPL_PANEL: {
if (this->virtual_train) {
DrawTrainImage(virtual_train, r.Shrink(TRAIN_FRONT_SPACE, 2, 25, 0), this->sel, EIT_IN_DEPOT, this->hscroll->GetPosition(), this->vehicle_over);
SetDParam(0, CeilDiv(virtual_train->gcache.cached_total_length * 10, TILE_SIZE));
SetDParam(1, 1);
DrawString(r.left, r.right, r.top, STR_JUST_DECIMAL, TC_BLACK, SA_RIGHT, false, FS_SMALL);
}
break;
}
case TCW_INFO_PANEL: {
if (this->virtual_train) {
DrawPixelInfo tmp_dpi;
if (!FillDrawPixelInfo(&tmp_dpi, r.left, r.top, r.right - r.left, r.bottom - r.top)) break;
AutoRestoreBackup dpi_backup(_cur_dpi, &tmp_dpi);
int y = ScaleGUITrad(4) - this->vscroll->GetPosition();
int left = ScaleGUITrad(4);
int right = (r.right - r.left) - ScaleGUITrad(4);
bool buildable = true;
Money buy_cost = 0;
RailTypes types = static_cast<RailTypes>(UINT64_MAX);
for (Train *train = this->virtual_train; train != nullptr; train = train->GetNextUnit()) {
const Engine *e = Engine::Get(train->engine_type);
if (!IsEngineBuildable(train->engine_type, VEH_TRAIN, train->owner)) {
buildable = false;
} else {
types &= (GetRailTypeInfo(e->u.rail.railtype))->compatible_railtypes;
}
buy_cost += e->GetCost();
}
if (!buildable) {
DrawString(left, right, y, STR_TMPL_WARNING_VEH_UNAVAILABLE);
y += FONT_HEIGHT_NORMAL;
} else if (types == RAILTYPES_NONE) {
DrawString(left, right, y, STR_TMPL_WARNING_VEH_NO_COMPATIBLE_RAIL_TYPE);
y += FONT_HEIGHT_NORMAL;
}
SetDParam(0, STR_TMPL_TEMPLATE_OVR_VALUE_LTBLUE);
SetDParam(1, buy_cost);
SetDParam(2, STR_TMPL_TEMPLATE_OVR_RUNNING_COST);
SetDParam(3, this->virtual_train->GetDisplayRunningCost());
DrawString(left, right, y, STR_TMPL_TEMPLATE_OVR_MULTIPLE);
y += FONT_HEIGHT_NORMAL;
/* Draw vehicle performance info */
const bool original_acceleration = (_settings_game.vehicle.train_acceleration_model == AM_ORIGINAL ||
GetRailTypeInfo(this->virtual_train->railtype)->acceleration_type == 2);
const GroundVehicleCache *gcache = this->virtual_train->GetGroundVehicleCache();
SetDParam(2, this->virtual_train->GetDisplayMaxSpeed());
SetDParam(1, gcache->cached_power);
SetDParam(0, gcache->cached_weight);
SetDParam(3, gcache->cached_max_te);
DrawString(left, right, y, original_acceleration ? STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED : STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE);
uint32 full_cargo_weight = 0;
for (Train *train = this->virtual_train; train != nullptr; train = train->Next()) {
full_cargo_weight += train->GetCargoWeight(train->cargo_cap);
}
if (full_cargo_weight > 0 || _settings_client.gui.show_train_weight_ratios_in_details) {
y += FONT_HEIGHT_NORMAL;
uint full_weight = gcache->cached_weight + full_cargo_weight;
SetDParam(0, full_weight);
if (_settings_client.gui.show_train_weight_ratios_in_details) {
SetDParam(1, STR_VEHICLE_INFO_WEIGHT_RATIOS);
SetDParam(2, STR_VEHICLE_INFO_POWER_WEIGHT_RATIO);
SetDParam(3, (100 * this->virtual_train->gcache.cached_power) / std::max<uint>(1, full_weight));
SetDParam(4, this->virtual_train->GetAccelerationType() == 2 ? STR_EMPTY : STR_VEHICLE_INFO_TE_WEIGHT_RATIO);
SetDParam(5, (100 * this->virtual_train->gcache.cached_max_te) / std::max<uint>(1, full_weight));
} else {
SetDParam(1, STR_EMPTY);
}
DrawString(left, right, y, STR_VEHICLE_INFO_FULL_WEIGHT_WITH_RATIOS);
}
if (_settings_game.vehicle.train_acceleration_model != AM_ORIGINAL) {
y += FONT_HEIGHT_NORMAL;
SetDParam(0, GetTrainEstimatedMaxAchievableSpeed(this->virtual_train, gcache->cached_weight + full_cargo_weight, this->virtual_train->GetDisplayMaxSpeed()));
DrawString(left, right, y, STR_VEHICLE_INFO_MAX_SPEED_LOADED);
}
/* Draw cargo summary */
CargoArray cargo_caps{};
for (const Train *tmp = this->virtual_train; tmp != nullptr; tmp = tmp->Next()) {
cargo_caps[tmp->cargo_type] += tmp->cargo_cap;
}
y += FONT_HEIGHT_NORMAL * 2;
for (CargoID i = 0; i < NUM_CARGO; ++i) {
if (cargo_caps[i] > 0) {
SetDParam(0, i);
SetDParam(1, cargo_caps[i]);
