OpenTTD-patches/src/saveload
2009-05-18 01:26:23 +00:00
..
afterload.cpp (svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile() 2009-05-18 01:26:23 +00:00
ai_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
animated_tile_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
autoreplace_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
cargopacket_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
cheat_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
company_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
depot_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
economy_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
engine_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
gamelog_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
group_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
industry_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
labelmaps_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
map_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
misc_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
newgrf_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
oldloader_sl.cpp (svn r16329) -Fix: possible desync when removing lots of towns in-game (not that we allow removing towns now, but better not have desync prone code lingering around) 2009-05-17 10:35:13 +00:00
oldloader.cpp (svn r16242) -Codechange: rework pausing 2009-05-06 15:06:57 +00:00
oldloader.h (svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags 2009-01-25 22:50:00 +00:00
order_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
saveload_internal.h (svn r15799) -Codechange: Save rail type label list to savegame and perform mapping on load if necessary. 2009-03-21 23:58:20 +00:00
saveload.cpp (svn r16346) -Codechange: don't exploit the pool system in the way done for the saveload pool; it makes writing replacements unnecessarily difficult. And now we've got SmallVector that does more than enough for saving with less lines of 'interface' code. 2009-05-17 20:38:05 +00:00
saveload.h (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
signs_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
station_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
strings_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
subsidy_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
town_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
vehicle_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00
waypoint_sl.cpp (svn r16338) -Codechange: split loading of references to two phases 2009-05-17 16:28:29 +00:00