OpenTTD-patches/music/dmusic.c
tron 126fed74d6 (svn r2685) -Codechange: Split the music/sound/video drivers into separate files and move them into subfolders.
This results in shorter and hopefully easier to maintain files.
Note: I had to change paths in #include statements of some unrelated files, because I added the ottd base directory to the include path (-I.)
2005-07-23 15:16:57 +00:00

113 lines
3.1 KiB
C

/*********************************************************************
* OpenTTD: An Open Source Transport Tycoon Deluxe clone *
* Copyright (c) 2002-2004 OpenTTD Developers. All Rights Reserved. *
* *
* Web site: http://openttd.sourceforge.net/ *
*********************************************************************/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* DirectMusic driver for Win32 */
/* Based on dxmci from TTDPatch */
#include "stdafx.h"
#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
#include "openttd.h"
#include "string.h"
#include "variables.h"
#include "sound.h"
#include "music/dmusic.h"
static const char * DMusicMidiStart(const char * const *parm);
static void DMusicMidiStop(void);
static void DMusicMidiPlaySong(const char *filename);
static void DMusicMidiStopSong(void);
static bool DMusicMidiIsSongPlaying(void);
static void DMusicMidiSetVolume(byte vol);
const HalMusicDriver _dmusic_midi_driver = {
DMusicMidiStart,
DMusicMidiStop,
DMusicMidiPlaySong,
DMusicMidiStopSong,
DMusicMidiIsSongPlaying,
DMusicMidiSetVolume,
};
extern bool LoadMIDI (char *directory, char *filename);
extern bool InitDirectMusic (void);
extern void ReleaseSegment (void);
extern void ShutdownDirectMusic (void);
extern bool LoadMIDI (char *directory, char *filename);
extern void PlaySegment (void);
extern void StopSegment (void);
extern bool IsSegmentPlaying (void);
extern void SetVolume (long);
static bool seeking = false;
static const char * DMusicMidiStart(const char * const *parm)
{
return InitDirectMusic() ? NULL : "Unable to initialize DirectMusic";
}
static void DMusicMidiStop(void)
{
StopSegment();
}
static void DMusicMidiPlaySong(const char *filename)
{
char *pos;
char dir[MAX_PATH];
char file[MAX_PATH];
// split full path into directory and file components
ttd_strlcpy(dir, filename, MAX_PATH);
pos = strrchr(dir, '\\') + 1;
ttd_strlcpy(file, pos, MAX_PATH);
*pos = '\0';
LoadMIDI(dir, file);
PlaySegment();
seeking = true;
}
static void DMusicMidiStopSong(void)
{
StopSegment();
}
static bool DMusicMidiIsSongPlaying(void)
{
/* Not the nicest code, but there is a short delay before playing actually
* starts. OpenTTD makes no provision for this. */
if (!IsSegmentPlaying() && seeking) return true;
if (IsSegmentPlaying()) seeking = false;
return IsSegmentPlaying();
}
static void DMusicMidiSetVolume(byte vol)
{
SetVolume(vol);
}
#endif /* WIN32_ENABLE_DIRECTMUSIC_SUPPORT */