DrawString(left, right, y, STR_TMPL_CARGO_SUMMARY, TC_LIGHT_BLUE, SA_LEFT);
y += FONT_HEIGHT_NORMAL;
}
}
}
break;
}
default:
break;
}
}
virtual bool OnRightClick(Point pt, int widget) override
{
if (widget != TCW_NEW_TMPL_PANEL) return false;
GetDepotVehiclePtData gdvp = { nullptr, nullptr };
const Vehicle *v = nullptr;
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(TCW_NEW_TMPL_PANEL);
DepotGUIAction mode = this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, &gdvp);
v = gdvp.wagon;
if (v == nullptr || mode != MODE_DRAG_VEHICLE) return false;
CargoArray capacity{}, loaded{};
/* Display info for single (articulated) vehicle, or for whole chain starting with selected vehicle */
bool whole_chain = _ctrl_pressed;
/* loop through vehicle chain and collect cargoes */
uint num = 0;
for (const Vehicle *w = v; w != nullptr; w = w->Next()) {
if (w->cargo_cap > 0 && w->cargo_type < NUM_CARGO) {
capacity[w->cargo_type] += w->cargo_cap;
loaded [w->cargo_type] += w->cargo.StoredCount();
}
if (w->type == VEH_TRAIN && !w->HasArticulatedPart()) {
num++;
if (!whole_chain) break;
}
}
/* Build tooltipstring */
static char details[1024];
details[0] = '\0';
char *pos = details;
for (CargoID cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) {
if (capacity[cargo_type] == 0) continue;
SetDParam(0, cargo_type); // {CARGO} #1
SetDParam(1, loaded[cargo_type]); // {CARGO} #2
SetDParam(2, cargo_type); // {SHORTCARGO} #1
SetDParam(3, capacity[cargo_type]); // {SHORTCARGO} #2
pos = GetString(pos, STR_DEPOT_VEHICLE_TOOLTIP_CARGO, lastof(details));
}
/* Show tooltip window */
uint64 args[2];
args[0] = (whole_chain ? num : v->engine_type);
args[1] = (uint64)(size_t)details;
GuiShowTooltips(this, whole_chain ? STR_DEPOT_VEHICLE_TOOLTIP_CHAIN : STR_DEPOT_VEHICLE_TOOLTIP, 2, args, TCC_RIGHT_CLICK);
return true;
}
virtual void OnDragDrop(Point pt, int widget) override
{
switch (widget) {
case TCW_NEW_TMPL_PANEL: {
const Vehicle *v = nullptr;
VehicleID sel = this->sel;
this->sel = INVALID_VEHICLE;
this->SetDirty();
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(TCW_NEW_TMPL_PANEL);
GetDepotVehiclePtData gdvp = { nullptr, nullptr };
if (this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, &gdvp) == MODE_DRAG_VEHICLE && sel != INVALID_VEHICLE) {
if (gdvp.wagon != nullptr && gdvp.wagon->index == sel && _ctrl_pressed) {
DoCommandP(Vehicle::Get(sel)->tile, Vehicle::Get(sel)->index, true,
CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE), CcVirtualTrainWagonsMoved);
} else if (gdvp.wagon == nullptr || gdvp.wagon->index != sel) {
this->vehicle_over = INVALID_VEHICLE;
TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);
}
}
break;
}
case TCW_SELL_TMPL: {
if (this->IsWidgetDisabled(widget)) return;
if (this->sel == INVALID_VEHICLE) return;
int sell_cmd = (_ctrl_pressed) ? 1 : 0;
Train* train_to_delete = Train::Get(this->sel);
this->pending_deletions.insert(this->sel);
if (virtual_train == train_to_delete) {
if (_ctrl_pressed) {
virtual_train = nullptr;
} else {
this->RearrangeVirtualTrain();
}
}
DoCommandP(0, this->sel | (sell_cmd << 20) | (1 << 21), 0, CMD_SELL_VIRTUAL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_TRAIN), CcDeleteVirtualTrain);
this->sel = INVALID_VEHICLE;
this->SetDirty();
UpdateButtonState();
break;
}
default:
this->sel = INVALID_VEHICLE;
this->SetDirty();
break;
}
this->sell_hovered = false;
_cursor.vehchain = false;
this->sel = INVALID_VEHICLE;
this->SetDirty();
}
virtual void OnMouseDrag(Point pt, int widget) override
{
if (this->sel == INVALID_VEHICLE) return;
bool is_sell_widget = widget == TCW_SELL_TMPL;
if (is_sell_widget != this->sell_hovered) {
this->sell_hovered = is_sell_widget;
this->SetWidgetLoweredState(TCW_SELL_TMPL, is_sell_widget);
this->SetWidgetDirty(TCW_SELL_TMPL);
}
/* A rail vehicle is dragged.. */
if (widget != TCW_NEW_TMPL_PANEL) { // ..outside of the depot matrix.
if (this->vehicle_over != INVALID_VEHICLE) {
this->vehicle_over = INVALID_VEHICLE;
this->SetWidgetDirty(TCW_NEW_TMPL_PANEL);
}
return;
}
NWidgetBase *matrix = this->GetWidget<NWidgetBase>(widget);
const Vehicle *v = nullptr;
GetDepotVehiclePtData gdvp = {nullptr, nullptr};
if (this->GetVehicleFromDepotWndPt(pt.x - matrix->pos_x, pt.y - matrix->pos_y, &v, &gdvp) != MODE_DRAG_VEHICLE) return;
VehicleID new_vehicle_over = INVALID_VEHICLE;
if (gdvp.head != nullptr) {
if (gdvp.wagon == nullptr && gdvp.head->Last()->index != this->sel) { // ..at the end of the train.
/* NOTE: As a wagon can't be moved at the begin of a train, head index isn't used to mark a drag-and-drop
* destination inside a train. This head index is then used to indicate that a wagon is inserted at
* the end of the train.
*/
new_vehicle_over = gdvp.head->index;
} else if (gdvp.wagon != nullptr && gdvp.head != gdvp.wagon &&
gdvp.wagon->index != this->sel &&
gdvp.wagon->Previous()->index != this->sel) { // ..over an existing wagon.
new_vehicle_over = gdvp.wagon->index;
}
}
if (this->vehicle_over == new_vehicle_over) return;
this->vehicle_over = new_vehicle_over;
this->SetWidgetDirty(widget);
}
virtual void OnPaint() override
{
uint min_width = 32;
uint width = 0;
uint height = ScaleGUITrad(8) + (3 * FONT_HEIGHT_NORMAL);
CargoArray cargo_caps{};
if (virtual_train != nullptr) {
bool buildable = true;
uint32 full_cargo_weight = 0;
for (Train *train = virtual_train; train != nullptr; train = train->GetNextUnit()) {
width += train->GetDisplayImageWidth();
cargo_caps[train->cargo_type] += train->cargo_cap;
if (!IsEngineBuildable(train->engine_type, VEH_TRAIN, train->owner)) buildable = false;
full_cargo_weight += train->GetCargoWeight(train->cargo_cap);
}
if (!buildable) height += FONT_HEIGHT_NORMAL;
if (full_cargo_weight > 0 || _settings_client.gui.show_train_weight_ratios_in_details) height += FONT_HEIGHT_NORMAL;
if (_settings_game.vehicle.train_acceleration_model != AM_ORIGINAL) height += FONT_HEIGHT_NORMAL;
for (CargoID i = 0; i < NUM_CARGO; ++i) {
if (cargo_caps[i] > 0) {
height += FONT_HEIGHT_NORMAL;
}
}
}
min_width = std::max(min_width, width);
this->hscroll->SetCount(min_width + 50);
this->vscroll->SetCount(height);
this->DrawWidgets();
}
struct GetDepotVehiclePtData {
const Vehicle *head;
const Vehicle *wagon;
};
enum DepotGUIAction {
MODE_ERROR,
MODE_DRAG_VEHICLE,
MODE_SHOW_VEHICLE,
MODE_START_STOP,
};
uint count_width;
uint header_width;
DepotGUIAction GetVehicleFromDepotWndPt(int x, int y, const Vehicle **veh, GetDepotVehiclePtData *d) const
{
const NWidgetCore *matrix_widget = this->GetWidget<NWidgetCore>(TCW_NEW_TMPL_PANEL);
/* In case of RTL the widgets are swapped as a whole */
if (_current_text_dir == TD_RTL) x = matrix_widget->current_x - x;
x -= TRAIN_FRONT_SPACE;
uint xm = x;
bool wagon = false;
x += this->hscroll->GetPosition();
const Train *v = virtual_train;
d->head = d->wagon = v;
if (xm <= this->header_width) {
if (wagon) return MODE_ERROR;
return MODE_SHOW_VEHICLE;
}
/* Account for the header */
x -= this->header_width;
/* find the vehicle in this row that was clicked */
for (; v != nullptr; v = v->Next()) {
x -= v->GetDisplayImageWidth();
if (x < 0) break;
}
d->wagon = (v != nullptr ? v->GetFirstEnginePart() : nullptr);
return MODE_DRAG_VEHICLE;
}
void ClickedOnVehiclePanel(int x, int y)
{
GetDepotVehiclePtData gdvp = { nullptr, nullptr };
const Vehicle *v = nullptr;
this->GetVehicleFromDepotWndPt(x, y, &v, &gdvp);
v = gdvp.wagon;
if (v != nullptr && VehicleClicked(v)) return;
VehicleID sel = this->sel;
if (sel != INVALID_VEHICLE) {
this->sel = INVALID_VEHICLE;
TrainDepotMoveVehicle(v, sel, gdvp.head);
} else if (v != nullptr) {
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
SetMouseCursorVehicle(v, EIT_PURCHASE);
_cursor.vehchain = _ctrl_pressed;
this->sel = v->index;
this->SetDirty();
}
}
EventState OnCTRLStateChange() override
{
if (this->sel != INVALID_VEHICLE) {
_cursor.vehchain = _ctrl_pressed;
this->SetWidgetDirty(TCW_NEW_TMPL_PANEL);
return ES_HANDLED;
}
return ES_NOT_HANDLED;
}
void VirtualVehicleDeleted(VehicleID id)
{
this->pending_deletions.erase(id);
this->RearrangeVirtualTrain();
}
void RearrangeVirtualTrain()
{
if (!this->virtual_train) return;
this->virtual_train = this->virtual_train->First();
assert(HasBit(this->virtual_train->subtype, GVSF_VIRTUAL));
for (; this->virtual_train != nullptr; this->virtual_train = this->virtual_train->GetNextUnit()) {
if (this->pending_deletions.count(this->virtual_train->index) == 0) break;
}
}
void UpdateButtonState()
{
this->SetWidgetDisabledState(TCW_REFIT, virtual_train == nullptr);
}
bool IsNewGRFInspectable() const override
{
return true;
}
void ShowNewGRFInspectWindow() const override
{
if (this->virtual_train != nullptr) {
::ShowNewGRFInspectWindow(GetGrfSpecFeature(VEH_TRAIN), this->virtual_train->index);
}
}
};
void ShowTemplateCreateWindow(TemplateVehicle *to_edit, bool *create_window_open)
{
if (BringWindowToFrontById(WC_CREATE_TEMPLATE, VEH_TRAIN) != nullptr) return;
new TemplateCreateWindow(&_template_create_window_desc, to_edit, create_window_open);
}
void CcSetVirtualTrain(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd)
{
if (result.Failed()) return;
Window* window = FindWindowById(WC_CREATE_TEMPLATE, 0);
if (window) {
Train* train = Train::From(Vehicle::Get(_new_vehicle_id));
((TemplateCreateWindow*)window)->SetVirtualTrain(train);
window->InvalidateData();
}
}
void CcVirtualTrainWagonsMoved(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd)
{
if (result.Failed()) return;
Window* window = FindWindowById(WC_CREATE_TEMPLATE, 0);
if (window) {
((TemplateCreateWindow*)window)->RearrangeVirtualTrain();
window->InvalidateData();
}
}
void CcDeleteVirtualTrain(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd)
{
if (result.Failed()) return;
Window* window = FindWindowById(WC_CREATE_TEMPLATE, 0);
if (window) {
((TemplateCreateWindow*)window)->VirtualVehicleDeleted(GB(p1, 0, 20));
window->InvalidateData();
}
}